
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* (/ (- y z) (- a z)) t)))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) / (a - z)) * t);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) / (a - z)) * t)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) / (a - z)) * t);
}
def code(x, y, z, t, a): return x + (((y - z) / (a - z)) * t)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) / (a - z)) * t); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - z}{a - z} \cdot t
\end{array}
Initial program 85.7%
associate-*l/98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.3e+50) (not (<= z 2.7e+55))) (+ x t) (+ x (* y (/ t (- a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.3e+50) || !(z <= 2.7e+55)) {
tmp = x + t;
} else {
tmp = x + (y * (t / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.3d+50)) .or. (.not. (z <= 2.7d+55))) then
tmp = x + t
else
tmp = x + (y * (t / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.3e+50) || !(z <= 2.7e+55)) {
tmp = x + t;
} else {
tmp = x + (y * (t / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.3e+50) or not (z <= 2.7e+55): tmp = x + t else: tmp = x + (y * (t / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.3e+50) || !(z <= 2.7e+55)) tmp = Float64(x + t); else tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.3e+50) || ~((z <= 2.7e+55))) tmp = x + t; else tmp = x + (y * (t / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.3e+50], N[Not[LessEqual[z, 2.7e+55]], $MachinePrecision]], N[(x + t), $MachinePrecision], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{+50} \lor \neg \left(z \leq 2.7 \cdot 10^{+55}\right):\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\end{array}
\end{array}
if z < -1.3000000000000001e50 or 2.69999999999999977e55 < z Initial program 69.9%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in z around inf 82.7%
if -1.3000000000000001e50 < z < 2.69999999999999977e55Initial program 95.9%
associate-*l/98.1%
Simplified98.1%
associate-/r/98.6%
clear-num98.6%
Applied egg-rr98.6%
Taylor expanded in y around inf 88.7%
associate-*l/91.5%
*-commutative91.5%
Simplified91.5%
Final simplification88.1%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1e+26) (not (<= z 2.65e+45))) (- x (* t (+ (/ y z) -1.0))) (+ x (* y (/ t (- a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1e+26) || !(z <= 2.65e+45)) {
tmp = x - (t * ((y / z) + -1.0));
} else {
tmp = x + (y * (t / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1d+26)) .or. (.not. (z <= 2.65d+45))) then
tmp = x - (t * ((y / z) + (-1.0d0)))
else
tmp = x + (y * (t / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1e+26) || !(z <= 2.65e+45)) {
tmp = x - (t * ((y / z) + -1.0));
} else {
tmp = x + (y * (t / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1e+26) or not (z <= 2.65e+45): tmp = x - (t * ((y / z) + -1.0)) else: tmp = x + (y * (t / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1e+26) || !(z <= 2.65e+45)) tmp = Float64(x - Float64(t * Float64(Float64(y / z) + -1.0))); else tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1e+26) || ~((z <= 2.65e+45))) tmp = x - (t * ((y / z) + -1.0)); else tmp = x + (y * (t / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1e+26], N[Not[LessEqual[z, 2.65e+45]], $MachinePrecision]], N[(x - N[(t * N[(N[(y / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+26} \lor \neg \left(z \leq 2.65 \cdot 10^{+45}\right):\\
\;\;\;\;x - t \cdot \left(\frac{y}{z} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\end{array}
\end{array}
if z < -1.00000000000000005e26 or 2.64999999999999996e45 < z Initial program 72.3%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in a around 0 61.5%
mul-1-neg61.5%
unsub-neg61.5%
Simplified61.5%
expm1-log1p-u52.5%
expm1-udef44.6%
associate-/l*50.9%
associate-/r/50.9%
Applied egg-rr50.9%
expm1-def55.3%
expm1-log1p83.1%
associate-*l/61.5%
associate-*r/86.7%
div-sub86.7%
sub-neg86.7%
*-inverses86.7%
metadata-eval86.7%
Simplified86.7%
if -1.00000000000000005e26 < z < 2.64999999999999996e45Initial program 95.6%
associate-*l/98.0%
Simplified98.0%
associate-/r/98.5%
clear-num98.5%
Applied egg-rr98.5%
Taylor expanded in y around inf 89.3%
associate-*l/92.3%
*-commutative92.3%
Simplified92.3%
Final simplification89.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ t (- a z))))
(if (<= z -2.02e+49)
(- x (* z t_1))
(if (<= z 5e+45) (+ x (* y t_1)) (- x (* t (+ (/ y z) -1.0)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t / (a - z);
double tmp;
if (z <= -2.02e+49) {
tmp = x - (z * t_1);
} else if (z <= 5e+45) {
tmp = x + (y * t_1);
} else {
tmp = x - (t * ((y / z) + -1.0));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t / (a - z)
if (z <= (-2.02d+49)) then
tmp = x - (z * t_1)
else if (z <= 5d+45) then
tmp = x + (y * t_1)
else
tmp = x - (t * ((y / z) + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t / (a - z);
double tmp;
if (z <= -2.02e+49) {
tmp = x - (z * t_1);
} else if (z <= 5e+45) {
tmp = x + (y * t_1);
} else {
tmp = x - (t * ((y / z) + -1.0));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t / (a - z) tmp = 0 if z <= -2.02e+49: tmp = x - (z * t_1) elif z <= 5e+45: tmp = x + (y * t_1) else: tmp = x - (t * ((y / z) + -1.0)) return tmp
function code(x, y, z, t, a) t_1 = Float64(t / Float64(a - z)) tmp = 0.0 if (z <= -2.02e+49) tmp = Float64(x - Float64(z * t_1)); elseif (z <= 5e+45) tmp = Float64(x + Float64(y * t_1)); else tmp = Float64(x - Float64(t * Float64(Float64(y / z) + -1.0))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t / (a - z); tmp = 0.0; if (z <= -2.02e+49) tmp = x - (z * t_1); elseif (z <= 5e+45) tmp = x + (y * t_1); else tmp = x - (t * ((y / z) + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.02e+49], N[(x - N[(z * t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5e+45], N[(x + N[(y * t$95$1), $MachinePrecision]), $MachinePrecision], N[(x - N[(t * N[(N[(y / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{a - z}\\
\mathbf{if}\;z \leq -2.02 \cdot 10^{+49}:\\
\;\;\;\;x - z \cdot t_1\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+45}:\\
\;\;\;\;x + y \cdot t_1\\
\mathbf{else}:\\
\;\;\;\;x - t \cdot \left(\frac{y}{z} + -1\right)\\
\end{array}
\end{array}
if z < -2.02000000000000004e49Initial program 72.5%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in y around 0 63.1%
mul-1-neg63.1%
*-commutative63.1%
associate-*r/86.5%
distribute-rgt-neg-in86.5%
Simplified86.5%
if -2.02000000000000004e49 < z < 5e45Initial program 95.8%
associate-*l/98.0%
Simplified98.0%
associate-/r/98.6%
clear-num98.5%
Applied egg-rr98.5%
Taylor expanded in y around inf 88.5%
associate-*l/91.4%
*-commutative91.4%
Simplified91.4%
if 5e45 < z Initial program 69.0%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in a around 0 61.6%
mul-1-neg61.6%
unsub-neg61.6%
Simplified61.6%
expm1-log1p-u52.3%
expm1-udef43.9%
associate-/l*48.8%
associate-/r/48.8%
Applied egg-rr48.8%
expm1-def53.7%
expm1-log1p87.0%
associate-*l/61.6%
associate-*r/90.6%
div-sub90.6%
sub-neg90.6%
*-inverses90.6%
metadata-eval90.6%
Simplified90.6%
Final simplification90.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4100000000.0) (not (<= z 2.6e+44))) (+ x t) (+ x (* t (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4100000000.0) || !(z <= 2.6e+44)) {
tmp = x + t;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4100000000.0d0)) .or. (.not. (z <= 2.6d+44))) then
tmp = x + t
else
tmp = x + (t * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4100000000.0) || !(z <= 2.6e+44)) {
tmp = x + t;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4100000000.0) or not (z <= 2.6e+44): tmp = x + t else: tmp = x + (t * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4100000000.0) || !(z <= 2.6e+44)) tmp = Float64(x + t); else tmp = Float64(x + Float64(t * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4100000000.0) || ~((z <= 2.6e+44))) tmp = x + t; else tmp = x + (t * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4100000000.0], N[Not[LessEqual[z, 2.6e+44]], $MachinePrecision]], N[(x + t), $MachinePrecision], N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4100000000 \lor \neg \left(z \leq 2.6 \cdot 10^{+44}\right):\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < -4.1e9 or 2.5999999999999999e44 < z Initial program 72.8%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in z around inf 79.3%
if -4.1e9 < z < 2.5999999999999999e44Initial program 95.6%
associate-*l/97.9%
Simplified97.9%
Taylor expanded in z around 0 83.4%
Final simplification81.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -7e-53) (not (<= z 1.4e+45))) (+ x t) x))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -7e-53) || !(z <= 1.4e+45)) {
tmp = x + t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-7d-53)) .or. (.not. (z <= 1.4d+45))) then
tmp = x + t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -7e-53) || !(z <= 1.4e+45)) {
tmp = x + t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -7e-53) or not (z <= 1.4e+45): tmp = x + t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -7e-53) || !(z <= 1.4e+45)) tmp = Float64(x + t); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -7e-53) || ~((z <= 1.4e+45))) tmp = x + t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -7e-53], N[Not[LessEqual[z, 1.4e+45]], $MachinePrecision]], N[(x + t), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{-53} \lor \neg \left(z \leq 1.4 \cdot 10^{+45}\right):\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -6.99999999999999987e-53 or 1.4e45 < z Initial program 74.8%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in z around inf 75.8%
if -6.99999999999999987e-53 < z < 1.4e45Initial program 96.5%
associate-*l/97.7%
Simplified97.7%
Taylor expanded in x around inf 54.0%
Final simplification64.8%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.7%
associate-*l/98.8%
Simplified98.8%
Taylor expanded in x around inf 50.2%
Final simplification50.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023322
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))