
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -2.2e+82) (not (<= x 3.0))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -2.2e+82) || !(x <= 3.0)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.2d+82)) .or. (.not. (x <= 3.0d0))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.2e+82) || !(x <= 3.0)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.2e+82) or not (x <= 3.0): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.2e+82) || !(x <= 3.0)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.2e+82) || ~((x <= 3.0))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.2e+82], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{+82} \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -2.2000000000000001e82 or 3 < x Initial program 70.4%
*-commutative70.4%
exp-to-pow70.4%
Simplified70.4%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -2.2000000000000001e82 < x < 3Initial program 86.1%
exp-prod99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -0.062) (not (<= x 0.38))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -0.062) || !(x <= 0.38)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.062d0)) .or. (.not. (x <= 0.38d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.062) || !(x <= 0.38)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.062) or not (x <= 0.38): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.062) || !(x <= 0.38)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.062) || ~((x <= 0.38))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.062], N[Not[LessEqual[x, 0.38]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.062 \lor \neg \left(x \leq 0.38\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.062 or 0.38 < x Initial program 74.3%
*-commutative74.3%
exp-to-pow74.3%
Simplified74.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -0.062 < x < 0.38Initial program 83.4%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.6%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ 1.0 (+ x (* x y)))))
(if (<= x -4.8e+173)
t_0
(if (<= x -0.85)
(- (+ (/ 1.0 x) (* 0.5 (* y (/ y x)))) (/ y x))
(if (<= x 0.156) (/ 1.0 x) t_0)))))
double code(double x, double y) {
double t_0 = 1.0 / (x + (x * y));
double tmp;
if (x <= -4.8e+173) {
tmp = t_0;
} else if (x <= -0.85) {
tmp = ((1.0 / x) + (0.5 * (y * (y / x)))) - (y / x);
} else if (x <= 0.156) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 / (x + (x * y))
if (x <= (-4.8d+173)) then
tmp = t_0
else if (x <= (-0.85d0)) then
tmp = ((1.0d0 / x) + (0.5d0 * (y * (y / x)))) - (y / x)
else if (x <= 0.156d0) then
tmp = 1.0d0 / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 / (x + (x * y));
double tmp;
if (x <= -4.8e+173) {
tmp = t_0;
} else if (x <= -0.85) {
tmp = ((1.0 / x) + (0.5 * (y * (y / x)))) - (y / x);
} else if (x <= 0.156) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 / (x + (x * y)) tmp = 0 if x <= -4.8e+173: tmp = t_0 elif x <= -0.85: tmp = ((1.0 / x) + (0.5 * (y * (y / x)))) - (y / x) elif x <= 0.156: tmp = 1.0 / x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 / Float64(x + Float64(x * y))) tmp = 0.0 if (x <= -4.8e+173) tmp = t_0; elseif (x <= -0.85) tmp = Float64(Float64(Float64(1.0 / x) + Float64(0.5 * Float64(y * Float64(y / x)))) - Float64(y / x)); elseif (x <= 0.156) tmp = Float64(1.0 / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 / (x + (x * y)); tmp = 0.0; if (x <= -4.8e+173) tmp = t_0; elseif (x <= -0.85) tmp = ((1.0 / x) + (0.5 * (y * (y / x)))) - (y / x); elseif (x <= 0.156) tmp = 1.0 / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.8e+173], t$95$0, If[LessEqual[x, -0.85], N[(N[(N[(1.0 / x), $MachinePrecision] + N[(0.5 * N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.156], N[(1.0 / x), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{x + x \cdot y}\\
\mathbf{if}\;x \leq -4.8 \cdot 10^{+173}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -0.85:\\
\;\;\;\;\left(\frac{1}{x} + 0.5 \cdot \left(y \cdot \frac{y}{x}\right)\right) - \frac{y}{x}\\
\mathbf{elif}\;x \leq 0.156:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -4.7999999999999998e173 or 0.156 < x Initial program 65.9%
exp-prod65.9%
Simplified65.9%
Taylor expanded in x around inf 55.4%
mul-1-neg55.4%
unsub-neg55.4%
Simplified55.4%
frac-2neg55.4%
div-inv55.4%
sub-neg55.4%
distribute-neg-in55.4%
metadata-eval55.4%
add-sqr-sqrt25.6%
sqrt-unprod57.8%
sqr-neg57.8%
sqrt-unprod29.5%
add-sqr-sqrt54.5%
add-sqr-sqrt25.1%
sqrt-unprod54.7%
sqr-neg54.7%
sqrt-unprod29.8%
add-sqr-sqrt55.4%
Applied egg-rr55.4%
*-commutative55.4%
distribute-rgt-in55.4%
div-inv55.4%
metadata-eval55.4%
frac-2neg55.4%
add-sqr-sqrt15.2%
sqrt-unprod55.4%
frac-times55.4%
sqr-neg55.4%
frac-times55.4%
sqrt-unprod39.4%
add-sqr-sqrt54.5%
div-inv54.5%
frac-add25.1%
Applied egg-rr55.4%
Taylor expanded in y around 0 76.4%
*-commutative76.4%
Simplified76.4%
if -4.7999999999999998e173 < x < -0.849999999999999978Initial program 91.3%
*-commutative91.3%
exp-to-pow91.3%
Simplified91.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 78.9%
div-inv78.9%
unpow278.9%
associate-*l*77.0%
div-inv77.0%
Applied egg-rr77.0%
if -0.849999999999999978 < x < 0.156Initial program 83.4%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.6%
Final simplification86.0%
(FPCore (x y) :precision binary64 (if (<= x -0.7) (- (+ (/ 1.0 x) (/ (* y (* y 0.5)) x)) (/ y x)) (if (<= x 0.49) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.7) {
tmp = ((1.0 / x) + ((y * (y * 0.5)) / x)) - (y / x);
} else if (x <= 0.49) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.7d0)) then
tmp = ((1.0d0 / x) + ((y * (y * 0.5d0)) / x)) - (y / x)
else if (x <= 0.49d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.7) {
tmp = ((1.0 / x) + ((y * (y * 0.5)) / x)) - (y / x);
} else if (x <= 0.49) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.7: tmp = ((1.0 / x) + ((y * (y * 0.5)) / x)) - (y / x) elif x <= 0.49: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.7) tmp = Float64(Float64(Float64(1.0 / x) + Float64(Float64(y * Float64(y * 0.5)) / x)) - Float64(y / x)); elseif (x <= 0.49) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.7) tmp = ((1.0 / x) + ((y * (y * 0.5)) / x)) - (y / x); elseif (x <= 0.49) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.7], N[(N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.49], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.7:\\
\;\;\;\;\left(\frac{1}{x} + \frac{y \cdot \left(y \cdot 0.5\right)}{x}\right) - \frac{y}{x}\\
\mathbf{elif}\;x \leq 0.49:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.69999999999999996Initial program 78.7%
*-commutative78.7%
exp-to-pow78.7%
Simplified78.7%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 71.6%
div-inv71.6%
unpow271.6%
associate-*l*69.2%
div-inv69.2%
Applied egg-rr69.2%
associate-*r*69.2%
associate-*r/71.6%
*-commutative71.6%
Applied egg-rr71.6%
if -0.69999999999999996 < x < 0.48999999999999999Initial program 83.4%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.6%
if 0.48999999999999999 < x Initial program 69.6%
exp-prod69.6%
Simplified69.6%
Taylor expanded in x around inf 55.4%
mul-1-neg55.4%
unsub-neg55.4%
Simplified55.4%
frac-2neg55.4%
div-inv55.4%
sub-neg55.4%
distribute-neg-in55.4%
metadata-eval55.4%
add-sqr-sqrt27.1%
sqrt-unprod57.3%
sqr-neg57.3%
sqrt-unprod27.8%
add-sqr-sqrt54.3%
add-sqr-sqrt26.4%
sqrt-unprod54.6%
sqr-neg54.6%
sqrt-unprod28.4%
add-sqr-sqrt55.4%
Applied egg-rr55.4%
*-commutative55.4%
distribute-rgt-in55.4%
div-inv55.4%
metadata-eval55.4%
frac-2neg55.4%
add-sqr-sqrt0.0%
sqrt-unprod55.1%
frac-times55.1%
sqr-neg55.1%
frac-times55.1%
sqrt-unprod54.3%
add-sqr-sqrt54.3%
div-inv54.3%
frac-add27.7%
Applied egg-rr55.4%
Taylor expanded in y around 0 77.8%
*-commutative77.8%
Simplified77.8%
Final simplification84.8%
(FPCore (x y) :precision binary64 (if (or (<= x -3.15e+158) (not (<= x 0.495))) (/ 1.0 (+ x (* x y))) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -3.15e+158) || !(x <= 0.495)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.15d+158)) .or. (.not. (x <= 0.495d0))) then
tmp = 1.0d0 / (x + (x * y))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.15e+158) || !(x <= 0.495)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.15e+158) or not (x <= 0.495): tmp = 1.0 / (x + (x * y)) else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.15e+158) || !(x <= 0.495)) tmp = Float64(1.0 / Float64(x + Float64(x * y))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.15e+158) || ~((x <= 0.495))) tmp = 1.0 / (x + (x * y)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.15e+158], N[Not[LessEqual[x, 0.495]], $MachinePrecision]], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.15 \cdot 10^{+158} \lor \neg \left(x \leq 0.495\right):\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -3.1499999999999998e158 or 0.495 < x Initial program 67.4%
exp-prod67.4%
Simplified67.4%
Taylor expanded in x around inf 55.9%
mul-1-neg55.9%
unsub-neg55.9%
Simplified55.9%
frac-2neg55.9%
div-inv55.9%
sub-neg55.9%
distribute-neg-in55.9%
metadata-eval55.9%
add-sqr-sqrt25.7%
sqrt-unprod60.1%
sqr-neg60.1%
sqrt-unprod29.5%
add-sqr-sqrt54.5%
add-sqr-sqrt25.1%
sqrt-unprod55.1%
sqr-neg55.1%
sqrt-unprod30.2%
add-sqr-sqrt55.9%
Applied egg-rr55.9%
*-commutative55.9%
distribute-rgt-in55.9%
div-inv55.9%
metadata-eval55.9%
frac-2neg55.9%
add-sqr-sqrt19.9%
sqrt-unprod55.7%
frac-times55.4%
sqr-neg55.4%
frac-times55.7%
sqrt-unprod35.2%
add-sqr-sqrt54.5%
div-inv54.5%
frac-add22.8%
Applied egg-rr55.9%
Taylor expanded in y around 0 74.6%
*-commutative74.6%
Simplified74.6%
if -3.1499999999999998e158 < x < 0.495Initial program 86.5%
exp-prod98.5%
Simplified98.5%
Taylor expanded in x around 0 89.4%
Final simplification82.8%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 78.0%
exp-prod84.7%
Simplified84.7%
Taylor expanded in x around 0 74.3%
Final simplification74.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023322
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:herbie-target
(if (< y -3.7311844206647956e+94) (/ (exp (/ -1.0 y)) x) (if (< y 2.817959242728288e+37) (/ (pow (/ x (+ y x)) x) x) (if (< y 2.347387415166998e+178) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1.0 y)) x))))
(/ (exp (* x (log (/ x (+ x y))))) x))