
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(*
-0.25
(/
(+ (* 16.0 (* (pow a 4.0) (pow c 4.0))) (* 4.0 (pow (* a c) 4.0)))
(* a (pow b 7.0))))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * (((16.0 * (pow(a, 4.0) * pow(c, 4.0))) + (4.0 * pow((a * c), 4.0))) / (a * pow(b, 7.0)))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + ((((-0.25d0) * (((16.0d0 * ((a ** 4.0d0) * (c ** 4.0d0))) + (4.0d0 * ((a * c) ** 4.0d0))) / (a * (b ** 7.0d0)))) - ((a * (c ** 2.0d0)) / (b ** 3.0d0))) - (c / b))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (((-0.25 * (((16.0 * (Math.pow(a, 4.0) * Math.pow(c, 4.0))) + (4.0 * Math.pow((a * c), 4.0))) / (a * Math.pow(b, 7.0)))) - ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) - (c / b));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (((-0.25 * (((16.0 * (math.pow(a, 4.0) * math.pow(c, 4.0))) + (4.0 * math.pow((a * c), 4.0))) / (a * math.pow(b, 7.0)))) - ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) - (c / b))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64(Float64(16.0 * Float64((a ^ 4.0) * (c ^ 4.0))) + Float64(4.0 * (Float64(a * c) ^ 4.0))) / Float64(a * (b ^ 7.0)))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + (((-0.25 * (((16.0 * ((a ^ 4.0) * (c ^ 4.0))) + (4.0 * ((a * c) ^ 4.0))) / (a * (b ^ 7.0)))) - ((a * (c ^ 2.0)) / (b ^ 3.0))) - (c / b)); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[(16.0 * N[(N[Power[a, 4.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(4.0 * N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \frac{16 \cdot \left({a}^{4} \cdot {c}^{4}\right) + 4 \cdot {\left(a \cdot c\right)}^{4}}{a \cdot {b}^{7}} - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)
\end{array}
Initial program 53.4%
*-commutative53.4%
Simplified53.4%
Taylor expanded in b around inf 90.7%
*-commutative90.7%
unpow-prod-down90.7%
pow-prod-down90.7%
pow-pow90.7%
metadata-eval90.7%
metadata-eval90.7%
Applied egg-rr90.7%
Final simplification90.7%
(FPCore (a b c)
:precision binary64
(/
(+
(* -4.0 (/ (* (pow c 3.0) (pow a 3.0)) (pow b 5.0)))
(+
(* -2.0 (/ (* a c) b))
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 2.0)) (pow b 3.0)))
(* -0.5 (/ (pow (* a c) 4.0) (/ (pow b 7.0) 20.0))))))
(* a 2.0)))
double code(double a, double b, double c) {
return ((-4.0 * ((pow(c, 3.0) * pow(a, 3.0)) / pow(b, 5.0))) + ((-2.0 * ((a * c) / b)) + ((-2.0 * ((pow(a, 2.0) * pow(c, 2.0)) / pow(b, 3.0))) + (-0.5 * (pow((a * c), 4.0) / (pow(b, 7.0) / 20.0)))))) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-4.0d0) * (((c ** 3.0d0) * (a ** 3.0d0)) / (b ** 5.0d0))) + (((-2.0d0) * ((a * c) / b)) + (((-2.0d0) * (((a ** 2.0d0) * (c ** 2.0d0)) / (b ** 3.0d0))) + ((-0.5d0) * (((a * c) ** 4.0d0) / ((b ** 7.0d0) / 20.0d0)))))) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
return ((-4.0 * ((Math.pow(c, 3.0) * Math.pow(a, 3.0)) / Math.pow(b, 5.0))) + ((-2.0 * ((a * c) / b)) + ((-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + (-0.5 * (Math.pow((a * c), 4.0) / (Math.pow(b, 7.0) / 20.0)))))) / (a * 2.0);
}
def code(a, b, c): return ((-4.0 * ((math.pow(c, 3.0) * math.pow(a, 3.0)) / math.pow(b, 5.0))) + ((-2.0 * ((a * c) / b)) + ((-2.0 * ((math.pow(a, 2.0) * math.pow(c, 2.0)) / math.pow(b, 3.0))) + (-0.5 * (math.pow((a * c), 4.0) / (math.pow(b, 7.0) / 20.0)))))) / (a * 2.0)
function code(a, b, c) return Float64(Float64(Float64(-4.0 * Float64(Float64((c ^ 3.0) * (a ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-2.0 * Float64(Float64(a * c) / b)) + Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-0.5 * Float64((Float64(a * c) ^ 4.0) / Float64((b ^ 7.0) / 20.0)))))) / Float64(a * 2.0)) end
function tmp = code(a, b, c) tmp = ((-4.0 * (((c ^ 3.0) * (a ^ 3.0)) / (b ^ 5.0))) + ((-2.0 * ((a * c) / b)) + ((-2.0 * (((a ^ 2.0) * (c ^ 2.0)) / (b ^ 3.0))) + (-0.5 * (((a * c) ^ 4.0) / ((b ^ 7.0) / 20.0)))))) / (a * 2.0); end
code[a_, b_, c_] := N[(N[(N[(-4.0 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / 20.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-4 \cdot \frac{{c}^{3} \cdot {a}^{3}}{{b}^{5}} + \left(-2 \cdot \frac{a \cdot c}{b} + \left(-2 \cdot \frac{{a}^{2} \cdot {c}^{2}}{{b}^{3}} + -0.5 \cdot \frac{{\left(a \cdot c\right)}^{4}}{\frac{{b}^{7}}{20}}\right)\right)}{a \cdot 2}
\end{array}
Initial program 53.4%
*-commutative53.4%
Simplified53.4%
Taylor expanded in b around inf 90.5%
Taylor expanded in a around 0 90.5%
distribute-rgt-out90.5%
associate-*r*90.5%
metadata-eval90.5%
pow-sqr90.5%
metadata-eval90.5%
pow-sqr90.5%
unswap-sqr90.5%
unpow290.5%
unpow290.5%
swap-sqr90.5%
unpow290.5%
unpow290.5%
unpow290.5%
swap-sqr90.5%
unpow290.5%
pow-sqr90.5%
metadata-eval90.5%
Simplified90.5%
Final simplification90.5%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -200.0)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(- (/ (* -2.0 (* (pow a 2.0) (pow c 3.0))) (pow b 5.0)) (/ c b))
(/ a (/ (pow b 3.0) (pow c 2.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -200.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (((-2.0 * (pow(a, 2.0) * pow(c, 3.0))) / pow(b, 5.0)) - (c / b)) - (a / (pow(b, 3.0) / pow(c, 2.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -200.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64(-2.0 * Float64((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - Float64(c / b)) - Float64(a / Float64((b ^ 3.0) / (c ^ 2.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -200.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -200:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{-2 \cdot \left({a}^{2} \cdot {c}^{3}\right)}{{b}^{5}} - \frac{c}{b}\right) - \frac{a}{\frac{{b}^{3}}{{c}^{2}}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -200Initial program 91.2%
sqr-neg91.2%
+-commutative91.2%
unsub-neg91.2%
sqr-neg91.2%
fma-neg91.3%
distribute-lft-neg-in91.3%
*-commutative91.3%
*-commutative91.3%
distribute-rgt-neg-in91.3%
metadata-eval91.3%
*-commutative91.3%
Simplified91.3%
if -200 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 51.2%
*-commutative51.2%
Simplified51.2%
Taylor expanded in b around inf 90.0%
associate-+r+90.0%
mul-1-neg90.0%
unsub-neg90.0%
mul-1-neg90.0%
unsub-neg90.0%
associate-*r/90.0%
*-commutative90.0%
associate-/l*90.0%
Simplified90.0%
Final simplification90.1%
(FPCore (a b c) :precision binary64 (if (<= b 7.8) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (/ -2.0 (+ (* -2.0 (/ a b)) (* 2.0 (/ b c))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 7.8) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 7.8) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(-2.0 / Float64(Float64(-2.0 * Float64(a / b)) + Float64(2.0 * Float64(b / c)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 7.8], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-2.0 / N[(N[(-2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.8:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{-2 \cdot \frac{a}{b} + 2 \cdot \frac{b}{c}}\\
\end{array}
\end{array}
if b < 7.79999999999999982Initial program 80.1%
sqr-neg80.1%
+-commutative80.1%
unsub-neg80.1%
sqr-neg80.1%
fma-neg80.4%
distribute-lft-neg-in80.4%
*-commutative80.4%
*-commutative80.4%
distribute-rgt-neg-in80.4%
metadata-eval80.4%
*-commutative80.4%
Simplified80.4%
if 7.79999999999999982 < b Initial program 46.9%
*-commutative46.9%
Simplified46.9%
Taylor expanded in b around inf 87.4%
distribute-lft-out87.4%
associate-/l*87.4%
associate-/l*87.4%
Simplified87.4%
*-un-lft-identity87.4%
associate-/l*87.3%
associate-/r/87.3%
fma-def87.4%
add-sqr-sqrt87.4%
pow287.4%
Applied egg-rr87.4%
Taylor expanded in a around 0 87.9%
Final simplification86.4%
(FPCore (a b c) :precision binary64 (if (<= b 7.8) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (/ -2.0 (+ (* -2.0 (/ a b)) (* 2.0 (/ b c))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 7.8) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 7.8d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (-2.0d0) / (((-2.0d0) * (a / b)) + (2.0d0 * (b / c)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 7.8) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 7.8: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 7.8) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(-2.0 / Float64(Float64(-2.0 * Float64(a / b)) + Float64(2.0 * Float64(b / c)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 7.8) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 7.8], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-2.0 / N[(N[(-2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.8:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{-2 \cdot \frac{a}{b} + 2 \cdot \frac{b}{c}}\\
\end{array}
\end{array}
if b < 7.79999999999999982Initial program 80.1%
if 7.79999999999999982 < b Initial program 46.9%
*-commutative46.9%
Simplified46.9%
Taylor expanded in b around inf 87.4%
distribute-lft-out87.4%
associate-/l*87.4%
associate-/l*87.4%
Simplified87.4%
*-un-lft-identity87.4%
associate-/l*87.3%
associate-/r/87.3%
fma-def87.4%
add-sqr-sqrt87.4%
pow287.4%
Applied egg-rr87.4%
Taylor expanded in a around 0 87.9%
Final simplification86.4%
(FPCore (a b c) :precision binary64 (/ -2.0 (+ (* -2.0 (/ a b)) (* 2.0 (/ b c)))))
double code(double a, double b, double c) {
return -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-2.0d0) / (((-2.0d0) * (a / b)) + (2.0d0 * (b / c)))
end function
public static double code(double a, double b, double c) {
return -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)));
}
def code(a, b, c): return -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)))
function code(a, b, c) return Float64(-2.0 / Float64(Float64(-2.0 * Float64(a / b)) + Float64(2.0 * Float64(b / c)))) end
function tmp = code(a, b, c) tmp = -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c))); end
code[a_, b_, c_] := N[(-2.0 / N[(N[(-2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{-2 \cdot \frac{a}{b} + 2 \cdot \frac{b}{c}}
\end{array}
Initial program 53.4%
*-commutative53.4%
Simplified53.4%
Taylor expanded in b around inf 82.3%
distribute-lft-out82.3%
associate-/l*82.3%
associate-/l*82.3%
Simplified82.3%
*-un-lft-identity82.3%
associate-/l*82.3%
associate-/r/82.3%
fma-def82.3%
add-sqr-sqrt82.3%
pow282.3%
Applied egg-rr82.3%
Taylor expanded in a around 0 83.0%
Final simplification83.0%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 53.4%
*-commutative53.4%
Simplified53.4%
Taylor expanded in b around inf 66.1%
mul-1-neg66.1%
distribute-neg-frac66.1%
Simplified66.1%
Final simplification66.1%
herbie shell --seed 2023321
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))