
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -3.5e+280)
(and (not (<= x -1.9e+224))
(or (<= x -1.05e+198)
(and (not (<= x -1.26e+136))
(or (<= x -2.45e+100)
(and (not (<= x -9e+62)) (<= x 1.15e+20)))))))
(+ x y)
(* x (- y))))
double code(double x, double y) {
double tmp;
if ((x <= -3.5e+280) || (!(x <= -1.9e+224) && ((x <= -1.05e+198) || (!(x <= -1.26e+136) && ((x <= -2.45e+100) || (!(x <= -9e+62) && (x <= 1.15e+20))))))) {
tmp = x + y;
} else {
tmp = x * -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.5d+280)) .or. (.not. (x <= (-1.9d+224))) .and. (x <= (-1.05d+198)) .or. (.not. (x <= (-1.26d+136))) .and. (x <= (-2.45d+100)) .or. (.not. (x <= (-9d+62))) .and. (x <= 1.15d+20)) then
tmp = x + y
else
tmp = x * -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.5e+280) || (!(x <= -1.9e+224) && ((x <= -1.05e+198) || (!(x <= -1.26e+136) && ((x <= -2.45e+100) || (!(x <= -9e+62) && (x <= 1.15e+20))))))) {
tmp = x + y;
} else {
tmp = x * -y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.5e+280) or (not (x <= -1.9e+224) and ((x <= -1.05e+198) or (not (x <= -1.26e+136) and ((x <= -2.45e+100) or (not (x <= -9e+62) and (x <= 1.15e+20)))))): tmp = x + y else: tmp = x * -y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.5e+280) || (!(x <= -1.9e+224) && ((x <= -1.05e+198) || (!(x <= -1.26e+136) && ((x <= -2.45e+100) || (!(x <= -9e+62) && (x <= 1.15e+20))))))) tmp = Float64(x + y); else tmp = Float64(x * Float64(-y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.5e+280) || (~((x <= -1.9e+224)) && ((x <= -1.05e+198) || (~((x <= -1.26e+136)) && ((x <= -2.45e+100) || (~((x <= -9e+62)) && (x <= 1.15e+20))))))) tmp = x + y; else tmp = x * -y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.5e+280], And[N[Not[LessEqual[x, -1.9e+224]], $MachinePrecision], Or[LessEqual[x, -1.05e+198], And[N[Not[LessEqual[x, -1.26e+136]], $MachinePrecision], Or[LessEqual[x, -2.45e+100], And[N[Not[LessEqual[x, -9e+62]], $MachinePrecision], LessEqual[x, 1.15e+20]]]]]]], N[(x + y), $MachinePrecision], N[(x * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{+280} \lor \neg \left(x \leq -1.9 \cdot 10^{+224}\right) \land \left(x \leq -1.05 \cdot 10^{+198} \lor \neg \left(x \leq -1.26 \cdot 10^{+136}\right) \land \left(x \leq -2.45 \cdot 10^{+100} \lor \neg \left(x \leq -9 \cdot 10^{+62}\right) \land x \leq 1.15 \cdot 10^{+20}\right)\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\end{array}
\end{array}
if x < -3.5000000000000001e280 or -1.90000000000000013e224 < x < -1.05000000000000006e198 or -1.25999999999999999e136 < x < -2.44999999999999983e100 or -8.99999999999999997e62 < x < 1.15e20Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
remove-double-neg100.0%
unsub-neg100.0%
cancel-sign-sub-inv100.0%
associate--l+100.0%
neg-mul-1100.0%
cancel-sign-sub-inv100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 90.0%
if -3.5000000000000001e280 < x < -1.90000000000000013e224 or -1.05000000000000006e198 < x < -1.25999999999999999e136 or -2.44999999999999983e100 < x < -8.99999999999999997e62 or 1.15e20 < x Initial program 100.0%
Taylor expanded in y around inf 58.8%
Taylor expanded in x around inf 58.8%
mul-1-neg58.8%
distribute-rgt-neg-in58.8%
Simplified58.8%
Final simplification78.3%
(FPCore (x y) :precision binary64 (if (<= y -1.8e+17) (* x (- y)) (if (<= y 2e-5) (+ x y) (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.8e+17) {
tmp = x * -y;
} else if (y <= 2e-5) {
tmp = x + y;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.8d+17)) then
tmp = x * -y
else if (y <= 2d-5) then
tmp = x + y
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.8e+17) {
tmp = x * -y;
} else if (y <= 2e-5) {
tmp = x + y;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.8e+17: tmp = x * -y elif y <= 2e-5: tmp = x + y else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.8e+17) tmp = Float64(x * Float64(-y)); elseif (y <= 2e-5) tmp = Float64(x + y); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.8e+17) tmp = x * -y; elseif (y <= 2e-5) tmp = x + y; else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.8e+17], N[(x * (-y)), $MachinePrecision], If[LessEqual[y, 2e-5], N[(x + y), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+17}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-5}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1.8e17Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around inf 60.5%
mul-1-neg60.5%
distribute-rgt-neg-in60.5%
Simplified60.5%
if -1.8e17 < y < 2.00000000000000016e-5Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
remove-double-neg100.0%
unsub-neg100.0%
cancel-sign-sub-inv100.0%
associate--l+100.0%
neg-mul-1100.0%
cancel-sign-sub-inv100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 97.6%
if 2.00000000000000016e-5 < y Initial program 100.0%
Taylor expanded in y around inf 98.9%
Final simplification88.8%
(FPCore (x y) :precision binary64 (+ y (* x (- 1.0 y))))
double code(double x, double y) {
return y + (x * (1.0 - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x * (1.0d0 - y))
end function
public static double code(double x, double y) {
return y + (x * (1.0 - y));
}
def code(x, y): return y + (x * (1.0 - y))
function code(x, y) return Float64(y + Float64(x * Float64(1.0 - y))) end
function tmp = code(x, y) tmp = y + (x * (1.0 - y)); end
code[x_, y_] := N[(y + N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(1 - y\right)
\end{array}
Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
remove-double-neg100.0%
unsub-neg100.0%
cancel-sign-sub-inv100.0%
associate--l+100.0%
neg-mul-1100.0%
cancel-sign-sub-inv100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (+ x y))
double code(double x, double y) {
return x + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + y
end function
public static double code(double x, double y) {
return x + y;
}
def code(x, y): return x + y
function code(x, y) return Float64(x + y) end
function tmp = code(x, y) tmp = x + y; end
code[x_, y_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
remove-double-neg100.0%
unsub-neg100.0%
cancel-sign-sub-inv100.0%
associate--l+100.0%
neg-mul-1100.0%
cancel-sign-sub-inv100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 71.8%
Final simplification71.8%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 38.7%
Final simplification38.7%
herbie shell --seed 2023322
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))