
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ x (/ 2.0 y))))))
double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + (x / (2.0d0 / y))))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
def code(x, y): return x - (y / (1.0 + (x / (2.0 / y))))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(x / Float64(2.0 / y))))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + (x / (2.0 / y)))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(x / N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x}{\frac{2}{y}}}
\end{array}
Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.8e-89) (not (<= x 5.2e-7))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((x <= -1.8e-89) || !(x <= 5.2e-7)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.8d-89)) .or. (.not. (x <= 5.2d-7))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.8e-89) || !(x <= 5.2e-7)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.8e-89) or not (x <= 5.2e-7): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.8e-89) || !(x <= 5.2e-7)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.8e-89) || ~((x <= 5.2e-7))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.8e-89], N[Not[LessEqual[x, 5.2e-7]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-89} \lor \neg \left(x \leq 5.2 \cdot 10^{-7}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if x < -1.80000000000000003e-89 or 5.19999999999999998e-7 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 95.0%
if -1.80000000000000003e-89 < x < 5.19999999999999998e-7Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 80.1%
Final simplification88.9%
(FPCore (x y) :precision binary64 (if (<= x -1.45) x (if (<= x 1.4) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.45) {
tmp = x;
} else if (x <= 1.4) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.45d0)) then
tmp = x
else if (x <= 1.4d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.45) {
tmp = x;
} else if (x <= 1.4) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.45: tmp = x elif x <= 1.4: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.45) tmp = x; elseif (x <= 1.4) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.45) tmp = x; elseif (x <= 1.4) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.45], x, If[LessEqual[x, 1.4], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.4:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.44999999999999996 or 1.3999999999999999 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 99.7%
if -1.44999999999999996 < x < 1.3999999999999999Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 72.4%
Final simplification86.4%
(FPCore (x y) :precision binary64 (if (<= x -4e-146) x (if (<= x 9.5e-60) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -4e-146) {
tmp = x;
} else if (x <= 9.5e-60) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4d-146)) then
tmp = x
else if (x <= 9.5d-60) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4e-146) {
tmp = x;
} else if (x <= 9.5e-60) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4e-146: tmp = x elif x <= 9.5e-60: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -4e-146) tmp = x; elseif (x <= 9.5e-60) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4e-146) tmp = x; elseif (x <= 9.5e-60) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4e-146], x, If[LessEqual[x, 9.5e-60], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-146}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{-60}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -4.0000000000000001e-146 or 9.49999999999999958e-60 < x Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 86.3%
if -4.0000000000000001e-146 < x < 9.49999999999999958e-60Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 64.9%
neg-mul-164.9%
Simplified64.9%
Final simplification79.3%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 63.5%
Final simplification63.5%
herbie shell --seed 2023322
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))