
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (<= t_1 (- INFINITY))
(fma -4.5 (/ t (/ a z)) (* 0.5 (/ x (/ a y))))
(if (<= t_1 5e+284)
(/ t_1 (* a 2.0))
(+ (* x (* 0.5 (/ y a))) (* -4.5 (* t (/ z a))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma(-4.5, (t / (a / z)), (0.5 * (x / (a / y))));
} else if (t_1 <= 5e+284) {
tmp = t_1 / (a * 2.0);
} else {
tmp = (x * (0.5 * (y / a))) + (-4.5 * (t * (z / a)));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(-4.5, Float64(t / Float64(a / z)), Float64(0.5 * Float64(x / Float64(a / y)))); elseif (t_1 <= 5e+284) tmp = Float64(t_1 / Float64(a * 2.0)); else tmp = Float64(Float64(x * Float64(0.5 * Float64(y / a))) + Float64(-4.5 * Float64(t * Float64(z / a)))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+284], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(0.5 * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(-4.5, \frac{t}{\frac{a}{z}}, 0.5 \cdot \frac{x}{\frac{a}{y}}\right)\\
\mathbf{elif}\;t_1 \leq 5 \cdot 10^{+284}:\\
\;\;\;\;\frac{t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 \cdot \frac{y}{a}\right) + -4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) < -inf.0Initial program 71.4%
associate-*l*71.4%
Simplified71.4%
Taylor expanded in x around 0 68.4%
fma-def68.4%
associate-/l*85.5%
associate-/l*96.9%
Simplified96.9%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) < 4.9999999999999999e284Initial program 98.2%
if 4.9999999999999999e284 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) Initial program 67.2%
associate-*l*67.2%
Simplified67.2%
Taylor expanded in x around 0 67.2%
fma-def67.2%
associate-/l*76.9%
associate-/l*96.4%
Simplified96.4%
fma-udef96.4%
associate-*r/96.5%
+-commutative96.5%
*-commutative96.5%
div-inv96.4%
clear-num96.4%
associate-*l*96.4%
div-inv96.4%
clear-num96.4%
associate-*r*96.4%
Applied egg-rr96.4%
Final simplification97.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 -2e+302) (not (<= t_1 5e+284)))
(+ (* x (* 0.5 (/ y a))) (* -4.5 (* t (/ z a))))
(/ t_1 (* a 2.0)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -2e+302) || !(t_1 <= 5e+284)) {
tmp = (x * (0.5 * (y / a))) + (-4.5 * (t * (z / a)));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) - ((z * 9.0d0) * t)
if ((t_1 <= (-2d+302)) .or. (.not. (t_1 <= 5d+284))) then
tmp = (x * (0.5d0 * (y / a))) + ((-4.5d0) * (t * (z / a)))
else
tmp = t_1 / (a * 2.0d0)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -2e+302) || !(t_1 <= 5e+284)) {
tmp = (x * (0.5 * (y / a))) + (-4.5 * (t * (z / a)));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) - ((z * 9.0) * t) tmp = 0 if (t_1 <= -2e+302) or not (t_1 <= 5e+284): tmp = (x * (0.5 * (y / a))) + (-4.5 * (t * (z / a))) else: tmp = t_1 / (a * 2.0) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= -2e+302) || !(t_1 <= 5e+284)) tmp = Float64(Float64(x * Float64(0.5 * Float64(y / a))) + Float64(-4.5 * Float64(t * Float64(z / a)))); else tmp = Float64(t_1 / Float64(a * 2.0)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if ((t_1 <= -2e+302) || ~((t_1 <= 5e+284)))
tmp = (x * (0.5 * (y / a))) + (-4.5 * (t * (z / a)));
else
tmp = t_1 / (a * 2.0);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+302], N[Not[LessEqual[t$95$1, 5e+284]], $MachinePrecision]], N[(N[(x * N[(0.5 * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+302} \lor \neg \left(t_1 \leq 5 \cdot 10^{+284}\right):\\
\;\;\;\;x \cdot \left(0.5 \cdot \frac{y}{a}\right) + -4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1}{a \cdot 2}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) < -2.0000000000000002e302 or 4.9999999999999999e284 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) Initial program 70.4%
associate-*l*70.4%
Simplified70.4%
Taylor expanded in x around 0 68.8%
fma-def68.8%
associate-/l*82.0%
associate-/l*96.7%
Simplified96.7%
fma-udef96.8%
associate-*r/96.8%
+-commutative96.8%
*-commutative96.8%
div-inv96.7%
clear-num96.8%
associate-*l*96.8%
div-inv96.8%
clear-num96.8%
associate-*r*96.7%
Applied egg-rr96.7%
if -2.0000000000000002e302 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) < 4.9999999999999999e284Initial program 98.2%
Final simplification97.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 5e+285) (/ 0.5 (/ a (- (* x y) (* 9.0 (* z t))))) (* 0.5 (/ y (/ a x)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 5e+285) {
tmp = 0.5 / (a / ((x * y) - (9.0 * (z * t))));
} else {
tmp = 0.5 * (y / (a / x));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 5d+285) then
tmp = 0.5d0 / (a / ((x * y) - (9.0d0 * (z * t))))
else
tmp = 0.5d0 * (y / (a / x))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 5e+285) {
tmp = 0.5 / (a / ((x * y) - (9.0 * (z * t))));
} else {
tmp = 0.5 * (y / (a / x));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= 5e+285: tmp = 0.5 / (a / ((x * y) - (9.0 * (z * t)))) else: tmp = 0.5 * (y / (a / x)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 5e+285) tmp = Float64(0.5 / Float64(a / Float64(Float64(x * y) - Float64(9.0 * Float64(z * t))))); else tmp = Float64(0.5 * Float64(y / Float64(a / x))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= 5e+285)
tmp = 0.5 / (a / ((x * y) - (9.0 * (z * t))));
else
tmp = 0.5 * (y / (a / x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 5e+285], N[(0.5 / N[(a / N[(N[(x * y), $MachinePrecision] - N[(9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 5 \cdot 10^{+285}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y - 9 \cdot \left(z \cdot t\right)}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\end{array}
\end{array}
if (*.f64 x y) < 5.00000000000000016e285Initial program 93.3%
associate-*l*93.3%
Simplified93.3%
Taylor expanded in a around 0 93.3%
associate-*r/93.3%
cancel-sign-sub-inv93.3%
metadata-eval93.3%
+-commutative93.3%
associate-/l*93.1%
+-commutative93.1%
metadata-eval93.1%
cancel-sign-sub-inv93.1%
fma-neg93.1%
*-commutative93.1%
distribute-lft-neg-in93.1%
metadata-eval93.1%
*-commutative93.1%
associate-*l*93.0%
Simplified93.0%
*-commutative93.0%
metadata-eval93.0%
distribute-lft-neg-in93.0%
distribute-rgt-neg-in93.0%
fma-neg93.0%
associate-*r*93.1%
*-commutative93.1%
associate-*l*93.1%
Applied egg-rr93.1%
if 5.00000000000000016e285 < (*.f64 x y) Initial program 64.9%
associate-*l*64.9%
Simplified64.9%
Taylor expanded in x around inf 70.2%
associate-*r/99.8%
Simplified99.8%
Taylor expanded in x around 0 70.2%
*-commutative70.2%
associate-/l*99.9%
Simplified99.9%
Final simplification93.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 5e+285) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (* 0.5 (/ y (/ a x)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 5e+285) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = 0.5 * (y / (a / x));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 5d+285) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = 0.5d0 * (y / (a / x))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 5e+285) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = 0.5 * (y / (a / x));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= 5e+285: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = 0.5 * (y / (a / x)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 5e+285) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(0.5 * Float64(y / Float64(a / x))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= 5e+285)
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
else
tmp = 0.5 * (y / (a / x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 5e+285], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 5 \cdot 10^{+285}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\end{array}
\end{array}
if (*.f64 x y) < 5.00000000000000016e285Initial program 93.3%
associate-*l*93.3%
Simplified93.3%
if 5.00000000000000016e285 < (*.f64 x y) Initial program 64.9%
associate-*l*64.9%
Simplified64.9%
Taylor expanded in x around inf 70.2%
associate-*r/99.8%
Simplified99.8%
Taylor expanded in x around 0 70.2%
*-commutative70.2%
associate-/l*99.9%
Simplified99.9%
Final simplification93.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 5e+285) (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)) (* 0.5 (/ y (/ a x)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 5e+285) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = 0.5 * (y / (a / x));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 5d+285) then
tmp = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
else
tmp = 0.5d0 * (y / (a / x))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 5e+285) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = 0.5 * (y / (a / x));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= 5e+285: tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0) else: tmp = 0.5 * (y / (a / x)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 5e+285) tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)); else tmp = Float64(0.5 * Float64(y / Float64(a / x))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= 5e+285)
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
else
tmp = 0.5 * (y / (a / x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 5e+285], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 5 \cdot 10^{+285}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\end{array}
\end{array}
if (*.f64 x y) < 5.00000000000000016e285Initial program 93.3%
if 5.00000000000000016e285 < (*.f64 x y) Initial program 64.9%
associate-*l*64.9%
Simplified64.9%
Taylor expanded in x around inf 70.2%
associate-*r/99.8%
Simplified99.8%
Taylor expanded in x around 0 70.2%
*-commutative70.2%
associate-/l*99.9%
Simplified99.9%
Final simplification93.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= y -2.5e-103) (not (<= y 2.4e+79))) (* 0.5 (* x (/ y a))) (* -4.5 (/ (* z t) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.5e-103) || !(y <= 2.4e+79)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-2.5d-103)) .or. (.not. (y <= 2.4d+79))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.5e-103) || !(y <= 2.4e+79)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (y <= -2.5e-103) or not (y <= 2.4e+79): tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((y <= -2.5e-103) || !(y <= 2.4e+79)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((y <= -2.5e-103) || ~((y <= 2.4e+79)))
tmp = 0.5 * (x * (y / a));
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -2.5e-103], N[Not[LessEqual[y, 2.4e+79]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-103} \lor \neg \left(y \leq 2.4 \cdot 10^{+79}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if y < -2.49999999999999983e-103 or 2.39999999999999986e79 < y Initial program 87.1%
associate-*l*87.1%
Simplified87.1%
Taylor expanded in x around inf 62.2%
associate-*r/68.9%
Simplified68.9%
if -2.49999999999999983e-103 < y < 2.39999999999999986e79Initial program 95.3%
associate-*l*95.2%
Simplified95.2%
Taylor expanded in x around 0 72.5%
Final simplification70.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= y -2.5e-103) (* 0.5 (* x (/ y a))) (if (<= y 2.4e+79) (* -4.5 (/ (* z t) a)) (* 0.5 (/ x (/ a y))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -2.5e-103) {
tmp = 0.5 * (x * (y / a));
} else if (y <= 2.4e+79) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-2.5d-103)) then
tmp = 0.5d0 * (x * (y / a))
else if (y <= 2.4d+79) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -2.5e-103) {
tmp = 0.5 * (x * (y / a));
} else if (y <= 2.4e+79) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if y <= -2.5e-103: tmp = 0.5 * (x * (y / a)) elif y <= 2.4e+79: tmp = -4.5 * ((z * t) / a) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (y <= -2.5e-103) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (y <= 2.4e+79) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (y <= -2.5e-103)
tmp = 0.5 * (x * (y / a));
elseif (y <= 2.4e+79)
tmp = -4.5 * ((z * t) / a);
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[y, -2.5e-103], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.4e+79], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-103}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+79}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if y < -2.49999999999999983e-103Initial program 89.2%
associate-*l*89.2%
Simplified89.2%
Taylor expanded in x around inf 60.1%
associate-*r/61.5%
Simplified61.5%
if -2.49999999999999983e-103 < y < 2.39999999999999986e79Initial program 95.3%
associate-*l*95.2%
Simplified95.2%
Taylor expanded in x around 0 72.5%
if 2.39999999999999986e79 < y Initial program 84.3%
associate-*l*84.3%
Simplified84.3%
Taylor expanded in x around inf 65.0%
associate-/l*78.8%
Simplified78.8%
Final simplification70.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= y -2.4e-103) (* 0.5 (/ y (/ a x))) (if (<= y 1.05e+79) (* -4.5 (/ (* z t) a)) (* 0.5 (/ x (/ a y))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -2.4e-103) {
tmp = 0.5 * (y / (a / x));
} else if (y <= 1.05e+79) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-2.4d-103)) then
tmp = 0.5d0 * (y / (a / x))
else if (y <= 1.05d+79) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -2.4e-103) {
tmp = 0.5 * (y / (a / x));
} else if (y <= 1.05e+79) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if y <= -2.4e-103: tmp = 0.5 * (y / (a / x)) elif y <= 1.05e+79: tmp = -4.5 * ((z * t) / a) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (y <= -2.4e-103) tmp = Float64(0.5 * Float64(y / Float64(a / x))); elseif (y <= 1.05e+79) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (y <= -2.4e-103)
tmp = 0.5 * (y / (a / x));
elseif (y <= 1.05e+79)
tmp = -4.5 * ((z * t) / a);
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[y, -2.4e-103], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.05e+79], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{-103}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{+79}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if y < -2.4000000000000002e-103Initial program 89.2%
associate-*l*89.2%
Simplified89.2%
Taylor expanded in x around inf 60.1%
associate-*r/61.5%
Simplified61.5%
Taylor expanded in x around 0 60.1%
*-commutative60.1%
associate-/l*63.2%
Simplified63.2%
if -2.4000000000000002e-103 < y < 1.05000000000000004e79Initial program 95.3%
associate-*l*95.2%
Simplified95.2%
Taylor expanded in x around 0 72.5%
if 1.05000000000000004e79 < y Initial program 84.3%
associate-*l*84.3%
Simplified84.3%
Taylor expanded in x around inf 65.0%
associate-/l*78.8%
Simplified78.8%
Final simplification71.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (/ t (/ a z))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t / (a / z));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t / (a / z))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t / (a / z));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t / (a / z))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t / Float64(a / z))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t / (a / z));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \frac{t}{\frac{a}{z}}
\end{array}
Initial program 91.2%
associate-*l*91.2%
Simplified91.2%
Taylor expanded in x around 0 51.4%
associate-/l*52.0%
Simplified52.0%
Final simplification52.0%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2023322
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))