
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (- x))) (t_1 (+ (log 2.0) (* x 0.5))))
(if (<= x -0.085)
t_0
(if (<= x 1.15e-136)
t_1
(if (<= x 2.6e-93) (* x (- 0.5 y)) (if (<= x 3.1e-9) t_1 t_0))))))
double code(double x, double y) {
double t_0 = y * -x;
double t_1 = log(2.0) + (x * 0.5);
double tmp;
if (x <= -0.085) {
tmp = t_0;
} else if (x <= 1.15e-136) {
tmp = t_1;
} else if (x <= 2.6e-93) {
tmp = x * (0.5 - y);
} else if (x <= 3.1e-9) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * -x
t_1 = log(2.0d0) + (x * 0.5d0)
if (x <= (-0.085d0)) then
tmp = t_0
else if (x <= 1.15d-136) then
tmp = t_1
else if (x <= 2.6d-93) then
tmp = x * (0.5d0 - y)
else if (x <= 3.1d-9) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * -x;
double t_1 = Math.log(2.0) + (x * 0.5);
double tmp;
if (x <= -0.085) {
tmp = t_0;
} else if (x <= 1.15e-136) {
tmp = t_1;
} else if (x <= 2.6e-93) {
tmp = x * (0.5 - y);
} else if (x <= 3.1e-9) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * -x t_1 = math.log(2.0) + (x * 0.5) tmp = 0 if x <= -0.085: tmp = t_0 elif x <= 1.15e-136: tmp = t_1 elif x <= 2.6e-93: tmp = x * (0.5 - y) elif x <= 3.1e-9: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(-x)) t_1 = Float64(log(2.0) + Float64(x * 0.5)) tmp = 0.0 if (x <= -0.085) tmp = t_0; elseif (x <= 1.15e-136) tmp = t_1; elseif (x <= 2.6e-93) tmp = Float64(x * Float64(0.5 - y)); elseif (x <= 3.1e-9) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * -x; t_1 = log(2.0) + (x * 0.5); tmp = 0.0; if (x <= -0.085) tmp = t_0; elseif (x <= 1.15e-136) tmp = t_1; elseif (x <= 2.6e-93) tmp = x * (0.5 - y); elseif (x <= 3.1e-9) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, Block[{t$95$1 = N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.085], t$95$0, If[LessEqual[x, 1.15e-136], t$95$1, If[LessEqual[x, 2.6e-93], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.1e-9], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
t_1 := \log 2 + x \cdot 0.5\\
\mathbf{if}\;x \leq -0.085:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.15 \cdot 10^{-136}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{-93}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{-9}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -0.0850000000000000061 or 3.10000000000000005e-9 < x Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -0.0850000000000000061 < x < 1.14999999999999999e-136 or 2.5999999999999998e-93 < x < 3.10000000000000005e-9Initial program 99.9%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.3%
Taylor expanded in y around 0 75.9%
*-commutative75.9%
Simplified75.9%
if 1.14999999999999999e-136 < x < 2.5999999999999998e-93Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
*-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 76.5%
Final simplification84.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -8e-23)
t_0
(if (<= x 1.15e-136)
(log 2.0)
(if (<= x 8e-94) (* x (- 0.5 y)) (if (<= x 3.4e-10) (log 2.0) t_0))))))
double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -8e-23) {
tmp = t_0;
} else if (x <= 1.15e-136) {
tmp = log(2.0);
} else if (x <= 8e-94) {
tmp = x * (0.5 - y);
} else if (x <= 3.4e-10) {
tmp = log(2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-8d-23)) then
tmp = t_0
else if (x <= 1.15d-136) then
tmp = log(2.0d0)
else if (x <= 8d-94) then
tmp = x * (0.5d0 - y)
else if (x <= 3.4d-10) then
tmp = log(2.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -8e-23) {
tmp = t_0;
} else if (x <= 1.15e-136) {
tmp = Math.log(2.0);
} else if (x <= 8e-94) {
tmp = x * (0.5 - y);
} else if (x <= 3.4e-10) {
tmp = Math.log(2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * -x tmp = 0 if x <= -8e-23: tmp = t_0 elif x <= 1.15e-136: tmp = math.log(2.0) elif x <= 8e-94: tmp = x * (0.5 - y) elif x <= 3.4e-10: tmp = math.log(2.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -8e-23) tmp = t_0; elseif (x <= 1.15e-136) tmp = log(2.0); elseif (x <= 8e-94) tmp = Float64(x * Float64(0.5 - y)); elseif (x <= 3.4e-10) tmp = log(2.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * -x; tmp = 0.0; if (x <= -8e-23) tmp = t_0; elseif (x <= 1.15e-136) tmp = log(2.0); elseif (x <= 8e-94) tmp = x * (0.5 - y); elseif (x <= 3.4e-10) tmp = log(2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -8e-23], t$95$0, If[LessEqual[x, 1.15e-136], N[Log[2.0], $MachinePrecision], If[LessEqual[x, 8e-94], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.4e-10], N[Log[2.0], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -8 \cdot 10^{-23}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.15 \cdot 10^{-136}:\\
\;\;\;\;\log 2\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-94}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{-10}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -7.99999999999999968e-23 or 3.40000000000000015e-10 < x Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 95.2%
mul-1-neg95.2%
*-commutative95.2%
distribute-rgt-neg-in95.2%
Simplified95.2%
if -7.99999999999999968e-23 < x < 1.14999999999999999e-136 or 7.9999999999999996e-94 < x < 3.40000000000000015e-10Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 76.8%
if 1.14999999999999999e-136 < x < 7.9999999999999996e-94Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
*-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 76.5%
Final simplification83.9%
(FPCore (x y) :precision binary64 (if (<= x -4.1e+17) (* y (- x)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -4.1e+17) {
tmp = y * -x;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.1d+17)) then
tmp = y * -x
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.1e+17) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.1e+17: tmp = y * -x else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.1e+17) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.1e+17) tmp = y * -x; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.1e+17], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.1 \cdot 10^{+17}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -4.1e17Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -4.1e17 < x Initial program 99.9%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.4%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -4.1e+17) (* y (- x)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -4.1e+17) {
tmp = y * -x;
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.1d+17)) then
tmp = y * -x
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.1e+17) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.1e+17: tmp = y * -x else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.1e+17) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.1e+17) tmp = y * -x; else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.1e+17], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.1 \cdot 10^{+17}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -4.1e17Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -4.1e17 < x Initial program 99.9%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.4%
Taylor expanded in y around inf 98.5%
mul-1-neg98.5%
distribute-rgt-neg-out98.5%
Simplified98.5%
Taylor expanded in x around 0 98.5%
mul-1-neg98.5%
sub-neg98.5%
Simplified98.5%
Final simplification99.0%
(FPCore (x y) :precision binary64 (* y (- x)))
double code(double x, double y) {
return y * -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * -x
end function
public static double code(double x, double y) {
return y * -x;
}
def code(x, y): return y * -x
function code(x, y) return Float64(y * Float64(-x)) end
function tmp = code(x, y) tmp = y * -x; end
code[x_, y_] := N[(y * (-x)), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-x\right)
\end{array}
Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 54.1%
mul-1-neg54.1%
*-commutative54.1%
distribute-rgt-neg-in54.1%
Simplified54.1%
Final simplification54.1%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 83.6%
Taylor expanded in y around 0 48.4%
*-commutative48.4%
Simplified48.4%
Taylor expanded in x around inf 3.6%
Final simplification3.6%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2023321
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:herbie-target
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))