
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4.6e+108)
(if (>= b 0.0) t_0 (/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b 1900.0)
(if (>= b 0.0) (/ (- (- b) t_1) (* a 2.0)) (/ (* 2.0 c) (- t_1 b)))
(if (>= b 0.0) t_0 (* c (/ -1.0 b)))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.6e+108) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 1900.0) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (-1.0 / b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = -b / a
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-4.6d+108)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = 2.0d0 / (((-2.0d0) * (b / c)) + (2.0d0 * (a / b)))
end if
tmp_1 = tmp_2
else if (b <= 1900.0d0) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_1) / (a * 2.0d0)
else
tmp_3 = (2.0d0 * c) / (t_1 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = c * ((-1.0d0) / b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.6e+108) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 1900.0) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (-1.0 / b);
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -4.6e+108: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b))) tmp_1 = tmp_2 elif b <= 1900.0: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_1) / (a * 2.0) else: tmp_3 = (2.0 * c) / (t_1 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = c * (-1.0 / b) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4.6e+108) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= 1900.0) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(c * Float64(-1.0 / b)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = -b / a; t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -4.6e+108) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b))); end tmp_2 = tmp_3; elseif (b <= 1900.0) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_1) / (a * 2.0); else tmp_4 = (2.0 * c) / (t_1 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = c * (-1.0 / b); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.6e+108], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1900.0], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4.6 \cdot 10^{+108}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq 1900:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\end{array}
\end{array}
if b < -4.5999999999999998e108Initial program 49.6%
associate-*l*49.6%
*-commutative49.6%
associate-/l*49.6%
Simplified49.6%
Taylor expanded in b around inf 49.6%
Taylor expanded in b around -inf 96.1%
if -4.5999999999999998e108 < b < 1900Initial program 82.9%
if 1900 < b Initial program 62.2%
associate-*l*62.2%
*-commutative62.2%
associate-/l*62.2%
Simplified62.2%
Taylor expanded in b around inf 96.5%
Taylor expanded in b around -inf 96.5%
associate-/r*96.5%
associate-/r/96.5%
metadata-eval96.5%
Applied egg-rr96.5%
Final simplification89.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (<= b -1.05e+75)
(if (>= b 0.0)
(* -0.5 (/ (fma b 2.0 (/ (* c (* a -2.0)) b)) a))
(* c (/ 2.0 (fma b -2.0 (* c (/ (* a 2.0) b))))))
(if (<= b 1900.0)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c)))
(if (>= b 0.0) (/ (- b) a) (* c (/ -1.0 b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -1.05e+75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * (fma(b, 2.0, ((c * (a * -2.0)) / b)) / a);
} else {
tmp_2 = c * (2.0 / fma(b, -2.0, (c * ((a * 2.0) / b))));
}
tmp_1 = tmp_2;
} else if (b <= 1900.0) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = c * (-1.0 / b);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp_1 = 0.0 if (b <= -1.05e+75) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(fma(b, 2.0, Float64(Float64(c * Float64(a * -2.0)) / b)) / a)); else tmp_2 = Float64(c * Float64(2.0 / fma(b, -2.0, Float64(c * Float64(Float64(a * 2.0) / b))))); end tmp_1 = tmp_2; elseif (b <= 1900.0) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-b) / a); else tmp_1 = Float64(c * Float64(-1.0 / b)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.05e+75], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b * 2.0 + N[(N[(c * N[(a * -2.0), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0 + N[(c * N[(N[(a * 2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1900.0], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b \leq -1.05 \cdot 10^{+75}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{\mathsf{fma}\left(b, 2, \frac{c \cdot \left(a \cdot -2\right)}{b}\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\mathsf{fma}\left(b, -2, c \cdot \frac{a \cdot 2}{b}\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 1900:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\end{array}
\end{array}
if b < -1.04999999999999999e75Initial program 56.9%
Simplified56.9%
Taylor expanded in b around -inf 84.2%
*-commutative84.2%
fma-def84.2%
associate-/l*96.6%
associate-*r/96.6%
*-commutative96.6%
associate-/r/96.6%
Simplified96.6%
Taylor expanded in b around inf 96.6%
+-commutative96.6%
*-commutative96.6%
fma-def96.6%
associate-*r/96.6%
associate-*r*96.6%
*-commutative96.6%
Simplified96.6%
if -1.04999999999999999e75 < b < 1900Initial program 81.5%
associate-*l*81.5%
*-commutative81.5%
associate-/l*81.3%
Simplified81.3%
if 1900 < b Initial program 62.2%
associate-*l*62.2%
*-commutative62.2%
associate-/l*62.2%
Simplified62.2%
Taylor expanded in b around inf 96.5%
Taylor expanded in b around -inf 96.5%
associate-/r*96.5%
associate-/r/96.5%
metadata-eval96.5%
Applied egg-rr96.5%
Final simplification89.8%
(FPCore (a b c)
:precision binary64
(if (<= b -4.5e+75)
(if (>= b 0.0)
(* -0.5 (/ (fma b 2.0 (/ (* c (* a -2.0)) b)) a))
(* c (/ 2.0 (fma b -2.0 (* c (/ (* a 2.0) b))))))
(if (>= b 0.0)
(/ (- b) a)
(/ 2.0 (/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) c)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -4.5e+75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * (fma(b, 2.0, ((c * (a * -2.0)) / b)) / a);
} else {
tmp_2 = c * (2.0 / fma(b, -2.0, (c * ((a * 2.0) / b))));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = 2.0 / ((sqrt(((b * b) - (4.0 * (a * c)))) - b) / c);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -4.5e+75) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(fma(b, 2.0, Float64(Float64(c * Float64(a * -2.0)) / b)) / a)); else tmp_2 = Float64(c * Float64(2.0 / fma(b, -2.0, Float64(c * Float64(Float64(a * 2.0) / b))))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-b) / a); else tmp_1 = Float64(2.0 / Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / c)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -4.5e+75], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b * 2.0 + N[(N[(c * N[(a * -2.0), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0 + N[(c * N[(N[(a * 2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(2.0 / N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.5 \cdot 10^{+75}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{\mathsf{fma}\left(b, 2, \frac{c \cdot \left(a \cdot -2\right)}{b}\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\mathsf{fma}\left(b, -2, c \cdot \frac{a \cdot 2}{b}\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{c}}\\
\end{array}
\end{array}
if b < -4.5000000000000004e75Initial program 56.9%
Simplified56.9%
Taylor expanded in b around -inf 84.2%
*-commutative84.2%
fma-def84.2%
associate-/l*96.6%
associate-*r/96.6%
*-commutative96.6%
associate-/r/96.6%
Simplified96.6%
Taylor expanded in b around inf 96.6%
+-commutative96.6%
*-commutative96.6%
fma-def96.6%
associate-*r/96.6%
associate-*r*96.6%
*-commutative96.6%
Simplified96.6%
if -4.5000000000000004e75 < b Initial program 73.4%
associate-*l*73.4%
*-commutative73.4%
associate-/l*73.3%
Simplified73.3%
Taylor expanded in b around inf 76.6%
Final simplification81.5%
(FPCore (a b c)
:precision binary64
(if (<= b -800.0)
(if (>= b 0.0)
(* -0.5 (/ (fma b 2.0 (/ (* c (* a -2.0)) b)) a))
(* c (/ 2.0 (fma b -2.0 (* c (/ (* a 2.0) b))))))
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/ -2.0 (/ (- b (sqrt (* c (* a -4.0)))) c)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -800.0) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * (fma(b, 2.0, ((c * (a * -2.0)) / b)) / a);
} else {
tmp_2 = c * (2.0 / fma(b, -2.0, (c * ((a * 2.0) / b))));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = -2.0 / ((b - sqrt((c * (a * -4.0)))) / c);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -800.0) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(fma(b, 2.0, Float64(Float64(c * Float64(a * -2.0)) / b)) / a)); else tmp_2 = Float64(c * Float64(2.0 / fma(b, -2.0, Float64(c * Float64(Float64(a * 2.0) / b))))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(-2.0 / Float64(Float64(b - sqrt(Float64(c * Float64(a * -4.0)))) / c)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -800.0], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b * 2.0 + N[(N[(c * N[(a * -2.0), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0 + N[(c * N[(N[(a * 2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(-2.0 / N[(N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -800:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{\mathsf{fma}\left(b, 2, \frac{c \cdot \left(a \cdot -2\right)}{b}\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\mathsf{fma}\left(b, -2, c \cdot \frac{a \cdot 2}{b}\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{b - \sqrt{c \cdot \left(a \cdot -4\right)}}{c}}\\
\end{array}
\end{array}
if b < -800Initial program 67.8%
Simplified67.7%
Taylor expanded in b around -inf 82.8%
*-commutative82.8%
fma-def82.8%
associate-/l*92.1%
associate-*r/92.1%
*-commutative92.1%
associate-/r/92.1%
Simplified92.1%
Taylor expanded in b around inf 92.1%
+-commutative92.1%
*-commutative92.1%
fma-def92.1%
associate-*r/92.1%
associate-*r*92.1%
*-commutative92.1%
Simplified92.1%
if -800 < b Initial program 70.2%
associate-*l*70.2%
*-commutative70.2%
associate-/l*70.2%
Simplified70.2%
Taylor expanded in b around inf 74.1%
fma-def74.1%
Simplified74.1%
Taylor expanded in b around 0 69.7%
associate-*r*69.7%
*-commutative69.7%
Simplified69.7%
frac-2neg69.7%
metadata-eval69.7%
div-inv69.7%
distribute-neg-frac69.7%
Applied egg-rr69.7%
associate-*r/69.7%
metadata-eval69.7%
Simplified69.7%
Final simplification77.0%
(FPCore (a b c)
:precision binary64
(if (<= b -1.42e-37)
(if (>= b 0.0) (/ (- b) a) (/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(* c (/ 2.0 (+ b (sqrt (* c (* a -4.0)))))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.42e-37) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = c * (2.0 / (b + sqrt((c * (a * -4.0)))));
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.42e-37) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(c * Float64(2.0 / Float64(b + sqrt(Float64(c * Float64(a * -4.0)))))); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.42e-37], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.42 \cdot 10^{-37}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b + \sqrt{c \cdot \left(a \cdot -4\right)}}\\
\end{array}
\end{array}
if b < -1.42e-37Initial program 69.9%
associate-*l*69.9%
*-commutative69.9%
associate-/l*69.6%
Simplified69.6%
Taylor expanded in b around inf 69.6%
Taylor expanded in b around -inf 89.2%
if -1.42e-37 < b Initial program 69.2%
associate-*l*69.2%
*-commutative69.2%
associate-/l*69.2%
Simplified69.2%
Taylor expanded in b around inf 73.2%
fma-def73.2%
Simplified73.2%
Taylor expanded in b around 0 70.3%
associate-*r*70.3%
*-commutative70.3%
Simplified70.3%
associate-/r/70.3%
add-sqr-sqrt70.3%
sqrt-unprod69.9%
sqr-neg69.9%
sqrt-unprod54.1%
add-sqr-sqrt69.1%
*-commutative69.1%
Applied egg-rr69.1%
Final simplification76.1%
(FPCore (a b c)
:precision binary64
(if (<= b -250.0)
(if (>= b 0.0) (/ (- b) a) (/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/ -2.0 (/ (- b (sqrt (* c (* a -4.0)))) c)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -250.0) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = -2.0 / ((b - sqrt((c * (a * -4.0)))) / c);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -250.0) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(-2.0 / Float64(Float64(b - sqrt(Float64(c * Float64(a * -4.0)))) / c)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -250.0], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(-2.0 / N[(N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -250:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{b - \sqrt{c \cdot \left(a \cdot -4\right)}}{c}}\\
\end{array}
\end{array}
if b < -250Initial program 67.8%
associate-*l*67.8%
*-commutative67.8%
associate-/l*67.4%
Simplified67.4%
Taylor expanded in b around inf 67.4%
Taylor expanded in b around -inf 91.8%
if -250 < b Initial program 70.2%
associate-*l*70.2%
*-commutative70.2%
associate-/l*70.2%
Simplified70.2%
Taylor expanded in b around inf 74.1%
fma-def74.1%
Simplified74.1%
Taylor expanded in b around 0 69.7%
associate-*r*69.7%
*-commutative69.7%
Simplified69.7%
frac-2neg69.7%
metadata-eval69.7%
div-inv69.7%
distribute-neg-frac69.7%
Applied egg-rr69.7%
associate-*r/69.7%
metadata-eval69.7%
Simplified69.7%
Final simplification76.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = 2.0d0 / (((-2.0d0) * (b / c)) + (2.0d0 * (a / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}
\end{array}
Initial program 69.4%
associate-*l*69.4%
*-commutative69.4%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in b around inf 71.8%
Taylor expanded in b around -inf 70.4%
Final simplification70.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (* c (/ -1.0 b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = c * (-1.0 / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = c * ((-1.0d0) / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = c * (-1.0 / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = c * (-1.0 / b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(c * Float64(-1.0 / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = c * (-1.0 / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\end{array}
\end{array}
Initial program 69.4%
associate-*l*69.4%
*-commutative69.4%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in b around inf 71.8%
Taylor expanded in b around -inf 70.0%
associate-/r*70.0%
associate-/r/70.0%
metadata-eval70.0%
Applied egg-rr70.0%
Final simplification70.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 69.4%
associate-*l*69.4%
*-commutative69.4%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in b around inf 71.8%
Taylor expanded in b around -inf 70.4%
Taylor expanded in b around inf 70.2%
associate-*r/70.2%
neg-mul-170.2%
Simplified70.2%
Final simplification70.2%
herbie shell --seed 2023326
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))