
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp 20.0) x) (* x 0.5))))
double code(double x) {
return cos(x) * pow(pow(exp(20.0), x), (x * 0.5));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp(20.0d0) ** x) ** (x * 0.5d0))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(20.0), x), (x * 0.5));
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(20.0), x), (x * 0.5))
function code(x) return Float64(cos(x) * ((exp(20.0) ^ x) ^ Float64(x * 0.5))) end
function tmp = code(x) tmp = cos(x) * ((exp(20.0) ^ x) ^ (x * 0.5)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[20.0], $MachinePrecision], x], $MachinePrecision], N[(x * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{20}\right)}^{x}\right)}^{\left(x \cdot 0.5\right)}
\end{array}
Initial program 94.4%
pow-exp95.4%
pow-unpow97.9%
Applied egg-rr97.9%
add-sqr-sqrt98.0%
sqrt-unprod97.9%
pow-prod-down98.0%
prod-exp99.1%
metadata-eval99.1%
Applied egg-rr99.1%
add-sqr-sqrt98.9%
sqrt-unprod99.1%
pow-prod-down99.0%
add-sqr-sqrt99.3%
Applied egg-rr99.3%
pow1/299.3%
pow-pow99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp 5.0) x) (* x 2.0))))
double code(double x) {
return cos(x) * pow(pow(exp(5.0), x), (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp(5.0d0) ** x) ** (x * 2.0d0))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(5.0), x), (x * 2.0));
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(5.0), x), (x * 2.0))
function code(x) return Float64(cos(x) * ((exp(5.0) ^ x) ^ Float64(x * 2.0))) end
function tmp = code(x) tmp = cos(x) * ((exp(5.0) ^ x) ^ (x * 2.0)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[5.0], $MachinePrecision], x], $MachinePrecision], N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{5}\right)}^{x}\right)}^{\left(x \cdot 2\right)}
\end{array}
Initial program 94.4%
pow-exp95.4%
pow-unpow97.9%
Applied egg-rr97.9%
add-sqr-sqrt98.0%
sqrt-unprod97.9%
pow-prod-down98.0%
prod-exp99.1%
metadata-eval99.1%
Applied egg-rr99.1%
add-sqr-sqrt98.4%
unpow-prod-down98.3%
Applied egg-rr98.0%
pow-sqr98.0%
exp-prod94.7%
*-commutative94.7%
exp-prod96.8%
metadata-eval96.8%
pow-sqr96.8%
rem-sqrt-square96.8%
sqr-pow96.6%
fabs-sqr96.6%
sqr-pow96.8%
*-commutative96.8%
Simplified96.8%
expm1-log1p-u94.8%
expm1-udef94.7%
Applied egg-rr94.7%
expm1-def94.8%
expm1-log1p96.8%
exp-prod94.8%
*-commutative94.8%
exp-prod98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp 10.0) x) x)))
double code(double x) {
return cos(x) * pow(pow(exp(10.0), x), x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp(10.0d0) ** x) ** x)
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(10.0), x), x);
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(10.0), x), x)
function code(x) return Float64(cos(x) * ((exp(10.0) ^ x) ^ x)) end
function tmp = code(x) tmp = cos(x) * ((exp(10.0) ^ x) ^ x); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[10.0], $MachinePrecision], x], $MachinePrecision], x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{10}\right)}^{x}\right)}^{x}
\end{array}
Initial program 94.4%
pow-exp95.4%
pow-unpow97.9%
Applied egg-rr97.9%
Final simplification97.9%
(FPCore (x) :precision binary64 (* (cos x) (pow (exp 20.0) (* 0.5 (* x x)))))
double code(double x) {
return cos(x) * pow(exp(20.0), (0.5 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * (exp(20.0d0) ** (0.5d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.exp(20.0), (0.5 * (x * x)));
}
def code(x): return math.cos(x) * math.pow(math.exp(20.0), (0.5 * (x * x)))
function code(x) return Float64(cos(x) * (exp(20.0) ^ Float64(0.5 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * (exp(20.0) ^ (0.5 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Exp[20.0], $MachinePrecision], N[(0.5 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left(e^{20}\right)}^{\left(0.5 \cdot \left(x \cdot x\right)\right)}
\end{array}
Initial program 94.4%
pow-exp95.4%
sqr-pow95.3%
pow-prod-down95.3%
prod-exp95.4%
metadata-eval95.4%
div-inv95.4%
pow295.4%
metadata-eval95.4%
Applied egg-rr95.4%
unpow29.7%
Applied egg-rr95.4%
Final simplification95.4%
(FPCore (x) :precision binary64 (* (cos x) (pow (exp 10.0) (* x x))))
double code(double x) {
return cos(x) * pow(exp(10.0), (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * (exp(10.0d0) ** (x * x))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.exp(10.0), (x * x));
}
def code(x): return math.cos(x) * math.pow(math.exp(10.0), (x * x))
function code(x) return Float64(cos(x) * (exp(10.0) ^ Float64(x * x))) end
function tmp = code(x) tmp = cos(x) * (exp(10.0) ^ (x * x)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Exp[10.0], $MachinePrecision], N[(x * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left(e^{10}\right)}^{\left(x \cdot x\right)}
\end{array}
Initial program 94.4%
exp-prod95.4%
Simplified95.4%
Final simplification95.4%
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
Initial program 94.4%
Final simplification94.4%
(FPCore (x) :precision binary64 (* (pow x 2.0) -0.5))
double code(double x) {
return pow(x, 2.0) * -0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** 2.0d0) * (-0.5d0)
end function
public static double code(double x) {
return Math.pow(x, 2.0) * -0.5;
}
def code(x): return math.pow(x, 2.0) * -0.5
function code(x) return Float64((x ^ 2.0) * -0.5) end
function tmp = code(x) tmp = (x ^ 2.0) * -0.5; end
code[x_] := N[(N[Power[x, 2.0], $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}
\\
{x}^{2} \cdot -0.5
\end{array}
Initial program 94.4%
associate-*r*94.3%
exp-prod94.8%
add-sqr-sqrt93.3%
pow-unpow93.6%
pow-exp93.6%
Applied egg-rr93.6%
Taylor expanded in x around 0 9.7%
*-commutative9.7%
Simplified9.7%
Taylor expanded in x around inf 9.7%
*-commutative9.7%
Simplified9.7%
Final simplification9.7%
(FPCore (x) :precision binary64 (+ 1.0 (* (* x x) -0.5)))
double code(double x) {
return 1.0 + ((x * x) * -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 + ((x * x) * (-0.5d0))
end function
public static double code(double x) {
return 1.0 + ((x * x) * -0.5);
}
def code(x): return 1.0 + ((x * x) * -0.5)
function code(x) return Float64(1.0 + Float64(Float64(x * x) * -0.5)) end
function tmp = code(x) tmp = 1.0 + ((x * x) * -0.5); end
code[x_] := N[(1.0 + N[(N[(x * x), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(x \cdot x\right) \cdot -0.5
\end{array}
Initial program 94.4%
associate-*r*94.3%
exp-prod94.8%
add-sqr-sqrt93.3%
pow-unpow93.6%
pow-exp93.6%
Applied egg-rr93.6%
Taylor expanded in x around 0 9.7%
*-commutative9.7%
Simplified9.7%
unpow29.7%
Applied egg-rr9.7%
Final simplification9.7%
herbie shell --seed 2023322
(FPCore (x)
:name "ENA, Section 1.4, Exercise 1"
:precision binary64
:pre (and (<= 1.99 x) (<= x 2.01))
(* (cos x) (exp (* 10.0 (* x x)))))