
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (sqrt (* x 9.0)) (+ y (+ (/ 0.1111111111111111 x) -1.0))))
double code(double x, double y) {
return sqrt((x * 9.0)) * (y + ((0.1111111111111111 / x) + -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0)) * (y + ((0.1111111111111111d0 / x) + (-1.0d0)))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0)) * (y + ((0.1111111111111111 / x) + -1.0));
}
def code(x, y): return math.sqrt((x * 9.0)) * (y + ((0.1111111111111111 / x) + -1.0))
function code(x, y) return Float64(sqrt(Float64(x * 9.0)) * Float64(y + Float64(Float64(0.1111111111111111 / x) + -1.0))) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)) * (y + ((0.1111111111111111 / x) + -1.0)); end
code[x_, y_] := N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(y + N[(N[(0.1111111111111111 / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9} \cdot \left(y + \left(\frac{0.1111111111111111}{x} + -1\right)\right)
\end{array}
Initial program 99.4%
associate-*l*99.4%
associate--l+99.4%
sub-neg99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
associate-*r*99.3%
distribute-lft-in99.3%
*-commutative99.3%
metadata-eval99.3%
sqrt-prod99.4%
*-commutative99.4%
metadata-eval99.4%
sqrt-prod99.5%
Applied egg-rr99.5%
distribute-lft-out99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (sqrt (/ 0.1111111111111111 x))) (t_1 (* 3.0 (* y (sqrt x)))))
(if (<= x 1.85e-166)
t_0
(if (<= x 3.6e-163)
t_1
(if (<= x 1.18e-51)
t_0
(if (or (<= x 4.3e+14)
(and (not (<= x 5.5e+24))
(or (<= x 3.8e+39)
(and (not (<= x 7e+54))
(or (<= x 2e+77)
(and (not (<= x 1.55e+111))
(<= x 1.3e+139)))))))
t_1
(* (sqrt x) -3.0)))))))
double code(double x, double y) {
double t_0 = sqrt((0.1111111111111111 / x));
double t_1 = 3.0 * (y * sqrt(x));
double tmp;
if (x <= 1.85e-166) {
tmp = t_0;
} else if (x <= 3.6e-163) {
tmp = t_1;
} else if (x <= 1.18e-51) {
tmp = t_0;
} else if ((x <= 4.3e+14) || (!(x <= 5.5e+24) && ((x <= 3.8e+39) || (!(x <= 7e+54) && ((x <= 2e+77) || (!(x <= 1.55e+111) && (x <= 1.3e+139))))))) {
tmp = t_1;
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((0.1111111111111111d0 / x))
t_1 = 3.0d0 * (y * sqrt(x))
if (x <= 1.85d-166) then
tmp = t_0
else if (x <= 3.6d-163) then
tmp = t_1
else if (x <= 1.18d-51) then
tmp = t_0
else if ((x <= 4.3d+14) .or. (.not. (x <= 5.5d+24)) .and. (x <= 3.8d+39) .or. (.not. (x <= 7d+54)) .and. (x <= 2d+77) .or. (.not. (x <= 1.55d+111)) .and. (x <= 1.3d+139)) then
tmp = t_1
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt((0.1111111111111111 / x));
double t_1 = 3.0 * (y * Math.sqrt(x));
double tmp;
if (x <= 1.85e-166) {
tmp = t_0;
} else if (x <= 3.6e-163) {
tmp = t_1;
} else if (x <= 1.18e-51) {
tmp = t_0;
} else if ((x <= 4.3e+14) || (!(x <= 5.5e+24) && ((x <= 3.8e+39) || (!(x <= 7e+54) && ((x <= 2e+77) || (!(x <= 1.55e+111) && (x <= 1.3e+139))))))) {
tmp = t_1;
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt((0.1111111111111111 / x)) t_1 = 3.0 * (y * math.sqrt(x)) tmp = 0 if x <= 1.85e-166: tmp = t_0 elif x <= 3.6e-163: tmp = t_1 elif x <= 1.18e-51: tmp = t_0 elif (x <= 4.3e+14) or (not (x <= 5.5e+24) and ((x <= 3.8e+39) or (not (x <= 7e+54) and ((x <= 2e+77) or (not (x <= 1.55e+111) and (x <= 1.3e+139)))))): tmp = t_1 else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) t_0 = sqrt(Float64(0.1111111111111111 / x)) t_1 = Float64(3.0 * Float64(y * sqrt(x))) tmp = 0.0 if (x <= 1.85e-166) tmp = t_0; elseif (x <= 3.6e-163) tmp = t_1; elseif (x <= 1.18e-51) tmp = t_0; elseif ((x <= 4.3e+14) || (!(x <= 5.5e+24) && ((x <= 3.8e+39) || (!(x <= 7e+54) && ((x <= 2e+77) || (!(x <= 1.55e+111) && (x <= 1.3e+139))))))) tmp = t_1; else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt((0.1111111111111111 / x)); t_1 = 3.0 * (y * sqrt(x)); tmp = 0.0; if (x <= 1.85e-166) tmp = t_0; elseif (x <= 3.6e-163) tmp = t_1; elseif (x <= 1.18e-51) tmp = t_0; elseif ((x <= 4.3e+14) || (~((x <= 5.5e+24)) && ((x <= 3.8e+39) || (~((x <= 7e+54)) && ((x <= 2e+77) || (~((x <= 1.55e+111)) && (x <= 1.3e+139))))))) tmp = t_1; else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1.85e-166], t$95$0, If[LessEqual[x, 3.6e-163], t$95$1, If[LessEqual[x, 1.18e-51], t$95$0, If[Or[LessEqual[x, 4.3e+14], And[N[Not[LessEqual[x, 5.5e+24]], $MachinePrecision], Or[LessEqual[x, 3.8e+39], And[N[Not[LessEqual[x, 7e+54]], $MachinePrecision], Or[LessEqual[x, 2e+77], And[N[Not[LessEqual[x, 1.55e+111]], $MachinePrecision], LessEqual[x, 1.3e+139]]]]]]], t$95$1, N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{0.1111111111111111}{x}}\\
t_1 := 3 \cdot \left(y \cdot \sqrt{x}\right)\\
\mathbf{if}\;x \leq 1.85 \cdot 10^{-166}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 3.6 \cdot 10^{-163}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 1.18 \cdot 10^{-51}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 4.3 \cdot 10^{+14} \lor \neg \left(x \leq 5.5 \cdot 10^{+24}\right) \land \left(x \leq 3.8 \cdot 10^{+39} \lor \neg \left(x \leq 7 \cdot 10^{+54}\right) \land \left(x \leq 2 \cdot 10^{+77} \lor \neg \left(x \leq 1.55 \cdot 10^{+111}\right) \land x \leq 1.3 \cdot 10^{+139}\right)\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 1.8500000000000001e-166 or 3.5999999999999998e-163 < x < 1.18000000000000004e-51Initial program 99.3%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Applied egg-rr28.4%
associate-*r*28.4%
*-commutative28.4%
Simplified28.4%
Taylor expanded in x around 0 83.7%
if 1.8500000000000001e-166 < x < 3.5999999999999998e-163 or 1.18000000000000004e-51 < x < 4.3e14 or 5.5000000000000002e24 < x < 3.7999999999999998e39 or 7.0000000000000002e54 < x < 1.99999999999999997e77 or 1.55e111 < x < 1.30000000000000011e139Initial program 99.4%
associate-*l*99.4%
associate--l+99.4%
sub-neg99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around inf 74.5%
if 4.3e14 < x < 5.5000000000000002e24 or 3.7999999999999998e39 < x < 7.0000000000000002e54 or 1.99999999999999997e77 < x < 1.55e111 or 1.30000000000000011e139 < x Initial program 99.4%
Taylor expanded in y around inf 99.4%
Taylor expanded in y around 0 69.4%
*-commutative69.4%
Simplified69.4%
Final simplification76.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (sqrt (/ 0.1111111111111111 x))) (t_1 (* (sqrt x) (* y 3.0))))
(if (<= x 1.85e-166)
t_0
(if (<= x 3.6e-163)
t_1
(if (<= x 8.5e-52)
t_0
(if (<= x 2.6e+14)
t_1
(if (or (<= x 5e+26)
(and (not (<= x 6e+39))
(or (<= x 1.35e+55)
(and (not (<= x 3.5e+76))
(or (<= x 1.75e+111)
(not (<= x 4.7e+138)))))))
(* (sqrt x) -3.0)
(* 3.0 (* y (sqrt x))))))))))
double code(double x, double y) {
double t_0 = sqrt((0.1111111111111111 / x));
double t_1 = sqrt(x) * (y * 3.0);
double tmp;
if (x <= 1.85e-166) {
tmp = t_0;
} else if (x <= 3.6e-163) {
tmp = t_1;
} else if (x <= 8.5e-52) {
tmp = t_0;
} else if (x <= 2.6e+14) {
tmp = t_1;
} else if ((x <= 5e+26) || (!(x <= 6e+39) && ((x <= 1.35e+55) || (!(x <= 3.5e+76) && ((x <= 1.75e+111) || !(x <= 4.7e+138)))))) {
tmp = sqrt(x) * -3.0;
} else {
tmp = 3.0 * (y * sqrt(x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((0.1111111111111111d0 / x))
t_1 = sqrt(x) * (y * 3.0d0)
if (x <= 1.85d-166) then
tmp = t_0
else if (x <= 3.6d-163) then
tmp = t_1
else if (x <= 8.5d-52) then
tmp = t_0
else if (x <= 2.6d+14) then
tmp = t_1
else if ((x <= 5d+26) .or. (.not. (x <= 6d+39)) .and. (x <= 1.35d+55) .or. (.not. (x <= 3.5d+76)) .and. (x <= 1.75d+111) .or. (.not. (x <= 4.7d+138))) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = 3.0d0 * (y * sqrt(x))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt((0.1111111111111111 / x));
double t_1 = Math.sqrt(x) * (y * 3.0);
double tmp;
if (x <= 1.85e-166) {
tmp = t_0;
} else if (x <= 3.6e-163) {
tmp = t_1;
} else if (x <= 8.5e-52) {
tmp = t_0;
} else if (x <= 2.6e+14) {
tmp = t_1;
} else if ((x <= 5e+26) || (!(x <= 6e+39) && ((x <= 1.35e+55) || (!(x <= 3.5e+76) && ((x <= 1.75e+111) || !(x <= 4.7e+138)))))) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = 3.0 * (y * Math.sqrt(x));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt((0.1111111111111111 / x)) t_1 = math.sqrt(x) * (y * 3.0) tmp = 0 if x <= 1.85e-166: tmp = t_0 elif x <= 3.6e-163: tmp = t_1 elif x <= 8.5e-52: tmp = t_0 elif x <= 2.6e+14: tmp = t_1 elif (x <= 5e+26) or (not (x <= 6e+39) and ((x <= 1.35e+55) or (not (x <= 3.5e+76) and ((x <= 1.75e+111) or not (x <= 4.7e+138))))): tmp = math.sqrt(x) * -3.0 else: tmp = 3.0 * (y * math.sqrt(x)) return tmp
function code(x, y) t_0 = sqrt(Float64(0.1111111111111111 / x)) t_1 = Float64(sqrt(x) * Float64(y * 3.0)) tmp = 0.0 if (x <= 1.85e-166) tmp = t_0; elseif (x <= 3.6e-163) tmp = t_1; elseif (x <= 8.5e-52) tmp = t_0; elseif (x <= 2.6e+14) tmp = t_1; elseif ((x <= 5e+26) || (!(x <= 6e+39) && ((x <= 1.35e+55) || (!(x <= 3.5e+76) && ((x <= 1.75e+111) || !(x <= 4.7e+138)))))) tmp = Float64(sqrt(x) * -3.0); else tmp = Float64(3.0 * Float64(y * sqrt(x))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt((0.1111111111111111 / x)); t_1 = sqrt(x) * (y * 3.0); tmp = 0.0; if (x <= 1.85e-166) tmp = t_0; elseif (x <= 3.6e-163) tmp = t_1; elseif (x <= 8.5e-52) tmp = t_0; elseif (x <= 2.6e+14) tmp = t_1; elseif ((x <= 5e+26) || (~((x <= 6e+39)) && ((x <= 1.35e+55) || (~((x <= 3.5e+76)) && ((x <= 1.75e+111) || ~((x <= 4.7e+138))))))) tmp = sqrt(x) * -3.0; else tmp = 3.0 * (y * sqrt(x)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1.85e-166], t$95$0, If[LessEqual[x, 3.6e-163], t$95$1, If[LessEqual[x, 8.5e-52], t$95$0, If[LessEqual[x, 2.6e+14], t$95$1, If[Or[LessEqual[x, 5e+26], And[N[Not[LessEqual[x, 6e+39]], $MachinePrecision], Or[LessEqual[x, 1.35e+55], And[N[Not[LessEqual[x, 3.5e+76]], $MachinePrecision], Or[LessEqual[x, 1.75e+111], N[Not[LessEqual[x, 4.7e+138]], $MachinePrecision]]]]]], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], N[(3.0 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{0.1111111111111111}{x}}\\
t_1 := \sqrt{x} \cdot \left(y \cdot 3\right)\\
\mathbf{if}\;x \leq 1.85 \cdot 10^{-166}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 3.6 \cdot 10^{-163}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-52}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{+14}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 5 \cdot 10^{+26} \lor \neg \left(x \leq 6 \cdot 10^{+39}\right) \land \left(x \leq 1.35 \cdot 10^{+55} \lor \neg \left(x \leq 3.5 \cdot 10^{+76}\right) \land \left(x \leq 1.75 \cdot 10^{+111} \lor \neg \left(x \leq 4.7 \cdot 10^{+138}\right)\right)\right):\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(y \cdot \sqrt{x}\right)\\
\end{array}
\end{array}
if x < 1.8500000000000001e-166 or 3.5999999999999998e-163 < x < 8.50000000000000006e-52Initial program 99.3%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Applied egg-rr28.4%
associate-*r*28.4%
*-commutative28.4%
Simplified28.4%
Taylor expanded in x around 0 83.7%
if 1.8500000000000001e-166 < x < 3.5999999999999998e-163 or 8.50000000000000006e-52 < x < 2.6e14Initial program 99.4%
associate-*l*99.1%
associate--l+99.1%
sub-neg99.1%
*-commutative99.1%
associate-/r*99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in y around inf 65.3%
*-commutative65.3%
associate-*l*65.5%
*-commutative65.5%
Simplified65.5%
if 2.6e14 < x < 5.0000000000000001e26 or 5.9999999999999999e39 < x < 1.34999999999999988e55 or 3.5e76 < x < 1.7500000000000001e111 or 4.6999999999999998e138 < x Initial program 99.4%
Taylor expanded in y around inf 99.4%
Taylor expanded in y around 0 69.4%
*-commutative69.4%
Simplified69.4%
if 5.0000000000000001e26 < x < 5.9999999999999999e39 or 1.34999999999999988e55 < x < 3.5e76 or 1.7500000000000001e111 < x < 4.6999999999999998e138Initial program 99.5%
associate-*l*99.6%
associate--l+99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 82.8%
Final simplification76.6%
(FPCore (x y)
:precision binary64
(if (<= y -6.5)
(* 3.0 (* y (sqrt x)))
(if (<= y 1.05e+44)
(* (sqrt x) (+ -3.0 (/ 0.3333333333333333 x)))
(* (sqrt x) (* y 3.0)))))
double code(double x, double y) {
double tmp;
if (y <= -6.5) {
tmp = 3.0 * (y * sqrt(x));
} else if (y <= 1.05e+44) {
tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = sqrt(x) * (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6.5d0)) then
tmp = 3.0d0 * (y * sqrt(x))
else if (y <= 1.05d+44) then
tmp = sqrt(x) * ((-3.0d0) + (0.3333333333333333d0 / x))
else
tmp = sqrt(x) * (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6.5) {
tmp = 3.0 * (y * Math.sqrt(x));
} else if (y <= 1.05e+44) {
tmp = Math.sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = Math.sqrt(x) * (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6.5: tmp = 3.0 * (y * math.sqrt(x)) elif y <= 1.05e+44: tmp = math.sqrt(x) * (-3.0 + (0.3333333333333333 / x)) else: tmp = math.sqrt(x) * (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -6.5) tmp = Float64(3.0 * Float64(y * sqrt(x))); elseif (y <= 1.05e+44) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(0.3333333333333333 / x))); else tmp = Float64(sqrt(x) * Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6.5) tmp = 3.0 * (y * sqrt(x)); elseif (y <= 1.05e+44) tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x)); else tmp = sqrt(x) * (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6.5], N[(3.0 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.05e+44], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5:\\
\;\;\;\;3 \cdot \left(y \cdot \sqrt{x}\right)\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{+44}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\
\end{array}
\end{array}
if y < -6.5Initial program 99.5%
associate-*l*99.6%
associate--l+99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 76.4%
if -6.5 < y < 1.04999999999999993e44Initial program 99.3%
associate-*l*99.3%
associate--l+99.3%
sub-neg99.3%
*-commutative99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 97.7%
*-commutative97.7%
sub-neg97.7%
associate-*r/97.9%
metadata-eval97.9%
metadata-eval97.9%
*-commutative97.9%
*-commutative97.9%
associate-*l*97.9%
*-commutative97.9%
distribute-rgt-in97.9%
metadata-eval97.9%
associate-*l/97.9%
metadata-eval97.9%
Simplified97.9%
if 1.04999999999999993e44 < y Initial program 99.5%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 76.6%
*-commutative76.6%
associate-*l*76.6%
*-commutative76.6%
Simplified76.6%
Final simplification88.3%
(FPCore (x y)
:precision binary64
(if (<= y -0.4)
(* (sqrt x) (- (* y 3.0) 3.0))
(if (<= y 1.5e+44)
(* (sqrt x) (+ -3.0 (/ 0.3333333333333333 x)))
(* (sqrt x) (* y 3.0)))))
double code(double x, double y) {
double tmp;
if (y <= -0.4) {
tmp = sqrt(x) * ((y * 3.0) - 3.0);
} else if (y <= 1.5e+44) {
tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = sqrt(x) * (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.4d0)) then
tmp = sqrt(x) * ((y * 3.0d0) - 3.0d0)
else if (y <= 1.5d+44) then
tmp = sqrt(x) * ((-3.0d0) + (0.3333333333333333d0 / x))
else
tmp = sqrt(x) * (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.4) {
tmp = Math.sqrt(x) * ((y * 3.0) - 3.0);
} else if (y <= 1.5e+44) {
tmp = Math.sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = Math.sqrt(x) * (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.4: tmp = math.sqrt(x) * ((y * 3.0) - 3.0) elif y <= 1.5e+44: tmp = math.sqrt(x) * (-3.0 + (0.3333333333333333 / x)) else: tmp = math.sqrt(x) * (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -0.4) tmp = Float64(sqrt(x) * Float64(Float64(y * 3.0) - 3.0)); elseif (y <= 1.5e+44) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(0.3333333333333333 / x))); else tmp = Float64(sqrt(x) * Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.4) tmp = sqrt(x) * ((y * 3.0) - 3.0); elseif (y <= 1.5e+44) tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x)); else tmp = sqrt(x) * (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.4], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(y * 3.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.5e+44], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.4:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3 - 3\right)\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{+44}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\
\end{array}
\end{array}
if y < -0.40000000000000002Initial program 99.5%
*-commutative99.5%
associate-*l*99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around inf 78.3%
if -0.40000000000000002 < y < 1.49999999999999993e44Initial program 99.3%
associate-*l*99.3%
associate--l+99.3%
sub-neg99.3%
*-commutative99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 97.7%
*-commutative97.7%
sub-neg97.7%
associate-*r/97.9%
metadata-eval97.9%
metadata-eval97.9%
*-commutative97.9%
*-commutative97.9%
associate-*l*97.9%
*-commutative97.9%
distribute-rgt-in97.9%
metadata-eval97.9%
associate-*l/97.9%
metadata-eval97.9%
Simplified97.9%
if 1.49999999999999993e44 < y Initial program 99.5%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 76.6%
*-commutative76.6%
associate-*l*76.6%
*-commutative76.6%
Simplified76.6%
Final simplification88.8%
(FPCore (x y)
:precision binary64
(if (<= y -0.7)
(* (sqrt (* x 9.0)) (+ y -1.0))
(if (<= y 5e+45)
(* (sqrt x) (+ -3.0 (/ 0.3333333333333333 x)))
(* (sqrt x) (* y 3.0)))))
double code(double x, double y) {
double tmp;
if (y <= -0.7) {
tmp = sqrt((x * 9.0)) * (y + -1.0);
} else if (y <= 5e+45) {
tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = sqrt(x) * (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.7d0)) then
tmp = sqrt((x * 9.0d0)) * (y + (-1.0d0))
else if (y <= 5d+45) then
tmp = sqrt(x) * ((-3.0d0) + (0.3333333333333333d0 / x))
else
tmp = sqrt(x) * (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.7) {
tmp = Math.sqrt((x * 9.0)) * (y + -1.0);
} else if (y <= 5e+45) {
tmp = Math.sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = Math.sqrt(x) * (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.7: tmp = math.sqrt((x * 9.0)) * (y + -1.0) elif y <= 5e+45: tmp = math.sqrt(x) * (-3.0 + (0.3333333333333333 / x)) else: tmp = math.sqrt(x) * (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -0.7) tmp = Float64(sqrt(Float64(x * 9.0)) * Float64(y + -1.0)); elseif (y <= 5e+45) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(0.3333333333333333 / x))); else tmp = Float64(sqrt(x) * Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.7) tmp = sqrt((x * 9.0)) * (y + -1.0); elseif (y <= 5e+45) tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x)); else tmp = sqrt(x) * (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.7], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e+45], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.7:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot \left(y + -1\right)\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+45}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\
\end{array}
\end{array}
if y < -0.69999999999999996Initial program 99.5%
Taylor expanded in y around inf 78.3%
expm1-log1p-u76.1%
expm1-udef47.4%
*-commutative47.4%
metadata-eval47.4%
sqrt-prod47.4%
Applied egg-rr47.4%
expm1-def76.1%
expm1-log1p78.4%
Simplified78.4%
if -0.69999999999999996 < y < 5e45Initial program 99.3%
associate-*l*99.3%
associate--l+99.3%
sub-neg99.3%
*-commutative99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 97.7%
*-commutative97.7%
sub-neg97.7%
associate-*r/97.9%
metadata-eval97.9%
metadata-eval97.9%
*-commutative97.9%
*-commutative97.9%
associate-*l*97.9%
*-commutative97.9%
distribute-rgt-in97.9%
metadata-eval97.9%
associate-*l/97.9%
metadata-eval97.9%
Simplified97.9%
if 5e45 < y Initial program 99.5%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 76.6%
*-commutative76.6%
associate-*l*76.6%
*-commutative76.6%
Simplified76.6%
Final simplification88.8%
(FPCore (x y) :precision binary64 (* 3.0 (* (+ y (+ (/ 0.1111111111111111 x) -1.0)) (sqrt x))))
double code(double x, double y) {
return 3.0 * ((y + ((0.1111111111111111 / x) + -1.0)) * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y + ((0.1111111111111111d0 / x) + (-1.0d0))) * sqrt(x))
end function
public static double code(double x, double y) {
return 3.0 * ((y + ((0.1111111111111111 / x) + -1.0)) * Math.sqrt(x));
}
def code(x, y): return 3.0 * ((y + ((0.1111111111111111 / x) + -1.0)) * math.sqrt(x))
function code(x, y) return Float64(3.0 * Float64(Float64(y + Float64(Float64(0.1111111111111111 / x) + -1.0)) * sqrt(x))) end
function tmp = code(x, y) tmp = 3.0 * ((y + ((0.1111111111111111 / x) + -1.0)) * sqrt(x)); end
code[x_, y_] := N[(3.0 * N[(N[(y + N[(N[(0.1111111111111111 / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(\left(y + \left(\frac{0.1111111111111111}{x} + -1\right)\right) \cdot \sqrt{x}\right)
\end{array}
Initial program 99.4%
associate-*l*99.4%
associate--l+99.4%
sub-neg99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (* (sqrt x) (+ -3.0 (* 3.0 (+ y (/ 0.1111111111111111 x))))))
double code(double x, double y) {
return sqrt(x) * (-3.0 + (3.0 * (y + (0.1111111111111111 / x))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt(x) * ((-3.0d0) + (3.0d0 * (y + (0.1111111111111111d0 / x))))
end function
public static double code(double x, double y) {
return Math.sqrt(x) * (-3.0 + (3.0 * (y + (0.1111111111111111 / x))));
}
def code(x, y): return math.sqrt(x) * (-3.0 + (3.0 * (y + (0.1111111111111111 / x))))
function code(x, y) return Float64(sqrt(x) * Float64(-3.0 + Float64(3.0 * Float64(y + Float64(0.1111111111111111 / x))))) end
function tmp = code(x, y) tmp = sqrt(x) * (-3.0 + (3.0 * (y + (0.1111111111111111 / x)))); end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(3.0 * N[(y + N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \left(-3 + 3 \cdot \left(y + \frac{0.1111111111111111}{x}\right)\right)
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (<= x 3400.0) (sqrt (/ 0.1111111111111111 x)) (* (sqrt x) -3.0)))
double code(double x, double y) {
double tmp;
if (x <= 3400.0) {
tmp = sqrt((0.1111111111111111 / x));
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3400.0d0) then
tmp = sqrt((0.1111111111111111d0 / x))
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3400.0) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3400.0: tmp = math.sqrt((0.1111111111111111 / x)) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 3400.0) tmp = sqrt(Float64(0.1111111111111111 / x)); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3400.0) tmp = sqrt((0.1111111111111111 / x)); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3400.0], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3400:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 3400Initial program 99.3%
associate-*l*99.4%
associate--l+99.4%
sub-neg99.4%
*-commutative99.4%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Applied egg-rr30.4%
associate-*r*30.4%
*-commutative30.4%
Simplified30.4%
Taylor expanded in x around 0 72.8%
if 3400 < x Initial program 99.4%
Taylor expanded in y around inf 98.9%
Taylor expanded in y around 0 54.7%
*-commutative54.7%
Simplified54.7%
Final simplification64.1%
(FPCore (x y) :precision binary64 (sqrt (* x 9.0)))
double code(double x, double y) {
return sqrt((x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0));
}
def code(x, y): return math.sqrt((x * 9.0))
function code(x, y) return sqrt(Float64(x * 9.0)) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)); end
code[x_, y_] := N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9}
\end{array}
Initial program 99.4%
Taylor expanded in y around inf 61.8%
Taylor expanded in y around 0 27.6%
*-commutative27.6%
Simplified27.6%
add-sqr-sqrt0.0%
sqrt-unprod3.0%
pow23.0%
Applied egg-rr3.0%
unpow23.0%
swap-sqr3.0%
unpow1/23.0%
metadata-eval3.0%
unpow1/23.0%
metadata-eval3.0%
sqr-pow3.0%
unpow13.0%
metadata-eval3.0%
Simplified3.0%
Final simplification3.0%
(FPCore (x y) :precision binary64 (sqrt (/ 0.1111111111111111 x)))
double code(double x, double y) {
return sqrt((0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((0.1111111111111111d0 / x))
end function
public static double code(double x, double y) {
return Math.sqrt((0.1111111111111111 / x));
}
def code(x, y): return math.sqrt((0.1111111111111111 / x))
function code(x, y) return sqrt(Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = sqrt((0.1111111111111111 / x)); end
code[x_, y_] := N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.1111111111111111}{x}}
\end{array}
Initial program 99.4%
associate-*l*99.4%
associate--l+99.4%
sub-neg99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Applied egg-rr21.1%
associate-*r*21.1%
*-commutative21.1%
Simplified21.1%
Taylor expanded in x around 0 38.5%
Final simplification38.5%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2023322
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))