
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale return (t_3 * t_3) - ((4.0 * (((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) return Float64(Float64(t_3 * t_3) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale; tmp = (t_3 * t_3) - ((4.0 * (((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t_0\\
t_2 := \cos t_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t_1\right) \cdot t_2}{x-scale}}{y-scale}\\
t_3 \cdot t_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t_1\right)}^{2} + {\left(b \cdot t_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t_2\right)}^{2} + {\left(b \cdot t_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale return (t_3 * t_3) - ((4.0 * (((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) return Float64(Float64(t_3 * t_3) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale; tmp = (t_3 * t_3) - ((4.0 * (((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t_0\\
t_2 := \cos t_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t_1\right) \cdot t_2}{x-scale}}{y-scale}\\
t_3 \cdot t_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t_1\right)}^{2} + {\left(b \cdot t_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t_2\right)}^{2} + {\left(b \cdot t_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
a_m = (fabs.f64 a) (FPCore (a_m b angle x-scale y-scale) :precision binary64 (if (<= a_m 6.7e-124) (* (/ -4.0 (* x-scale y-scale)) (/ (pow (* a_m b) 2.0) (* x-scale y-scale))) (* (* a_m b) (* (* a_m b) (* -4.0 (pow (* x-scale y-scale) -2.0))))))
a_m = fabs(a);
double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a_m <= 6.7e-124) {
tmp = (-4.0 / (x_45_scale * y_45_scale)) * (pow((a_m * b), 2.0) / (x_45_scale * y_45_scale));
} else {
tmp = (a_m * b) * ((a_m * b) * (-4.0 * pow((x_45_scale * y_45_scale), -2.0)));
}
return tmp;
}
a_m = abs(a)
real(8) function code(a_m, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a_m
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (a_m <= 6.7d-124) then
tmp = ((-4.0d0) / (x_45scale * y_45scale)) * (((a_m * b) ** 2.0d0) / (x_45scale * y_45scale))
else
tmp = (a_m * b) * ((a_m * b) * ((-4.0d0) * ((x_45scale * y_45scale) ** (-2.0d0))))
end if
code = tmp
end function
a_m = Math.abs(a);
public static double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a_m <= 6.7e-124) {
tmp = (-4.0 / (x_45_scale * y_45_scale)) * (Math.pow((a_m * b), 2.0) / (x_45_scale * y_45_scale));
} else {
tmp = (a_m * b) * ((a_m * b) * (-4.0 * Math.pow((x_45_scale * y_45_scale), -2.0)));
}
return tmp;
}
a_m = math.fabs(a) def code(a_m, b, angle, x_45_scale, y_45_scale): tmp = 0 if a_m <= 6.7e-124: tmp = (-4.0 / (x_45_scale * y_45_scale)) * (math.pow((a_m * b), 2.0) / (x_45_scale * y_45_scale)) else: tmp = (a_m * b) * ((a_m * b) * (-4.0 * math.pow((x_45_scale * y_45_scale), -2.0))) return tmp
a_m = abs(a) function code(a_m, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (a_m <= 6.7e-124) tmp = Float64(Float64(-4.0 / Float64(x_45_scale * y_45_scale)) * Float64((Float64(a_m * b) ^ 2.0) / Float64(x_45_scale * y_45_scale))); else tmp = Float64(Float64(a_m * b) * Float64(Float64(a_m * b) * Float64(-4.0 * (Float64(x_45_scale * y_45_scale) ^ -2.0)))); end return tmp end
a_m = abs(a); function tmp_2 = code(a_m, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (a_m <= 6.7e-124) tmp = (-4.0 / (x_45_scale * y_45_scale)) * (((a_m * b) ^ 2.0) / (x_45_scale * y_45_scale)); else tmp = (a_m * b) * ((a_m * b) * (-4.0 * ((x_45_scale * y_45_scale) ^ -2.0))); end tmp_2 = tmp; end
a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[a$95$m, 6.7e-124], N[(N[(-4.0 / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[Power[N[(a$95$m * b), $MachinePrecision], 2.0], $MachinePrecision] / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m * b), $MachinePrecision] * N[(N[(a$95$m * b), $MachinePrecision] * N[(-4.0 * N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;a_m \leq 6.7 \cdot 10^{-124}:\\
\;\;\;\;\frac{-4}{x-scale \cdot y-scale} \cdot \frac{{\left(a_m \cdot b\right)}^{2}}{x-scale \cdot y-scale}\\
\mathbf{else}:\\
\;\;\;\;\left(a_m \cdot b\right) \cdot \left(\left(a_m \cdot b\right) \cdot \left(-4 \cdot {\left(x-scale \cdot y-scale\right)}^{-2}\right)\right)\\
\end{array}
\end{array}
if a < 6.7e-124Initial program 33.7%
Simplified23.6%
Taylor expanded in angle around 0 48.2%
associate-*r/48.2%
*-commutative48.2%
unpow248.2%
unpow248.2%
swap-sqr60.8%
unpow260.8%
Simplified60.8%
pow-prod-down80.8%
Applied egg-rr80.8%
unpow280.8%
Applied egg-rr80.8%
times-frac88.2%
*-commutative88.2%
Applied egg-rr88.2%
if 6.7e-124 < a Initial program 11.3%
Simplified7.1%
Taylor expanded in angle around 0 51.9%
associate-*r/51.9%
*-commutative51.9%
unpow251.9%
unpow251.9%
swap-sqr61.5%
unpow261.5%
Simplified61.5%
pow-prod-down79.8%
Applied egg-rr79.8%
unpow279.8%
Applied egg-rr79.8%
div-inv79.8%
*-commutative79.8%
*-commutative79.8%
pow279.8%
pow279.8%
pow-flip80.1%
metadata-eval80.1%
associate-*r*80.1%
associate-*l*88.3%
Applied egg-rr88.3%
Final simplification88.2%
a_m = (fabs.f64 a) (FPCore (a_m b angle x-scale y-scale) :precision binary64 (* (* a_m b) (* (* a_m b) (* -4.0 (pow (* x-scale y-scale) -2.0)))))
a_m = fabs(a);
double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
return (a_m * b) * ((a_m * b) * (-4.0 * pow((x_45_scale * y_45_scale), -2.0)));
}
a_m = abs(a)
real(8) function code(a_m, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a_m
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = (a_m * b) * ((a_m * b) * ((-4.0d0) * ((x_45scale * y_45scale) ** (-2.0d0))))
end function
a_m = Math.abs(a);
public static double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
return (a_m * b) * ((a_m * b) * (-4.0 * Math.pow((x_45_scale * y_45_scale), -2.0)));
}
a_m = math.fabs(a) def code(a_m, b, angle, x_45_scale, y_45_scale): return (a_m * b) * ((a_m * b) * (-4.0 * math.pow((x_45_scale * y_45_scale), -2.0)))
a_m = abs(a) function code(a_m, b, angle, x_45_scale, y_45_scale) return Float64(Float64(a_m * b) * Float64(Float64(a_m * b) * Float64(-4.0 * (Float64(x_45_scale * y_45_scale) ^ -2.0)))) end
a_m = abs(a); function tmp = code(a_m, b, angle, x_45_scale, y_45_scale) tmp = (a_m * b) * ((a_m * b) * (-4.0 * ((x_45_scale * y_45_scale) ^ -2.0))); end
a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(a$95$m * b), $MachinePrecision] * N[(N[(a$95$m * b), $MachinePrecision] * N[(-4.0 * N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
\left(a_m \cdot b\right) \cdot \left(\left(a_m \cdot b\right) \cdot \left(-4 \cdot {\left(x-scale \cdot y-scale\right)}^{-2}\right)\right)
\end{array}
Initial program 27.1%
Simplified18.8%
Taylor expanded in angle around 0 49.3%
associate-*r/49.3%
*-commutative49.3%
unpow249.3%
unpow249.3%
swap-sqr61.0%
unpow261.0%
Simplified61.0%
pow-prod-down80.5%
Applied egg-rr80.5%
unpow280.5%
Applied egg-rr80.5%
div-inv80.5%
*-commutative80.5%
*-commutative80.5%
pow280.5%
pow280.5%
pow-flip80.6%
metadata-eval80.6%
associate-*r*80.6%
associate-*l*86.4%
Applied egg-rr86.4%
Final simplification86.4%
a_m = (fabs.f64 a) (FPCore (a_m b angle x-scale y-scale) :precision binary64 (/ (* -4.0 (* a_m (* b (* a_m b)))) (* (* x-scale y-scale) (* x-scale y-scale))))
a_m = fabs(a);
double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
return (-4.0 * (a_m * (b * (a_m * b)))) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale));
}
a_m = abs(a)
real(8) function code(a_m, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a_m
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = ((-4.0d0) * (a_m * (b * (a_m * b)))) / ((x_45scale * y_45scale) * (x_45scale * y_45scale))
end function
a_m = Math.abs(a);
public static double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
return (-4.0 * (a_m * (b * (a_m * b)))) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale));
}
a_m = math.fabs(a) def code(a_m, b, angle, x_45_scale, y_45_scale): return (-4.0 * (a_m * (b * (a_m * b)))) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))
a_m = abs(a) function code(a_m, b, angle, x_45_scale, y_45_scale) return Float64(Float64(-4.0 * Float64(a_m * Float64(b * Float64(a_m * b)))) / Float64(Float64(x_45_scale * y_45_scale) * Float64(x_45_scale * y_45_scale))) end
a_m = abs(a); function tmp = code(a_m, b, angle, x_45_scale, y_45_scale) tmp = (-4.0 * (a_m * (b * (a_m * b)))) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale)); end
a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(-4.0 * N[(a$95$m * N[(b * N[(a$95$m * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(x$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
\frac{-4 \cdot \left(a_m \cdot \left(b \cdot \left(a_m \cdot b\right)\right)\right)}{\left(x-scale \cdot y-scale\right) \cdot \left(x-scale \cdot y-scale\right)}
\end{array}
Initial program 27.1%
Simplified18.8%
Taylor expanded in angle around 0 49.3%
associate-*r/49.3%
*-commutative49.3%
unpow249.3%
unpow249.3%
swap-sqr61.0%
unpow261.0%
Simplified61.0%
pow-prod-down80.5%
Applied egg-rr80.5%
unpow280.5%
Applied egg-rr80.5%
*-commutative80.5%
pow280.5%
associate-*l*78.5%
Applied egg-rr78.5%
Final simplification78.5%
a_m = (fabs.f64 a) (FPCore (a_m b angle x-scale y-scale) :precision binary64 (/ (* -4.0 (* (* a_m b) (* a_m b))) (* (* x-scale y-scale) (* x-scale y-scale))))
a_m = fabs(a);
double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
return (-4.0 * ((a_m * b) * (a_m * b))) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale));
}
a_m = abs(a)
real(8) function code(a_m, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a_m
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = ((-4.0d0) * ((a_m * b) * (a_m * b))) / ((x_45scale * y_45scale) * (x_45scale * y_45scale))
end function
a_m = Math.abs(a);
public static double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
return (-4.0 * ((a_m * b) * (a_m * b))) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale));
}
a_m = math.fabs(a) def code(a_m, b, angle, x_45_scale, y_45_scale): return (-4.0 * ((a_m * b) * (a_m * b))) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))
a_m = abs(a) function code(a_m, b, angle, x_45_scale, y_45_scale) return Float64(Float64(-4.0 * Float64(Float64(a_m * b) * Float64(a_m * b))) / Float64(Float64(x_45_scale * y_45_scale) * Float64(x_45_scale * y_45_scale))) end
a_m = abs(a); function tmp = code(a_m, b, angle, x_45_scale, y_45_scale) tmp = (-4.0 * ((a_m * b) * (a_m * b))) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale)); end
a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(-4.0 * N[(N[(a$95$m * b), $MachinePrecision] * N[(a$95$m * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(x$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
\frac{-4 \cdot \left(\left(a_m \cdot b\right) \cdot \left(a_m \cdot b\right)\right)}{\left(x-scale \cdot y-scale\right) \cdot \left(x-scale \cdot y-scale\right)}
\end{array}
Initial program 27.1%
Simplified18.8%
Taylor expanded in angle around 0 49.3%
associate-*r/49.3%
*-commutative49.3%
unpow249.3%
unpow249.3%
swap-sqr61.0%
unpow261.0%
Simplified61.0%
pow-prod-down80.5%
Applied egg-rr80.5%
unpow280.5%
Applied egg-rr80.5%
*-commutative80.5%
pow280.5%
Applied egg-rr80.5%
Final simplification80.5%
a_m = (fabs.f64 a) (FPCore (a_m b angle x-scale y-scale) :precision binary64 0.0)
a_m = fabs(a);
double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
return 0.0;
}
a_m = abs(a)
real(8) function code(a_m, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a_m
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = 0.0d0
end function
a_m = Math.abs(a);
public static double code(double a_m, double b, double angle, double x_45_scale, double y_45_scale) {
return 0.0;
}
a_m = math.fabs(a) def code(a_m, b, angle, x_45_scale, y_45_scale): return 0.0
a_m = abs(a) function code(a_m, b, angle, x_45_scale, y_45_scale) return 0.0 end
a_m = abs(a); function tmp = code(a_m, b, angle, x_45_scale, y_45_scale) tmp = 0.0; end
a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b_, angle_, x$45$scale_, y$45$scale_] := 0.0
\begin{array}{l}
a_m = \left|a\right|
\\
0
\end{array}
Initial program 27.1%
Simplified20.1%
Taylor expanded in b around 0 24.7%
distribute-rgt-out24.7%
metadata-eval24.7%
mul0-rgt37.1%
Simplified37.1%
Final simplification37.1%
herbie shell --seed 2023321
(FPCore (a b angle x-scale y-scale)
:name "Simplification of discriminant from scale-rotated-ellipse"
:precision binary64
(- (* (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale) (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale)) (* (* 4.0 (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale))))