
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -13000.0) (- 1.0 (/ x y)) (if (<= y 320.0) (/ x (- 1.0 y)) (+ 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -13000.0) {
tmp = 1.0 - (x / y);
} else if (y <= 320.0) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-13000.0d0)) then
tmp = 1.0d0 - (x / y)
else if (y <= 320.0d0) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0 + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -13000.0) {
tmp = 1.0 - (x / y);
} else if (y <= 320.0) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -13000.0: tmp = 1.0 - (x / y) elif y <= 320.0: tmp = x / (1.0 - y) else: tmp = 1.0 + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -13000.0) tmp = Float64(1.0 - Float64(x / y)); elseif (y <= 320.0) tmp = Float64(x / Float64(1.0 - y)); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -13000.0) tmp = 1.0 - (x / y); elseif (y <= 320.0) tmp = x / (1.0 - y); else tmp = 1.0 + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -13000.0], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 320.0], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -13000:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{elif}\;y \leq 320:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -13000Initial program 100.0%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
neg-sub0100.0%
associate-+l-100.0%
div-sub100.0%
neg-sub0100.0%
mul-1-neg100.0%
associate-*r/100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-lft-in100.0%
metadata-eval100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
if -13000 < y < 320Initial program 100.0%
Taylor expanded in x around inf 74.0%
if 320 < y Initial program 100.0%
Taylor expanded in y around inf 99.2%
mul-1-neg99.2%
neg-sub099.2%
associate-+l-99.2%
div-sub99.2%
neg-sub099.2%
mul-1-neg99.2%
associate-*r/99.2%
sub-neg99.2%
metadata-eval99.2%
distribute-lft-in99.2%
metadata-eval99.2%
+-commutative99.2%
mul-1-neg99.2%
unsub-neg99.2%
Simplified99.2%
Final simplification86.2%
(FPCore (x y)
:precision binary64
(if (<= y -1.22e+60)
1.0
(if (<= y -1.8e+20)
(/ (- x) y)
(if (<= y -0.54) 1.0 (if (<= y 1.0) x 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -1.22e+60) {
tmp = 1.0;
} else if (y <= -1.8e+20) {
tmp = -x / y;
} else if (y <= -0.54) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.22d+60)) then
tmp = 1.0d0
else if (y <= (-1.8d+20)) then
tmp = -x / y
else if (y <= (-0.54d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.22e+60) {
tmp = 1.0;
} else if (y <= -1.8e+20) {
tmp = -x / y;
} else if (y <= -0.54) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.22e+60: tmp = 1.0 elif y <= -1.8e+20: tmp = -x / y elif y <= -0.54: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.22e+60) tmp = 1.0; elseif (y <= -1.8e+20) tmp = Float64(Float64(-x) / y); elseif (y <= -0.54) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.22e+60) tmp = 1.0; elseif (y <= -1.8e+20) tmp = -x / y; elseif (y <= -0.54) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.22e+60], 1.0, If[LessEqual[y, -1.8e+20], N[((-x) / y), $MachinePrecision], If[LessEqual[y, -0.54], 1.0, If[LessEqual[y, 1.0], x, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.22 \cdot 10^{+60}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -1.8 \cdot 10^{+20}:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{elif}\;y \leq -0.54:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.21999999999999995e60 or -1.8e20 < y < -0.54000000000000004 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 84.5%
if -1.21999999999999995e60 < y < -1.8e20Initial program 100.0%
Taylor expanded in x around inf 71.7%
div-inv71.3%
*-commutative71.3%
sub-neg71.3%
metadata-eval71.3%
distribute-neg-in71.3%
metadata-eval71.3%
frac-2neg71.3%
Applied egg-rr71.3%
Taylor expanded in y around inf 71.7%
associate-*r/71.7%
neg-mul-171.7%
Simplified71.7%
if -0.54000000000000004 < y < 1Initial program 100.0%
Taylor expanded in y around 0 72.2%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (or (<= y -49000.0) (not (<= y 16000.0))) (- 1.0 (/ x y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -49000.0) || !(y <= 16000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-49000.0d0)) .or. (.not. (y <= 16000.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -49000.0) || !(y <= 16000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -49000.0) or not (y <= 16000.0): tmp = 1.0 - (x / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -49000.0) || !(y <= 16000.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -49000.0) || ~((y <= 16000.0))) tmp = 1.0 - (x / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -49000.0], N[Not[LessEqual[y, 16000.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -49000 \lor \neg \left(y \leq 16000\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -49000 or 16000 < y Initial program 100.0%
Taylor expanded in y around inf 99.7%
mul-1-neg99.7%
neg-sub099.7%
associate-+l-99.7%
div-sub99.7%
neg-sub099.7%
mul-1-neg99.7%
associate-*r/99.7%
sub-neg99.7%
metadata-eval99.7%
distribute-lft-in99.7%
metadata-eval99.7%
+-commutative99.7%
mul-1-neg99.7%
unsub-neg99.7%
Simplified99.7%
Taylor expanded in x around inf 99.1%
mul-1-neg99.1%
distribute-neg-frac99.1%
Simplified99.1%
if -49000 < y < 16000Initial program 100.0%
Taylor expanded in x around inf 74.0%
Final simplification85.9%
(FPCore (x y) :precision binary64 (if (<= y -1.15e+60) 1.0 (if (<= y 240000.0) (/ x (- 1.0 y)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.15e+60) {
tmp = 1.0;
} else if (y <= 240000.0) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.15d+60)) then
tmp = 1.0d0
else if (y <= 240000.0d0) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.15e+60) {
tmp = 1.0;
} else if (y <= 240000.0) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.15e+60: tmp = 1.0 elif y <= 240000.0: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.15e+60) tmp = 1.0; elseif (y <= 240000.0) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.15e+60) tmp = 1.0; elseif (y <= 240000.0) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.15e+60], 1.0, If[LessEqual[y, 240000.0], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+60}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 240000:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.15000000000000008e60 or 2.4e5 < y Initial program 100.0%
Taylor expanded in y around inf 85.0%
if -1.15000000000000008e60 < y < 2.4e5Initial program 100.0%
Taylor expanded in x around inf 73.4%
Final simplification78.4%
(FPCore (x y) :precision binary64 (if (<= y -1.15e+60) 1.0 (if (<= y 1.22e-57) (/ x (- 1.0 y)) (/ y (+ y -1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -1.15e+60) {
tmp = 1.0;
} else if (y <= 1.22e-57) {
tmp = x / (1.0 - y);
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.15d+60)) then
tmp = 1.0d0
else if (y <= 1.22d-57) then
tmp = x / (1.0d0 - y)
else
tmp = y / (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.15e+60) {
tmp = 1.0;
} else if (y <= 1.22e-57) {
tmp = x / (1.0 - y);
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.15e+60: tmp = 1.0 elif y <= 1.22e-57: tmp = x / (1.0 - y) else: tmp = y / (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.15e+60) tmp = 1.0; elseif (y <= 1.22e-57) tmp = Float64(x / Float64(1.0 - y)); else tmp = Float64(y / Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.15e+60) tmp = 1.0; elseif (y <= 1.22e-57) tmp = x / (1.0 - y); else tmp = y / (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.15e+60], 1.0, If[LessEqual[y, 1.22e-57], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+60}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.22 \cdot 10^{-57}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -1}\\
\end{array}
\end{array}
if y < -1.15000000000000008e60Initial program 100.0%
Taylor expanded in y around inf 84.3%
if -1.15000000000000008e60 < y < 1.2200000000000001e-57Initial program 100.0%
Taylor expanded in x around inf 75.9%
if 1.2200000000000001e-57 < y Initial program 100.0%
div-inv99.8%
*-commutative99.8%
frac-2neg99.8%
metadata-eval99.8%
neg-sub099.8%
associate--r-99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 81.0%
Final simplification79.1%
(FPCore (x y) :precision binary64 (if (<= y -0.42) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -0.42) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.42d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.42) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.42: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -0.42) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.42) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.42], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.42:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -0.419999999999999984 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 80.0%
if -0.419999999999999984 < y < 1Initial program 100.0%
Taylor expanded in y around 0 72.2%
Final simplification75.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 39.8%
Final simplification39.8%
herbie shell --seed 2023326
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))