
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (/ y (sin y))))
double code(double x, double y) {
return x / (y / sin(y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y / sin(y))
end function
public static double code(double x, double y) {
return x / (y / Math.sin(y));
}
def code(x, y): return x / (y / math.sin(y))
function code(x, y) return Float64(x / Float64(y / sin(y))) end
function tmp = code(x, y) tmp = x / (y / sin(y)); end
code[x_, y_] := N[(x / N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{y}{\sin y}}
\end{array}
Initial program 99.8%
associate-*r/87.1%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* (/ 1.0 y) (* 6.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (1.0 / y) * (6.0 * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = (1.0d0 / y) * (6.0d0 * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (1.0 / y) * (6.0 * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = (1.0 / y) * (6.0 * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(Float64(1.0 / y) * Float64(6.0 * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = (1.0 / y) * (6.0 * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(N[(1.0 / y), $MachinePrecision] * N[(6.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y} \cdot \left(6 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 81.8%
if 2.39999999999999991 < y Initial program 99.6%
associate-*r/99.6%
associate-/l*99.7%
Simplified99.7%
*-un-lft-identity99.7%
div-inv99.5%
times-frac99.4%
Applied egg-rr99.4%
Taylor expanded in y around 0 26.9%
Taylor expanded in y around inf 26.9%
Final simplification65.3%
(FPCore (x y) :precision binary64 (if (<= y 5.6e+71) x (* y (/ 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 5.6e+71) {
tmp = x;
} else {
tmp = y * (1.0 / (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.6d+71) then
tmp = x
else
tmp = y * (1.0d0 / (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.6e+71) {
tmp = x;
} else {
tmp = y * (1.0 / (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.6e+71: tmp = x else: tmp = y * (1.0 / (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 5.6e+71) tmp = x; else tmp = Float64(y * Float64(1.0 / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.6e+71) tmp = x; else tmp = y * (1.0 / (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.6e+71], x, N[(y * N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.6 \cdot 10^{+71}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{1}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 5.60000000000000004e71Initial program 99.9%
Taylor expanded in y around 0 74.0%
if 5.60000000000000004e71 < y Initial program 99.6%
*-commutative99.6%
associate-*l/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 3.6%
*-commutative3.6%
Simplified3.6%
associate-/l*33.6%
div-inv33.6%
Applied egg-rr33.6%
Final simplification65.0%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (/ x (* y (* y 0.16666666666666666)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = x / (y * (y * 0.16666666666666666d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = x / (y * (y * 0.16666666666666666)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(x / Float64(y * Float64(y * 0.16666666666666666))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = x / (y * (y * 0.16666666666666666)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(x / N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot \left(y \cdot 0.16666666666666666\right)}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 81.8%
if 2.39999999999999991 < y Initial program 99.6%
associate-*r/99.6%
associate-/l*99.7%
Simplified99.7%
clear-num99.6%
associate-/r/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 26.9%
Taylor expanded in y around inf 26.9%
*-commutative26.9%
Simplified26.9%
Final simplification65.3%
(FPCore (x y) :precision binary64 (/ x (+ (* y (* y 0.16666666666666666)) 1.0)))
double code(double x, double y) {
return x / ((y * (y * 0.16666666666666666)) + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((y * (y * 0.16666666666666666d0)) + 1.0d0)
end function
public static double code(double x, double y) {
return x / ((y * (y * 0.16666666666666666)) + 1.0);
}
def code(x, y): return x / ((y * (y * 0.16666666666666666)) + 1.0)
function code(x, y) return Float64(x / Float64(Float64(y * Float64(y * 0.16666666666666666)) + 1.0)) end
function tmp = code(x, y) tmp = x / ((y * (y * 0.16666666666666666)) + 1.0); end
code[x_, y_] := N[(x / N[(N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot \left(y \cdot 0.16666666666666666\right) + 1}
\end{array}
Initial program 99.8%
associate-*r/87.1%
associate-/l*99.9%
Simplified99.9%
clear-num99.8%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 67.5%
*-commutative67.5%
distribute-rgt-in67.5%
*-commutative67.5%
*-commutative67.5%
rgt-mult-inverse67.6%
Applied egg-rr67.6%
Final simplification67.6%
(FPCore (x y) :precision binary64 (if (<= y 6e+71) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 6e+71) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6d+71) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 6e+71) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 6e+71: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 6e+71) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 6e+71) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 6e+71], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6 \cdot 10^{+71}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 6.00000000000000025e71Initial program 99.9%
Taylor expanded in y around 0 74.0%
if 6.00000000000000025e71 < y Initial program 99.6%
*-commutative99.6%
associate-*l/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 3.6%
*-commutative3.6%
Simplified3.6%
clear-num3.6%
associate-/r/3.6%
*-commutative3.6%
associate-*r*33.6%
associate-*l/33.6%
*-un-lft-identity33.6%
Applied egg-rr33.6%
Final simplification65.0%
(FPCore (x y) :precision binary64 (if (<= y 5.6e+71) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 5.6e+71) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.6d+71) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.6e+71) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.6e+71: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 5.6e+71) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.6e+71) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.6e+71], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.6 \cdot 10^{+71}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 5.60000000000000004e71Initial program 99.9%
Taylor expanded in y around 0 74.0%
if 5.60000000000000004e71 < y Initial program 99.6%
associate-*r/99.6%
associate-/l*99.8%
Simplified99.8%
*-un-lft-identity99.8%
div-inv99.5%
times-frac99.3%
Applied egg-rr99.3%
Taylor expanded in y around 0 3.6%
frac-times3.7%
*-un-lft-identity3.7%
un-div-inv3.7%
associate-/l*3.6%
*-commutative3.6%
associate-/l*33.6%
Applied egg-rr33.6%
Final simplification65.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 58.4%
Final simplification58.4%
herbie shell --seed 2023322
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))