
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 0.05)
(/ (- (pow (fma b b (* a (* c -3.0))) 0.5) b) (* a 3.0))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(/ (pow a 3.0) (/ (/ (pow b 7.0) (pow c 4.0)) -1.0546875)))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.05) {
tmp = (pow(fma(b, b, (a * (c * -3.0))), 0.5) - b) / (a * 3.0);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (pow(a, 3.0) / ((pow(b, 7.0) / pow(c, 4.0)) / -1.0546875))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.05) tmp = Float64(Float64((fma(b, b, Float64(a * Float64(c * -3.0))) ^ 0.5) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64((a ^ 3.0) / Float64(Float64((b ^ 7.0) / (c ^ 4.0)) / -1.0546875))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.05], N[(N[(N[Power[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[a, 3.0], $MachinePrecision] / N[(N[(N[Power[b, 7.0], $MachinePrecision] / N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / -1.0546875), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.05:\\
\;\;\;\;\frac{{\left(\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)\right)}^{0.5} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \frac{{a}^{3}}{\frac{\frac{{b}^{7}}{{c}^{4}}}{-1.0546875}}\right)\right)\\
\end{array}
\end{array}
if b < 0.050000000000000003Initial program 89.3%
Simplified89.3%
pow1/289.3%
Applied egg-rr89.3%
if 0.050000000000000003 < b Initial program 52.4%
Taylor expanded in b around inf 93.0%
Taylor expanded in a around 0 93.0%
associate-/l*93.0%
distribute-rgt-out93.0%
metadata-eval93.0%
Simplified93.0%
associate-*r/93.0%
div-inv93.0%
*-commutative93.0%
associate-/r*93.0%
metadata-eval93.0%
Applied egg-rr93.0%
*-commutative93.0%
associate-/l*93.0%
associate-*r/93.0%
associate-*l/93.0%
associate-/l*93.0%
metadata-eval93.0%
Simplified93.0%
Final simplification92.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
(if (<= t_0 -0.004)
t_0
(+
(* -0.5625 (/ (* a (* a (pow c 3.0))) (pow b 5.0)))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.004) {
tmp = t_0;
} else {
tmp = (-0.5625 * ((a * (a * pow(c, 3.0))) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-0.004d0)) then
tmp = t_0
else
tmp = ((-0.5625d0) * ((a * (a * (c ** 3.0d0))) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.004) {
tmp = t_0;
} else {
tmp = (-0.5625 * ((a * (a * Math.pow(c, 3.0))) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -0.004: tmp = t_0 else: tmp = (-0.5625 * ((a * (a * math.pow(c, 3.0))) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -0.004) tmp = t_0; else tmp = Float64(Float64(-0.5625 * Float64(Float64(a * Float64(a * (c ^ 3.0))) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -0.004) tmp = t_0; else tmp = (-0.5625 * ((a * (a * (c ^ 3.0))) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.004], t$95$0, N[(N[(-0.5625 * N[(N[(a * N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -0.004:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{a \cdot \left(a \cdot {c}^{3}\right)}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -0.0040000000000000001Initial program 83.2%
if -0.0040000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 46.2%
Taylor expanded in b around inf 93.3%
add-sqr-sqrt93.3%
sqr-pow93.3%
times-frac93.3%
sqrt-prod93.3%
unpow293.3%
sqrt-prod93.3%
add-sqr-sqrt93.3%
sqrt-pow193.3%
metadata-eval93.3%
metadata-eval93.3%
Applied egg-rr93.3%
associate-*r/93.3%
associate-*l/93.3%
associate-/r*93.3%
metadata-eval93.3%
metadata-eval93.3%
sqr-pow93.3%
associate-*l*93.3%
*-commutative93.3%
associate-*l*93.3%
metadata-eval93.3%
metadata-eval93.3%
sqr-pow93.3%
Simplified93.3%
Final simplification90.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
(if (<= t_0 -0.00015)
t_0
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.00015) {
tmp = t_0;
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-0.00015d0)) then
tmp = t_0
else
tmp = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.00015) {
tmp = t_0;
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -0.00015: tmp = t_0 else: tmp = (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -0.00015) tmp = t_0; else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -0.00015) tmp = t_0; else tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.00015], t$95$0, N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -0.00015:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.49999999999999987e-4Initial program 80.8%
if -1.49999999999999987e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 41.0%
Taylor expanded in b around inf 91.7%
Final simplification87.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
(if (<= t_0 -0.00015)
t_0
(/
(+ (* -1.5 (/ (* a c) b)) (* -1.125 (/ (pow (* c (/ a b)) 2.0) b)))
(* a 3.0)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.00015) {
tmp = t_0;
} else {
tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (pow((c * (a / b)), 2.0) / b))) / (a * 3.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-0.00015d0)) then
tmp = t_0
else
tmp = (((-1.5d0) * ((a * c) / b)) + ((-1.125d0) * (((c * (a / b)) ** 2.0d0) / b))) / (a * 3.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.00015) {
tmp = t_0;
} else {
tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (Math.pow((c * (a / b)), 2.0) / b))) / (a * 3.0);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -0.00015: tmp = t_0 else: tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (math.pow((c * (a / b)), 2.0) / b))) / (a * 3.0) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -0.00015) tmp = t_0; else tmp = Float64(Float64(Float64(-1.5 * Float64(Float64(a * c) / b)) + Float64(-1.125 * Float64((Float64(c * Float64(a / b)) ^ 2.0) / b))) / Float64(a * 3.0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -0.00015) tmp = t_0; else tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (((c * (a / b)) ^ 2.0) / b))) / (a * 3.0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.00015], t$95$0, N[(N[(N[(-1.5 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(-1.125 * N[(N[Power[N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -0.00015:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-1.5 \cdot \frac{a \cdot c}{b} + -1.125 \cdot \frac{{\left(c \cdot \frac{a}{b}\right)}^{2}}{b}}{a \cdot 3}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.49999999999999987e-4Initial program 80.8%
if -1.49999999999999987e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 41.0%
Taylor expanded in b around inf 91.2%
add-log-exp83.1%
pow-prod-down83.1%
Applied egg-rr83.1%
add-log-exp91.2%
unpow391.2%
associate-/r*91.2%
unpow291.2%
frac-times91.2%
associate-*l/91.2%
associate-*l/91.2%
pow191.2%
associate-*l/91.2%
pow191.2%
associate-*l/91.2%
pow-sqr91.2%
associate-*l/91.2%
*-commutative91.2%
metadata-eval91.2%
Applied egg-rr91.2%
Final simplification87.0%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)))) (if (<= t_0 -3e-6) t_0 (/ (* c -0.5) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -3e-6) {
tmp = t_0;
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-3d-6)) then
tmp = t_0
else
tmp = (c * (-0.5d0)) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -3e-6) {
tmp = t_0;
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -3e-6: tmp = t_0 else: tmp = (c * -0.5) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -3e-6) tmp = t_0; else tmp = Float64(Float64(c * -0.5) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -3e-6) tmp = t_0; else tmp = (c * -0.5) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -3e-6], t$95$0, N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -3 \cdot 10^{-6}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -3.0000000000000001e-6Initial program 77.5%
if -3.0000000000000001e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 34.8%
Taylor expanded in b around inf 81.5%
associate-*r/81.5%
*-commutative81.5%
Simplified81.5%
Final simplification79.4%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 57.0%
Simplified56.9%
Taylor expanded in b around inf 34.8%
Taylor expanded in b around 0 62.8%
associate-*r/62.8%
associate-/l*62.7%
Simplified62.7%
associate-/r/62.7%
Applied egg-rr62.7%
Final simplification62.7%
(FPCore (a b c) :precision binary64 (/ -0.5 (/ b c)))
double code(double a, double b, double c) {
return -0.5 / (b / c);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) / (b / c)
end function
public static double code(double a, double b, double c) {
return -0.5 / (b / c);
}
def code(a, b, c): return -0.5 / (b / c)
function code(a, b, c) return Float64(-0.5 / Float64(b / c)) end
function tmp = code(a, b, c) tmp = -0.5 / (b / c); end
code[a_, b_, c_] := N[(-0.5 / N[(b / c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{\frac{b}{c}}
\end{array}
Initial program 57.0%
Simplified56.9%
Taylor expanded in b around inf 34.8%
Taylor expanded in b around 0 62.8%
associate-*r/62.8%
associate-/l*62.7%
Simplified62.7%
Final simplification62.7%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 57.0%
Taylor expanded in b around inf 62.8%
associate-*r/62.8%
*-commutative62.8%
Simplified62.8%
Final simplification62.8%
herbie shell --seed 2023326
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))