
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
(FPCore (x y z t a b c) :precision binary64 (fma x y (fma (/ z 16.0) t (fma (/ a -4.0) b c))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return fma(x, y, fma((z / 16.0), t, fma((a / -4.0), b, c)));
}
function code(x, y, z, t, a, b, c) return fma(x, y, fma(Float64(z / 16.0), t, fma(Float64(a / -4.0), b, c))) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(x * y + N[(N[(z / 16.0), $MachinePrecision] * t + N[(N[(a / -4.0), $MachinePrecision] * b + c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \mathsf{fma}\left(\frac{z}{16}, t, \mathsf{fma}\left(\frac{a}{-4}, b, c\right)\right)\right)
\end{array}
Initial program 97.3%
associate-+l-97.3%
associate--l+97.3%
fma-def98.1%
associate-*l/98.1%
fma-neg98.5%
sub-neg98.5%
distribute-neg-in98.5%
remove-double-neg98.5%
associate-/l*98.8%
distribute-frac-neg98.8%
associate-/r/98.8%
fma-def98.8%
neg-mul-198.8%
*-commutative98.8%
associate-/l*98.8%
metadata-eval98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y z t a b c) :precision binary64 (+ c (+ (* x y) (fma t (* z 0.0625) (* a (* b -0.25))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return c + ((x * y) + fma(t, (z * 0.0625), (a * (b * -0.25))));
}
function code(x, y, z, t, a, b, c) return Float64(c + Float64(Float64(x * y) + fma(t, Float64(z * 0.0625), Float64(a * Float64(b * -0.25))))) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(c + N[(N[(x * y), $MachinePrecision] + N[(t * N[(z * 0.0625), $MachinePrecision] + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c + \left(x \cdot y + \mathsf{fma}\left(t, z \cdot 0.0625, a \cdot \left(b \cdot -0.25\right)\right)\right)
\end{array}
Initial program 97.3%
associate--l+97.3%
associate-*l/97.3%
*-commutative97.3%
fma-neg97.3%
div-inv97.3%
metadata-eval97.3%
associate-/l*97.6%
distribute-frac-neg97.6%
metadata-eval97.6%
distribute-neg-frac97.6%
frac-2neg97.6%
div-inv97.6%
clear-num97.7%
div-inv97.7%
metadata-eval97.7%
Applied egg-rr97.7%
Final simplification97.7%
(FPCore (x y z t a b c) :precision binary64 (+ (fma x y (* (/ z 16.0) t)) (+ c (/ a (/ -4.0 b)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return fma(x, y, ((z / 16.0) * t)) + (c + (a / (-4.0 / b)));
}
function code(x, y, z, t, a, b, c) return Float64(fma(x, y, Float64(Float64(z / 16.0) * t)) + Float64(c + Float64(a / Float64(-4.0 / b)))) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(x * y + N[(N[(z / 16.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(c + N[(a / N[(-4.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \frac{z}{16} \cdot t\right) + \left(c + \frac{a}{\frac{-4}{b}}\right)
\end{array}
Initial program 97.3%
sub-neg97.3%
associate-+l+97.3%
fma-def97.7%
associate-*l/97.7%
distribute-frac-neg97.7%
distribute-rgt-neg-out97.7%
associate-/l*98.0%
neg-mul-198.0%
associate-/r*98.0%
metadata-eval98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* 0.0625 (* z t))) (t_2 (* -0.25 (* a b))))
(if (<= (* a b) -9e+159)
t_2
(if (<= (* a b) -3.5e+46)
t_1
(if (<= (* a b) -2.1e+35)
t_2
(if (<= (* a b) -1e-316)
c
(if (<= (* a b) 3.8e-130)
t_1
(if (<= (* a b) 1.92e+96) c t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = 0.0625 * (z * t);
double t_2 = -0.25 * (a * b);
double tmp;
if ((a * b) <= -9e+159) {
tmp = t_2;
} else if ((a * b) <= -3.5e+46) {
tmp = t_1;
} else if ((a * b) <= -2.1e+35) {
tmp = t_2;
} else if ((a * b) <= -1e-316) {
tmp = c;
} else if ((a * b) <= 3.8e-130) {
tmp = t_1;
} else if ((a * b) <= 1.92e+96) {
tmp = c;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 0.0625d0 * (z * t)
t_2 = (-0.25d0) * (a * b)
if ((a * b) <= (-9d+159)) then
tmp = t_2
else if ((a * b) <= (-3.5d+46)) then
tmp = t_1
else if ((a * b) <= (-2.1d+35)) then
tmp = t_2
else if ((a * b) <= (-1d-316)) then
tmp = c
else if ((a * b) <= 3.8d-130) then
tmp = t_1
else if ((a * b) <= 1.92d+96) then
tmp = c
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = 0.0625 * (z * t);
double t_2 = -0.25 * (a * b);
double tmp;
if ((a * b) <= -9e+159) {
tmp = t_2;
} else if ((a * b) <= -3.5e+46) {
tmp = t_1;
} else if ((a * b) <= -2.1e+35) {
tmp = t_2;
} else if ((a * b) <= -1e-316) {
tmp = c;
} else if ((a * b) <= 3.8e-130) {
tmp = t_1;
} else if ((a * b) <= 1.92e+96) {
tmp = c;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = 0.0625 * (z * t) t_2 = -0.25 * (a * b) tmp = 0 if (a * b) <= -9e+159: tmp = t_2 elif (a * b) <= -3.5e+46: tmp = t_1 elif (a * b) <= -2.1e+35: tmp = t_2 elif (a * b) <= -1e-316: tmp = c elif (a * b) <= 3.8e-130: tmp = t_1 elif (a * b) <= 1.92e+96: tmp = c else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(0.0625 * Float64(z * t)) t_2 = Float64(-0.25 * Float64(a * b)) tmp = 0.0 if (Float64(a * b) <= -9e+159) tmp = t_2; elseif (Float64(a * b) <= -3.5e+46) tmp = t_1; elseif (Float64(a * b) <= -2.1e+35) tmp = t_2; elseif (Float64(a * b) <= -1e-316) tmp = c; elseif (Float64(a * b) <= 3.8e-130) tmp = t_1; elseif (Float64(a * b) <= 1.92e+96) tmp = c; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = 0.0625 * (z * t); t_2 = -0.25 * (a * b); tmp = 0.0; if ((a * b) <= -9e+159) tmp = t_2; elseif ((a * b) <= -3.5e+46) tmp = t_1; elseif ((a * b) <= -2.1e+35) tmp = t_2; elseif ((a * b) <= -1e-316) tmp = c; elseif ((a * b) <= 3.8e-130) tmp = t_1; elseif ((a * b) <= 1.92e+96) tmp = c; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-0.25 * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -9e+159], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], -3.5e+46], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], -2.1e+35], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], -1e-316], c, If[LessEqual[N[(a * b), $MachinePrecision], 3.8e-130], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 1.92e+96], c, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 0.0625 \cdot \left(z \cdot t\right)\\
t_2 := -0.25 \cdot \left(a \cdot b\right)\\
\mathbf{if}\;a \cdot b \leq -9 \cdot 10^{+159}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \cdot b \leq -3.5 \cdot 10^{+46}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq -2.1 \cdot 10^{+35}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \cdot b \leq -1 \cdot 10^{-316}:\\
\;\;\;\;c\\
\mathbf{elif}\;a \cdot b \leq 3.8 \cdot 10^{-130}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq 1.92 \cdot 10^{+96}:\\
\;\;\;\;c\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (*.f64 a b) < -9.00000000000000053e159 or -3.49999999999999985e46 < (*.f64 a b) < -2.0999999999999999e35 or 1.92e96 < (*.f64 a b) Initial program 94.7%
Taylor expanded in x around 0 87.0%
Taylor expanded in c around 0 80.7%
Taylor expanded in t around 0 74.2%
if -9.00000000000000053e159 < (*.f64 a b) < -3.49999999999999985e46 or -9.999999837e-317 < (*.f64 a b) < 3.7999999999999998e-130Initial program 100.0%
associate--l+100.0%
associate-*l/100.0%
*-commutative100.0%
fma-neg100.0%
div-inv100.0%
metadata-eval100.0%
associate-/l*100.0%
distribute-frac-neg100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
frac-2neg100.0%
div-inv100.0%
clear-num100.0%
div-inv100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in t around inf 59.3%
*-commutative59.3%
associate-*r*59.3%
*-commutative59.3%
Simplified59.3%
Taylor expanded in t around inf 38.4%
if -2.0999999999999999e35 < (*.f64 a b) < -9.999999837e-317 or 3.7999999999999998e-130 < (*.f64 a b) < 1.92e96Initial program 97.9%
sub-neg97.9%
associate-+l+97.9%
fma-def99.0%
associate-*l/99.0%
distribute-frac-neg99.0%
distribute-rgt-neg-out99.0%
associate-/l*99.0%
neg-mul-199.0%
associate-/r*99.0%
metadata-eval99.0%
Simplified99.0%
Taylor expanded in c around inf 41.4%
Final simplification52.1%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (+ c (* x y))) (t_2 (* 0.0625 (* z t))) (t_3 (* -0.25 (* a b))))
(if (<= (* a b) -8e+159)
t_3
(if (<= (* a b) -1.05e-17)
t_1
(if (<= (* a b) -4.2e-46)
t_2
(if (<= (* a b) 1e-251)
t_1
(if (<= (* a b) 1.2e-185)
t_2
(if (<= (* a b) 3.8e+98) t_1 t_3))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double t_2 = 0.0625 * (z * t);
double t_3 = -0.25 * (a * b);
double tmp;
if ((a * b) <= -8e+159) {
tmp = t_3;
} else if ((a * b) <= -1.05e-17) {
tmp = t_1;
} else if ((a * b) <= -4.2e-46) {
tmp = t_2;
} else if ((a * b) <= 1e-251) {
tmp = t_1;
} else if ((a * b) <= 1.2e-185) {
tmp = t_2;
} else if ((a * b) <= 3.8e+98) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = c + (x * y)
t_2 = 0.0625d0 * (z * t)
t_3 = (-0.25d0) * (a * b)
if ((a * b) <= (-8d+159)) then
tmp = t_3
else if ((a * b) <= (-1.05d-17)) then
tmp = t_1
else if ((a * b) <= (-4.2d-46)) then
tmp = t_2
else if ((a * b) <= 1d-251) then
tmp = t_1
else if ((a * b) <= 1.2d-185) then
tmp = t_2
else if ((a * b) <= 3.8d+98) then
tmp = t_1
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double t_2 = 0.0625 * (z * t);
double t_3 = -0.25 * (a * b);
double tmp;
if ((a * b) <= -8e+159) {
tmp = t_3;
} else if ((a * b) <= -1.05e-17) {
tmp = t_1;
} else if ((a * b) <= -4.2e-46) {
tmp = t_2;
} else if ((a * b) <= 1e-251) {
tmp = t_1;
} else if ((a * b) <= 1.2e-185) {
tmp = t_2;
} else if ((a * b) <= 3.8e+98) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = c + (x * y) t_2 = 0.0625 * (z * t) t_3 = -0.25 * (a * b) tmp = 0 if (a * b) <= -8e+159: tmp = t_3 elif (a * b) <= -1.05e-17: tmp = t_1 elif (a * b) <= -4.2e-46: tmp = t_2 elif (a * b) <= 1e-251: tmp = t_1 elif (a * b) <= 1.2e-185: tmp = t_2 elif (a * b) <= 3.8e+98: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(c + Float64(x * y)) t_2 = Float64(0.0625 * Float64(z * t)) t_3 = Float64(-0.25 * Float64(a * b)) tmp = 0.0 if (Float64(a * b) <= -8e+159) tmp = t_3; elseif (Float64(a * b) <= -1.05e-17) tmp = t_1; elseif (Float64(a * b) <= -4.2e-46) tmp = t_2; elseif (Float64(a * b) <= 1e-251) tmp = t_1; elseif (Float64(a * b) <= 1.2e-185) tmp = t_2; elseif (Float64(a * b) <= 3.8e+98) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = c + (x * y); t_2 = 0.0625 * (z * t); t_3 = -0.25 * (a * b); tmp = 0.0; if ((a * b) <= -8e+159) tmp = t_3; elseif ((a * b) <= -1.05e-17) tmp = t_1; elseif ((a * b) <= -4.2e-46) tmp = t_2; elseif ((a * b) <= 1e-251) tmp = t_1; elseif ((a * b) <= 1.2e-185) tmp = t_2; elseif ((a * b) <= 3.8e+98) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(-0.25 * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -8e+159], t$95$3, If[LessEqual[N[(a * b), $MachinePrecision], -1.05e-17], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], -4.2e-46], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], 1e-251], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 1.2e-185], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], 3.8e+98], t$95$1, t$95$3]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c + x \cdot y\\
t_2 := 0.0625 \cdot \left(z \cdot t\right)\\
t_3 := -0.25 \cdot \left(a \cdot b\right)\\
\mathbf{if}\;a \cdot b \leq -8 \cdot 10^{+159}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;a \cdot b \leq -1.05 \cdot 10^{-17}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq -4.2 \cdot 10^{-46}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \cdot b \leq 10^{-251}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq 1.2 \cdot 10^{-185}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \cdot b \leq 3.8 \cdot 10^{+98}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_3\\
\end{array}
\end{array}
if (*.f64 a b) < -7.9999999999999994e159 or 3.7999999999999999e98 < (*.f64 a b) Initial program 94.5%
Taylor expanded in x around 0 87.8%
Taylor expanded in c around 0 81.3%
Taylor expanded in t around 0 73.7%
if -7.9999999999999994e159 < (*.f64 a b) < -1.04999999999999996e-17 or -4.19999999999999975e-46 < (*.f64 a b) < 1.00000000000000002e-251 or 1.2000000000000001e-185 < (*.f64 a b) < 3.7999999999999999e98Initial program 98.7%
Taylor expanded in x around inf 73.4%
if -1.04999999999999996e-17 < (*.f64 a b) < -4.19999999999999975e-46 or 1.00000000000000002e-251 < (*.f64 a b) < 1.2000000000000001e-185Initial program 100.0%
associate--l+100.0%
associate-*l/100.0%
*-commutative100.0%
fma-neg100.0%
div-inv100.0%
metadata-eval100.0%
associate-/l*100.0%
distribute-frac-neg100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
frac-2neg100.0%
div-inv100.0%
clear-num100.0%
div-inv100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in t around inf 93.7%
*-commutative93.7%
associate-*r*93.7%
*-commutative93.7%
Simplified93.7%
Taylor expanded in t around inf 85.6%
Final simplification74.1%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (+ c (* a (* b -0.25)))) (t_2 (+ c (* x y))))
(if (<= (* x y) -9.5e+83)
t_2
(if (<= (* x y) -2.6e-92)
t_1
(if (<= (* x y) -3.75e-203)
(+ c (* 0.0625 (* z t)))
(if (<= (* x y) 5.4e+75) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (a * (b * -0.25));
double t_2 = c + (x * y);
double tmp;
if ((x * y) <= -9.5e+83) {
tmp = t_2;
} else if ((x * y) <= -2.6e-92) {
tmp = t_1;
} else if ((x * y) <= -3.75e-203) {
tmp = c + (0.0625 * (z * t));
} else if ((x * y) <= 5.4e+75) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = c + (a * (b * (-0.25d0)))
t_2 = c + (x * y)
if ((x * y) <= (-9.5d+83)) then
tmp = t_2
else if ((x * y) <= (-2.6d-92)) then
tmp = t_1
else if ((x * y) <= (-3.75d-203)) then
tmp = c + (0.0625d0 * (z * t))
else if ((x * y) <= 5.4d+75) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (a * (b * -0.25));
double t_2 = c + (x * y);
double tmp;
if ((x * y) <= -9.5e+83) {
tmp = t_2;
} else if ((x * y) <= -2.6e-92) {
tmp = t_1;
} else if ((x * y) <= -3.75e-203) {
tmp = c + (0.0625 * (z * t));
} else if ((x * y) <= 5.4e+75) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = c + (a * (b * -0.25)) t_2 = c + (x * y) tmp = 0 if (x * y) <= -9.5e+83: tmp = t_2 elif (x * y) <= -2.6e-92: tmp = t_1 elif (x * y) <= -3.75e-203: tmp = c + (0.0625 * (z * t)) elif (x * y) <= 5.4e+75: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(c + Float64(a * Float64(b * -0.25))) t_2 = Float64(c + Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -9.5e+83) tmp = t_2; elseif (Float64(x * y) <= -2.6e-92) tmp = t_1; elseif (Float64(x * y) <= -3.75e-203) tmp = Float64(c + Float64(0.0625 * Float64(z * t))); elseif (Float64(x * y) <= 5.4e+75) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = c + (a * (b * -0.25)); t_2 = c + (x * y); tmp = 0.0; if ((x * y) <= -9.5e+83) tmp = t_2; elseif ((x * y) <= -2.6e-92) tmp = t_1; elseif ((x * y) <= -3.75e-203) tmp = c + (0.0625 * (z * t)); elseif ((x * y) <= 5.4e+75) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -9.5e+83], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], -2.6e-92], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -3.75e-203], N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5.4e+75], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c + a \cdot \left(b \cdot -0.25\right)\\
t_2 := c + x \cdot y\\
\mathbf{if}\;x \cdot y \leq -9.5 \cdot 10^{+83}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;x \cdot y \leq -2.6 \cdot 10^{-92}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq -3.75 \cdot 10^{-203}:\\
\;\;\;\;c + 0.0625 \cdot \left(z \cdot t\right)\\
\mathbf{elif}\;x \cdot y \leq 5.4 \cdot 10^{+75}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (*.f64 x y) < -9.5000000000000002e83 or 5.39999999999999996e75 < (*.f64 x y) Initial program 95.0%
Taylor expanded in x around inf 75.0%
if -9.5000000000000002e83 < (*.f64 x y) < -2.6e-92 or -3.75000000000000014e-203 < (*.f64 x y) < 5.39999999999999996e75Initial program 99.2%
Taylor expanded in a around inf 75.5%
*-commutative75.5%
associate-*r*75.5%
Simplified75.5%
if -2.6e-92 < (*.f64 x y) < -3.75000000000000014e-203Initial program 96.8%
Taylor expanded in z around inf 84.9%
Final simplification76.2%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (+ c (* x y))) (t_2 (* -0.25 (* a b))))
(if (<= (* a b) -3.5e+159)
t_2
(if (<= (* a b) 2.5e-296)
t_1
(if (<= (* a b) 2.8e-185)
(+ c (* 0.0625 (* z t)))
(if (<= (* a b) 3.8e+98) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double t_2 = -0.25 * (a * b);
double tmp;
if ((a * b) <= -3.5e+159) {
tmp = t_2;
} else if ((a * b) <= 2.5e-296) {
tmp = t_1;
} else if ((a * b) <= 2.8e-185) {
tmp = c + (0.0625 * (z * t));
} else if ((a * b) <= 3.8e+98) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = c + (x * y)
t_2 = (-0.25d0) * (a * b)
if ((a * b) <= (-3.5d+159)) then
tmp = t_2
else if ((a * b) <= 2.5d-296) then
tmp = t_1
else if ((a * b) <= 2.8d-185) then
tmp = c + (0.0625d0 * (z * t))
else if ((a * b) <= 3.8d+98) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double t_2 = -0.25 * (a * b);
double tmp;
if ((a * b) <= -3.5e+159) {
tmp = t_2;
} else if ((a * b) <= 2.5e-296) {
tmp = t_1;
} else if ((a * b) <= 2.8e-185) {
tmp = c + (0.0625 * (z * t));
} else if ((a * b) <= 3.8e+98) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = c + (x * y) t_2 = -0.25 * (a * b) tmp = 0 if (a * b) <= -3.5e+159: tmp = t_2 elif (a * b) <= 2.5e-296: tmp = t_1 elif (a * b) <= 2.8e-185: tmp = c + (0.0625 * (z * t)) elif (a * b) <= 3.8e+98: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(c + Float64(x * y)) t_2 = Float64(-0.25 * Float64(a * b)) tmp = 0.0 if (Float64(a * b) <= -3.5e+159) tmp = t_2; elseif (Float64(a * b) <= 2.5e-296) tmp = t_1; elseif (Float64(a * b) <= 2.8e-185) tmp = Float64(c + Float64(0.0625 * Float64(z * t))); elseif (Float64(a * b) <= 3.8e+98) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = c + (x * y); t_2 = -0.25 * (a * b); tmp = 0.0; if ((a * b) <= -3.5e+159) tmp = t_2; elseif ((a * b) <= 2.5e-296) tmp = t_1; elseif ((a * b) <= 2.8e-185) tmp = c + (0.0625 * (z * t)); elseif ((a * b) <= 3.8e+98) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-0.25 * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -3.5e+159], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], 2.5e-296], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 2.8e-185], N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 3.8e+98], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c + x \cdot y\\
t_2 := -0.25 \cdot \left(a \cdot b\right)\\
\mathbf{if}\;a \cdot b \leq -3.5 \cdot 10^{+159}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \cdot b \leq 2.5 \cdot 10^{-296}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq 2.8 \cdot 10^{-185}:\\
\;\;\;\;c + 0.0625 \cdot \left(z \cdot t\right)\\
\mathbf{elif}\;a \cdot b \leq 3.8 \cdot 10^{+98}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (*.f64 a b) < -3.4999999999999999e159 or 3.7999999999999999e98 < (*.f64 a b) Initial program 94.5%
Taylor expanded in x around 0 87.8%
Taylor expanded in c around 0 81.3%
Taylor expanded in t around 0 73.7%
if -3.4999999999999999e159 < (*.f64 a b) < 2.50000000000000015e-296 or 2.79999999999999991e-185 < (*.f64 a b) < 3.7999999999999999e98Initial program 98.7%
Taylor expanded in x around inf 71.8%
if 2.50000000000000015e-296 < (*.f64 a b) < 2.79999999999999991e-185Initial program 100.0%
Taylor expanded in z around inf 86.5%
Final simplification73.2%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* 0.0625 (* z t))) (t_2 (* (* a b) 0.25)))
(if (<= (* x y) -1.2e+86)
(+ c (+ (* x y) t_1))
(if (<= (* x y) 6e-29) (+ c (- t_1 t_2)) (+ c (- (* x y) t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = 0.0625 * (z * t);
double t_2 = (a * b) * 0.25;
double tmp;
if ((x * y) <= -1.2e+86) {
tmp = c + ((x * y) + t_1);
} else if ((x * y) <= 6e-29) {
tmp = c + (t_1 - t_2);
} else {
tmp = c + ((x * y) - t_2);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 0.0625d0 * (z * t)
t_2 = (a * b) * 0.25d0
if ((x * y) <= (-1.2d+86)) then
tmp = c + ((x * y) + t_1)
else if ((x * y) <= 6d-29) then
tmp = c + (t_1 - t_2)
else
tmp = c + ((x * y) - t_2)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = 0.0625 * (z * t);
double t_2 = (a * b) * 0.25;
double tmp;
if ((x * y) <= -1.2e+86) {
tmp = c + ((x * y) + t_1);
} else if ((x * y) <= 6e-29) {
tmp = c + (t_1 - t_2);
} else {
tmp = c + ((x * y) - t_2);
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = 0.0625 * (z * t) t_2 = (a * b) * 0.25 tmp = 0 if (x * y) <= -1.2e+86: tmp = c + ((x * y) + t_1) elif (x * y) <= 6e-29: tmp = c + (t_1 - t_2) else: tmp = c + ((x * y) - t_2) return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(0.0625 * Float64(z * t)) t_2 = Float64(Float64(a * b) * 0.25) tmp = 0.0 if (Float64(x * y) <= -1.2e+86) tmp = Float64(c + Float64(Float64(x * y) + t_1)); elseif (Float64(x * y) <= 6e-29) tmp = Float64(c + Float64(t_1 - t_2)); else tmp = Float64(c + Float64(Float64(x * y) - t_2)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = 0.0625 * (z * t); t_2 = (a * b) * 0.25; tmp = 0.0; if ((x * y) <= -1.2e+86) tmp = c + ((x * y) + t_1); elseif ((x * y) <= 6e-29) tmp = c + (t_1 - t_2); else tmp = c + ((x * y) - t_2); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1.2e+86], N[(c + N[(N[(x * y), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 6e-29], N[(c + N[(t$95$1 - t$95$2), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] - t$95$2), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 0.0625 \cdot \left(z \cdot t\right)\\
t_2 := \left(a \cdot b\right) \cdot 0.25\\
\mathbf{if}\;x \cdot y \leq -1.2 \cdot 10^{+86}:\\
\;\;\;\;c + \left(x \cdot y + t_1\right)\\
\mathbf{elif}\;x \cdot y \leq 6 \cdot 10^{-29}:\\
\;\;\;\;c + \left(t_1 - t_2\right)\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y - t_2\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -1.2e86Initial program 95.2%
Taylor expanded in a around 0 88.3%
if -1.2e86 < (*.f64 x y) < 6.0000000000000005e-29Initial program 98.7%
Taylor expanded in x around 0 94.8%
if 6.0000000000000005e-29 < (*.f64 x y) Initial program 95.7%
Taylor expanded in z around 0 91.7%
Final simplification92.9%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -5e+171) (not (<= (* a b) 2e+160))) (+ c (* a (* b -0.25))) (+ c (+ (* x y) (* 0.0625 (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+171) || !((a * b) <= 2e+160)) {
tmp = c + (a * (b * -0.25));
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-5d+171)) .or. (.not. ((a * b) <= 2d+160))) then
tmp = c + (a * (b * (-0.25d0)))
else
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+171) || !((a * b) <= 2e+160)) {
tmp = c + (a * (b * -0.25));
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -5e+171) or not ((a * b) <= 2e+160): tmp = c + (a * (b * -0.25)) else: tmp = c + ((x * y) + (0.0625 * (z * t))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -5e+171) || !(Float64(a * b) <= 2e+160)) tmp = Float64(c + Float64(a * Float64(b * -0.25))); else tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -5e+171) || ~(((a * b) <= 2e+160))) tmp = c + (a * (b * -0.25)); else tmp = c + ((x * y) + (0.0625 * (z * t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -5e+171], N[Not[LessEqual[N[(a * b), $MachinePrecision], 2e+160]], $MachinePrecision]], N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -5 \cdot 10^{+171} \lor \neg \left(a \cdot b \leq 2 \cdot 10^{+160}\right):\\
\;\;\;\;c + a \cdot \left(b \cdot -0.25\right)\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -5.0000000000000004e171 or 2.00000000000000001e160 < (*.f64 a b) Initial program 93.6%
Taylor expanded in a around inf 85.8%
*-commutative85.8%
associate-*r*86.9%
Simplified86.9%
if -5.0000000000000004e171 < (*.f64 a b) < 2.00000000000000001e160Initial program 98.9%
Taylor expanded in a around 0 89.9%
Final simplification89.0%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -1e-8) (not (<= (* a b) 1e+77))) (+ c (- (* x y) (* (* a b) 0.25))) (+ c (+ (* x y) (* 0.0625 (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -1e-8) || !((a * b) <= 1e+77)) {
tmp = c + ((x * y) - ((a * b) * 0.25));
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-1d-8)) .or. (.not. ((a * b) <= 1d+77))) then
tmp = c + ((x * y) - ((a * b) * 0.25d0))
else
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -1e-8) || !((a * b) <= 1e+77)) {
tmp = c + ((x * y) - ((a * b) * 0.25));
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -1e-8) or not ((a * b) <= 1e+77): tmp = c + ((x * y) - ((a * b) * 0.25)) else: tmp = c + ((x * y) + (0.0625 * (z * t))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -1e-8) || !(Float64(a * b) <= 1e+77)) tmp = Float64(c + Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25))); else tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -1e-8) || ~(((a * b) <= 1e+77))) tmp = c + ((x * y) - ((a * b) * 0.25)); else tmp = c + ((x * y) + (0.0625 * (z * t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -1e-8], N[Not[LessEqual[N[(a * b), $MachinePrecision], 1e+77]], $MachinePrecision]], N[(c + N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1 \cdot 10^{-8} \lor \neg \left(a \cdot b \leq 10^{+77}\right):\\
\;\;\;\;c + \left(x \cdot y - \left(a \cdot b\right) \cdot 0.25\right)\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -1e-8 or 9.99999999999999983e76 < (*.f64 a b) Initial program 95.8%
Taylor expanded in z around 0 84.9%
if -1e-8 < (*.f64 a b) < 9.99999999999999983e76Initial program 98.6%
Taylor expanded in a around 0 96.2%
Final simplification91.1%
(FPCore (x y z t a b c) :precision binary64 (+ c (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return c + (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0));
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c + (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return c + (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0));
}
def code(x, y, z, t, a, b, c): return c + (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0))
function code(x, y, z, t, a, b, c) return Float64(c + Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0))) end
function tmp = code(x, y, z, t, a, b, c) tmp = c + (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(c + N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c + \left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right)
\end{array}
Initial program 97.3%
Final simplification97.3%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -2.2e+31) (not (<= (* a b) 9.5e+95))) (* -0.25 (* a b)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -2.2e+31) || !((a * b) <= 9.5e+95)) {
tmp = -0.25 * (a * b);
} else {
tmp = c;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-2.2d+31)) .or. (.not. ((a * b) <= 9.5d+95))) then
tmp = (-0.25d0) * (a * b)
else
tmp = c
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -2.2e+31) || !((a * b) <= 9.5e+95)) {
tmp = -0.25 * (a * b);
} else {
tmp = c;
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -2.2e+31) or not ((a * b) <= 9.5e+95): tmp = -0.25 * (a * b) else: tmp = c return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -2.2e+31) || !(Float64(a * b) <= 9.5e+95)) tmp = Float64(-0.25 * Float64(a * b)); else tmp = c; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -2.2e+31) || ~(((a * b) <= 9.5e+95))) tmp = -0.25 * (a * b); else tmp = c; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -2.2e+31], N[Not[LessEqual[N[(a * b), $MachinePrecision], 9.5e+95]], $MachinePrecision]], N[(-0.25 * N[(a * b), $MachinePrecision]), $MachinePrecision], c]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -2.2 \cdot 10^{+31} \lor \neg \left(a \cdot b \leq 9.5 \cdot 10^{+95}\right):\\
\;\;\;\;-0.25 \cdot \left(a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;c\\
\end{array}
\end{array}
if (*.f64 a b) < -2.2000000000000001e31 or 9.5000000000000004e95 < (*.f64 a b) Initial program 95.4%
Taylor expanded in x around 0 85.9%
Taylor expanded in c around 0 77.8%
Taylor expanded in t around 0 65.9%
if -2.2000000000000001e31 < (*.f64 a b) < 9.5000000000000004e95Initial program 98.7%
sub-neg98.7%
associate-+l+98.7%
fma-def99.3%
associate-*l/99.3%
distribute-frac-neg99.3%
distribute-rgt-neg-out99.3%
associate-/l*99.3%
neg-mul-199.3%
associate-/r*99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in c around inf 34.5%
Final simplification47.3%
(FPCore (x y z t a b c) :precision binary64 c)
double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
def code(x, y, z, t, a, b, c): return c
function code(x, y, z, t, a, b, c) return c end
function tmp = code(x, y, z, t, a, b, c) tmp = c; end
code[x_, y_, z_, t_, a_, b_, c_] := c
\begin{array}{l}
\\
c
\end{array}
Initial program 97.3%
sub-neg97.3%
associate-+l+97.3%
fma-def97.7%
associate-*l/97.7%
distribute-frac-neg97.7%
distribute-rgt-neg-out97.7%
associate-/l*98.0%
neg-mul-198.0%
associate-/r*98.0%
metadata-eval98.0%
Simplified98.0%
Taylor expanded in c around inf 24.6%
Final simplification24.6%
herbie shell --seed 2023322
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, C"
:precision binary64
(+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))