
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (+ x 2.0) (* y y)))
double code(double x, double y) {
return fma(x, (x + 2.0), (y * y));
}
function code(x, y) return fma(x, Float64(x + 2.0), Float64(y * y)) end
code[x_, y_] := N[(x * N[(x + 2.0), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x + 2, y \cdot y\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -9.2e+48)
(not (or (<= x -2.7e+27) (and (not (<= x -6e-8)) (<= x 7.5e+32)))))
(* x (+ x 2.0))
(+ (* y y) (* x 2.0))))
double code(double x, double y) {
double tmp;
if ((x <= -9.2e+48) || !((x <= -2.7e+27) || (!(x <= -6e-8) && (x <= 7.5e+32)))) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-9.2d+48)) .or. (.not. (x <= (-2.7d+27)) .or. (.not. (x <= (-6d-8))) .and. (x <= 7.5d+32))) then
tmp = x * (x + 2.0d0)
else
tmp = (y * y) + (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -9.2e+48) || !((x <= -2.7e+27) || (!(x <= -6e-8) && (x <= 7.5e+32)))) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -9.2e+48) or not ((x <= -2.7e+27) or (not (x <= -6e-8) and (x <= 7.5e+32))): tmp = x * (x + 2.0) else: tmp = (y * y) + (x * 2.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -9.2e+48) || !((x <= -2.7e+27) || (!(x <= -6e-8) && (x <= 7.5e+32)))) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(Float64(y * y) + Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -9.2e+48) || ~(((x <= -2.7e+27) || (~((x <= -6e-8)) && (x <= 7.5e+32))))) tmp = x * (x + 2.0); else tmp = (y * y) + (x * 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -9.2e+48], N[Not[Or[LessEqual[x, -2.7e+27], And[N[Not[LessEqual[x, -6e-8]], $MachinePrecision], LessEqual[x, 7.5e+32]]]], $MachinePrecision]], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.2 \cdot 10^{+48} \lor \neg \left(x \leq -2.7 \cdot 10^{+27} \lor \neg \left(x \leq -6 \cdot 10^{-8}\right) \land x \leq 7.5 \cdot 10^{+32}\right):\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + x \cdot 2\\
\end{array}
\end{array}
if x < -9.2000000000000001e48 or -2.6999999999999997e27 < x < -5.99999999999999946e-8 or 7.49999999999999959e32 < x Initial program 100.0%
distribute-lft-out99.9%
Simplified99.9%
Taylor expanded in x around inf 85.0%
unpow285.0%
distribute-rgt-in85.0%
Simplified85.0%
if -9.2000000000000001e48 < x < -2.6999999999999997e27 or -5.99999999999999946e-8 < x < 7.49999999999999959e32Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 99.0%
Final simplification92.2%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* x x) (* x 2.0))))
double code(double x, double y) {
return (y * y) + ((x * x) + (x * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((x * x) + (x * 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + ((x * x) + (x * 2.0));
}
def code(x, y): return (y * y) + ((x * x) + (x * 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(x * x) + Float64(x * 2.0))) end
function tmp = code(x, y) tmp = (y * y) + ((x * x) + (x * 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(x \cdot x + x \cdot 2\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* x (+ x 2.0)))
double code(double x, double y) {
return x * (x + 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x + 2.0d0)
end function
public static double code(double x, double y) {
return x * (x + 2.0);
}
def code(x, y): return x * (x + 2.0)
function code(x, y) return Float64(x * Float64(x + 2.0)) end
function tmp = code(x, y) tmp = x * (x + 2.0); end
code[x_, y_] := N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 60.1%
unpow260.1%
distribute-rgt-in60.1%
Simplified60.1%
Final simplification60.1%
(FPCore (x y) :precision binary64 (* x 2.0))
double code(double x, double y) {
return x * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 2.0d0
end function
public static double code(double x, double y) {
return x * 2.0;
}
def code(x, y): return x * 2.0
function code(x, y) return Float64(x * 2.0) end
function tmp = code(x, y) tmp = x * 2.0; end
code[x_, y_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 66.2%
Taylor expanded in x around inf 20.8%
Final simplification20.8%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023322
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))