
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* a c))))
(*
(* 2.0 (/ a a))
(/ c (- (- b) (sqrt (* (fma t_0 2.0 b) (fma -2.0 t_0 b))))))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * c));
return (2.0 * (a / a)) * (c / (-b - sqrt((fma(t_0, 2.0, b) * fma(-2.0, t_0, b)))));
}
function code(a, b, c) t_0 = sqrt(Float64(a * c)) return Float64(Float64(2.0 * Float64(a / a)) * Float64(c / Float64(Float64(-b) - sqrt(Float64(fma(t_0, 2.0, b) * fma(-2.0, t_0, b)))))) end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * c), $MachinePrecision]], $MachinePrecision]}, N[(N[(2.0 * N[(a / a), $MachinePrecision]), $MachinePrecision] * N[(c / N[((-b) - N[Sqrt[N[(N[(t$95$0 * 2.0 + b), $MachinePrecision] * N[(-2.0 * t$95$0 + b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot c}\\
\left(2 \cdot \frac{a}{a}\right) \cdot \frac{c}{\left(-b\right) - \sqrt{\mathsf{fma}\left(t_0, 2, b\right) \cdot \mathsf{fma}\left(-2, t_0, b\right)}}
\end{array}
\end{array}
Initial program 32.1%
*-commutative32.1%
Simplified32.1%
add-sqr-sqrt32.1%
difference-of-squares32.1%
associate-*l*32.1%
sqrt-prod32.1%
metadata-eval32.1%
associate-*l*32.1%
sqrt-prod32.1%
metadata-eval32.1%
Applied egg-rr32.1%
*-commutative32.1%
cancel-sign-sub-inv32.1%
metadata-eval32.1%
Simplified32.1%
flip-+32.0%
pow232.0%
add-sqr-sqrt32.9%
+-commutative32.9%
*-commutative32.9%
fma-def32.9%
+-commutative32.9%
fma-def32.9%
Applied egg-rr32.9%
unpow232.9%
sqr-neg32.9%
unpow232.9%
Simplified32.9%
Taylor expanded in b around 0 99.4%
Applied egg-rr39.5%
expm1-def83.1%
expm1-log1p99.4%
times-frac99.7%
*-commutative99.7%
times-frac99.7%
metadata-eval99.7%
fma-udef99.7%
*-commutative99.7%
fma-def99.7%
fma-udef99.7%
*-commutative99.7%
fma-def99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (a b c) :precision binary64 (/ (fma -4.0 (/ (pow (* a c) 3.0) (pow b 5.0)) (* -2.0 (+ (* c (/ a b)) (/ (* (* a c) (* a c)) (pow b 3.0))))) (* 2.0 a)))
double code(double a, double b, double c) {
return fma(-4.0, (pow((a * c), 3.0) / pow(b, 5.0)), (-2.0 * ((c * (a / b)) + (((a * c) * (a * c)) / pow(b, 3.0))))) / (2.0 * a);
}
function code(a, b, c) return Float64(fma(-4.0, Float64((Float64(a * c) ^ 3.0) / (b ^ 5.0)), Float64(-2.0 * Float64(Float64(c * Float64(a / b)) + Float64(Float64(Float64(a * c) * Float64(a * c)) / (b ^ 3.0))))) / Float64(2.0 * a)) end
code[a_, b_, c_] := N[(N[(-4.0 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(a * c), $MachinePrecision] * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-4, \frac{{\left(a \cdot c\right)}^{3}}{{b}^{5}}, -2 \cdot \left(c \cdot \frac{a}{b} + \frac{\left(a \cdot c\right) \cdot \left(a \cdot c\right)}{{b}^{3}}\right)\right)}{2 \cdot a}
\end{array}
Initial program 32.1%
*-commutative32.1%
Simplified32.1%
Taylor expanded in b around inf 92.8%
fma-def92.8%
cube-prod92.8%
distribute-lft-out92.8%
associate-/l*92.7%
associate-/r/92.7%
associate-/l*92.7%
Simplified92.7%
Taylor expanded in a around 0 92.7%
unpow289.5%
unpow289.5%
swap-sqr89.5%
unpow289.5%
Simplified92.7%
unpow289.5%
Applied egg-rr92.7%
Final simplification92.7%
(FPCore (a b c) :precision binary64 (/ (/ (* (* a c) 4.0) (fma b -2.0 (fma (/ (fma (* a c) -4.0 0.0) b) -0.5 0.0))) (* 2.0 a)))
double code(double a, double b, double c) {
return (((a * c) * 4.0) / fma(b, -2.0, fma((fma((a * c), -4.0, 0.0) / b), -0.5, 0.0))) / (2.0 * a);
}
function code(a, b, c) return Float64(Float64(Float64(Float64(a * c) * 4.0) / fma(b, -2.0, fma(Float64(fma(Float64(a * c), -4.0, 0.0) / b), -0.5, 0.0))) / Float64(2.0 * a)) end
code[a_, b_, c_] := N[(N[(N[(N[(a * c), $MachinePrecision] * 4.0), $MachinePrecision] / N[(b * -2.0 + N[(N[(N[(N[(a * c), $MachinePrecision] * -4.0 + 0.0), $MachinePrecision] / b), $MachinePrecision] * -0.5 + 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left(a \cdot c\right) \cdot 4}{\mathsf{fma}\left(b, -2, \mathsf{fma}\left(\frac{\mathsf{fma}\left(a \cdot c, -4, 0\right)}{b}, -0.5, 0\right)\right)}}{2 \cdot a}
\end{array}
Initial program 32.1%
*-commutative32.1%
Simplified32.1%
add-sqr-sqrt32.1%
difference-of-squares32.1%
associate-*l*32.1%
sqrt-prod32.1%
metadata-eval32.1%
associate-*l*32.1%
sqrt-prod32.1%
metadata-eval32.1%
Applied egg-rr32.1%
*-commutative32.1%
cancel-sign-sub-inv32.1%
metadata-eval32.1%
Simplified32.1%
flip-+32.0%
pow232.0%
add-sqr-sqrt32.9%
+-commutative32.9%
*-commutative32.9%
fma-def32.9%
+-commutative32.9%
fma-def32.9%
Applied egg-rr32.9%
unpow232.9%
sqr-neg32.9%
unpow232.9%
Simplified32.9%
Taylor expanded in b around 0 99.4%
Taylor expanded in b around inf 89.9%
Simplified89.9%
Final simplification89.9%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))) (if (<= t_0 -0.00265) t_0 (/ (- c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -0.00265) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (2.0d0 * a)
if (t_0 <= (-0.00265d0)) then
tmp = t_0
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -0.00265) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a) tmp = 0 if t_0 <= -0.00265: tmp = t_0 else: tmp = -c / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)) tmp = 0.0 if (t_0 <= -0.00265) tmp = t_0; else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a); tmp = 0.0; if (t_0 <= -0.00265) tmp = t_0; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.00265], t$95$0, N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\mathbf{if}\;t_0 \leq -0.00265:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.00265000000000000001Initial program 69.6%
if -0.00265000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 20.6%
*-commutative20.6%
Simplified20.6%
Taylor expanded in b around inf 89.3%
mul-1-neg89.3%
distribute-neg-frac89.3%
Simplified89.3%
Final simplification84.7%
(FPCore (a b c) :precision binary64 (- (/ (- a) (/ (pow b 3.0) (pow c 2.0))) (/ c b)))
double code(double a, double b, double c) {
return (-a / (pow(b, 3.0) / pow(c, 2.0))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-a / ((b ** 3.0d0) / (c ** 2.0d0))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (-a / (Math.pow(b, 3.0) / Math.pow(c, 2.0))) - (c / b);
}
def code(a, b, c): return (-a / (math.pow(b, 3.0) / math.pow(c, 2.0))) - (c / b)
function code(a, b, c) return Float64(Float64(Float64(-a) / Float64((b ^ 3.0) / (c ^ 2.0))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (-a / ((b ^ 3.0) / (c ^ 2.0))) - (c / b); end
code[a_, b_, c_] := N[(N[((-a) / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-a}{\frac{{b}^{3}}{{c}^{2}}} - \frac{c}{b}
\end{array}
Initial program 32.1%
*-commutative32.1%
Simplified32.1%
Taylor expanded in b around inf 89.8%
mul-1-neg89.8%
unsub-neg89.8%
mul-1-neg89.8%
distribute-neg-frac89.8%
associate-/l*89.8%
Simplified89.8%
Final simplification89.8%
(FPCore (a b c) :precision binary64 (/ (* -2.0 (+ (/ (* (* a c) (* a c)) (pow b 3.0)) (/ a (/ b c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-2.0 * ((((a * c) * (a * c)) / pow(b, 3.0)) + (a / (b / c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * ((((a * c) * (a * c)) / (b ** 3.0d0)) + (a / (b / c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((((a * c) * (a * c)) / Math.pow(b, 3.0)) + (a / (b / c)))) / (2.0 * a);
}
def code(a, b, c): return (-2.0 * ((((a * c) * (a * c)) / math.pow(b, 3.0)) + (a / (b / c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64(Float64(Float64(a * c) * Float64(a * c)) / (b ^ 3.0)) + Float64(a / Float64(b / c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-2.0 * ((((a * c) * (a * c)) / (b ^ 3.0)) + (a / (b / c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[(N[(a * c), $MachinePrecision] * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2 \cdot \left(\frac{\left(a \cdot c\right) \cdot \left(a \cdot c\right)}{{b}^{3}} + \frac{a}{\frac{b}{c}}\right)}{2 \cdot a}
\end{array}
Initial program 32.1%
*-commutative32.1%
Simplified32.1%
Taylor expanded in b around inf 89.5%
distribute-lft-out89.5%
associate-/l*89.5%
associate-/l*89.5%
Simplified89.5%
Taylor expanded in a around 0 89.5%
unpow289.5%
unpow289.5%
swap-sqr89.5%
unpow289.5%
Simplified89.5%
unpow289.5%
Applied egg-rr89.5%
Final simplification89.5%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 32.1%
*-commutative32.1%
Simplified32.1%
Taylor expanded in b around inf 80.8%
mul-1-neg80.8%
distribute-neg-frac80.8%
Simplified80.8%
Final simplification80.8%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 32.1%
*-commutative32.1%
Simplified32.1%
add-sqr-sqrt32.1%
difference-of-squares32.1%
associate-*l*32.1%
sqrt-prod32.1%
metadata-eval32.1%
associate-*l*32.1%
sqrt-prod32.1%
metadata-eval32.1%
Applied egg-rr32.1%
*-commutative32.1%
cancel-sign-sub-inv32.1%
metadata-eval32.1%
Simplified32.1%
Taylor expanded in b around inf 3.2%
associate-*r/3.2%
distribute-rgt-out3.2%
metadata-eval3.2%
mul0-rgt3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2023322
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))