
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -3.1e-23)
(* y 2.0)
(if (<= y -3.6e-118)
(* x 3.0)
(if (<= y 1.05e-304)
z
(if (<= y 1.05e-213)
(* x 3.0)
(if (<= y 3.6e-56)
z
(if (<= y 5.4e-39) (* x 3.0) (if (<= y 6.8e-6) z (* y 2.0)))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e-23) {
tmp = y * 2.0;
} else if (y <= -3.6e-118) {
tmp = x * 3.0;
} else if (y <= 1.05e-304) {
tmp = z;
} else if (y <= 1.05e-213) {
tmp = x * 3.0;
} else if (y <= 3.6e-56) {
tmp = z;
} else if (y <= 5.4e-39) {
tmp = x * 3.0;
} else if (y <= 6.8e-6) {
tmp = z;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.1d-23)) then
tmp = y * 2.0d0
else if (y <= (-3.6d-118)) then
tmp = x * 3.0d0
else if (y <= 1.05d-304) then
tmp = z
else if (y <= 1.05d-213) then
tmp = x * 3.0d0
else if (y <= 3.6d-56) then
tmp = z
else if (y <= 5.4d-39) then
tmp = x * 3.0d0
else if (y <= 6.8d-6) then
tmp = z
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e-23) {
tmp = y * 2.0;
} else if (y <= -3.6e-118) {
tmp = x * 3.0;
} else if (y <= 1.05e-304) {
tmp = z;
} else if (y <= 1.05e-213) {
tmp = x * 3.0;
} else if (y <= 3.6e-56) {
tmp = z;
} else if (y <= 5.4e-39) {
tmp = x * 3.0;
} else if (y <= 6.8e-6) {
tmp = z;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.1e-23: tmp = y * 2.0 elif y <= -3.6e-118: tmp = x * 3.0 elif y <= 1.05e-304: tmp = z elif y <= 1.05e-213: tmp = x * 3.0 elif y <= 3.6e-56: tmp = z elif y <= 5.4e-39: tmp = x * 3.0 elif y <= 6.8e-6: tmp = z else: tmp = y * 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.1e-23) tmp = Float64(y * 2.0); elseif (y <= -3.6e-118) tmp = Float64(x * 3.0); elseif (y <= 1.05e-304) tmp = z; elseif (y <= 1.05e-213) tmp = Float64(x * 3.0); elseif (y <= 3.6e-56) tmp = z; elseif (y <= 5.4e-39) tmp = Float64(x * 3.0); elseif (y <= 6.8e-6) tmp = z; else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.1e-23) tmp = y * 2.0; elseif (y <= -3.6e-118) tmp = x * 3.0; elseif (y <= 1.05e-304) tmp = z; elseif (y <= 1.05e-213) tmp = x * 3.0; elseif (y <= 3.6e-56) tmp = z; elseif (y <= 5.4e-39) tmp = x * 3.0; elseif (y <= 6.8e-6) tmp = z; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.1e-23], N[(y * 2.0), $MachinePrecision], If[LessEqual[y, -3.6e-118], N[(x * 3.0), $MachinePrecision], If[LessEqual[y, 1.05e-304], z, If[LessEqual[y, 1.05e-213], N[(x * 3.0), $MachinePrecision], If[LessEqual[y, 3.6e-56], z, If[LessEqual[y, 5.4e-39], N[(x * 3.0), $MachinePrecision], If[LessEqual[y, 6.8e-6], z, N[(y * 2.0), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{-23}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;y \leq -3.6 \cdot 10^{-118}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-304}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-213}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-56}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 5.4 \cdot 10^{-39}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{-6}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -3.0999999999999999e-23 or 6.80000000000000012e-6 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 68.2%
if -3.0999999999999999e-23 < y < -3.6000000000000002e-118 or 1.05000000000000004e-304 < y < 1.0499999999999999e-213 or 3.59999999999999978e-56 < y < 5.4000000000000001e-39Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 68.0%
if -3.6000000000000002e-118 < y < 1.05000000000000004e-304 or 1.0499999999999999e-213 < y < 3.59999999999999978e-56 or 5.4000000000000001e-39 < y < 6.80000000000000012e-6Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 62.7%
Final simplification66.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- z (* y -2.0))))
(if (<= y -9.8e+51)
t_0
(if (<= y -8e-110)
(+ x (* 2.0 (+ x y)))
(if (<= y 0.0012) (- z (* x -3.0)) t_0)))))
double code(double x, double y, double z) {
double t_0 = z - (y * -2.0);
double tmp;
if (y <= -9.8e+51) {
tmp = t_0;
} else if (y <= -8e-110) {
tmp = x + (2.0 * (x + y));
} else if (y <= 0.0012) {
tmp = z - (x * -3.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z - (y * (-2.0d0))
if (y <= (-9.8d+51)) then
tmp = t_0
else if (y <= (-8d-110)) then
tmp = x + (2.0d0 * (x + y))
else if (y <= 0.0012d0) then
tmp = z - (x * (-3.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z - (y * -2.0);
double tmp;
if (y <= -9.8e+51) {
tmp = t_0;
} else if (y <= -8e-110) {
tmp = x + (2.0 * (x + y));
} else if (y <= 0.0012) {
tmp = z - (x * -3.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z - (y * -2.0) tmp = 0 if y <= -9.8e+51: tmp = t_0 elif y <= -8e-110: tmp = x + (2.0 * (x + y)) elif y <= 0.0012: tmp = z - (x * -3.0) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z - Float64(y * -2.0)) tmp = 0.0 if (y <= -9.8e+51) tmp = t_0; elseif (y <= -8e-110) tmp = Float64(x + Float64(2.0 * Float64(x + y))); elseif (y <= 0.0012) tmp = Float64(z - Float64(x * -3.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z - (y * -2.0); tmp = 0.0; if (y <= -9.8e+51) tmp = t_0; elseif (y <= -8e-110) tmp = x + (2.0 * (x + y)); elseif (y <= 0.0012) tmp = z - (x * -3.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9.8e+51], t$95$0, If[LessEqual[y, -8e-110], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.0012], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z - y \cdot -2\\
\mathbf{if}\;y \leq -9.8 \cdot 10^{+51}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -8 \cdot 10^{-110}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{elif}\;y \leq 0.0012:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -9.79999999999999967e51 or 0.00119999999999999989 < y Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 90.1%
if -9.79999999999999967e51 < y < -8.0000000000000004e-110Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 87.6%
if -8.0000000000000004e-110 < y < 0.00119999999999999989Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around 0 94.6%
Final simplification91.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- z (* y -2.0))))
(if (<= y -1.05e+51)
t_0
(if (<= y -8e-110)
(- (* x 3.0) (* y -2.0))
(if (<= y 0.0022) (- z (* x -3.0)) t_0)))))
double code(double x, double y, double z) {
double t_0 = z - (y * -2.0);
double tmp;
if (y <= -1.05e+51) {
tmp = t_0;
} else if (y <= -8e-110) {
tmp = (x * 3.0) - (y * -2.0);
} else if (y <= 0.0022) {
tmp = z - (x * -3.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z - (y * (-2.0d0))
if (y <= (-1.05d+51)) then
tmp = t_0
else if (y <= (-8d-110)) then
tmp = (x * 3.0d0) - (y * (-2.0d0))
else if (y <= 0.0022d0) then
tmp = z - (x * (-3.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z - (y * -2.0);
double tmp;
if (y <= -1.05e+51) {
tmp = t_0;
} else if (y <= -8e-110) {
tmp = (x * 3.0) - (y * -2.0);
} else if (y <= 0.0022) {
tmp = z - (x * -3.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z - (y * -2.0) tmp = 0 if y <= -1.05e+51: tmp = t_0 elif y <= -8e-110: tmp = (x * 3.0) - (y * -2.0) elif y <= 0.0022: tmp = z - (x * -3.0) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z - Float64(y * -2.0)) tmp = 0.0 if (y <= -1.05e+51) tmp = t_0; elseif (y <= -8e-110) tmp = Float64(Float64(x * 3.0) - Float64(y * -2.0)); elseif (y <= 0.0022) tmp = Float64(z - Float64(x * -3.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z - (y * -2.0); tmp = 0.0; if (y <= -1.05e+51) tmp = t_0; elseif (y <= -8e-110) tmp = (x * 3.0) - (y * -2.0); elseif (y <= 0.0022) tmp = z - (x * -3.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.05e+51], t$95$0, If[LessEqual[y, -8e-110], N[(N[(x * 3.0), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.0022], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z - y \cdot -2\\
\mathbf{if}\;y \leq -1.05 \cdot 10^{+51}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -8 \cdot 10^{-110}:\\
\;\;\;\;x \cdot 3 - y \cdot -2\\
\mathbf{elif}\;y \leq 0.0022:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1.0500000000000001e51 or 0.00220000000000000013 < y Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 90.1%
if -1.0500000000000001e51 < y < -8.0000000000000004e-110Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around 0 87.6%
if -8.0000000000000004e-110 < y < 0.00220000000000000013Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around 0 94.6%
Final simplification91.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e+132) (not (<= y 3.4e+145))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+132) || !(y <= 3.4e+145)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d+132)) .or. (.not. (y <= 3.4d+145))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+132) || !(y <= 3.4e+145)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e+132) or not (y <= 3.4e+145): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e+132) || !(y <= 3.4e+145)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e+132) || ~((y <= 3.4e+145))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e+132], N[Not[LessEqual[y, 3.4e+145]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+132} \lor \neg \left(y \leq 3.4 \cdot 10^{+145}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -5.0000000000000001e132 or 3.3999999999999999e145 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 86.8%
if -5.0000000000000001e132 < y < 3.3999999999999999e145Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around 0 80.7%
Final simplification82.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.5e-27) (not (<= y 0.00125))) (- z (* y -2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e-27) || !(y <= 0.00125)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.5d-27)) .or. (.not. (y <= 0.00125d0))) then
tmp = z - (y * (-2.0d0))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e-27) || !(y <= 0.00125)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.5e-27) or not (y <= 0.00125): tmp = z - (y * -2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.5e-27) || !(y <= 0.00125)) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.5e-27) || ~((y <= 0.00125))) tmp = z - (y * -2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.5e-27], N[Not[LessEqual[y, 0.00125]], $MachinePrecision]], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-27} \lor \neg \left(y \leq 0.00125\right):\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -2.5000000000000001e-27 or 0.00125000000000000003 < y Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 88.0%
if -2.5000000000000001e-27 < y < 0.00125000000000000003Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around 0 91.3%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (- (+ z (* x 3.0)) (* y -2.0)))
double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z + (x * 3.0d0)) - (y * (-2.0d0))
end function
public static double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
def code(x, y, z): return (z + (x * 3.0)) - (y * -2.0)
function code(x, y, z) return Float64(Float64(z + Float64(x * 3.0)) - Float64(y * -2.0)) end
function tmp = code(x, y, z) tmp = (z + (x * 3.0)) - (y * -2.0); end
code[x_, y_, z_] := N[(N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + x \cdot 3\right) - y \cdot -2
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.2e-110) (not (<= y 3.5e-7))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.2e-110) || !(y <= 3.5e-7)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.2d-110)) .or. (.not. (y <= 3.5d-7))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.2e-110) || !(y <= 3.5e-7)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.2e-110) or not (y <= 3.5e-7): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.2e-110) || !(y <= 3.5e-7)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.2e-110) || ~((y <= 3.5e-7))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.2e-110], N[Not[LessEqual[y, 3.5e-7]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{-110} \lor \neg \left(y \leq 3.5 \cdot 10^{-7}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -7.1999999999999999e-110 or 3.49999999999999984e-7 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 62.1%
if -7.1999999999999999e-110 < y < 3.49999999999999984e-7Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 53.1%
Final simplification58.1%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 35.1%
Final simplification35.1%
herbie shell --seed 2023322
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))