
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (+ (/ 1.0 x) 3.0) (- (/ 1.0 x) x)))
double code(double x) {
return ((1.0 / x) + 3.0) / ((1.0 / x) - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / x) + 3.0d0) / ((1.0d0 / x) - x)
end function
public static double code(double x) {
return ((1.0 / x) + 3.0) / ((1.0 / x) - x);
}
def code(x): return ((1.0 / x) + 3.0) / ((1.0 / x) - x)
function code(x) return Float64(Float64(Float64(1.0 / x) + 3.0) / Float64(Float64(1.0 / x) - x)) end
function tmp = code(x) tmp = ((1.0 / x) + 3.0) / ((1.0 / x) - x); end
code[x_] := N[(N[(N[(1.0 / x), $MachinePrecision] + 3.0), $MachinePrecision] / N[(N[(1.0 / x), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x} + 3}{\frac{1}{x} - x}
\end{array}
Initial program 52.6%
clear-num52.6%
frac-2neg52.6%
frac-sub52.6%
*-un-lft-identity52.6%
neg-sub052.6%
associate-+l-52.6%
neg-sub052.6%
+-commutative52.6%
sub-neg52.6%
neg-sub052.6%
+-commutative52.6%
associate--r+52.6%
metadata-eval52.6%
neg-sub052.6%
associate-+l-52.6%
neg-sub052.6%
+-commutative52.6%
sub-neg52.6%
Applied egg-rr52.6%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (+ (/ x (+ 1.0 x)) (/ (- -1.0 x) (+ x -1.0))))) (if (<= t_0 0.0) (- (/ -3.0 x) (/ (/ 1.0 x) x)) t_0)))
double code(double x) {
double t_0 = (x / (1.0 + x)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 0.0) {
tmp = (-3.0 / x) - ((1.0 / x) / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (1.0d0 + x)) + (((-1.0d0) - x) / (x + (-1.0d0)))
if (t_0 <= 0.0d0) then
tmp = ((-3.0d0) / x) - ((1.0d0 / x) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (1.0 + x)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 0.0) {
tmp = (-3.0 / x) - ((1.0 / x) / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (1.0 + x)) + ((-1.0 - x) / (x + -1.0)) tmp = 0 if t_0 <= 0.0: tmp = (-3.0 / x) - ((1.0 / x) / x) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(1.0 + x)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(Float64(-3.0 / x) - Float64(Float64(1.0 / x) / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (1.0 + x)) + ((-1.0 - x) / (x + -1.0)); tmp = 0.0; if (t_0 <= 0.0) tmp = (-3.0 / x) - ((1.0 / x) / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[(-3.0 / x), $MachinePrecision] - N[(N[(1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 + x} + \frac{-1 - x}{x + -1}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;\frac{-3}{x} - \frac{\frac{1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 0.0Initial program 6.7%
Taylor expanded in x around inf 99.4%
distribute-neg-in99.4%
unsub-neg99.4%
associate-*r/99.7%
metadata-eval99.7%
distribute-neg-frac99.7%
metadata-eval99.7%
Simplified99.7%
add-sqr-sqrt99.7%
sqrt-div99.7%
metadata-eval99.7%
unpow299.7%
sqrt-prod44.3%
add-sqr-sqrt99.7%
sqrt-div99.7%
metadata-eval99.7%
unpow299.7%
sqrt-prod44.3%
add-sqr-sqrt99.7%
Applied egg-rr99.7%
un-div-inv99.7%
Applied egg-rr99.7%
if 0.0 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.9%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (- (/ -3.0 x) (/ (/ 1.0 x) x)) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 / x) - ((1.0 / x) / x);
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) / x) - ((1.0d0 / x) / x)
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 / x) - ((1.0 / x) / x);
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 / x) - ((1.0 / x) / x) else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 / x) - Float64(Float64(1.0 / x) / x)); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 / x) - ((1.0 / x) / x); else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 / x), $MachinePrecision] - N[(N[(1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x} - \frac{\frac{1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 7.3%
Taylor expanded in x around inf 99.0%
distribute-neg-in99.0%
unsub-neg99.0%
associate-*r/99.3%
metadata-eval99.3%
distribute-neg-frac99.3%
metadata-eval99.3%
Simplified99.3%
add-sqr-sqrt99.3%
sqrt-div99.3%
metadata-eval99.3%
unpow299.3%
sqrt-prod44.0%
add-sqr-sqrt99.2%
sqrt-div99.2%
metadata-eval99.2%
unpow299.2%
sqrt-prod44.0%
add-sqr-sqrt99.3%
Applied egg-rr99.3%
un-div-inv99.3%
Applied egg-rr99.3%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (+ -3.0 (/ -1.0 x)) x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 + (-1.0 / x)) / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 7.3%
Taylor expanded in x around inf 99.0%
distribute-neg-in99.0%
unsub-neg99.0%
associate-*r/99.3%
metadata-eval99.3%
distribute-neg-frac99.3%
metadata-eval99.3%
Simplified99.3%
add-sqr-sqrt99.3%
sqrt-div99.3%
metadata-eval99.3%
unpow299.3%
sqrt-prod44.0%
add-sqr-sqrt99.2%
sqrt-div99.2%
metadata-eval99.2%
unpow299.2%
sqrt-prod44.0%
add-sqr-sqrt99.3%
Applied egg-rr99.3%
un-div-inv99.3%
sub-div99.3%
Applied egg-rr99.3%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 7.3%
Taylor expanded in x around inf 98.8%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) 1.0))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 7.3%
Taylor expanded in x around inf 98.8%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.8%
Final simplification99.3%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 52.6%
Taylor expanded in x around 0 50.6%
Final simplification50.6%
herbie shell --seed 2023326
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))