
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t_0}{\sin t_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t_0}{\sin t_0}
\end{array}
\end{array}
x_m = (fabs.f64 x)
y_m = (fabs.f64 y)
(FPCore (x_m y_m)
:precision binary64
(if (<= (/ x_m (* y_m 2.0)) 5e+277)
(/
1.0
(pow
(cbrt
(cos
(/ (pow (pow x_m 0.3333333333333333) 2.0) (/ (* y_m 2.0) (cbrt x_m)))))
3.0))
(* x_m (/ 1.0 x_m))))x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+277) {
tmp = 1.0 / pow(cbrt(cos((pow(pow(x_m, 0.3333333333333333), 2.0) / ((y_m * 2.0) / cbrt(x_m))))), 3.0);
} else {
tmp = x_m * (1.0 / x_m);
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+277) {
tmp = 1.0 / Math.pow(Math.cbrt(Math.cos((Math.pow(Math.pow(x_m, 0.3333333333333333), 2.0) / ((y_m * 2.0) / Math.cbrt(x_m))))), 3.0);
} else {
tmp = x_m * (1.0 / x_m);
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 5e+277) tmp = Float64(1.0 / (cbrt(cos(Float64(((x_m ^ 0.3333333333333333) ^ 2.0) / Float64(Float64(y_m * 2.0) / cbrt(x_m))))) ^ 3.0)); else tmp = Float64(x_m * Float64(1.0 / x_m)); end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 5e+277], N[(1.0 / N[Power[N[Power[N[Cos[N[(N[Power[N[Power[x$95$m, 0.3333333333333333], $MachinePrecision], 2.0], $MachinePrecision] / N[(N[(y$95$m * 2.0), $MachinePrecision] / N[Power[x$95$m, 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x_m}{y_m \cdot 2} \leq 5 \cdot 10^{+277}:\\
\;\;\;\;\frac{1}{{\left(\sqrt[3]{\cos \left(\frac{{\left({x_m}^{0.3333333333333333}\right)}^{2}}{\frac{y_m \cdot 2}{\sqrt[3]{x_m}}}\right)}\right)}^{3}}\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \frac{1}{x_m}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 4.99999999999999982e277Initial program 39.0%
Taylor expanded in x around inf 50.8%
associate-*r/50.8%
Simplified50.8%
add-cube-cbrt50.8%
pow350.8%
*-commutative50.8%
associate-/l*50.8%
div-inv50.8%
metadata-eval50.8%
*-un-lft-identity50.8%
*-commutative50.8%
times-frac50.8%
metadata-eval50.8%
Applied egg-rr50.8%
*-commutative50.8%
associate-/r/50.8%
add-cube-cbrt50.6%
associate-/l*50.3%
pow250.3%
div-inv50.3%
metadata-eval50.3%
Applied egg-rr50.3%
pow1/323.1%
Applied egg-rr23.1%
if 4.99999999999999982e277 < (/.f64 x (*.f64 y 2)) Initial program 0.7%
Taylor expanded in x around 0 0.1%
associate-*r/0.1%
Simplified0.1%
div-inv0.1%
*-commutative0.1%
associate-*r/0.1%
associate-*l*0.1%
*-un-lft-identity0.1%
*-commutative0.1%
times-frac0.1%
metadata-eval0.1%
Applied egg-rr0.1%
associate-*r/0.1%
*-rgt-identity0.1%
associate-*r/0.1%
*-commutative0.1%
Simplified0.1%
Taylor expanded in y around inf 13.8%
Final simplification22.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 5e+83) (pow (cos (/ 0.5 (/ y_m x_m))) -1.0) (* x_m (/ 1.0 x_m))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+83) {
tmp = pow(cos((0.5 / (y_m / x_m))), -1.0);
} else {
tmp = x_m * (1.0 / x_m);
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 5d+83) then
tmp = cos((0.5d0 / (y_m / x_m))) ** (-1.0d0)
else
tmp = x_m * (1.0d0 / x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+83) {
tmp = Math.pow(Math.cos((0.5 / (y_m / x_m))), -1.0);
} else {
tmp = x_m * (1.0 / x_m);
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 5e+83: tmp = math.pow(math.cos((0.5 / (y_m / x_m))), -1.0) else: tmp = x_m * (1.0 / x_m) return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 5e+83) tmp = cos(Float64(0.5 / Float64(y_m / x_m))) ^ -1.0; else tmp = Float64(x_m * Float64(1.0 / x_m)); end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 5e+83) tmp = cos((0.5 / (y_m / x_m))) ^ -1.0; else tmp = x_m * (1.0 / x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 5e+83], N[Power[N[Cos[N[(0.5 / N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], -1.0], $MachinePrecision], N[(x$95$m * N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x_m}{y_m \cdot 2} \leq 5 \cdot 10^{+83}:\\
\;\;\;\;{\cos \left(\frac{0.5}{\frac{y_m}{x_m}}\right)}^{-1}\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \frac{1}{x_m}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 5.00000000000000029e83Initial program 44.6%
Taylor expanded in x around inf 58.5%
associate-*r/58.5%
Simplified58.5%
inv-pow58.5%
div-inv58.4%
associate-*l*58.4%
div-inv58.5%
Applied egg-rr58.5%
associate-*r/58.5%
associate-/l*58.6%
Applied egg-rr58.6%
if 5.00000000000000029e83 < (/.f64 x (*.f64 y 2)) Initial program 4.9%
Taylor expanded in x around 0 1.9%
associate-*r/1.9%
Simplified1.9%
div-inv1.9%
*-commutative1.9%
associate-*r/1.9%
associate-*l*1.9%
*-un-lft-identity1.9%
*-commutative1.9%
times-frac1.9%
metadata-eval1.9%
Applied egg-rr1.9%
associate-*r/1.9%
*-rgt-identity1.9%
associate-*r/1.9%
*-commutative1.9%
Simplified1.9%
Taylor expanded in y around inf 11.8%
Final simplification47.5%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 35.2%
Taylor expanded in x around 0 46.4%
Final simplification46.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t_1}{t_1 \cdot \log \left(e^{\cos t_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2023322
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))