
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (* c 3.0))))
(if (<= b 0.006)
(/
(/
(+ (pow (- b) 2.0) (- t_0 (pow b 2.0)))
(- (- b) (sqrt (- (pow b 2.0) t_0))))
(* a 3.0))
(+
(* -1.0546875 (/ (* (pow a 3.0) (pow c 4.0)) (pow b 7.0)))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))))))
double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (b <= 0.006) {
tmp = ((pow(-b, 2.0) + (t_0 - pow(b, 2.0))) / (-b - sqrt((pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = (-1.0546875 * ((pow(a, 3.0) * pow(c, 4.0)) / pow(b, 7.0))) + ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = a * (c * 3.0d0)
if (b <= 0.006d0) then
tmp = (((-b ** 2.0d0) + (t_0 - (b ** 2.0d0))) / (-b - sqrt(((b ** 2.0d0) - t_0)))) / (a * 3.0d0)
else
tmp = ((-1.0546875d0) * (((a ** 3.0d0) * (c ** 4.0d0)) / (b ** 7.0d0))) + (((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (b <= 0.006) {
tmp = ((Math.pow(-b, 2.0) + (t_0 - Math.pow(b, 2.0))) / (-b - Math.sqrt((Math.pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = (-1.0546875 * ((Math.pow(a, 3.0) * Math.pow(c, 4.0)) / Math.pow(b, 7.0))) + ((-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)))));
}
return tmp;
}
def code(a, b, c): t_0 = a * (c * 3.0) tmp = 0 if b <= 0.006: tmp = ((math.pow(-b, 2.0) + (t_0 - math.pow(b, 2.0))) / (-b - math.sqrt((math.pow(b, 2.0) - t_0)))) / (a * 3.0) else: tmp = (-1.0546875 * ((math.pow(a, 3.0) * math.pow(c, 4.0)) / math.pow(b, 7.0))) + ((-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))))) return tmp
function code(a, b, c) t_0 = Float64(a * Float64(c * 3.0)) tmp = 0.0 if (b <= 0.006) tmp = Float64(Float64(Float64((Float64(-b) ^ 2.0) + Float64(t_0 - (b ^ 2.0))) / Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - t_0)))) / Float64(a * 3.0)); else tmp = Float64(Float64(-1.0546875 * Float64(Float64((a ^ 3.0) * (c ^ 4.0)) / (b ^ 7.0))) + Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = a * (c * 3.0); tmp = 0.0; if (b <= 0.006) tmp = (((-b ^ 2.0) + (t_0 - (b ^ 2.0))) / (-b - sqrt(((b ^ 2.0) - t_0)))) / (a * 3.0); else tmp = (-1.0546875 * (((a ^ 3.0) * (c ^ 4.0)) / (b ^ 7.0))) + ((-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.006], N[(N[(N[(N[Power[(-b), 2.0], $MachinePrecision] + N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0546875 * N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(c \cdot 3\right)\\
\mathbf{if}\;b \leq 0.006:\\
\;\;\;\;\frac{\frac{{\left(-b\right)}^{2} + \left(t_0 - {b}^{2}\right)}{\left(-b\right) - \sqrt{{b}^{2} - t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-1.0546875 \cdot \frac{{a}^{3} \cdot {c}^{4}}{{b}^{7}} + \left(-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\right)\\
\end{array}
\end{array}
if b < 0.0060000000000000001Initial program 94.0%
Taylor expanded in a around 0 94.0%
*-commutative94.0%
Simplified94.0%
flip-+93.9%
pow293.9%
add-sqr-sqrt94.5%
pow294.5%
associate-*l*94.6%
pow294.6%
associate-*l*94.6%
Applied egg-rr94.6%
if 0.0060000000000000001 < b Initial program 53.3%
Taylor expanded in a around 0 53.2%
*-commutative53.2%
Simplified53.2%
Taylor expanded in b around inf 91.9%
Simplified91.9%
Taylor expanded in a around 0 92.3%
Final simplification92.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (* c 3.0))))
(if (<= b 0.006)
(/
(/
(+ (pow (- b) 2.0) (- t_0 (pow b 2.0)))
(- (- b) (sqrt (- (pow b 2.0) t_0))))
(* a 3.0))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(*
-0.16666666666666666
(* (/ (pow (* a c) 4.0) a) (/ 6.328125 (pow b 7.0))))))))))
double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (b <= 0.006) {
tmp = ((pow(-b, 2.0) + (t_0 - pow(b, 2.0))) / (-b - sqrt((pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-0.16666666666666666 * ((pow((a * c), 4.0) / a) * (6.328125 / pow(b, 7.0))))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = a * (c * 3.0d0)
if (b <= 0.006d0) then
tmp = (((-b ** 2.0d0) + (t_0 - (b ** 2.0d0))) / (-b - sqrt(((b ** 2.0d0) - t_0)))) / (a * 3.0d0)
else
tmp = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + ((-0.16666666666666666d0) * ((((a * c) ** 4.0d0) / a) * (6.328125d0 / (b ** 7.0d0))))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (b <= 0.006) {
tmp = ((Math.pow(-b, 2.0) + (t_0 - Math.pow(b, 2.0))) / (-b - Math.sqrt((Math.pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + (-0.16666666666666666 * ((Math.pow((a * c), 4.0) / a) * (6.328125 / Math.pow(b, 7.0))))));
}
return tmp;
}
def code(a, b, c): t_0 = a * (c * 3.0) tmp = 0 if b <= 0.006: tmp = ((math.pow(-b, 2.0) + (t_0 - math.pow(b, 2.0))) / (-b - math.sqrt((math.pow(b, 2.0) - t_0)))) / (a * 3.0) else: tmp = (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + (-0.16666666666666666 * ((math.pow((a * c), 4.0) / a) * (6.328125 / math.pow(b, 7.0)))))) return tmp
function code(a, b, c) t_0 = Float64(a * Float64(c * 3.0)) tmp = 0.0 if (b <= 0.006) tmp = Float64(Float64(Float64((Float64(-b) ^ 2.0) + Float64(t_0 - (b ^ 2.0))) / Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - t_0)))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-0.16666666666666666 * Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(6.328125 / (b ^ 7.0))))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = a * (c * 3.0); tmp = 0.0; if (b <= 0.006) tmp = (((-b ^ 2.0) + (t_0 - (b ^ 2.0))) / (-b - sqrt(((b ^ 2.0) - t_0)))) / (a * 3.0); else tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + (-0.16666666666666666 * ((((a * c) ^ 4.0) / a) * (6.328125 / (b ^ 7.0)))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.006], N[(N[(N[(N[Power[(-b), 2.0], $MachinePrecision] + N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(6.328125 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(c \cdot 3\right)\\
\mathbf{if}\;b \leq 0.006:\\
\;\;\;\;\frac{\frac{{\left(-b\right)}^{2} + \left(t_0 - {b}^{2}\right)}{\left(-b\right) - \sqrt{{b}^{2} - t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}\right)\right)\right)\\
\end{array}
\end{array}
if b < 0.0060000000000000001Initial program 94.0%
Taylor expanded in a around 0 94.0%
*-commutative94.0%
Simplified94.0%
flip-+93.9%
pow293.9%
add-sqr-sqrt94.5%
pow294.5%
associate-*l*94.6%
pow294.6%
associate-*l*94.6%
Applied egg-rr94.6%
if 0.0060000000000000001 < b Initial program 53.3%
Taylor expanded in b around inf 92.3%
Taylor expanded in c around 0 92.3%
distribute-rgt-out92.3%
associate-*r*92.3%
*-commutative92.3%
times-frac92.3%
Simplified92.3%
Final simplification92.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (* c 3.0))))
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.0003)
(/
(/
(+ (pow (- b) 2.0) (- t_0 (pow b 2.0)))
(- (- b) (sqrt (- (pow b 2.0) t_0))))
(* a 3.0))
(/ 1.0 (+ (* (/ b c) -2.0) (* 1.5 (/ a b)))))))
double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0003) {
tmp = ((pow(-b, 2.0) + (t_0 - pow(b, 2.0))) / (-b - sqrt((pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = a * (c * 3.0d0)
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-0.0003d0)) then
tmp = (((-b ** 2.0d0) + (t_0 - (b ** 2.0d0))) / (-b - sqrt(((b ** 2.0d0) - t_0)))) / (a * 3.0d0)
else
tmp = 1.0d0 / (((b / c) * (-2.0d0)) + (1.5d0 * (a / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0003) {
tmp = ((Math.pow(-b, 2.0) + (t_0 - Math.pow(b, 2.0))) / (-b - Math.sqrt((Math.pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)));
}
return tmp;
}
def code(a, b, c): t_0 = a * (c * 3.0) tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0003: tmp = ((math.pow(-b, 2.0) + (t_0 - math.pow(b, 2.0))) / (-b - math.sqrt((math.pow(b, 2.0) - t_0)))) / (a * 3.0) else: tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b))) return tmp
function code(a, b, c) t_0 = Float64(a * Float64(c * 3.0)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.0003) tmp = Float64(Float64(Float64((Float64(-b) ^ 2.0) + Float64(t_0 - (b ^ 2.0))) / Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - t_0)))) / Float64(a * 3.0)); else tmp = Float64(1.0 / Float64(Float64(Float64(b / c) * -2.0) + Float64(1.5 * Float64(a / b)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = a * (c * 3.0); tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0003) tmp = (((-b ^ 2.0) + (t_0 - (b ^ 2.0))) / (-b - sqrt(((b ^ 2.0) - t_0)))) / (a * 3.0); else tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.0003], N[(N[(N[(N[Power[(-b), 2.0], $MachinePrecision] + N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(c \cdot 3\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.0003:\\
\;\;\;\;\frac{\frac{{\left(-b\right)}^{2} + \left(t_0 - {b}^{2}\right)}{\left(-b\right) - \sqrt{{b}^{2} - t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{b}{c} \cdot -2 + 1.5 \cdot \frac{a}{b}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -2.99999999999999974e-4Initial program 76.7%
Taylor expanded in a around 0 76.6%
*-commutative76.6%
Simplified76.6%
flip-+76.6%
pow276.6%
add-sqr-sqrt77.9%
pow277.9%
associate-*l*77.9%
pow277.9%
associate-*l*77.9%
Applied egg-rr77.9%
if -2.99999999999999974e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 41.4%
Taylor expanded in b around inf 90.9%
clear-num90.9%
inv-pow90.9%
*-commutative90.9%
+-commutative90.9%
fma-def90.9%
div-inv90.9%
pow-prod-down90.9%
pow-flip90.9%
metadata-eval90.9%
associate-/l*90.9%
Applied egg-rr90.9%
unpow-190.9%
associate-/r/90.8%
Simplified90.8%
Taylor expanded in a around 0 91.5%
Final simplification86.1%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.0003)
(pow
(/ 1.0 (cbrt (/ (* a 3.0) (- (sqrt (fma b b (* a (* c -3.0)))) b))))
3.0)
(/ 1.0 (+ (* (/ b c) -2.0) (* 1.5 (/ a b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0003) {
tmp = pow((1.0 / cbrt(((a * 3.0) / (sqrt(fma(b, b, (a * (c * -3.0)))) - b)))), 3.0);
} else {
tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.0003) tmp = Float64(1.0 / cbrt(Float64(Float64(a * 3.0) / Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b)))) ^ 3.0; else tmp = Float64(1.0 / Float64(Float64(Float64(b / c) * -2.0) + Float64(1.5 * Float64(a / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.0003], N[Power[N[(1.0 / N[Power[N[(N[(a * 3.0), $MachinePrecision] / N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], N[(1.0 / N[(N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.0003:\\
\;\;\;\;{\left(\frac{1}{\sqrt[3]{\frac{a \cdot 3}{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}}}\right)}^{3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{b}{c} \cdot -2 + 1.5 \cdot \frac{a}{b}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -2.99999999999999974e-4Initial program 76.7%
Taylor expanded in a around 0 76.6%
*-commutative76.6%
Simplified76.6%
add-cube-cbrt76.6%
pow376.6%
neg-mul-176.6%
fma-def76.6%
pow276.6%
associate-*l*76.7%
*-commutative76.7%
Applied egg-rr76.7%
clear-num76.7%
cbrt-div76.7%
metadata-eval76.7%
Applied egg-rr76.7%
fma-def76.7%
+-commutative76.7%
mul-1-neg76.7%
unsub-neg76.7%
unpow276.7%
fma-neg77.0%
associate-*r*76.9%
distribute-rgt-neg-in76.9%
metadata-eval76.9%
associate-*r*77.0%
Simplified77.0%
if -2.99999999999999974e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 41.4%
Taylor expanded in b around inf 90.9%
clear-num90.9%
inv-pow90.9%
*-commutative90.9%
+-commutative90.9%
fma-def90.9%
div-inv90.9%
pow-prod-down90.9%
pow-flip90.9%
metadata-eval90.9%
associate-/l*90.9%
Applied egg-rr90.9%
unpow-190.9%
associate-/r/90.8%
Simplified90.8%
Taylor expanded in a around 0 91.5%
Final simplification85.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (* c 3.0))))
(if (<= b 0.0055)
(/
(/
(+ (pow (- b) 2.0) (- t_0 (pow b 2.0)))
(- (- b) (sqrt (- (pow b 2.0) t_0))))
(* a 3.0))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))))
double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (b <= 0.0055) {
tmp = ((pow(-b, 2.0) + (t_0 - pow(b, 2.0))) / (-b - sqrt((pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = a * (c * 3.0d0)
if (b <= 0.0055d0) then
tmp = (((-b ** 2.0d0) + (t_0 - (b ** 2.0d0))) / (-b - sqrt(((b ** 2.0d0) - t_0)))) / (a * 3.0d0)
else
tmp = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (b <= 0.0055) {
tmp = ((Math.pow(-b, 2.0) + (t_0 - Math.pow(b, 2.0))) / (-b - Math.sqrt((Math.pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
}
return tmp;
}
def code(a, b, c): t_0 = a * (c * 3.0) tmp = 0 if b <= 0.0055: tmp = ((math.pow(-b, 2.0) + (t_0 - math.pow(b, 2.0))) / (-b - math.sqrt((math.pow(b, 2.0) - t_0)))) / (a * 3.0) else: tmp = (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))) return tmp
function code(a, b, c) t_0 = Float64(a * Float64(c * 3.0)) tmp = 0.0 if (b <= 0.0055) tmp = Float64(Float64(Float64((Float64(-b) ^ 2.0) + Float64(t_0 - (b ^ 2.0))) / Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - t_0)))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = a * (c * 3.0); tmp = 0.0; if (b <= 0.0055) tmp = (((-b ^ 2.0) + (t_0 - (b ^ 2.0))) / (-b - sqrt(((b ^ 2.0) - t_0)))) / (a * 3.0); else tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.0055], N[(N[(N[(N[Power[(-b), 2.0], $MachinePrecision] + N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(c \cdot 3\right)\\
\mathbf{if}\;b \leq 0.0055:\\
\;\;\;\;\frac{\frac{{\left(-b\right)}^{2} + \left(t_0 - {b}^{2}\right)}{\left(-b\right) - \sqrt{{b}^{2} - t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 0.0054999999999999997Initial program 94.0%
Taylor expanded in a around 0 94.0%
*-commutative94.0%
Simplified94.0%
flip-+93.9%
pow293.9%
add-sqr-sqrt94.5%
pow294.5%
associate-*l*94.6%
pow294.6%
associate-*l*94.6%
Applied egg-rr94.6%
if 0.0054999999999999997 < b Initial program 53.3%
Taylor expanded in b around inf 89.4%
Final simplification89.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (* c 3.0))))
(if (<= b 0.006)
(/
(/
(+ (pow (- b) 2.0) (- t_0 (pow b 2.0)))
(- (- b) (sqrt (- (pow b 2.0) t_0))))
(* a 3.0))
(/
1.0
(/
a
(/
(+
(+
(* -1.5 (/ a (/ b c)))
(* -1.125 (/ (pow (* a c) 2.0) (pow b 3.0))))
(* -1.6875 (/ (pow (* a c) 3.0) (pow b 5.0))))
3.0))))))
double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (b <= 0.006) {
tmp = ((pow(-b, 2.0) + (t_0 - pow(b, 2.0))) / (-b - sqrt((pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = 1.0 / (a / ((((-1.5 * (a / (b / c))) + (-1.125 * (pow((a * c), 2.0) / pow(b, 3.0)))) + (-1.6875 * (pow((a * c), 3.0) / pow(b, 5.0)))) / 3.0));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = a * (c * 3.0d0)
if (b <= 0.006d0) then
tmp = (((-b ** 2.0d0) + (t_0 - (b ** 2.0d0))) / (-b - sqrt(((b ** 2.0d0) - t_0)))) / (a * 3.0d0)
else
tmp = 1.0d0 / (a / (((((-1.5d0) * (a / (b / c))) + ((-1.125d0) * (((a * c) ** 2.0d0) / (b ** 3.0d0)))) + ((-1.6875d0) * (((a * c) ** 3.0d0) / (b ** 5.0d0)))) / 3.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = a * (c * 3.0);
double tmp;
if (b <= 0.006) {
tmp = ((Math.pow(-b, 2.0) + (t_0 - Math.pow(b, 2.0))) / (-b - Math.sqrt((Math.pow(b, 2.0) - t_0)))) / (a * 3.0);
} else {
tmp = 1.0 / (a / ((((-1.5 * (a / (b / c))) + (-1.125 * (Math.pow((a * c), 2.0) / Math.pow(b, 3.0)))) + (-1.6875 * (Math.pow((a * c), 3.0) / Math.pow(b, 5.0)))) / 3.0));
}
return tmp;
}
def code(a, b, c): t_0 = a * (c * 3.0) tmp = 0 if b <= 0.006: tmp = ((math.pow(-b, 2.0) + (t_0 - math.pow(b, 2.0))) / (-b - math.sqrt((math.pow(b, 2.0) - t_0)))) / (a * 3.0) else: tmp = 1.0 / (a / ((((-1.5 * (a / (b / c))) + (-1.125 * (math.pow((a * c), 2.0) / math.pow(b, 3.0)))) + (-1.6875 * (math.pow((a * c), 3.0) / math.pow(b, 5.0)))) / 3.0)) return tmp
function code(a, b, c) t_0 = Float64(a * Float64(c * 3.0)) tmp = 0.0 if (b <= 0.006) tmp = Float64(Float64(Float64((Float64(-b) ^ 2.0) + Float64(t_0 - (b ^ 2.0))) / Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - t_0)))) / Float64(a * 3.0)); else tmp = Float64(1.0 / Float64(a / Float64(Float64(Float64(Float64(-1.5 * Float64(a / Float64(b / c))) + Float64(-1.125 * Float64((Float64(a * c) ^ 2.0) / (b ^ 3.0)))) + Float64(-1.6875 * Float64((Float64(a * c) ^ 3.0) / (b ^ 5.0)))) / 3.0))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = a * (c * 3.0); tmp = 0.0; if (b <= 0.006) tmp = (((-b ^ 2.0) + (t_0 - (b ^ 2.0))) / (-b - sqrt(((b ^ 2.0) - t_0)))) / (a * 3.0); else tmp = 1.0 / (a / ((((-1.5 * (a / (b / c))) + (-1.125 * (((a * c) ^ 2.0) / (b ^ 3.0)))) + (-1.6875 * (((a * c) ^ 3.0) / (b ^ 5.0)))) / 3.0)); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.006], N[(N[(N[(N[Power[(-b), 2.0], $MachinePrecision] + N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(a / N[(N[(N[(N[(-1.5 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.125 * N[(N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.6875 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(c \cdot 3\right)\\
\mathbf{if}\;b \leq 0.006:\\
\;\;\;\;\frac{\frac{{\left(-b\right)}^{2} + \left(t_0 - {b}^{2}\right)}{\left(-b\right) - \sqrt{{b}^{2} - t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{a}{\frac{\left(-1.5 \cdot \frac{a}{\frac{b}{c}} + -1.125 \cdot \frac{{\left(a \cdot c\right)}^{2}}{{b}^{3}}\right) + -1.6875 \cdot \frac{{\left(a \cdot c\right)}^{3}}{{b}^{5}}}{3}}}\\
\end{array}
\end{array}
if b < 0.0060000000000000001Initial program 94.0%
Taylor expanded in a around 0 94.0%
*-commutative94.0%
Simplified94.0%
flip-+93.9%
pow293.9%
add-sqr-sqrt94.5%
pow294.5%
associate-*l*94.6%
pow294.6%
associate-*l*94.6%
Applied egg-rr94.6%
if 0.0060000000000000001 < b Initial program 53.3%
Taylor expanded in a around 0 53.2%
*-commutative53.2%
Simplified53.2%
add-log-exp51.2%
neg-mul-151.2%
fma-def51.2%
pow251.2%
associate-*l*51.2%
Applied egg-rr51.2%
clear-num51.2%
inv-pow51.2%
*-commutative51.2%
rem-log-exp53.2%
Applied egg-rr53.2%
unpow-153.2%
associate-/l*53.2%
*-commutative53.2%
associate-*r*53.3%
Simplified53.3%
Taylor expanded in a around 0 45.6%
+-commutative45.6%
associate-+r+46.3%
Simplified89.0%
Final simplification89.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.0003) (* 0.3333333333333333 (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) a)) (/ 1.0 (+ (* (/ b c) -2.0) (* 1.5 (/ a b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0003) {
tmp = 0.3333333333333333 * ((sqrt(fma(b, b, (a * (c * -3.0)))) - b) / a);
} else {
tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.0003) tmp = Float64(0.3333333333333333 * Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / a)); else tmp = Float64(1.0 / Float64(Float64(Float64(b / c) * -2.0) + Float64(1.5 * Float64(a / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.0003], N[(0.3333333333333333 * N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.0003:\\
\;\;\;\;0.3333333333333333 \cdot \frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{b}{c} \cdot -2 + 1.5 \cdot \frac{a}{b}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -2.99999999999999974e-4Initial program 76.7%
Taylor expanded in a around 0 76.6%
*-commutative76.6%
Simplified76.6%
add-log-exp70.0%
neg-mul-170.0%
fma-def70.0%
pow270.0%
associate-*l*70.0%
Applied egg-rr70.0%
clear-num70.0%
inv-pow70.0%
*-commutative70.0%
rem-log-exp76.7%
Applied egg-rr76.7%
unpow-176.7%
associate-/l*76.6%
*-commutative76.6%
associate-*r*76.7%
Simplified76.7%
expm1-log1p-u43.8%
expm1-udef43.1%
associate-/r/43.1%
div-inv43.1%
associate-*l*43.1%
*-commutative43.1%
metadata-eval43.1%
Applied egg-rr43.1%
expm1-def43.8%
expm1-log1p76.7%
associate-*l/76.7%
*-lft-identity76.7%
*-commutative76.7%
*-lft-identity76.7%
times-frac76.6%
metadata-eval76.6%
Simplified76.9%
if -2.99999999999999974e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 41.4%
Taylor expanded in b around inf 90.9%
clear-num90.9%
inv-pow90.9%
*-commutative90.9%
+-commutative90.9%
fma-def90.9%
div-inv90.9%
pow-prod-down90.9%
pow-flip90.9%
metadata-eval90.9%
associate-/l*90.9%
Applied egg-rr90.9%
unpow-190.9%
associate-/r/90.8%
Simplified90.8%
Taylor expanded in a around 0 91.5%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)))) (if (<= t_0 -0.0003) t_0 (/ 1.0 (+ (* (/ b c) -2.0) (* 1.5 (/ a b)))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.0003) {
tmp = t_0;
} else {
tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-0.0003d0)) then
tmp = t_0
else
tmp = 1.0d0 / (((b / c) * (-2.0d0)) + (1.5d0 * (a / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.0003) {
tmp = t_0;
} else {
tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -0.0003: tmp = t_0 else: tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -0.0003) tmp = t_0; else tmp = Float64(1.0 / Float64(Float64(Float64(b / c) * -2.0) + Float64(1.5 * Float64(a / b)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -0.0003) tmp = t_0; else tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.0003], t$95$0, N[(1.0 / N[(N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -0.0003:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{b}{c} \cdot -2 + 1.5 \cdot \frac{a}{b}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -2.99999999999999974e-4Initial program 76.7%
if -2.99999999999999974e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 41.4%
Taylor expanded in b around inf 90.9%
clear-num90.9%
inv-pow90.9%
*-commutative90.9%
+-commutative90.9%
fma-def90.9%
div-inv90.9%
pow-prod-down90.9%
pow-flip90.9%
metadata-eval90.9%
associate-/l*90.9%
Applied egg-rr90.9%
unpow-190.9%
associate-/r/90.8%
Simplified90.8%
Taylor expanded in a around 0 91.5%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (/ 1.0 (+ (* (/ b c) -2.0) (* 1.5 (/ a b)))))
double code(double a, double b, double c) {
return 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0 / (((b / c) * (-2.0d0)) + (1.5d0 * (a / b)))
end function
public static double code(double a, double b, double c) {
return 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)));
}
def code(a, b, c): return 1.0 / (((b / c) * -2.0) + (1.5 * (a / b)))
function code(a, b, c) return Float64(1.0 / Float64(Float64(Float64(b / c) * -2.0) + Float64(1.5 * Float64(a / b)))) end
function tmp = code(a, b, c) tmp = 1.0 / (((b / c) * -2.0) + (1.5 * (a / b))); end
code[a_, b_, c_] := N[(1.0 / N[(N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{b}{c} \cdot -2 + 1.5 \cdot \frac{a}{b}}
\end{array}
Initial program 55.3%
Taylor expanded in b around inf 80.6%
clear-num80.6%
inv-pow80.6%
*-commutative80.6%
+-commutative80.6%
fma-def80.6%
div-inv80.6%
pow-prod-down80.6%
pow-flip80.6%
metadata-eval80.6%
associate-/l*80.7%
Applied egg-rr80.7%
unpow-180.7%
associate-/r/80.6%
Simplified80.6%
Taylor expanded in a around 0 81.5%
Final simplification81.5%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 55.3%
Taylor expanded in b around inf 64.4%
Final simplification64.4%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 55.3%
Taylor expanded in a around 0 55.3%
*-commutative55.3%
Simplified55.3%
add-log-exp52.3%
neg-mul-152.3%
fma-def52.3%
pow252.3%
associate-*l*52.4%
Applied egg-rr52.4%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2023325
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))