
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t_0\right) \cdot \cos t_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t_0\right) \cdot \cos t_0
\end{array}
\end{array}
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (/ angle_m 180.0) PI)) (t_1 (* 2.0 (* (- b a) (+ b a)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+118)
(* (* t_1 (sin t_0)) (cos t_0))
(*
(* t_1 (sin (expm1 (log1p (* PI (* angle_m 0.005555555555555556))))))
(cos (* (/ angle_m 180.0) (pow (sqrt PI) 2.0))))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * ((double) M_PI);
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 1e+118) {
tmp = (t_1 * sin(t_0)) * cos(t_0);
} else {
tmp = (t_1 * sin(expm1(log1p((((double) M_PI) * (angle_m * 0.005555555555555556)))))) * cos(((angle_m / 180.0) * pow(sqrt(((double) M_PI)), 2.0)));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * Math.PI;
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 1e+118) {
tmp = (t_1 * Math.sin(t_0)) * Math.cos(t_0);
} else {
tmp = (t_1 * Math.sin(Math.expm1(Math.log1p((Math.PI * (angle_m * 0.005555555555555556)))))) * Math.cos(((angle_m / 180.0) * Math.pow(Math.sqrt(Math.PI), 2.0)));
}
return angle_s * tmp;
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m / 180.0) * math.pi t_1 = 2.0 * ((b - a) * (b + a)) tmp = 0 if (angle_m / 180.0) <= 1e+118: tmp = (t_1 * math.sin(t_0)) * math.cos(t_0) else: tmp = (t_1 * math.sin(math.expm1(math.log1p((math.pi * (angle_m * 0.005555555555555556)))))) * math.cos(((angle_m / 180.0) * math.pow(math.sqrt(math.pi), 2.0))) return angle_s * tmp
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m / 180.0) * pi) t_1 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+118) tmp = Float64(Float64(t_1 * sin(t_0)) * cos(t_0)); else tmp = Float64(Float64(t_1 * sin(expm1(log1p(Float64(pi * Float64(angle_m * 0.005555555555555556)))))) * cos(Float64(Float64(angle_m / 180.0) * (sqrt(pi) ^ 2.0)))); end return Float64(angle_s * tmp) end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+118], N[(N[(t$95$1 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 * N[Sin[N[(Exp[N[Log[1 + N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle_m}{180} \cdot \pi\\
t_1 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle_m}{180} \leq 10^{+118}:\\
\;\;\;\;\left(t_1 \cdot \sin t_0\right) \cdot \cos t_0\\
\mathbf{else}:\\
\;\;\;\;\left(t_1 \cdot \sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\right)\right)\right)\right) \cdot \cos \left(\frac{angle_m}{180} \cdot {\left(\sqrt{\pi}\right)}^{2}\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle 180) < 9.99999999999999967e117Initial program 60.5%
unpow260.5%
unpow260.5%
difference-of-squares63.7%
Applied egg-rr63.7%
if 9.99999999999999967e117 < (/.f64 angle 180) Initial program 33.3%
unpow233.3%
unpow233.3%
difference-of-squares38.9%
Applied egg-rr38.9%
expm1-log1p-u38.3%
div-inv38.3%
metadata-eval38.3%
Applied egg-rr38.3%
add-sqr-sqrt47.9%
pow247.9%
Applied egg-rr47.9%
Final simplification61.5%
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* 2.0 (* (- b a) (+ b a)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+71)
(*
(* t_0 (sin (expm1 (log1p (* PI (* angle_m 0.005555555555555556))))))
(cos (* angle_m (* PI 0.005555555555555556))))
(*
t_0
(sqrt
(pow
(sin (* (* angle_m 0.005555555555555556) (pow (sqrt PI) 2.0)))
2.0)))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 1e+71) {
tmp = (t_0 * sin(expm1(log1p((((double) M_PI) * (angle_m * 0.005555555555555556)))))) * cos((angle_m * (((double) M_PI) * 0.005555555555555556)));
} else {
tmp = t_0 * sqrt(pow(sin(((angle_m * 0.005555555555555556) * pow(sqrt(((double) M_PI)), 2.0))), 2.0));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 1e+71) {
tmp = (t_0 * Math.sin(Math.expm1(Math.log1p((Math.PI * (angle_m * 0.005555555555555556)))))) * Math.cos((angle_m * (Math.PI * 0.005555555555555556)));
} else {
tmp = t_0 * Math.sqrt(Math.pow(Math.sin(((angle_m * 0.005555555555555556) * Math.pow(Math.sqrt(Math.PI), 2.0))), 2.0));
}
return angle_s * tmp;
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = 2.0 * ((b - a) * (b + a)) tmp = 0 if (angle_m / 180.0) <= 1e+71: tmp = (t_0 * math.sin(math.expm1(math.log1p((math.pi * (angle_m * 0.005555555555555556)))))) * math.cos((angle_m * (math.pi * 0.005555555555555556))) else: tmp = t_0 * math.sqrt(math.pow(math.sin(((angle_m * 0.005555555555555556) * math.pow(math.sqrt(math.pi), 2.0))), 2.0)) return angle_s * tmp
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+71) tmp = Float64(Float64(t_0 * sin(expm1(log1p(Float64(pi * Float64(angle_m * 0.005555555555555556)))))) * cos(Float64(angle_m * Float64(pi * 0.005555555555555556)))); else tmp = Float64(t_0 * sqrt((sin(Float64(Float64(angle_m * 0.005555555555555556) * (sqrt(pi) ^ 2.0))) ^ 2.0))); end return Float64(angle_s * tmp) end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+71], N[(N[(t$95$0 * N[Sin[N[(Exp[N[Log[1 + N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[Sqrt[N[Power[N[Sin[N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle_m}{180} \leq 10^{+71}:\\
\;\;\;\;\left(t_0 \cdot \sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\right)\right)\right)\right) \cdot \cos \left(angle_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \sqrt{{\sin \left(\left(angle_m \cdot 0.005555555555555556\right) \cdot {\left(\sqrt{\pi}\right)}^{2}\right)}^{2}}\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle 180) < 1e71Initial program 62.4%
unpow262.4%
unpow262.4%
difference-of-squares65.8%
Applied egg-rr65.8%
expm1-log1p-u55.5%
div-inv55.5%
metadata-eval55.5%
Applied egg-rr55.5%
Taylor expanded in angle around inf 55.6%
*-commutative55.6%
associate-*l*55.6%
Simplified55.6%
if 1e71 < (/.f64 angle 180) Initial program 32.8%
unpow232.8%
unpow232.8%
difference-of-squares36.8%
Applied egg-rr36.8%
Taylor expanded in angle around 0 30.8%
add-sqr-sqrt20.7%
sqrt-unprod39.1%
pow239.1%
div-inv39.1%
metadata-eval39.1%
Applied egg-rr39.1%
add-sqr-sqrt36.9%
pow236.9%
Applied egg-rr39.1%
Final simplification52.4%
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (/ 1.0 (/ 180.0 (* angle_m PI))))
(t_1 (* 2.0 (* (- b a) (+ b a)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+78)
(* (* t_1 (sin t_0)) (cos t_0))
(*
t_1
(sqrt
(pow
(sin (* (* angle_m 0.005555555555555556) (cbrt (pow PI 3.0))))
2.0)))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 1.0 / (180.0 / (angle_m * ((double) M_PI)));
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 2e+78) {
tmp = (t_1 * sin(t_0)) * cos(t_0);
} else {
tmp = t_1 * sqrt(pow(sin(((angle_m * 0.005555555555555556) * cbrt(pow(((double) M_PI), 3.0)))), 2.0));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 1.0 / (180.0 / (angle_m * Math.PI));
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 2e+78) {
tmp = (t_1 * Math.sin(t_0)) * Math.cos(t_0);
} else {
tmp = t_1 * Math.sqrt(Math.pow(Math.sin(((angle_m * 0.005555555555555556) * Math.cbrt(Math.pow(Math.PI, 3.0)))), 2.0));
}
return angle_s * tmp;
}
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))) t_1 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+78) tmp = Float64(Float64(t_1 * sin(t_0)) * cos(t_0)); else tmp = Float64(t_1 * sqrt((sin(Float64(Float64(angle_m * 0.005555555555555556) * cbrt((pi ^ 3.0)))) ^ 2.0))); end return Float64(angle_s * tmp) end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+78], N[(N[(t$95$1 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Sqrt[N[Power[N[Sin[N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{1}{\frac{180}{angle_m \cdot \pi}}\\
t_1 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle_m}{180} \leq 2 \cdot 10^{+78}:\\
\;\;\;\;\left(t_1 \cdot \sin t_0\right) \cdot \cos t_0\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \sqrt{{\sin \left(\left(angle_m \cdot 0.005555555555555556\right) \cdot \sqrt[3]{{\pi}^{3}}\right)}^{2}}\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle 180) < 2.00000000000000002e78Initial program 62.1%
unpow262.1%
unpow262.1%
difference-of-squares65.5%
Applied egg-rr65.5%
associate-*r/64.4%
*-commutative64.4%
clear-num64.3%
*-commutative64.3%
Applied egg-rr64.3%
associate-*r/64.4%
*-commutative64.4%
clear-num64.3%
*-commutative64.3%
Applied egg-rr65.4%
if 2.00000000000000002e78 < (/.f64 angle 180) Initial program 33.4%
unpow233.4%
unpow233.4%
difference-of-squares37.6%
Applied egg-rr37.6%
Taylor expanded in angle around 0 31.4%
add-sqr-sqrt21.2%
sqrt-unprod39.5%
pow239.5%
div-inv39.4%
metadata-eval39.4%
Applied egg-rr39.4%
add-cbrt-cube39.5%
pow339.5%
Applied egg-rr39.5%
Final simplification60.5%
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (/ 1.0 (/ 180.0 (* angle_m PI))))
(t_1 (* 2.0 (* (- b a) (+ b a)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+78)
(* (* t_1 (sin t_0)) (cos t_0))
(*
t_1
(sqrt
(pow
(sin (* (* angle_m 0.005555555555555556) (pow (sqrt PI) 2.0)))
2.0)))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 1.0 / (180.0 / (angle_m * ((double) M_PI)));
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 2e+78) {
tmp = (t_1 * sin(t_0)) * cos(t_0);
} else {
tmp = t_1 * sqrt(pow(sin(((angle_m * 0.005555555555555556) * pow(sqrt(((double) M_PI)), 2.0))), 2.0));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 1.0 / (180.0 / (angle_m * Math.PI));
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 2e+78) {
tmp = (t_1 * Math.sin(t_0)) * Math.cos(t_0);
} else {
tmp = t_1 * Math.sqrt(Math.pow(Math.sin(((angle_m * 0.005555555555555556) * Math.pow(Math.sqrt(Math.PI), 2.0))), 2.0));
}
return angle_s * tmp;
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = 1.0 / (180.0 / (angle_m * math.pi)) t_1 = 2.0 * ((b - a) * (b + a)) tmp = 0 if (angle_m / 180.0) <= 2e+78: tmp = (t_1 * math.sin(t_0)) * math.cos(t_0) else: tmp = t_1 * math.sqrt(math.pow(math.sin(((angle_m * 0.005555555555555556) * math.pow(math.sqrt(math.pi), 2.0))), 2.0)) return angle_s * tmp
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))) t_1 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+78) tmp = Float64(Float64(t_1 * sin(t_0)) * cos(t_0)); else tmp = Float64(t_1 * sqrt((sin(Float64(Float64(angle_m * 0.005555555555555556) * (sqrt(pi) ^ 2.0))) ^ 2.0))); end return Float64(angle_s * tmp) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = 1.0 / (180.0 / (angle_m * pi)); t_1 = 2.0 * ((b - a) * (b + a)); tmp = 0.0; if ((angle_m / 180.0) <= 2e+78) tmp = (t_1 * sin(t_0)) * cos(t_0); else tmp = t_1 * sqrt((sin(((angle_m * 0.005555555555555556) * (sqrt(pi) ^ 2.0))) ^ 2.0)); end tmp_2 = angle_s * tmp; end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+78], N[(N[(t$95$1 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Sqrt[N[Power[N[Sin[N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{1}{\frac{180}{angle_m \cdot \pi}}\\
t_1 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle_m}{180} \leq 2 \cdot 10^{+78}:\\
\;\;\;\;\left(t_1 \cdot \sin t_0\right) \cdot \cos t_0\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \sqrt{{\sin \left(\left(angle_m \cdot 0.005555555555555556\right) \cdot {\left(\sqrt{\pi}\right)}^{2}\right)}^{2}}\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle 180) < 2.00000000000000002e78Initial program 62.1%
unpow262.1%
unpow262.1%
difference-of-squares65.5%
Applied egg-rr65.5%
associate-*r/64.4%
*-commutative64.4%
clear-num64.3%
*-commutative64.3%
Applied egg-rr64.3%
associate-*r/64.4%
*-commutative64.4%
clear-num64.3%
*-commutative64.3%
Applied egg-rr65.4%
if 2.00000000000000002e78 < (/.f64 angle 180) Initial program 33.4%
unpow233.4%
unpow233.4%
difference-of-squares37.6%
Applied egg-rr37.6%
Taylor expanded in angle around 0 31.4%
add-sqr-sqrt21.2%
sqrt-unprod39.5%
pow239.5%
div-inv39.4%
metadata-eval39.4%
Applied egg-rr39.4%
add-sqr-sqrt37.6%
pow237.6%
Applied egg-rr39.5%
Final simplification60.5%
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (/ 1.0 (/ 180.0 (* angle_m PI))))
(t_1 (* 2.0 (* (- b a) (+ b a)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+78)
(* (* t_1 (sin t_0)) (cos t_0))
(*
t_1
(sqrt (pow (sin (* PI (* angle_m 0.005555555555555556))) 2.0)))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 1.0 / (180.0 / (angle_m * ((double) M_PI)));
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 2e+78) {
tmp = (t_1 * sin(t_0)) * cos(t_0);
} else {
tmp = t_1 * sqrt(pow(sin((((double) M_PI) * (angle_m * 0.005555555555555556))), 2.0));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 1.0 / (180.0 / (angle_m * Math.PI));
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 2e+78) {
tmp = (t_1 * Math.sin(t_0)) * Math.cos(t_0);
} else {
tmp = t_1 * Math.sqrt(Math.pow(Math.sin((Math.PI * (angle_m * 0.005555555555555556))), 2.0));
}
return angle_s * tmp;
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = 1.0 / (180.0 / (angle_m * math.pi)) t_1 = 2.0 * ((b - a) * (b + a)) tmp = 0 if (angle_m / 180.0) <= 2e+78: tmp = (t_1 * math.sin(t_0)) * math.cos(t_0) else: tmp = t_1 * math.sqrt(math.pow(math.sin((math.pi * (angle_m * 0.005555555555555556))), 2.0)) return angle_s * tmp
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))) t_1 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+78) tmp = Float64(Float64(t_1 * sin(t_0)) * cos(t_0)); else tmp = Float64(t_1 * sqrt((sin(Float64(pi * Float64(angle_m * 0.005555555555555556))) ^ 2.0))); end return Float64(angle_s * tmp) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = 1.0 / (180.0 / (angle_m * pi)); t_1 = 2.0 * ((b - a) * (b + a)); tmp = 0.0; if ((angle_m / 180.0) <= 2e+78) tmp = (t_1 * sin(t_0)) * cos(t_0); else tmp = t_1 * sqrt((sin((pi * (angle_m * 0.005555555555555556))) ^ 2.0)); end tmp_2 = angle_s * tmp; end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+78], N[(N[(t$95$1 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Sqrt[N[Power[N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{1}{\frac{180}{angle_m \cdot \pi}}\\
t_1 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle_m}{180} \leq 2 \cdot 10^{+78}:\\
\;\;\;\;\left(t_1 \cdot \sin t_0\right) \cdot \cos t_0\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \sqrt{{\sin \left(\pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\right)}^{2}}\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle 180) < 2.00000000000000002e78Initial program 62.1%
unpow262.1%
unpow262.1%
difference-of-squares65.5%
Applied egg-rr65.5%
associate-*r/64.4%
*-commutative64.4%
clear-num64.3%
*-commutative64.3%
Applied egg-rr64.3%
associate-*r/64.4%
*-commutative64.4%
clear-num64.3%
*-commutative64.3%
Applied egg-rr65.4%
if 2.00000000000000002e78 < (/.f64 angle 180) Initial program 33.4%
unpow233.4%
unpow233.4%
difference-of-squares37.6%
Applied egg-rr37.6%
Taylor expanded in angle around 0 31.4%
add-sqr-sqrt21.2%
sqrt-unprod39.5%
pow239.5%
div-inv39.4%
metadata-eval39.4%
Applied egg-rr39.4%
Final simplification60.5%
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* 2.0 (* (- b a) (+ b a))))
(t_1 (* PI (* angle_m 0.005555555555555556))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+78)
(* (cos t_1) (* t_0 (sin (* 0.005555555555555556 (* angle_m PI)))))
(* t_0 (sqrt (pow (sin t_1) 2.0)))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 2.0 * ((b - a) * (b + a));
double t_1 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double tmp;
if ((angle_m / 180.0) <= 2e+78) {
tmp = cos(t_1) * (t_0 * sin((0.005555555555555556 * (angle_m * ((double) M_PI)))));
} else {
tmp = t_0 * sqrt(pow(sin(t_1), 2.0));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = 2.0 * ((b - a) * (b + a));
double t_1 = Math.PI * (angle_m * 0.005555555555555556);
double tmp;
if ((angle_m / 180.0) <= 2e+78) {
tmp = Math.cos(t_1) * (t_0 * Math.sin((0.005555555555555556 * (angle_m * Math.PI))));
} else {
tmp = t_0 * Math.sqrt(Math.pow(Math.sin(t_1), 2.0));
}
return angle_s * tmp;
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = 2.0 * ((b - a) * (b + a)) t_1 = math.pi * (angle_m * 0.005555555555555556) tmp = 0 if (angle_m / 180.0) <= 2e+78: tmp = math.cos(t_1) * (t_0 * math.sin((0.005555555555555556 * (angle_m * math.pi)))) else: tmp = t_0 * math.sqrt(math.pow(math.sin(t_1), 2.0)) return angle_s * tmp
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) t_1 = Float64(pi * Float64(angle_m * 0.005555555555555556)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+78) tmp = Float64(cos(t_1) * Float64(t_0 * sin(Float64(0.005555555555555556 * Float64(angle_m * pi))))); else tmp = Float64(t_0 * sqrt((sin(t_1) ^ 2.0))); end return Float64(angle_s * tmp) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = 2.0 * ((b - a) * (b + a)); t_1 = pi * (angle_m * 0.005555555555555556); tmp = 0.0; if ((angle_m / 180.0) <= 2e+78) tmp = cos(t_1) * (t_0 * sin((0.005555555555555556 * (angle_m * pi)))); else tmp = t_0 * sqrt((sin(t_1) ^ 2.0)); end tmp_2 = angle_s * tmp; end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+78], N[(N[Cos[t$95$1], $MachinePrecision] * N[(t$95$0 * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[Sqrt[N[Power[N[Sin[t$95$1], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
t_1 := \pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle_m}{180} \leq 2 \cdot 10^{+78}:\\
\;\;\;\;\cos t_1 \cdot \left(t_0 \cdot \sin \left(0.005555555555555556 \cdot \left(angle_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \sqrt{{\sin t_1}^{2}}\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle 180) < 2.00000000000000002e78Initial program 62.1%
unpow262.1%
unpow262.1%
difference-of-squares65.5%
Applied egg-rr65.5%
Taylor expanded in angle around inf 64.1%
*-commutative64.1%
*-commutative64.1%
associate-*r*65.4%
Simplified65.4%
Taylor expanded in angle around inf 65.5%
if 2.00000000000000002e78 < (/.f64 angle 180) Initial program 33.4%
unpow233.4%
unpow233.4%
difference-of-squares37.6%
Applied egg-rr37.6%
Taylor expanded in angle around 0 31.4%
add-sqr-sqrt21.2%
sqrt-unprod39.5%
pow239.5%
div-inv39.4%
metadata-eval39.4%
Applied egg-rr39.4%
Final simplification60.6%
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556)))
(t_1 (* 2.0 (* (- b a) (+ b a)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+72)
(* (* t_1 (sin (* (/ angle_m 180.0) PI))) (cos t_0))
(* t_1 (sqrt (pow (sin t_0) 2.0)))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 5e+72) {
tmp = (t_1 * sin(((angle_m / 180.0) * ((double) M_PI)))) * cos(t_0);
} else {
tmp = t_1 * sqrt(pow(sin(t_0), 2.0));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 5e+72) {
tmp = (t_1 * Math.sin(((angle_m / 180.0) * Math.PI))) * Math.cos(t_0);
} else {
tmp = t_1 * Math.sqrt(Math.pow(Math.sin(t_0), 2.0));
}
return angle_s * tmp;
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = math.pi * (angle_m * 0.005555555555555556) t_1 = 2.0 * ((b - a) * (b + a)) tmp = 0 if (angle_m / 180.0) <= 5e+72: tmp = (t_1 * math.sin(((angle_m / 180.0) * math.pi))) * math.cos(t_0) else: tmp = t_1 * math.sqrt(math.pow(math.sin(t_0), 2.0)) return angle_s * tmp
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+72) tmp = Float64(Float64(t_1 * sin(Float64(Float64(angle_m / 180.0) * pi))) * cos(t_0)); else tmp = Float64(t_1 * sqrt((sin(t_0) ^ 2.0))); end return Float64(angle_s * tmp) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = pi * (angle_m * 0.005555555555555556); t_1 = 2.0 * ((b - a) * (b + a)); tmp = 0.0; if ((angle_m / 180.0) <= 5e+72) tmp = (t_1 * sin(((angle_m / 180.0) * pi))) * cos(t_0); else tmp = t_1 * sqrt((sin(t_0) ^ 2.0)); end tmp_2 = angle_s * tmp; end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+72], N[(N[(t$95$1 * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Sqrt[N[Power[N[Sin[t$95$0], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\\
t_1 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle_m}{180} \leq 5 \cdot 10^{+72}:\\
\;\;\;\;\left(t_1 \cdot \sin \left(\frac{angle_m}{180} \cdot \pi\right)\right) \cdot \cos t_0\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \sqrt{{\sin t_0}^{2}}\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle 180) < 4.99999999999999992e72Initial program 62.4%
unpow262.4%
unpow262.4%
difference-of-squares65.8%
Applied egg-rr65.8%
Taylor expanded in angle around inf 64.4%
*-commutative64.4%
*-commutative64.4%
associate-*r*65.7%
Simplified65.7%
if 4.99999999999999992e72 < (/.f64 angle 180) Initial program 32.8%
unpow232.8%
unpow232.8%
difference-of-squares36.8%
Applied egg-rr36.8%
Taylor expanded in angle around 0 30.8%
add-sqr-sqrt20.7%
sqrt-unprod39.1%
pow239.1%
div-inv39.1%
metadata-eval39.1%
Applied egg-rr39.1%
Final simplification60.6%
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (/ angle_m 180.0) PI)) (t_1 (* 2.0 (* (- b a) (+ b a)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+72)
(* (* t_1 (sin t_0)) (cos t_0))
(*
t_1
(sqrt (pow (sin (* PI (* angle_m 0.005555555555555556))) 2.0)))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * ((double) M_PI);
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 5e+72) {
tmp = (t_1 * sin(t_0)) * cos(t_0);
} else {
tmp = t_1 * sqrt(pow(sin((((double) M_PI) * (angle_m * 0.005555555555555556))), 2.0));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * Math.PI;
double t_1 = 2.0 * ((b - a) * (b + a));
double tmp;
if ((angle_m / 180.0) <= 5e+72) {
tmp = (t_1 * Math.sin(t_0)) * Math.cos(t_0);
} else {
tmp = t_1 * Math.sqrt(Math.pow(Math.sin((Math.PI * (angle_m * 0.005555555555555556))), 2.0));
}
return angle_s * tmp;
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m / 180.0) * math.pi t_1 = 2.0 * ((b - a) * (b + a)) tmp = 0 if (angle_m / 180.0) <= 5e+72: tmp = (t_1 * math.sin(t_0)) * math.cos(t_0) else: tmp = t_1 * math.sqrt(math.pow(math.sin((math.pi * (angle_m * 0.005555555555555556))), 2.0)) return angle_s * tmp
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m / 180.0) * pi) t_1 = Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+72) tmp = Float64(Float64(t_1 * sin(t_0)) * cos(t_0)); else tmp = Float64(t_1 * sqrt((sin(Float64(pi * Float64(angle_m * 0.005555555555555556))) ^ 2.0))); end return Float64(angle_s * tmp) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m / 180.0) * pi; t_1 = 2.0 * ((b - a) * (b + a)); tmp = 0.0; if ((angle_m / 180.0) <= 5e+72) tmp = (t_1 * sin(t_0)) * cos(t_0); else tmp = t_1 * sqrt((sin((pi * (angle_m * 0.005555555555555556))) ^ 2.0)); end tmp_2 = angle_s * tmp; end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+72], N[(N[(t$95$1 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Sqrt[N[Power[N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle_m}{180} \cdot \pi\\
t_1 := 2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle_m}{180} \leq 5 \cdot 10^{+72}:\\
\;\;\;\;\left(t_1 \cdot \sin t_0\right) \cdot \cos t_0\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \sqrt{{\sin \left(\pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\right)}^{2}}\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle 180) < 4.99999999999999992e72Initial program 62.4%
unpow262.4%
unpow262.4%
difference-of-squares65.8%
Applied egg-rr65.8%
if 4.99999999999999992e72 < (/.f64 angle 180) Initial program 32.8%
unpow232.8%
unpow232.8%
difference-of-squares36.8%
Applied egg-rr36.8%
Taylor expanded in angle around 0 30.8%
add-sqr-sqrt20.7%
sqrt-unprod39.1%
pow239.1%
div-inv39.1%
metadata-eval39.1%
Applied egg-rr39.1%
Final simplification60.7%
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (- b a) (+ b a))))
(*
angle_s
(if (<= b 5.5e+267)
(* (* 2.0 t_0) (sin (* 0.005555555555555556 (* angle_m PI))))
(* 0.011111111111111112 (* angle_m (* PI t_0)))))))angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b - a) * (b + a);
double tmp;
if (b <= 5.5e+267) {
tmp = (2.0 * t_0) * sin((0.005555555555555556 * (angle_m * ((double) M_PI))));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * t_0));
}
return angle_s * tmp;
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b - a) * (b + a);
double tmp;
if (b <= 5.5e+267) {
tmp = (2.0 * t_0) * Math.sin((0.005555555555555556 * (angle_m * Math.PI)));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * t_0));
}
return angle_s * tmp;
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (b - a) * (b + a) tmp = 0 if b <= 5.5e+267: tmp = (2.0 * t_0) * math.sin((0.005555555555555556 * (angle_m * math.pi))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * t_0)) return angle_s * tmp
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(b - a) * Float64(b + a)) tmp = 0.0 if (b <= 5.5e+267) tmp = Float64(Float64(2.0 * t_0) * sin(Float64(0.005555555555555556 * Float64(angle_m * pi)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * t_0))); end return Float64(angle_s * tmp) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (b - a) * (b + a); tmp = 0.0; if (b <= 5.5e+267) tmp = (2.0 * t_0) * sin((0.005555555555555556 * (angle_m * pi))); else tmp = 0.011111111111111112 * (angle_m * (pi * t_0)); end tmp_2 = angle_s * tmp; end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[b, 5.5e+267], N[(N[(2.0 * t$95$0), $MachinePrecision] * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b - a\right) \cdot \left(b + a\right)\\
angle_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 5.5 \cdot 10^{+267}:\\
\;\;\;\;\left(2 \cdot t_0\right) \cdot \sin \left(0.005555555555555556 \cdot \left(angle_m \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle_m \cdot \left(\pi \cdot t_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if b < 5.49999999999999985e267Initial program 56.2%
unpow256.2%
unpow256.2%
difference-of-squares59.8%
Applied egg-rr59.8%
Taylor expanded in angle around 0 57.1%
Taylor expanded in angle around inf 58.7%
if 5.49999999999999985e267 < b Initial program 80.0%
unpow280.0%
unpow280.0%
difference-of-squares80.0%
Applied egg-rr80.0%
Taylor expanded in angle around 0 80.0%
Taylor expanded in angle around 0 100.0%
Final simplification59.6%
angle_m = (fabs.f64 angle) angle_s = (copysign.f64 1 angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (* 2.0 (* (- b a) (+ b a))) (* angle_m (* PI 0.005555555555555556)))))
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((2.0 * ((b - a) * (b + a))) * (angle_m * (((double) M_PI) * 0.005555555555555556)));
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((2.0 * ((b - a) * (b + a))) * (angle_m * (Math.PI * 0.005555555555555556)));
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((2.0 * ((b - a) * (b + a))) * (angle_m * (math.pi * 0.005555555555555556)))
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(2.0 * Float64(Float64(b - a) * Float64(b + a))) * Float64(angle_m * Float64(pi * 0.005555555555555556)))) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((2.0 * ((b - a) * (b + a))) * (angle_m * (pi * 0.005555555555555556))); end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(2.0 * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
angle_s \cdot \left(\left(2 \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right) \cdot \left(angle_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)
\end{array}
Initial program 56.7%
unpow256.7%
unpow256.7%
difference-of-squares60.2%
Applied egg-rr60.2%
Taylor expanded in angle around 0 57.5%
Taylor expanded in angle around 0 57.8%
*-commutative57.8%
associate-*l*57.8%
Simplified57.8%
Final simplification57.8%
angle_m = (fabs.f64 angle) angle_s = (copysign.f64 1 angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* (- b a) (+ b a)))))))
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * ((b - a) * (b + a)))));
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * ((b - a) * (b + a)))));
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * ((b - a) * (b + a)))))
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b - a) * Float64(b + a)))))) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * ((b - a) * (b + a))))); end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
angle_s \cdot \left(0.011111111111111112 \cdot \left(angle_m \cdot \left(\pi \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right)\right)\right)
\end{array}
Initial program 56.7%
unpow256.7%
unpow256.7%
difference-of-squares60.2%
Applied egg-rr60.2%
Taylor expanded in angle around 0 57.5%
Taylor expanded in angle around 0 57.8%
Final simplification57.8%
angle_m = (fabs.f64 angle) angle_s = (copysign.f64 1 angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* (* angle_m PI) (* (- b a) (+ b a))))))
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * ((angle_m * ((double) M_PI)) * ((b - a) * (b + a))));
}
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * ((angle_m * Math.PI) * ((b - a) * (b + a))));
}
angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * ((angle_m * math.pi) * ((b - a) * (b + a))))
angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(Float64(angle_m * pi) * Float64(Float64(b - a) * Float64(b + a))))) end
angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * ((angle_m * pi) * ((b - a) * (b + a)))); end
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
angle_s \cdot \left(0.011111111111111112 \cdot \left(\left(angle_m \cdot \pi\right) \cdot \left(\left(b - a\right) \cdot \left(b + a\right)\right)\right)\right)
\end{array}
Initial program 56.7%
unpow256.7%
unpow256.7%
difference-of-squares60.2%
Applied egg-rr60.2%
Taylor expanded in angle around 0 57.5%
Taylor expanded in angle around 0 57.8%
associate-*r*57.8%
+-commutative57.8%
*-commutative57.8%
+-commutative57.8%
Simplified57.8%
Final simplification57.8%
herbie shell --seed 2023321
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))