
(FPCore (x y z) :precision binary64 (/ (* 4.0 (- (- x y) (* z 0.5))) z))
double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
end function
public static double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
def code(x, y, z): return (4.0 * ((x - y) - (z * 0.5))) / z
function code(x, y, z) return Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) end
function tmp = code(x, y, z) tmp = (4.0 * ((x - y) - (z * 0.5))) / z; end
code[x_, y_, z_] := N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* 4.0 (- (- x y) (* z 0.5))) z))
double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
end function
public static double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
def code(x, y, z): return (4.0 * ((x - y) - (z * 0.5))) / z
function code(x, y, z) return Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) end
function tmp = code(x, y, z) tmp = (4.0 * ((x - y) - (z * 0.5))) / z; end
code[x_, y_, z_] := N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (- (* 4.0 (/ (- x y) z)) 2.0))
double code(double x, double y, double z) {
return (4.0 * ((x - y) / z)) - 2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * ((x - y) / z)) - 2.0d0
end function
public static double code(double x, double y, double z) {
return (4.0 * ((x - y) / z)) - 2.0;
}
def code(x, y, z): return (4.0 * ((x - y) / z)) - 2.0
function code(x, y, z) return Float64(Float64(4.0 * Float64(Float64(x - y) / z)) - 2.0) end
function tmp = code(x, y, z) tmp = (4.0 * ((x - y) / z)) - 2.0; end
code[x_, y_, z_] := N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]
\begin{array}{l}
\\
4 \cdot \frac{x - y}{z} - 2
\end{array}
Initial program 100.0%
associate-*l/99.7%
/-rgt-identity99.7%
metadata-eval99.7%
metadata-eval99.7%
/-rgt-identity99.7%
sub-neg99.7%
distribute-rgt-neg-in99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around 0 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -4.0 (/ y z))) (t_1 (* 4.0 (/ x z))))
(if (<= y -7.5e+69)
t_0
(if (<= y -1.22e-223)
t_1
(if (<= y 7e-308)
-2.0
(if (<= y 9.6e-140) t_1 (if (<= y 5.1e+147) -2.0 t_0)))))))
double code(double x, double y, double z) {
double t_0 = -4.0 * (y / z);
double t_1 = 4.0 * (x / z);
double tmp;
if (y <= -7.5e+69) {
tmp = t_0;
} else if (y <= -1.22e-223) {
tmp = t_1;
} else if (y <= 7e-308) {
tmp = -2.0;
} else if (y <= 9.6e-140) {
tmp = t_1;
} else if (y <= 5.1e+147) {
tmp = -2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (-4.0d0) * (y / z)
t_1 = 4.0d0 * (x / z)
if (y <= (-7.5d+69)) then
tmp = t_0
else if (y <= (-1.22d-223)) then
tmp = t_1
else if (y <= 7d-308) then
tmp = -2.0d0
else if (y <= 9.6d-140) then
tmp = t_1
else if (y <= 5.1d+147) then
tmp = -2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -4.0 * (y / z);
double t_1 = 4.0 * (x / z);
double tmp;
if (y <= -7.5e+69) {
tmp = t_0;
} else if (y <= -1.22e-223) {
tmp = t_1;
} else if (y <= 7e-308) {
tmp = -2.0;
} else if (y <= 9.6e-140) {
tmp = t_1;
} else if (y <= 5.1e+147) {
tmp = -2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -4.0 * (y / z) t_1 = 4.0 * (x / z) tmp = 0 if y <= -7.5e+69: tmp = t_0 elif y <= -1.22e-223: tmp = t_1 elif y <= 7e-308: tmp = -2.0 elif y <= 9.6e-140: tmp = t_1 elif y <= 5.1e+147: tmp = -2.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-4.0 * Float64(y / z)) t_1 = Float64(4.0 * Float64(x / z)) tmp = 0.0 if (y <= -7.5e+69) tmp = t_0; elseif (y <= -1.22e-223) tmp = t_1; elseif (y <= 7e-308) tmp = -2.0; elseif (y <= 9.6e-140) tmp = t_1; elseif (y <= 5.1e+147) tmp = -2.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -4.0 * (y / z); t_1 = 4.0 * (x / z); tmp = 0.0; if (y <= -7.5e+69) tmp = t_0; elseif (y <= -1.22e-223) tmp = t_1; elseif (y <= 7e-308) tmp = -2.0; elseif (y <= 9.6e-140) tmp = t_1; elseif (y <= 5.1e+147) tmp = -2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-4.0 * N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(4.0 * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.5e+69], t$95$0, If[LessEqual[y, -1.22e-223], t$95$1, If[LessEqual[y, 7e-308], -2.0, If[LessEqual[y, 9.6e-140], t$95$1, If[LessEqual[y, 5.1e+147], -2.0, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -4 \cdot \frac{y}{z}\\
t_1 := 4 \cdot \frac{x}{z}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{+69}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.22 \cdot 10^{-223}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-308}:\\
\;\;\;\;-2\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-140}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 5.1 \cdot 10^{+147}:\\
\;\;\;\;-2\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -7.49999999999999939e69 or 5.09999999999999999e147 < y Initial program 100.0%
associate-*l/99.7%
/-rgt-identity99.7%
metadata-eval99.7%
metadata-eval99.7%
/-rgt-identity99.7%
sub-neg99.7%
distribute-rgt-neg-in99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 75.1%
if -7.49999999999999939e69 < y < -1.21999999999999998e-223 or 7e-308 < y < 9.59999999999999947e-140Initial program 99.9%
associate-*l/99.7%
/-rgt-identity99.7%
metadata-eval99.7%
metadata-eval99.7%
/-rgt-identity99.7%
sub-neg99.7%
distribute-rgt-neg-in99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 63.6%
if -1.21999999999999998e-223 < y < 7e-308 or 9.59999999999999947e-140 < y < 5.09999999999999999e147Initial program 100.0%
associate-*l/99.6%
/-rgt-identity99.6%
metadata-eval99.6%
metadata-eval99.6%
/-rgt-identity99.6%
sub-neg99.6%
distribute-rgt-neg-in99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around inf 53.5%
Final simplification64.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.36e+29) (not (<= x 6.1e+85))) (* 4.0 (/ (- x y) z)) (- (* -4.0 (/ y z)) 2.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.36e+29) || !(x <= 6.1e+85)) {
tmp = 4.0 * ((x - y) / z);
} else {
tmp = (-4.0 * (y / z)) - 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.36d+29)) .or. (.not. (x <= 6.1d+85))) then
tmp = 4.0d0 * ((x - y) / z)
else
tmp = ((-4.0d0) * (y / z)) - 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.36e+29) || !(x <= 6.1e+85)) {
tmp = 4.0 * ((x - y) / z);
} else {
tmp = (-4.0 * (y / z)) - 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.36e+29) or not (x <= 6.1e+85): tmp = 4.0 * ((x - y) / z) else: tmp = (-4.0 * (y / z)) - 2.0 return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.36e+29) || !(x <= 6.1e+85)) tmp = Float64(4.0 * Float64(Float64(x - y) / z)); else tmp = Float64(Float64(-4.0 * Float64(y / z)) - 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.36e+29) || ~((x <= 6.1e+85))) tmp = 4.0 * ((x - y) / z); else tmp = (-4.0 * (y / z)) - 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.36e+29], N[Not[LessEqual[x, 6.1e+85]], $MachinePrecision]], N[(4.0 * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(y / z), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.36 \cdot 10^{+29} \lor \neg \left(x \leq 6.1 \cdot 10^{+85}\right):\\
\;\;\;\;4 \cdot \frac{x - y}{z}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \frac{y}{z} - 2\\
\end{array}
\end{array}
if x < -1.36e29 or 6.09999999999999981e85 < x Initial program 100.0%
associate-*l/99.8%
/-rgt-identity99.8%
metadata-eval99.8%
metadata-eval99.8%
/-rgt-identity99.8%
sub-neg99.8%
distribute-rgt-neg-in99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around 0 87.4%
if -1.36e29 < x < 6.09999999999999981e85Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
div-sub100.0%
*-lft-identity100.0%
metadata-eval100.0%
associate-/l*99.9%
associate-/r/99.8%
fma-neg99.8%
metadata-eval99.8%
/-rgt-identity99.8%
associate-/r/99.8%
distribute-lft-neg-in99.8%
distribute-frac-neg99.8%
*-commutative99.8%
distribute-lft-neg-in99.8%
associate-/l*99.8%
metadata-eval99.8%
*-inverses99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 94.6%
Final simplification91.6%
(FPCore (x y z) :precision binary64 (if (<= z -2.9e+138) -2.0 (if (<= z 8.5e+74) (* 4.0 (/ (- x y) z)) -2.0)))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.9e+138) {
tmp = -2.0;
} else if (z <= 8.5e+74) {
tmp = 4.0 * ((x - y) / z);
} else {
tmp = -2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.9d+138)) then
tmp = -2.0d0
else if (z <= 8.5d+74) then
tmp = 4.0d0 * ((x - y) / z)
else
tmp = -2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.9e+138) {
tmp = -2.0;
} else if (z <= 8.5e+74) {
tmp = 4.0 * ((x - y) / z);
} else {
tmp = -2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.9e+138: tmp = -2.0 elif z <= 8.5e+74: tmp = 4.0 * ((x - y) / z) else: tmp = -2.0 return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.9e+138) tmp = -2.0; elseif (z <= 8.5e+74) tmp = Float64(4.0 * Float64(Float64(x - y) / z)); else tmp = -2.0; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.9e+138) tmp = -2.0; elseif (z <= 8.5e+74) tmp = 4.0 * ((x - y) / z); else tmp = -2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.9e+138], -2.0, If[LessEqual[z, 8.5e+74], N[(4.0 * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], -2.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.9 \cdot 10^{+138}:\\
\;\;\;\;-2\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+74}:\\
\;\;\;\;4 \cdot \frac{x - y}{z}\\
\mathbf{else}:\\
\;\;\;\;-2\\
\end{array}
\end{array}
if z < -2.9000000000000001e138 or 8.50000000000000028e74 < z Initial program 99.9%
associate-*l/99.7%
/-rgt-identity99.7%
metadata-eval99.7%
metadata-eval99.7%
/-rgt-identity99.7%
sub-neg99.7%
distribute-rgt-neg-in99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around inf 73.1%
if -2.9000000000000001e138 < z < 8.50000000000000028e74Initial program 100.0%
associate-*l/99.6%
/-rgt-identity99.6%
metadata-eval99.6%
metadata-eval99.6%
/-rgt-identity99.6%
sub-neg99.6%
distribute-rgt-neg-in99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around 0 87.1%
Final simplification82.4%
(FPCore (x y z) :precision binary64 (if (<= x -4.5e+27) (* 4.0 (/ (- x y) z)) (if (<= x 1.3e+80) (- (* -4.0 (/ y z)) 2.0) (- (* 4.0 (/ x z)) 2.0))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.5e+27) {
tmp = 4.0 * ((x - y) / z);
} else if (x <= 1.3e+80) {
tmp = (-4.0 * (y / z)) - 2.0;
} else {
tmp = (4.0 * (x / z)) - 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.5d+27)) then
tmp = 4.0d0 * ((x - y) / z)
else if (x <= 1.3d+80) then
tmp = ((-4.0d0) * (y / z)) - 2.0d0
else
tmp = (4.0d0 * (x / z)) - 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.5e+27) {
tmp = 4.0 * ((x - y) / z);
} else if (x <= 1.3e+80) {
tmp = (-4.0 * (y / z)) - 2.0;
} else {
tmp = (4.0 * (x / z)) - 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.5e+27: tmp = 4.0 * ((x - y) / z) elif x <= 1.3e+80: tmp = (-4.0 * (y / z)) - 2.0 else: tmp = (4.0 * (x / z)) - 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.5e+27) tmp = Float64(4.0 * Float64(Float64(x - y) / z)); elseif (x <= 1.3e+80) tmp = Float64(Float64(-4.0 * Float64(y / z)) - 2.0); else tmp = Float64(Float64(4.0 * Float64(x / z)) - 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.5e+27) tmp = 4.0 * ((x - y) / z); elseif (x <= 1.3e+80) tmp = (-4.0 * (y / z)) - 2.0; else tmp = (4.0 * (x / z)) - 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.5e+27], N[(4.0 * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3e+80], N[(N[(-4.0 * N[(y / z), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision], N[(N[(4.0 * N[(x / z), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \cdot 10^{+27}:\\
\;\;\;\;4 \cdot \frac{x - y}{z}\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{+80}:\\
\;\;\;\;-4 \cdot \frac{y}{z} - 2\\
\mathbf{else}:\\
\;\;\;\;4 \cdot \frac{x}{z} - 2\\
\end{array}
\end{array}
if x < -4.4999999999999999e27Initial program 100.0%
associate-*l/99.7%
/-rgt-identity99.7%
metadata-eval99.7%
metadata-eval99.7%
/-rgt-identity99.7%
sub-neg99.7%
distribute-rgt-neg-in99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around 0 88.3%
if -4.4999999999999999e27 < x < 1.29999999999999991e80Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
div-sub100.0%
*-lft-identity100.0%
metadata-eval100.0%
associate-/l*99.9%
associate-/r/99.8%
fma-neg99.8%
metadata-eval99.8%
/-rgt-identity99.8%
associate-/r/99.8%
distribute-lft-neg-in99.8%
distribute-frac-neg99.8%
*-commutative99.8%
distribute-lft-neg-in99.8%
associate-/l*99.8%
metadata-eval99.8%
*-inverses99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 94.6%
if 1.29999999999999991e80 < x Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
div-sub100.0%
*-lft-identity100.0%
metadata-eval100.0%
associate-/l*99.9%
associate-/r/99.9%
fma-neg99.9%
metadata-eval99.9%
/-rgt-identity99.9%
associate-/r/99.9%
distribute-lft-neg-in99.9%
distribute-frac-neg99.9%
*-commutative99.9%
distribute-lft-neg-in99.9%
associate-/l*99.9%
metadata-eval99.9%
*-inverses99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 92.3%
Final simplification92.7%
(FPCore (x y z) :precision binary64 (if (<= z -1.6e+138) -2.0 (if (<= z 5e+74) (* -4.0 (/ y z)) -2.0)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.6e+138) {
tmp = -2.0;
} else if (z <= 5e+74) {
tmp = -4.0 * (y / z);
} else {
tmp = -2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.6d+138)) then
tmp = -2.0d0
else if (z <= 5d+74) then
tmp = (-4.0d0) * (y / z)
else
tmp = -2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.6e+138) {
tmp = -2.0;
} else if (z <= 5e+74) {
tmp = -4.0 * (y / z);
} else {
tmp = -2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.6e+138: tmp = -2.0 elif z <= 5e+74: tmp = -4.0 * (y / z) else: tmp = -2.0 return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.6e+138) tmp = -2.0; elseif (z <= 5e+74) tmp = Float64(-4.0 * Float64(y / z)); else tmp = -2.0; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.6e+138) tmp = -2.0; elseif (z <= 5e+74) tmp = -4.0 * (y / z); else tmp = -2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.6e+138], -2.0, If[LessEqual[z, 5e+74], N[(-4.0 * N[(y / z), $MachinePrecision]), $MachinePrecision], -2.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{+138}:\\
\;\;\;\;-2\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+74}:\\
\;\;\;\;-4 \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;-2\\
\end{array}
\end{array}
if z < -1.6000000000000001e138 or 4.99999999999999963e74 < z Initial program 99.9%
associate-*l/99.7%
/-rgt-identity99.7%
metadata-eval99.7%
metadata-eval99.7%
/-rgt-identity99.7%
sub-neg99.7%
distribute-rgt-neg-in99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around inf 73.1%
if -1.6000000000000001e138 < z < 4.99999999999999963e74Initial program 100.0%
associate-*l/99.6%
/-rgt-identity99.6%
metadata-eval99.6%
metadata-eval99.6%
/-rgt-identity99.6%
sub-neg99.6%
distribute-rgt-neg-in99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 49.6%
Final simplification57.5%
(FPCore (x y z) :precision binary64 -2.0)
double code(double x, double y, double z) {
return -2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -2.0d0
end function
public static double code(double x, double y, double z) {
return -2.0;
}
def code(x, y, z): return -2.0
function code(x, y, z) return -2.0 end
function tmp = code(x, y, z) tmp = -2.0; end
code[x_, y_, z_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 100.0%
associate-*l/99.7%
/-rgt-identity99.7%
metadata-eval99.7%
metadata-eval99.7%
/-rgt-identity99.7%
sub-neg99.7%
distribute-rgt-neg-in99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around inf 34.2%
Final simplification34.2%
(FPCore (x y z) :precision binary64 (- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z)))))
double code(double x, double y, double z) {
return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * (x / z)) - (2.0d0 + (4.0d0 * (y / z)))
end function
public static double code(double x, double y, double z) {
return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)));
}
def code(x, y, z): return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)))
function code(x, y, z) return Float64(Float64(4.0 * Float64(x / z)) - Float64(2.0 + Float64(4.0 * Float64(y / z)))) end
function tmp = code(x, y, z) tmp = (4.0 * (x / z)) - (2.0 + (4.0 * (y / z))); end
code[x_, y_, z_] := N[(N[(4.0 * N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(2.0 + N[(4.0 * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
4 \cdot \frac{x}{z} - \left(2 + 4 \cdot \frac{y}{z}\right)
\end{array}
herbie shell --seed 2023322
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))