
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
Initial program 93.8%
times-frac99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (* -0.3333333333333333 (* x (/ (- 1.0 x) y))) (/ (+ (* x -1.3333333333333333) 1.0) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (-0.3333333333333333d0) * (x * ((1.0d0 - x) / y))
else
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)) else: tmp = ((x * -1.3333333333333333) + 1.0) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(1.0 - x) / y))); else tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)); else tmp = ((x * -1.3333333333333333) + 1.0) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(x * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{1 - x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 87.3%
*-commutative87.3%
associate-*l/99.7%
*-commutative99.7%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.9%
associate-*r/98.8%
clear-num98.8%
un-div-inv98.9%
*-un-lft-identity98.9%
times-frac99.0%
metadata-eval99.0%
Applied egg-rr99.0%
associate-/r*98.9%
div-sub98.9%
metadata-eval98.9%
metadata-eval98.9%
associate-/l*98.9%
/-rgt-identity98.9%
cancel-sign-sub-inv98.9%
metadata-eval98.9%
distribute-rgt-in98.9%
sub-neg98.9%
*-commutative98.9%
associate-/r/98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
metadata-eval98.8%
cancel-sign-sub-inv98.8%
metadata-eval98.8%
/-rgt-identity98.8%
associate-/l*98.9%
metadata-eval98.9%
div-sub98.9%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in y around 0 86.4%
associate-*r/98.9%
Simplified98.9%
if -3.7999999999999998 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (* (/ x y) (/ (- x 3.0) 3.0)) (/ (+ (* x -1.3333333333333333) 1.0) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = (x / y) * ((x - 3.0) / 3.0);
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = (x / y) * ((x - 3.0d0) / 3.0d0)
else
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = (x / y) * ((x - 3.0) / 3.0);
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = (x / y) * ((x - 3.0) / 3.0) else: tmp = ((x * -1.3333333333333333) + 1.0) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(Float64(x / y) * Float64(Float64(x - 3.0) / 3.0)); else tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = (x / y) * ((x - 3.0) / 3.0); else tmp = ((x * -1.3333333333333333) + 1.0) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(N[(x - 3.0), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;\frac{x}{y} \cdot \frac{x - 3}{3}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 87.4%
times-frac99.7%
Simplified99.7%
Taylor expanded in x around inf 98.4%
neg-mul-198.1%
distribute-neg-frac98.1%
Simplified98.4%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 99.0%
Taylor expanded in y around 0 99.0%
Final simplification98.7%
(FPCore (x y)
:precision binary64
(if (<= x -3.8)
(* -0.3333333333333333 (/ x (/ y (- 1.0 x))))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* -0.3333333333333333 (* x (/ (- 1.0 x) y))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = -0.3333333333333333 * (x / (y / (1.0 - x)));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = (-0.3333333333333333d0) * (x / (y / (1.0d0 - x)))
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = (-0.3333333333333333d0) * (x * ((1.0d0 - x) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = -0.3333333333333333 * (x / (y / (1.0 - x)));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = -0.3333333333333333 * (x / (y / (1.0 - x))) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(-0.3333333333333333 * Float64(x / Float64(y / Float64(1.0 - x)))); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(1.0 - x) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = -0.3333333333333333 * (x / (y / (1.0 - x))); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(-0.3333333333333333 * N[(x / N[(y / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(-0.3333333333333333 * N[(x * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;-0.3333333333333333 \cdot \frac{x}{\frac{y}{1 - x}}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{1 - x}{y}\right)\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 87.0%
*-commutative87.0%
associate-*l/99.8%
*-commutative99.8%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.6%
Taylor expanded in y around 0 85.9%
associate-/l*98.8%
Simplified98.8%
if -3.7999999999999998 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
if 3 < x Initial program 87.5%
*-commutative87.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 99.1%
associate-*r/99.0%
clear-num99.0%
un-div-inv99.0%
*-un-lft-identity99.0%
times-frac99.1%
metadata-eval99.1%
Applied egg-rr99.1%
associate-/r*99.1%
div-sub99.1%
metadata-eval99.1%
metadata-eval99.1%
associate-/l*99.0%
/-rgt-identity99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
distribute-rgt-in99.0%
sub-neg99.0%
*-commutative99.0%
associate-/r/99.0%
*-commutative99.0%
sub-neg99.0%
distribute-rgt-in99.0%
metadata-eval99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
/-rgt-identity99.0%
associate-/l*99.1%
metadata-eval99.1%
div-sub99.1%
associate-/r*99.0%
*-commutative99.0%
Simplified99.0%
Taylor expanded in y around 0 86.9%
associate-*r/99.2%
Simplified99.2%
Final simplification98.7%
(FPCore (x y)
:precision binary64
(if (<= x -3.8)
(* x (/ (- 1.0 x) (* y -3.0)))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* -0.3333333333333333 (* x (/ (- 1.0 x) y))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((1.0 - x) / (y * -3.0));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x * ((1.0d0 - x) / (y * (-3.0d0)))
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = (-0.3333333333333333d0) * (x * ((1.0d0 - x) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((1.0 - x) / (y * -3.0));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x * ((1.0 - x) / (y * -3.0)) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x * Float64(Float64(1.0 - x) / Float64(y * -3.0))); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(1.0 - x) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x * ((1.0 - x) / (y * -3.0)); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(N[(1.0 - x), $MachinePrecision] / N[(y * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(-0.3333333333333333 * N[(x * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \frac{1 - x}{y \cdot -3}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{1 - x}{y}\right)\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 87.0%
*-commutative87.0%
associate-*l/99.8%
*-commutative99.8%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.6%
associate-*r/98.6%
clear-num98.7%
un-div-inv98.8%
*-un-lft-identity98.8%
times-frac98.9%
metadata-eval98.9%
Applied egg-rr98.9%
associate-/r*98.8%
div-sub98.8%
metadata-eval98.8%
metadata-eval98.8%
associate-/l*98.7%
/-rgt-identity98.7%
cancel-sign-sub-inv98.7%
metadata-eval98.7%
distribute-rgt-in98.7%
sub-neg98.7%
*-commutative98.7%
associate-/r/98.6%
*-commutative98.6%
sub-neg98.6%
distribute-rgt-in98.6%
metadata-eval98.6%
cancel-sign-sub-inv98.6%
metadata-eval98.6%
/-rgt-identity98.6%
associate-/l*98.8%
metadata-eval98.8%
div-sub98.8%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
if -3.7999999999999998 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
if 3 < x Initial program 87.5%
*-commutative87.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 99.1%
associate-*r/99.0%
clear-num99.0%
un-div-inv99.0%
*-un-lft-identity99.0%
times-frac99.1%
metadata-eval99.1%
Applied egg-rr99.1%
associate-/r*99.1%
div-sub99.1%
metadata-eval99.1%
metadata-eval99.1%
associate-/l*99.0%
/-rgt-identity99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
distribute-rgt-in99.0%
sub-neg99.0%
*-commutative99.0%
associate-/r/99.0%
*-commutative99.0%
sub-neg99.0%
distribute-rgt-in99.0%
metadata-eval99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
/-rgt-identity99.0%
associate-/l*99.1%
metadata-eval99.1%
div-sub99.1%
associate-/r*99.0%
*-commutative99.0%
Simplified99.0%
Taylor expanded in y around 0 86.9%
associate-*r/99.2%
Simplified99.2%
Final simplification98.7%
(FPCore (x y)
:precision binary64
(if (<= x -3.8)
(* x (/ (- 1.0 x) (* y -3.0)))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(/ (/ (- 1.0 x) y) (/ -3.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((1.0 - x) / (y * -3.0));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = ((1.0 - x) / y) / (-3.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x * ((1.0d0 - x) / (y * (-3.0d0)))
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = ((1.0d0 - x) / y) / ((-3.0d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((1.0 - x) / (y * -3.0));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = ((1.0 - x) / y) / (-3.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x * ((1.0 - x) / (y * -3.0)) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = ((1.0 - x) / y) / (-3.0 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x * Float64(Float64(1.0 - x) / Float64(y * -3.0))); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(Float64(Float64(1.0 - x) / y) / Float64(-3.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x * ((1.0 - x) / (y * -3.0)); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = ((1.0 - x) / y) / (-3.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(N[(1.0 - x), $MachinePrecision] / N[(y * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] / N[(-3.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \frac{1 - x}{y \cdot -3}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - x}{y}}{\frac{-3}{x}}\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 87.0%
*-commutative87.0%
associate-*l/99.8%
*-commutative99.8%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.6%
associate-*r/98.6%
clear-num98.7%
un-div-inv98.8%
*-un-lft-identity98.8%
times-frac98.9%
metadata-eval98.9%
Applied egg-rr98.9%
associate-/r*98.8%
div-sub98.8%
metadata-eval98.8%
metadata-eval98.8%
associate-/l*98.7%
/-rgt-identity98.7%
cancel-sign-sub-inv98.7%
metadata-eval98.7%
distribute-rgt-in98.7%
sub-neg98.7%
*-commutative98.7%
associate-/r/98.6%
*-commutative98.6%
sub-neg98.6%
distribute-rgt-in98.6%
metadata-eval98.6%
cancel-sign-sub-inv98.6%
metadata-eval98.6%
/-rgt-identity98.6%
associate-/l*98.8%
metadata-eval98.8%
div-sub98.8%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
if -3.7999999999999998 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
if 3 < x Initial program 87.5%
*-commutative87.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.7%
Simplified99.7%
associate-*r/87.6%
*-commutative87.6%
frac-2neg87.6%
+-commutative87.6%
distribute-neg-in87.6%
metadata-eval87.6%
sub-neg87.6%
metadata-eval87.6%
associate-*r/99.7%
clear-num99.7%
associate-*l/99.7%
*-un-lft-identity99.7%
metadata-eval99.7%
sub-neg99.7%
metadata-eval99.7%
distribute-neg-in99.7%
+-commutative99.7%
frac-2neg99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 99.2%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (or (<= x -4.6) (not (<= x 3.0))) (* -0.3333333333333333 (* x (/ (- x) y))) (/ (+ (* x -1.3333333333333333) 1.0) y)))
double code(double x, double y) {
double tmp;
if ((x <= -4.6) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.6d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (-0.3333333333333333d0) * (x * (-x / y))
else
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.6) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.6) or not (x <= 3.0): tmp = -0.3333333333333333 * (x * (-x / y)) else: tmp = ((x * -1.3333333333333333) + 1.0) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.6) || !(x <= 3.0)) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(-x) / y))); else tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.6) || ~((x <= 3.0))) tmp = -0.3333333333333333 * (x * (-x / y)); else tmp = ((x * -1.3333333333333333) + 1.0) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.6], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(x * N[((-x) / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{-x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\end{array}
\end{array}
if x < -4.5999999999999996 or 3 < x Initial program 87.3%
*-commutative87.3%
associate-*l/99.7%
*-commutative99.7%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.9%
associate-*r/98.8%
clear-num98.8%
un-div-inv98.9%
*-un-lft-identity98.9%
times-frac99.0%
metadata-eval99.0%
Applied egg-rr99.0%
associate-/r*98.9%
div-sub98.9%
metadata-eval98.9%
metadata-eval98.9%
associate-/l*98.9%
/-rgt-identity98.9%
cancel-sign-sub-inv98.9%
metadata-eval98.9%
distribute-rgt-in98.9%
sub-neg98.9%
*-commutative98.9%
associate-/r/98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
metadata-eval98.8%
cancel-sign-sub-inv98.8%
metadata-eval98.8%
/-rgt-identity98.8%
associate-/l*98.9%
metadata-eval98.9%
div-sub98.9%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in y around 0 86.4%
associate-*r/98.9%
Simplified98.9%
Taylor expanded in x around inf 98.9%
neg-mul-198.9%
distribute-neg-frac98.9%
Simplified98.9%
if -4.5999999999999996 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (* x (* 0.3333333333333333 (/ x y))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x * (0.3333333333333333 * (x / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = x * (0.3333333333333333d0 * (x / y))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x * (0.3333333333333333 * (x / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = x * (0.3333333333333333 * (x / y)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(x * Float64(0.3333333333333333 * Float64(x / y))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = x * (0.3333333333333333 * (x / y)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(x * N[(0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;x \cdot \left(0.3333333333333333 \cdot \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 87.3%
*-commutative87.3%
associate-*l/99.7%
*-commutative99.7%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.9%
associate-*r/98.8%
clear-num98.8%
un-div-inv98.9%
*-un-lft-identity98.9%
times-frac99.0%
metadata-eval99.0%
Applied egg-rr99.0%
associate-/r*98.9%
div-sub98.9%
metadata-eval98.9%
metadata-eval98.9%
associate-/l*98.9%
/-rgt-identity98.9%
cancel-sign-sub-inv98.9%
metadata-eval98.9%
distribute-rgt-in98.9%
sub-neg98.9%
*-commutative98.9%
associate-/r/98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
metadata-eval98.8%
cancel-sign-sub-inv98.8%
metadata-eval98.8%
/-rgt-identity98.8%
associate-/l*98.9%
metadata-eval98.9%
div-sub98.9%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in x around inf 98.8%
*-commutative98.8%
Simplified98.8%
if -3.7999999999999998 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around 0 97.8%
neg-mul-197.8%
+-commutative97.8%
sub-neg97.8%
div-sub97.8%
Simplified97.8%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (<= x -3.8) (* x (/ x (/ y 0.3333333333333333))) (if (<= x 3.0) (/ (- 1.0 x) y) (* x (* 0.3333333333333333 (/ x y))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * (x / (y / 0.3333333333333333));
} else if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = x * (0.3333333333333333 * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x * (x / (y / 0.3333333333333333d0))
else if (x <= 3.0d0) then
tmp = (1.0d0 - x) / y
else
tmp = x * (0.3333333333333333d0 * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * (x / (y / 0.3333333333333333));
} else if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = x * (0.3333333333333333 * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x * (x / (y / 0.3333333333333333)) elif x <= 3.0: tmp = (1.0 - x) / y else: tmp = x * (0.3333333333333333 * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x * Float64(x / Float64(y / 0.3333333333333333))); elseif (x <= 3.0) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(x * Float64(0.3333333333333333 * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x * (x / (y / 0.3333333333333333)); elseif (x <= 3.0) tmp = (1.0 - x) / y; else tmp = x * (0.3333333333333333 * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(x / N[(y / 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \frac{x}{\frac{y}{0.3333333333333333}}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.3333333333333333 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 87.0%
*-commutative87.0%
associate-*l/99.8%
*-commutative99.8%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.6%
associate-*r/98.6%
clear-num98.7%
un-div-inv98.8%
*-un-lft-identity98.8%
times-frac98.9%
metadata-eval98.9%
Applied egg-rr98.9%
associate-/r*98.8%
div-sub98.8%
metadata-eval98.8%
metadata-eval98.8%
associate-/l*98.7%
/-rgt-identity98.7%
cancel-sign-sub-inv98.7%
metadata-eval98.7%
distribute-rgt-in98.7%
sub-neg98.7%
*-commutative98.7%
associate-/r/98.6%
*-commutative98.6%
sub-neg98.6%
distribute-rgt-in98.6%
metadata-eval98.6%
cancel-sign-sub-inv98.6%
metadata-eval98.6%
/-rgt-identity98.6%
associate-/l*98.8%
metadata-eval98.8%
div-sub98.8%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in x around inf 98.6%
*-commutative98.6%
Simplified98.6%
associate-*l/98.6%
associate-/l*98.6%
Applied egg-rr98.6%
if -3.7999999999999998 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around 0 97.8%
neg-mul-197.8%
+-commutative97.8%
sub-neg97.8%
div-sub97.8%
Simplified97.8%
if 3 < x Initial program 87.5%
*-commutative87.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 99.1%
associate-*r/99.0%
clear-num99.0%
un-div-inv99.0%
*-un-lft-identity99.0%
times-frac99.1%
metadata-eval99.1%
Applied egg-rr99.1%
associate-/r*99.1%
div-sub99.1%
metadata-eval99.1%
metadata-eval99.1%
associate-/l*99.0%
/-rgt-identity99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
distribute-rgt-in99.0%
sub-neg99.0%
*-commutative99.0%
associate-/r/99.0%
*-commutative99.0%
sub-neg99.0%
distribute-rgt-in99.0%
metadata-eval99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
/-rgt-identity99.0%
associate-/l*99.1%
metadata-eval99.1%
div-sub99.1%
associate-/r*99.0%
*-commutative99.0%
Simplified99.0%
Taylor expanded in x around inf 99.1%
*-commutative99.1%
Simplified99.1%
Final simplification98.3%
(FPCore (x y)
:precision binary64
(if (<= x -3.8)
(* x (/ x (/ y 0.3333333333333333)))
(if (<= x 3.0)
(* (- 1.0 x) (/ 1.0 y))
(* x (* 0.3333333333333333 (/ x y))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * (x / (y / 0.3333333333333333));
} else if (x <= 3.0) {
tmp = (1.0 - x) * (1.0 / y);
} else {
tmp = x * (0.3333333333333333 * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x * (x / (y / 0.3333333333333333d0))
else if (x <= 3.0d0) then
tmp = (1.0d0 - x) * (1.0d0 / y)
else
tmp = x * (0.3333333333333333d0 * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * (x / (y / 0.3333333333333333));
} else if (x <= 3.0) {
tmp = (1.0 - x) * (1.0 / y);
} else {
tmp = x * (0.3333333333333333 * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x * (x / (y / 0.3333333333333333)) elif x <= 3.0: tmp = (1.0 - x) * (1.0 / y) else: tmp = x * (0.3333333333333333 * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x * Float64(x / Float64(y / 0.3333333333333333))); elseif (x <= 3.0) tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y)); else tmp = Float64(x * Float64(0.3333333333333333 * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x * (x / (y / 0.3333333333333333)); elseif (x <= 3.0) tmp = (1.0 - x) * (1.0 / y); else tmp = x * (0.3333333333333333 * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(x / N[(y / 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \frac{x}{\frac{y}{0.3333333333333333}}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.3333333333333333 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 87.0%
*-commutative87.0%
associate-*l/99.8%
*-commutative99.8%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.6%
associate-*r/98.6%
clear-num98.7%
un-div-inv98.8%
*-un-lft-identity98.8%
times-frac98.9%
metadata-eval98.9%
Applied egg-rr98.9%
associate-/r*98.8%
div-sub98.8%
metadata-eval98.8%
metadata-eval98.8%
associate-/l*98.7%
/-rgt-identity98.7%
cancel-sign-sub-inv98.7%
metadata-eval98.7%
distribute-rgt-in98.7%
sub-neg98.7%
*-commutative98.7%
associate-/r/98.6%
*-commutative98.6%
sub-neg98.6%
distribute-rgt-in98.6%
metadata-eval98.6%
cancel-sign-sub-inv98.6%
metadata-eval98.6%
/-rgt-identity98.6%
associate-/l*98.8%
metadata-eval98.8%
div-sub98.8%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in x around inf 98.6%
*-commutative98.6%
Simplified98.6%
associate-*l/98.6%
associate-/l*98.6%
Applied egg-rr98.6%
if -3.7999999999999998 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 97.8%
if 3 < x Initial program 87.5%
*-commutative87.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 99.1%
associate-*r/99.0%
clear-num99.0%
un-div-inv99.0%
*-un-lft-identity99.0%
times-frac99.1%
metadata-eval99.1%
Applied egg-rr99.1%
associate-/r*99.1%
div-sub99.1%
metadata-eval99.1%
metadata-eval99.1%
associate-/l*99.0%
/-rgt-identity99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
distribute-rgt-in99.0%
sub-neg99.0%
*-commutative99.0%
associate-/r/99.0%
*-commutative99.0%
sub-neg99.0%
distribute-rgt-in99.0%
metadata-eval99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
/-rgt-identity99.0%
associate-/l*99.1%
metadata-eval99.1%
div-sub99.1%
associate-/r*99.0%
*-commutative99.0%
Simplified99.0%
Taylor expanded in x around inf 99.1%
*-commutative99.1%
Simplified99.1%
Final simplification98.3%
(FPCore (x y)
:precision binary64
(if (<= x -4.6)
(* x (/ x (/ y 0.3333333333333333)))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* x (* 0.3333333333333333 (/ x y))))))
double code(double x, double y) {
double tmp;
if (x <= -4.6) {
tmp = x * (x / (y / 0.3333333333333333));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = x * (0.3333333333333333 * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.6d0)) then
tmp = x * (x / (y / 0.3333333333333333d0))
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = x * (0.3333333333333333d0 * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.6) {
tmp = x * (x / (y / 0.3333333333333333));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = x * (0.3333333333333333 * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.6: tmp = x * (x / (y / 0.3333333333333333)) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = x * (0.3333333333333333 * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.6) tmp = Float64(x * Float64(x / Float64(y / 0.3333333333333333))); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(x * Float64(0.3333333333333333 * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.6) tmp = x * (x / (y / 0.3333333333333333)); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = x * (0.3333333333333333 * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.6], N[(x * N[(x / N[(y / 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6:\\
\;\;\;\;x \cdot \frac{x}{\frac{y}{0.3333333333333333}}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.3333333333333333 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if x < -4.5999999999999996Initial program 87.0%
*-commutative87.0%
associate-*l/99.8%
*-commutative99.8%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 98.6%
associate-*r/98.6%
clear-num98.7%
un-div-inv98.8%
*-un-lft-identity98.8%
times-frac98.9%
metadata-eval98.9%
Applied egg-rr98.9%
associate-/r*98.8%
div-sub98.8%
metadata-eval98.8%
metadata-eval98.8%
associate-/l*98.7%
/-rgt-identity98.7%
cancel-sign-sub-inv98.7%
metadata-eval98.7%
distribute-rgt-in98.7%
sub-neg98.7%
*-commutative98.7%
associate-/r/98.6%
*-commutative98.6%
sub-neg98.6%
distribute-rgt-in98.6%
metadata-eval98.6%
cancel-sign-sub-inv98.6%
metadata-eval98.6%
/-rgt-identity98.6%
associate-/l*98.8%
metadata-eval98.8%
div-sub98.8%
associate-/r*98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in x around inf 98.6%
*-commutative98.6%
Simplified98.6%
associate-*l/98.6%
associate-/l*98.6%
Applied egg-rr98.6%
if -4.5999999999999996 < x < 3Initial program 99.5%
*-commutative99.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/100.0%
Simplified100.0%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
if 3 < x Initial program 87.5%
*-commutative87.5%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around inf 99.1%
associate-*r/99.0%
clear-num99.0%
un-div-inv99.0%
*-un-lft-identity99.0%
times-frac99.1%
metadata-eval99.1%
Applied egg-rr99.1%
associate-/r*99.1%
div-sub99.1%
metadata-eval99.1%
metadata-eval99.1%
associate-/l*99.0%
/-rgt-identity99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
distribute-rgt-in99.0%
sub-neg99.0%
*-commutative99.0%
associate-/r/99.0%
*-commutative99.0%
sub-neg99.0%
distribute-rgt-in99.0%
metadata-eval99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
/-rgt-identity99.0%
associate-/l*99.1%
metadata-eval99.1%
div-sub99.1%
associate-/r*99.0%
*-commutative99.0%
Simplified99.0%
Taylor expanded in x around inf 99.1%
*-commutative99.1%
Simplified99.1%
Final simplification98.6%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ (/ (+ x -3.0) -3.0) y)))
double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / -3.0) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (((x + (-3.0d0)) / (-3.0d0)) / y)
end function
public static double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / -3.0) / y);
}
def code(x, y): return (1.0 - x) * (((x + -3.0) / -3.0) / y)
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(Float64(x + -3.0) / -3.0) / y)) end
function tmp = code(x, y) tmp = (1.0 - x) * (((x + -3.0) / -3.0) / y); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(N[(x + -3.0), $MachinePrecision] / -3.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{\frac{x + -3}{-3}}{y}
\end{array}
Initial program 93.8%
*-commutative93.8%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* -1.3333333333333333 (/ x y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (-1.3333333333333333d0) * (x / y)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = -1.3333333333333333 * (x / y) else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(-1.3333333333333333 * Float64(x / y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = -1.3333333333333333 * (x / y); else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 87.0%
*-commutative87.0%
associate-*l/99.8%
*-commutative99.8%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around 0 30.5%
Taylor expanded in x around inf 30.5%
if -0.75 < x Initial program 95.8%
*-commutative95.8%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.9%
Simplified99.9%
associate-*r/96.1%
*-commutative96.1%
frac-2neg96.1%
+-commutative96.1%
distribute-neg-in96.1%
metadata-eval96.1%
sub-neg96.1%
metadata-eval96.1%
associate-*r/99.9%
clear-num99.9%
associate-*l/99.9%
*-un-lft-identity99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
distribute-neg-in99.9%
+-commutative99.9%
frac-2neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 68.9%
Final simplification60.2%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 87.0%
*-commutative87.0%
associate-*l/99.8%
*-commutative99.8%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in x around 0 30.4%
Taylor expanded in x around inf 30.4%
neg-mul-130.4%
distribute-neg-frac30.4%
Simplified30.4%
if -1 < x Initial program 95.8%
*-commutative95.8%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.9%
Simplified99.9%
associate-*r/96.1%
*-commutative96.1%
frac-2neg96.1%
+-commutative96.1%
distribute-neg-in96.1%
metadata-eval96.1%
sub-neg96.1%
metadata-eval96.1%
associate-*r/99.9%
clear-num99.9%
associate-*l/99.9%
*-un-lft-identity99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
distribute-neg-in99.9%
+-commutative99.9%
frac-2neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 68.9%
Final simplification60.2%
(FPCore (x y) :precision binary64 (/ (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / y
end function
public static double code(double x, double y) {
return (1.0 - x) / y;
}
def code(x, y): return (1.0 - x) / y
function code(x, y) return Float64(Float64(1.0 - x) / y) end
function tmp = code(x, y) tmp = (1.0 - x) / y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y}
\end{array}
Initial program 93.8%
*-commutative93.8%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.8%
Simplified99.8%
Taylor expanded in x around 0 59.4%
Taylor expanded in x around 0 59.4%
neg-mul-159.4%
+-commutative59.4%
sub-neg59.4%
div-sub59.4%
Simplified59.4%
Final simplification59.4%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 93.8%
*-commutative93.8%
associate-*l/99.6%
*-commutative99.6%
associate-/l/99.8%
Simplified99.8%
associate-*r/94.1%
*-commutative94.1%
frac-2neg94.1%
+-commutative94.1%
distribute-neg-in94.1%
metadata-eval94.1%
sub-neg94.1%
metadata-eval94.1%
associate-*r/99.9%
clear-num99.8%
associate-*l/99.8%
*-un-lft-identity99.8%
metadata-eval99.8%
sub-neg99.8%
metadata-eval99.8%
distribute-neg-in99.8%
+-commutative99.8%
frac-2neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 54.4%
Final simplification54.4%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2023325
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))