
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* 39.47841760436263 (pow u2 2.0))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((39.47841760436263f * powf(u2, 2.0f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt((39.47841760436263e0 * (u2 ** 2.0e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32(Float32(39.47841760436263) * (u2 ^ Float32(2.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt((single(39.47841760436263) * (u2 ^ single(2.0))))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{39.47841760436263 \cdot {u2}^{2}}\right)
\end{array}
Initial program 98.2%
add-log-exp63.4%
exp-prod63.4%
Applied egg-rr63.4%
pow-exp63.4%
add-log-exp98.2%
add-sqr-sqrt97.4%
sqrt-unprod98.2%
rem-log-exp98.2%
rem-log-exp98.2%
swap-sqr98.0%
rem-log-exp98.0%
rem-log-exp98.0%
metadata-eval98.4%
unpow298.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* (/ u1 (- 1.0 (pow u1 2.0))) (+ u1 1.0))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(((u1 / (1.0f - powf(u1, 2.0f))) * (u1 + 1.0f))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((u1 / (1.0e0 - (u1 ** 2.0e0))) * (u1 + 1.0e0))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(u1 / Float32(Float32(1.0) - (u1 ^ Float32(2.0)))) * Float32(u1 + Float32(1.0)))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(((u1 / (single(1.0) - (u1 ^ single(2.0)))) * (u1 + single(1.0)))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - {u1}^{2}} \cdot \left(u1 + 1\right)} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
flip--98.3%
associate-/r/98.3%
metadata-eval98.3%
pow298.3%
+-commutative98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 6.28318530718)) (pow (+ (/ 1.0 u1) -1.0) -0.5)))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) * powf(((1.0f / u1) + -1.0f), -0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) * (((1.0e0 / u1) + (-1.0e0)) ** (-0.5e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) * (Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)) ^ Float32(-0.5))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) * (((single(1.0) / u1) + single(-1.0)) ^ single(-0.5)); end
\begin{array}{l}
\\
\sin \left(u2 \cdot 6.28318530718\right) \cdot {\left(\frac{1}{u1} + -1\right)}^{-0.5}
\end{array}
Initial program 98.2%
expm1-log1p-u97.8%
expm1-udef41.8%
Applied egg-rr41.8%
expm1-def97.8%
expm1-log1p-u98.2%
clear-num98.3%
inv-pow98.3%
sqrt-pow198.3%
div-sub98.3%
*-inverses98.3%
sub-neg98.3%
metadata-eval98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.017999999225139618) (* (* u2 6.28318530718) (sqrt (/ 1.0 (/ (- 1.0 u1) u1)))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.017999999225139618f) {
tmp = (u2 * 6.28318530718f) * sqrtf((1.0f / ((1.0f - u1) / u1)));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.017999999225139618e0) then
tmp = (u2 * 6.28318530718e0) * sqrt((1.0e0 / ((1.0e0 - u1) / u1)))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.017999999225139618)) tmp = Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) - u1) / u1)))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.017999999225139618)) tmp = (u2 * single(6.28318530718)) * sqrt((single(1.0) / ((single(1.0) - u1) / u1))); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.017999999225139618:\\
\;\;\;\;\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{1}{\frac{1 - u1}{u1}}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0179999992Initial program 98.7%
expm1-log1p-u98.7%
Applied egg-rr98.7%
expm1-log1p-u98.7%
clear-num98.7%
Applied egg-rr98.7%
Taylor expanded in u2 around 0 95.1%
if 0.0179999992 < (*.f32 314159265359/50000000000 u2) Initial program 97.1%
Taylor expanded in u1 around 0 73.3%
Final simplification88.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
Final simplification98.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (+ (/ 1.0 u1) -1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f / u1) + -1.0f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 / u1) + (-1.0e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) / u1) + single(-1.0))); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.2%
expm1-log1p-u98.2%
Applied egg-rr98.2%
expm1-log1p-u98.2%
clear-num98.3%
Applied egg-rr98.3%
*-commutative98.3%
sqrt-div98.1%
metadata-eval98.1%
un-div-inv98.3%
div-sub98.2%
*-inverses98.2%
sub-neg98.2%
metadata-eval98.2%
Applied egg-rr98.2%
Final simplification98.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 6.28318530718 (sqrt (/ 1.0 (+ (/ 1.0 u1) -1.0))))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (6.28318530718f * sqrtf((1.0f / ((1.0f / u1) + -1.0f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (6.28318530718e0 * sqrt((1.0e0 / ((1.0e0 / u1) + (-1.0e0)))))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(6.28318530718) * sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(6.28318530718) * sqrt((single(1.0) / ((single(1.0) / u1) + single(-1.0))))); end
\begin{array}{l}
\\
u2 \cdot \left(6.28318530718 \cdot \sqrt{\frac{1}{\frac{1}{u1} + -1}}\right)
\end{array}
Initial program 98.2%
expm1-log1p-u97.8%
expm1-udef41.8%
Applied egg-rr41.8%
expm1-def97.8%
expm1-log1p-u98.2%
clear-num98.3%
inv-pow98.3%
sqrt-pow198.3%
div-sub98.3%
*-inverses98.3%
sub-neg98.3%
metadata-eval98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Taylor expanded in u2 around 0 80.0%
associate-*r*80.0%
*-commutative80.0%
associate-*l*80.0%
sub-neg80.0%
metadata-eval80.0%
+-commutative80.0%
Simplified80.0%
Final simplification80.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u2 6.28318530718) (sqrt (/ 1.0 (/ (- 1.0 u1) u1)))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) * sqrtf((1.0f / ((1.0f - u1) / u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) * sqrt((1.0e0 / ((1.0e0 - u1) / u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) - u1) / u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) * sqrt((single(1.0) / ((single(1.0) - u1) / u1))); end
\begin{array}{l}
\\
\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{1}{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.2%
expm1-log1p-u98.2%
Applied egg-rr98.2%
expm1-log1p-u98.2%
clear-num98.3%
Applied egg-rr98.3%
Taylor expanded in u2 around 0 80.1%
Final simplification80.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u2 6.28318530718) (pow (+ (/ 1.0 u1) -1.0) -0.5)))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) * powf(((1.0f / u1) + -1.0f), -0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) * (((1.0e0 / u1) + (-1.0e0)) ** (-0.5e0))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) * (Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)) ^ Float32(-0.5))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) * (((single(1.0) / u1) + single(-1.0)) ^ single(-0.5)); end
\begin{array}{l}
\\
\left(u2 \cdot 6.28318530718\right) \cdot {\left(\frac{1}{u1} + -1\right)}^{-0.5}
\end{array}
Initial program 98.2%
expm1-log1p-u97.8%
expm1-udef41.8%
Applied egg-rr41.8%
expm1-def97.8%
expm1-log1p-u98.2%
clear-num98.3%
inv-pow98.3%
sqrt-pow198.3%
div-sub98.3%
*-inverses98.3%
sub-neg98.3%
metadata-eval98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Taylor expanded in u2 around 0 80.0%
Final simplification80.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 80.0%
Final simplification80.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 80.0%
*-commutative80.0%
associate-*r*80.0%
Simplified80.0%
Final simplification80.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 80.0%
Taylor expanded in u1 around 0 63.8%
Final simplification63.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 6.28318530718 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (6.28318530718f * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (6.28318530718e0 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(6.28318530718) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(6.28318530718) * sqrt(u1)); end
\begin{array}{l}
\\
u2 \cdot \left(6.28318530718 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 80.0%
Taylor expanded in u1 around 0 63.8%
expm1-log1p-u63.8%
expm1-udef29.3%
*-commutative29.3%
Applied egg-rr29.3%
expm1-def63.8%
expm1-log1p63.8%
associate-*r*63.8%
*-commutative63.8%
associate-*l*63.8%
Simplified63.8%
Final simplification63.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (sqrt -39.47841760436263)))
float code(float cosTheta_i, float u1, float u2) {
return u2 * sqrtf(-39.47841760436263f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * sqrt((-39.47841760436263e0))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * sqrt(Float32(-39.47841760436263))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * sqrt(single(-39.47841760436263)); end
\begin{array}{l}
\\
u2 \cdot \sqrt{-39.47841760436263}
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 80.0%
add-sqr-sqrt79.7%
sqrt-unprod80.0%
*-commutative80.0%
*-commutative80.0%
swap-sqr79.9%
swap-sqr79.9%
add-sqr-sqrt79.9%
pow279.9%
metadata-eval80.3%
Applied egg-rr80.3%
*-commutative80.3%
associate-*l/80.2%
Simplified80.2%
Taylor expanded in u1 around -inf -0.0%
Final simplification-0.0%
herbie shell --seed 2023326
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))