
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) t_m = (fabs.f64 t) t_s = (copysign.f64 1 t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= t_m 1.8e-7) (* y_m (* (- x z) t_m)) (* (- x z) (* y_m t_m))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
t_m = fabs(t);
t_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 1.8e-7) {
tmp = y_m * ((x - z) * t_m);
} else {
tmp = (x - z) * (y_m * t_m);
}
return t_s * (y_s * tmp);
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
t_m = abs(t)
t_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 1.8d-7) then
tmp = y_m * ((x - z) * t_m)
else
tmp = (x - z) * (y_m * t_m)
end if
code = t_s * (y_s * tmp)
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 1.8e-7) {
tmp = y_m * ((x - z) * t_m);
} else {
tmp = (x - z) * (y_m * t_m);
}
return t_s * (y_s * tmp);
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) t_m = math.fabs(t) t_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if t_m <= 1.8e-7: tmp = y_m * ((x - z) * t_m) else: tmp = (x - z) * (y_m * t_m) return t_s * (y_s * tmp)
y_m = abs(y) y_s = copysign(1.0, y) t_m = abs(t) t_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 1.8e-7) tmp = Float64(y_m * Float64(Float64(x - z) * t_m)); else tmp = Float64(Float64(x - z) * Float64(y_m * t_m)); end return Float64(t_s * Float64(y_s * tmp)) end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 1.8e-7)
tmp = y_m * ((x - z) * t_m);
else
tmp = (x - z) * (y_m * t_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[t$95$m, 1.8e-7], N[(y$95$m * N[(N[(x - z), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x - z), $MachinePrecision] * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t_s \cdot \left(y_s \cdot \begin{array}{l}
\mathbf{if}\;t_m \leq 1.8 \cdot 10^{-7}:\\
\;\;\;\;y_m \cdot \left(\left(x - z\right) \cdot t_m\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - z\right) \cdot \left(y_m \cdot t_m\right)\\
\end{array}\right)
\end{array}
if t < 1.79999999999999997e-7Initial program 90.4%
distribute-rgt-out--91.5%
associate-*l*94.8%
*-commutative94.8%
Simplified94.8%
if 1.79999999999999997e-7 < t Initial program 93.4%
*-commutative93.4%
distribute-rgt-out--96.6%
associate-*r*99.8%
*-commutative99.8%
Simplified99.8%
Final simplification96.0%
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (or (<= x -1e+23) (not (<= x 2.05e-35)))
(* t_m (* y_m x))
(* y_m (* z (- t_m)))))))y_m = fabs(y);
y_s = copysign(1.0, y);
t_m = fabs(t);
t_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((x <= -1e+23) || !(x <= 2.05e-35)) {
tmp = t_m * (y_m * x);
} else {
tmp = y_m * (z * -t_m);
}
return t_s * (y_s * tmp);
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
t_m = abs(t)
t_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if ((x <= (-1d+23)) .or. (.not. (x <= 2.05d-35))) then
tmp = t_m * (y_m * x)
else
tmp = y_m * (z * -t_m)
end if
code = t_s * (y_s * tmp)
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((x <= -1e+23) || !(x <= 2.05e-35)) {
tmp = t_m * (y_m * x);
} else {
tmp = y_m * (z * -t_m);
}
return t_s * (y_s * tmp);
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) t_m = math.fabs(t) t_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if (x <= -1e+23) or not (x <= 2.05e-35): tmp = t_m * (y_m * x) else: tmp = y_m * (z * -t_m) return t_s * (y_s * tmp)
y_m = abs(y) y_s = copysign(1.0, y) t_m = abs(t) t_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if ((x <= -1e+23) || !(x <= 2.05e-35)) tmp = Float64(t_m * Float64(y_m * x)); else tmp = Float64(y_m * Float64(z * Float64(-t_m))); end return Float64(t_s * Float64(y_s * tmp)) end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if ((x <= -1e+23) || ~((x <= 2.05e-35)))
tmp = t_m * (y_m * x);
else
tmp = y_m * (z * -t_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[x, -1e+23], N[Not[LessEqual[x, 2.05e-35]], $MachinePrecision]], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(z * (-t$95$m)), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t_s \cdot \left(y_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{+23} \lor \neg \left(x \leq 2.05 \cdot 10^{-35}\right):\\
\;\;\;\;t_m \cdot \left(y_m \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;y_m \cdot \left(z \cdot \left(-t_m\right)\right)\\
\end{array}\right)
\end{array}
if x < -9.9999999999999992e22 or 2.05000000000000013e-35 < x Initial program 86.1%
distribute-rgt-out--89.4%
Simplified89.4%
Taylor expanded in x around inf 73.7%
*-commutative73.7%
Simplified73.7%
if -9.9999999999999992e22 < x < 2.05000000000000013e-35Initial program 96.0%
distribute-rgt-out--95.9%
associate-*l*95.2%
*-commutative95.2%
Simplified95.2%
Taylor expanded in x around 0 82.4%
mul-1-neg82.4%
distribute-rgt-neg-out82.4%
Simplified82.4%
Final simplification78.2%
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (or (<= z -3.2e-39) (not (<= z 1.5e+31)))
(* t_m (* z (- y_m)))
(* t_m (* y_m x))))))y_m = fabs(y);
y_s = copysign(1.0, y);
t_m = fabs(t);
t_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((z <= -3.2e-39) || !(z <= 1.5e+31)) {
tmp = t_m * (z * -y_m);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
t_m = abs(t)
t_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if ((z <= (-3.2d-39)) .or. (.not. (z <= 1.5d+31))) then
tmp = t_m * (z * -y_m)
else
tmp = t_m * (y_m * x)
end if
code = t_s * (y_s * tmp)
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((z <= -3.2e-39) || !(z <= 1.5e+31)) {
tmp = t_m * (z * -y_m);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) t_m = math.fabs(t) t_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if (z <= -3.2e-39) or not (z <= 1.5e+31): tmp = t_m * (z * -y_m) else: tmp = t_m * (y_m * x) return t_s * (y_s * tmp)
y_m = abs(y) y_s = copysign(1.0, y) t_m = abs(t) t_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if ((z <= -3.2e-39) || !(z <= 1.5e+31)) tmp = Float64(t_m * Float64(z * Float64(-y_m))); else tmp = Float64(t_m * Float64(y_m * x)); end return Float64(t_s * Float64(y_s * tmp)) end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if ((z <= -3.2e-39) || ~((z <= 1.5e+31)))
tmp = t_m * (z * -y_m);
else
tmp = t_m * (y_m * x);
end
tmp_2 = t_s * (y_s * tmp);
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[z, -3.2e-39], N[Not[LessEqual[z, 1.5e+31]], $MachinePrecision]], N[(t$95$m * N[(z * (-y$95$m)), $MachinePrecision]), $MachinePrecision], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t_s \cdot \left(y_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.2 \cdot 10^{-39} \lor \neg \left(z \leq 1.5 \cdot 10^{+31}\right):\\
\;\;\;\;t_m \cdot \left(z \cdot \left(-y_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_m \cdot \left(y_m \cdot x\right)\\
\end{array}\right)
\end{array}
if z < -3.1999999999999998e-39 or 1.49999999999999995e31 < z Initial program 89.9%
distribute-rgt-out--93.1%
Simplified93.1%
Taylor expanded in x around 0 79.2%
mul-1-neg79.2%
*-commutative79.2%
distribute-rgt-neg-in79.2%
Simplified79.2%
if -3.1999999999999998e-39 < z < 1.49999999999999995e31Initial program 92.3%
distribute-rgt-out--92.3%
Simplified92.3%
Taylor expanded in x around inf 78.5%
*-commutative78.5%
Simplified78.5%
Final simplification78.8%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) t_m = (fabs.f64 t) t_s = (copysign.f64 1 t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= x 9.1e+98) (* y_m (* (- x z) t_m)) (* t_m (* y_m x))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
t_m = fabs(t);
t_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (x <= 9.1e+98) {
tmp = y_m * ((x - z) * t_m);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
t_m = abs(t)
t_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (x <= 9.1d+98) then
tmp = y_m * ((x - z) * t_m)
else
tmp = t_m * (y_m * x)
end if
code = t_s * (y_s * tmp)
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (x <= 9.1e+98) {
tmp = y_m * ((x - z) * t_m);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) t_m = math.fabs(t) t_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if x <= 9.1e+98: tmp = y_m * ((x - z) * t_m) else: tmp = t_m * (y_m * x) return t_s * (y_s * tmp)
y_m = abs(y) y_s = copysign(1.0, y) t_m = abs(t) t_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (x <= 9.1e+98) tmp = Float64(y_m * Float64(Float64(x - z) * t_m)); else tmp = Float64(t_m * Float64(y_m * x)); end return Float64(t_s * Float64(y_s * tmp)) end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (x <= 9.1e+98)
tmp = y_m * ((x - z) * t_m);
else
tmp = t_m * (y_m * x);
end
tmp_2 = t_s * (y_s * tmp);
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[x, 9.1e+98], N[(y$95$m * N[(N[(x - z), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t_s \cdot \left(y_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 9.1 \cdot 10^{+98}:\\
\;\;\;\;y_m \cdot \left(\left(x - z\right) \cdot t_m\right)\\
\mathbf{else}:\\
\;\;\;\;t_m \cdot \left(y_m \cdot x\right)\\
\end{array}\right)
\end{array}
if x < 9.0999999999999999e98Initial program 92.3%
distribute-rgt-out--93.8%
associate-*l*93.4%
*-commutative93.4%
Simplified93.4%
if 9.0999999999999999e98 < x Initial program 85.9%
distribute-rgt-out--88.0%
Simplified88.0%
Taylor expanded in x around inf 82.7%
*-commutative82.7%
Simplified82.7%
Final simplification91.4%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) t_m = (fabs.f64 t) t_s = (copysign.f64 1 t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= t_m 3e-13) (* y_m (* x t_m)) (* x (* y_m t_m))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
t_m = fabs(t);
t_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 3e-13) {
tmp = y_m * (x * t_m);
} else {
tmp = x * (y_m * t_m);
}
return t_s * (y_s * tmp);
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
t_m = abs(t)
t_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 3d-13) then
tmp = y_m * (x * t_m)
else
tmp = x * (y_m * t_m)
end if
code = t_s * (y_s * tmp)
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 3e-13) {
tmp = y_m * (x * t_m);
} else {
tmp = x * (y_m * t_m);
}
return t_s * (y_s * tmp);
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) t_m = math.fabs(t) t_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if t_m <= 3e-13: tmp = y_m * (x * t_m) else: tmp = x * (y_m * t_m) return t_s * (y_s * tmp)
y_m = abs(y) y_s = copysign(1.0, y) t_m = abs(t) t_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 3e-13) tmp = Float64(y_m * Float64(x * t_m)); else tmp = Float64(x * Float64(y_m * t_m)); end return Float64(t_s * Float64(y_s * tmp)) end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 3e-13)
tmp = y_m * (x * t_m);
else
tmp = x * (y_m * t_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[t$95$m, 3e-13], N[(y$95$m * N[(x * t$95$m), $MachinePrecision]), $MachinePrecision], N[(x * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t_s \cdot \left(y_s \cdot \begin{array}{l}
\mathbf{if}\;t_m \leq 3 \cdot 10^{-13}:\\
\;\;\;\;y_m \cdot \left(x \cdot t_m\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y_m \cdot t_m\right)\\
\end{array}\right)
\end{array}
if t < 2.99999999999999984e-13Initial program 90.4%
distribute-rgt-out--91.5%
associate-*l*94.8%
*-commutative94.8%
Simplified94.8%
Taylor expanded in x around inf 54.7%
if 2.99999999999999984e-13 < t Initial program 93.4%
distribute-rgt-out--96.6%
associate-*l*84.8%
*-commutative84.8%
Simplified84.8%
Taylor expanded in x around inf 45.0%
add-cbrt-cube43.0%
pow342.9%
*-commutative42.9%
*-commutative42.9%
associate-*l*46.1%
*-commutative46.1%
Applied egg-rr46.1%
rem-cbrt-cube53.2%
*-commutative53.2%
*-commutative53.2%
Applied egg-rr53.2%
Final simplification54.3%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) t_m = (fabs.f64 t) t_s = (copysign.f64 1 t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* (* y_m (- x z)) t_m))))
y_m = fabs(y);
y_s = copysign(1.0, y);
t_m = fabs(t);
t_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * ((y_m * (x - z)) * t_m));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
t_m = abs(t)
t_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * ((y_m * (x - z)) * t_m))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * ((y_m * (x - z)) * t_m));
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) t_m = math.fabs(t) t_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * ((y_m * (x - z)) * t_m))
y_m = abs(y) y_s = copysign(1.0, y) t_m = abs(t) t_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(Float64(y_m * Float64(x - z)) * t_m))) end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * ((y_m * (x - z)) * t_m));
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(N[(y$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t_s \cdot \left(y_s \cdot \left(\left(y_m \cdot \left(x - z\right)\right) \cdot t_m\right)\right)
\end{array}
Initial program 91.1%
distribute-rgt-out--92.7%
Simplified92.7%
Final simplification92.7%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) t_m = (fabs.f64 t) t_s = (copysign.f64 1 t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* y_m (* x t_m)))))
y_m = fabs(y);
y_s = copysign(1.0, y);
t_m = fabs(t);
t_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (y_m * (x * t_m)));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
t_m = abs(t)
t_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * (y_m * (x * t_m)))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (y_m * (x * t_m)));
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) t_m = math.fabs(t) t_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * (y_m * (x * t_m)))
y_m = abs(y) y_s = copysign(1.0, y) t_m = abs(t) t_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(y_m * Float64(x * t_m)))) end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * (y_m * (x * t_m)));
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(y$95$m * N[(x * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t_s \cdot \left(y_s \cdot \left(y_m \cdot \left(x \cdot t_m\right)\right)\right)
\end{array}
Initial program 91.1%
distribute-rgt-out--92.7%
associate-*l*92.4%
*-commutative92.4%
Simplified92.4%
Taylor expanded in x around inf 52.3%
Final simplification52.3%
(FPCore (x y z t) :precision binary64 (if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t < (-9.231879582886777d-80)) then
tmp = (y * t) * (x - z)
else if (t < 2.543067051564877d+83) then
tmp = y * (t * (x - z))
else
tmp = (y * (x - z)) * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t < -9.231879582886777e-80: tmp = (y * t) * (x - z) elif t < 2.543067051564877e+83: tmp = y * (t * (x - z)) else: tmp = (y * (x - z)) * t return tmp
function code(x, y, z, t) tmp = 0.0 if (t < -9.231879582886777e-80) tmp = Float64(Float64(y * t) * Float64(x - z)); elseif (t < 2.543067051564877e+83) tmp = Float64(y * Float64(t * Float64(x - z))); else tmp = Float64(Float64(y * Float64(x - z)) * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t < -9.231879582886777e-80) tmp = (y * t) * (x - z); elseif (t < 2.543067051564877e+83) tmp = y * (t * (x - z)); else tmp = (y * (x - z)) * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
\mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\
\end{array}
\end{array}
herbie shell --seed 2023322
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))