
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (- (log (/ 1.0 y)))) z) y))
double code(double x, double y, double z) {
return ((x * -log((1.0 / y))) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * -log((1.0d0 / y))) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * -Math.log((1.0 / y))) - z) - y;
}
def code(x, y, z): return ((x * -math.log((1.0 / y))) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * Float64(-log(Float64(1.0 / y)))) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * -log((1.0 / y))) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * (-N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision])), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \left(-\log \left(\frac{1}{y}\right)\right) - z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (log y))))
(if (<= z -1.05e+148)
(- t_0 z)
(if (or (<= z -9e+90) (not (<= z 2.2e+25))) (- (- z) y) (- t_0 y)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (z <= -1.05e+148) {
tmp = t_0 - z;
} else if ((z <= -9e+90) || !(z <= 2.2e+25)) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (z <= (-1.05d+148)) then
tmp = t_0 - z
else if ((z <= (-9d+90)) .or. (.not. (z <= 2.2d+25))) then
tmp = -z - y
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (z <= -1.05e+148) {
tmp = t_0 - z;
} else if ((z <= -9e+90) || !(z <= 2.2e+25)) {
tmp = -z - y;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if z <= -1.05e+148: tmp = t_0 - z elif (z <= -9e+90) or not (z <= 2.2e+25): tmp = -z - y else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (z <= -1.05e+148) tmp = Float64(t_0 - z); elseif ((z <= -9e+90) || !(z <= 2.2e+25)) tmp = Float64(Float64(-z) - y); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (z <= -1.05e+148) tmp = t_0 - z; elseif ((z <= -9e+90) || ~((z <= 2.2e+25))) tmp = -z - y; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.05e+148], N[(t$95$0 - z), $MachinePrecision], If[Or[LessEqual[z, -9e+90], N[Not[LessEqual[z, 2.2e+25]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;z \leq -1.05 \cdot 10^{+148}:\\
\;\;\;\;t_0 - z\\
\mathbf{elif}\;z \leq -9 \cdot 10^{+90} \lor \neg \left(z \leq 2.2 \cdot 10^{+25}\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t_0 - y\\
\end{array}
\end{array}
if z < -1.04999999999999999e148Initial program 99.9%
Taylor expanded in y around 0 84.7%
if -1.04999999999999999e148 < z < -9e90 or 2.2000000000000001e25 < z Initial program 100.0%
Taylor expanded in x around 0 89.0%
mul-1-neg89.0%
+-commutative89.0%
distribute-neg-in89.0%
sub-neg89.0%
Simplified89.0%
if -9e90 < z < 2.2000000000000001e25Initial program 99.8%
Taylor expanded in z around 0 90.1%
Final simplification89.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -8.6e+90) (not (<= z 1.65e+26))) (- (- z) y) (- (* x (log y)) y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -8.6e+90) || !(z <= 1.65e+26)) {
tmp = -z - y;
} else {
tmp = (x * log(y)) - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-8.6d+90)) .or. (.not. (z <= 1.65d+26))) then
tmp = -z - y
else
tmp = (x * log(y)) - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -8.6e+90) || !(z <= 1.65e+26)) {
tmp = -z - y;
} else {
tmp = (x * Math.log(y)) - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -8.6e+90) or not (z <= 1.65e+26): tmp = -z - y else: tmp = (x * math.log(y)) - y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -8.6e+90) || !(z <= 1.65e+26)) tmp = Float64(Float64(-z) - y); else tmp = Float64(Float64(x * log(y)) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -8.6e+90) || ~((z <= 1.65e+26))) tmp = -z - y; else tmp = (x * log(y)) - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -8.6e+90], N[Not[LessEqual[z, 1.65e+26]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.6 \cdot 10^{+90} \lor \neg \left(z \leq 1.65 \cdot 10^{+26}\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log y - y\\
\end{array}
\end{array}
if z < -8.5999999999999994e90 or 1.64999999999999997e26 < z Initial program 99.9%
Taylor expanded in x around 0 83.2%
mul-1-neg83.2%
+-commutative83.2%
distribute-neg-in83.2%
sub-neg83.2%
Simplified83.2%
if -8.5999999999999994e90 < z < 1.64999999999999997e26Initial program 99.8%
Taylor expanded in z around 0 90.1%
Final simplification87.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.6e+135) (not (<= x 1.5e+70))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.6e+135) || !(x <= 1.5e+70)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.6d+135)) .or. (.not. (x <= 1.5d+70))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.6e+135) || !(x <= 1.5e+70)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.6e+135) or not (x <= 1.5e+70): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.6e+135) || !(x <= 1.5e+70)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.6e+135) || ~((x <= 1.5e+70))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.6e+135], N[Not[LessEqual[x, 1.5e+70]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \cdot 10^{+135} \lor \neg \left(x \leq 1.5 \cdot 10^{+70}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -4.6000000000000002e135 or 1.49999999999999988e70 < x Initial program 99.7%
Taylor expanded in x around inf 78.1%
if -4.6000000000000002e135 < x < 1.49999999999999988e70Initial program 99.9%
Taylor expanded in x around 0 85.9%
mul-1-neg85.9%
+-commutative85.9%
distribute-neg-in85.9%
sub-neg85.9%
Simplified85.9%
Final simplification83.6%
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 5.7e+91) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.7e+91) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.7d+91) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.7e+91) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.7e+91: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.7e+91) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.7e+91) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.7e+91], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.7 \cdot 10^{+91}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 5.69999999999999964e91Initial program 99.7%
Taylor expanded in z around inf 43.8%
neg-mul-143.8%
Simplified43.8%
if 5.69999999999999964e91 < y Initial program 100.0%
Taylor expanded in y around inf 73.4%
mul-1-neg73.4%
Simplified73.4%
Final simplification54.8%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 66.7%
mul-1-neg66.7%
+-commutative66.7%
distribute-neg-in66.7%
sub-neg66.7%
Simplified66.7%
Final simplification66.7%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 36.7%
mul-1-neg36.7%
Simplified36.7%
Final simplification36.7%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.8%
flip--42.3%
clear-num42.3%
Applied egg-rr27.6%
Taylor expanded in y around inf 2.2%
Final simplification2.2%
herbie shell --seed 2023322
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))