
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (log1p (expm1 (* im (* -2.0 (cos re)))))))
double code(double re, double im) {
return 0.5 * log1p(expm1((im * (-2.0 * cos(re)))));
}
public static double code(double re, double im) {
return 0.5 * Math.log1p(Math.expm1((im * (-2.0 * Math.cos(re)))));
}
def code(re, im): return 0.5 * math.log1p(math.expm1((im * (-2.0 * math.cos(re)))))
function code(re, im) return Float64(0.5 * log1p(expm1(Float64(im * Float64(-2.0 * cos(re)))))) end
code[re_, im_] := N[(0.5 * N[Log[1 + N[(Exp[N[(im * N[(-2.0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot \left(-2 \cdot \cos re\right)\right)\right)
\end{array}
Initial program 55.3%
sub-neg55.3%
neg-sub055.3%
remove-double-neg55.3%
remove-double-neg55.3%
sub0-neg55.3%
distribute-neg-in55.3%
+-commutative55.3%
sub-neg55.3%
cos-neg55.3%
associate-*l*55.3%
distribute-rgt-neg-in55.3%
*-commutative55.3%
Simplified55.3%
Taylor expanded in im around 0 51.1%
log1p-expm1-u99.6%
*-commutative99.6%
associate-*l*99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (re im) :precision binary64 (if (<= (cos re) 0.9999998) (* 0.5 (* (cos re) (+ (* im -2.0) (* -0.016666666666666666 (pow im 5.0))))) (* 0.5 (log1p (expm1 (* im -2.0))))))
double code(double re, double im) {
double tmp;
if (cos(re) <= 0.9999998) {
tmp = 0.5 * (cos(re) * ((im * -2.0) + (-0.016666666666666666 * pow(im, 5.0))));
} else {
tmp = 0.5 * log1p(expm1((im * -2.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (Math.cos(re) <= 0.9999998) {
tmp = 0.5 * (Math.cos(re) * ((im * -2.0) + (-0.016666666666666666 * Math.pow(im, 5.0))));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if math.cos(re) <= 0.9999998: tmp = 0.5 * (math.cos(re) * ((im * -2.0) + (-0.016666666666666666 * math.pow(im, 5.0)))) else: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) return tmp
function code(re, im) tmp = 0.0 if (cos(re) <= 0.9999998) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(im * -2.0) + Float64(-0.016666666666666666 * (im ^ 5.0))))); else tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); end return tmp end
code[re_, im_] := If[LessEqual[N[Cos[re], $MachinePrecision], 0.9999998], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(im * -2.0), $MachinePrecision] + N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos re \leq 0.9999998:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2 + -0.016666666666666666 \cdot {im}^{5}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\end{array}
\end{array}
if (cos.f64 re) < 0.999999799999999994Initial program 52.0%
sub-neg52.0%
neg-sub052.0%
remove-double-neg52.0%
remove-double-neg52.0%
sub0-neg52.0%
distribute-neg-in52.0%
+-commutative52.0%
sub-neg52.0%
cos-neg52.0%
associate-*l*52.0%
distribute-rgt-neg-in52.0%
*-commutative52.0%
Simplified52.0%
Taylor expanded in im around 0 93.7%
Taylor expanded in im around inf 93.0%
if 0.999999799999999994 < (cos.f64 re) Initial program 58.4%
sub-neg58.4%
neg-sub058.4%
remove-double-neg58.4%
remove-double-neg58.4%
sub0-neg58.4%
distribute-neg-in58.4%
+-commutative58.4%
sub-neg58.4%
cos-neg58.4%
associate-*l*58.4%
distribute-rgt-neg-in58.4%
*-commutative58.4%
Simplified58.4%
Taylor expanded in im around 0 47.5%
log1p-expm1-u100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 100.0%
Final simplification96.6%
(FPCore (re im)
:precision binary64
(if (<= im 1120.0)
(* 0.5 (* (cos re) (+ (* im -2.0) (* -0.3333333333333333 (pow im 3.0)))))
(if (<= im 4.5e+61)
(* 0.5 (log1p (expm1 (* im -2.0))))
(* 0.5 (* (cos re) (* -0.016666666666666666 (pow im 5.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 1120.0) {
tmp = 0.5 * (cos(re) * ((im * -2.0) + (-0.3333333333333333 * pow(im, 3.0))));
} else if (im <= 4.5e+61) {
tmp = 0.5 * log1p(expm1((im * -2.0)));
} else {
tmp = 0.5 * (cos(re) * (-0.016666666666666666 * pow(im, 5.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 1120.0) {
tmp = 0.5 * (Math.cos(re) * ((im * -2.0) + (-0.3333333333333333 * Math.pow(im, 3.0))));
} else if (im <= 4.5e+61) {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.016666666666666666 * Math.pow(im, 5.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1120.0: tmp = 0.5 * (math.cos(re) * ((im * -2.0) + (-0.3333333333333333 * math.pow(im, 3.0)))) elif im <= 4.5e+61: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) else: tmp = 0.5 * (math.cos(re) * (-0.016666666666666666 * math.pow(im, 5.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1120.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(im * -2.0) + Float64(-0.3333333333333333 * (im ^ 3.0))))); elseif (im <= 4.5e+61) tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.016666666666666666 * (im ^ 5.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 1120.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(im * -2.0), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 4.5e+61], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1120:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2 + -0.3333333333333333 \cdot {im}^{3}\right)\right)\\
\mathbf{elif}\;im \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.016666666666666666 \cdot {im}^{5}\right)\right)\\
\end{array}
\end{array}
if im < 1120Initial program 40.7%
sub-neg40.7%
neg-sub040.7%
remove-double-neg40.7%
remove-double-neg40.7%
sub0-neg40.7%
distribute-neg-in40.7%
+-commutative40.7%
sub-neg40.7%
cos-neg40.7%
associate-*l*40.7%
distribute-rgt-neg-in40.7%
*-commutative40.7%
Simplified40.7%
Taylor expanded in im around 0 87.5%
if 1120 < im < 4.5e61Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
log1p-expm1-u100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 76.9%
if 4.5e61 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification89.4%
(FPCore (re im)
:precision binary64
(if (<= im 1120.0)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 4.5e+61)
(* 0.5 (log1p (expm1 (* im -2.0))))
(* 0.5 (* (cos re) (* -0.016666666666666666 (pow im 5.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 1120.0) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 4.5e+61) {
tmp = 0.5 * log1p(expm1((im * -2.0)));
} else {
tmp = 0.5 * (cos(re) * (-0.016666666666666666 * pow(im, 5.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 1120.0) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 4.5e+61) {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.016666666666666666 * Math.pow(im, 5.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1120.0: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 4.5e+61: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) else: tmp = 0.5 * (math.cos(re) * (-0.016666666666666666 * math.pow(im, 5.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1120.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 4.5e+61) tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.016666666666666666 * (im ^ 5.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 1120.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 4.5e+61], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1120:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.016666666666666666 \cdot {im}^{5}\right)\right)\\
\end{array}
\end{array}
if im < 1120Initial program 40.7%
sub-neg40.7%
neg-sub040.7%
remove-double-neg40.7%
remove-double-neg40.7%
sub0-neg40.7%
distribute-neg-in40.7%
+-commutative40.7%
sub-neg40.7%
cos-neg40.7%
associate-*l*40.7%
distribute-rgt-neg-in40.7%
*-commutative40.7%
Simplified40.7%
Taylor expanded in im around 0 66.1%
if 1120 < im < 4.5e61Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
log1p-expm1-u100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 76.9%
if 4.5e61 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification73.3%
(FPCore (re im) :precision binary64 (if (<= im 1120.0) (* 0.5 (* (cos re) (* im -2.0))) (* 0.5 (log1p (expm1 (* im -2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 1120.0) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else {
tmp = 0.5 * log1p(expm1((im * -2.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 1120.0) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1120.0: tmp = 0.5 * (math.cos(re) * (im * -2.0)) else: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1120.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); else tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 1120.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1120:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\end{array}
\end{array}
if im < 1120Initial program 40.7%
sub-neg40.7%
neg-sub040.7%
remove-double-neg40.7%
remove-double-neg40.7%
sub0-neg40.7%
distribute-neg-in40.7%
+-commutative40.7%
sub-neg40.7%
cos-neg40.7%
associate-*l*40.7%
distribute-rgt-neg-in40.7%
*-commutative40.7%
Simplified40.7%
Taylor expanded in im around 0 66.1%
if 1120 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 5.1%
log1p-expm1-u100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 79.4%
Final simplification69.3%
(FPCore (re im) :precision binary64 (if (<= im 2.3e+28) (* 0.5 (* (cos re) (* im -2.0))) (* 0.5 (+ (* im -2.0) (* -0.016666666666666666 (pow im 5.0))))))
double code(double re, double im) {
double tmp;
if (im <= 2.3e+28) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else {
tmp = 0.5 * ((im * -2.0) + (-0.016666666666666666 * pow(im, 5.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.3d+28) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else
tmp = 0.5d0 * ((im * (-2.0d0)) + ((-0.016666666666666666d0) * (im ** 5.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.3e+28) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else {
tmp = 0.5 * ((im * -2.0) + (-0.016666666666666666 * Math.pow(im, 5.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.3e+28: tmp = 0.5 * (math.cos(re) * (im * -2.0)) else: tmp = 0.5 * ((im * -2.0) + (-0.016666666666666666 * math.pow(im, 5.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.3e+28) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); else tmp = Float64(0.5 * Float64(Float64(im * -2.0) + Float64(-0.016666666666666666 * (im ^ 5.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.3e+28) tmp = 0.5 * (cos(re) * (im * -2.0)); else tmp = 0.5 * ((im * -2.0) + (-0.016666666666666666 * (im ^ 5.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.3e+28], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(im * -2.0), $MachinePrecision] + N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.3 \cdot 10^{+28}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot -2 + -0.016666666666666666 \cdot {im}^{5}\right)\\
\end{array}
\end{array}
if im < 2.29999999999999984e28Initial program 41.6%
sub-neg41.6%
neg-sub041.6%
remove-double-neg41.6%
remove-double-neg41.6%
sub0-neg41.6%
distribute-neg-in41.6%
+-commutative41.6%
sub-neg41.6%
cos-neg41.6%
associate-*l*41.6%
distribute-rgt-neg-in41.6%
*-commutative41.6%
Simplified41.6%
Taylor expanded in im around 0 65.1%
if 2.29999999999999984e28 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 84.4%
Taylor expanded in re around 0 67.4%
Taylor expanded in im around inf 67.4%
Final simplification65.6%
(FPCore (re im) :precision binary64 (if (<= im 1e+25) (* 0.5 (* (cos re) (* im -2.0))) (* 0.5 (* -0.016666666666666666 (pow im 5.0)))))
double code(double re, double im) {
double tmp;
if (im <= 1e+25) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else {
tmp = 0.5 * (-0.016666666666666666 * pow(im, 5.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1d+25) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else
tmp = 0.5d0 * ((-0.016666666666666666d0) * (im ** 5.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1e+25) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else {
tmp = 0.5 * (-0.016666666666666666 * Math.pow(im, 5.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1e+25: tmp = 0.5 * (math.cos(re) * (im * -2.0)) else: tmp = 0.5 * (-0.016666666666666666 * math.pow(im, 5.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1e+25) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); else tmp = Float64(0.5 * Float64(-0.016666666666666666 * (im ^ 5.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1e+25) tmp = 0.5 * (cos(re) * (im * -2.0)); else tmp = 0.5 * (-0.016666666666666666 * (im ^ 5.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1e+25], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 10^{+25}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.016666666666666666 \cdot {im}^{5}\right)\\
\end{array}
\end{array}
if im < 1.00000000000000009e25Initial program 41.6%
sub-neg41.6%
neg-sub041.6%
remove-double-neg41.6%
remove-double-neg41.6%
sub0-neg41.6%
distribute-neg-in41.6%
+-commutative41.6%
sub-neg41.6%
cos-neg41.6%
associate-*l*41.6%
distribute-rgt-neg-in41.6%
*-commutative41.6%
Simplified41.6%
Taylor expanded in im around 0 65.1%
if 1.00000000000000009e25 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 84.4%
Taylor expanded in im around inf 84.4%
associate-*r*84.4%
*-commutative84.4%
Simplified84.4%
Taylor expanded in re around 0 67.4%
Final simplification65.6%
(FPCore (re im) :precision binary64 (if (<= im 0.00018) (* 0.5 (* im -2.0)) (* 0.5 (* -0.016666666666666666 (pow im 5.0)))))
double code(double re, double im) {
double tmp;
if (im <= 0.00018) {
tmp = 0.5 * (im * -2.0);
} else {
tmp = 0.5 * (-0.016666666666666666 * pow(im, 5.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.00018d0) then
tmp = 0.5d0 * (im * (-2.0d0))
else
tmp = 0.5d0 * ((-0.016666666666666666d0) * (im ** 5.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.00018) {
tmp = 0.5 * (im * -2.0);
} else {
tmp = 0.5 * (-0.016666666666666666 * Math.pow(im, 5.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.00018: tmp = 0.5 * (im * -2.0) else: tmp = 0.5 * (-0.016666666666666666 * math.pow(im, 5.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.00018) tmp = Float64(0.5 * Float64(im * -2.0)); else tmp = Float64(0.5 * Float64(-0.016666666666666666 * (im ^ 5.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.00018) tmp = 0.5 * (im * -2.0); else tmp = 0.5 * (-0.016666666666666666 * (im ^ 5.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.00018], N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.00018:\\
\;\;\;\;0.5 \cdot \left(im \cdot -2\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.016666666666666666 \cdot {im}^{5}\right)\\
\end{array}
\end{array}
if im < 1.80000000000000011e-4Initial program 40.4%
sub-neg40.4%
neg-sub040.4%
remove-double-neg40.4%
remove-double-neg40.4%
sub0-neg40.4%
distribute-neg-in40.4%
+-commutative40.4%
sub-neg40.4%
cos-neg40.4%
associate-*l*40.4%
distribute-rgt-neg-in40.4%
*-commutative40.4%
Simplified40.4%
Taylor expanded in im around 0 66.2%
Taylor expanded in re around 0 36.9%
if 1.80000000000000011e-4 < im Initial program 99.9%
sub-neg99.9%
neg-sub099.9%
remove-double-neg99.9%
remove-double-neg99.9%
sub0-neg99.9%
distribute-neg-in99.9%
+-commutative99.9%
sub-neg99.9%
cos-neg99.9%
associate-*l*99.9%
distribute-rgt-neg-in99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in im around 0 80.8%
Taylor expanded in im around inf 79.4%
associate-*r*79.4%
*-commutative79.4%
Simplified79.4%
Taylor expanded in re around 0 63.4%
Final simplification43.5%
(FPCore (re im) :precision binary64 (* 0.5 (* im -2.0)))
double code(double re, double im) {
return 0.5 * (im * -2.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (im * (-2.0d0))
end function
public static double code(double re, double im) {
return 0.5 * (im * -2.0);
}
def code(re, im): return 0.5 * (im * -2.0)
function code(re, im) return Float64(0.5 * Float64(im * -2.0)) end
function tmp = code(re, im) tmp = 0.5 * (im * -2.0); end
code[re_, im_] := N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(im \cdot -2\right)
\end{array}
Initial program 55.3%
sub-neg55.3%
neg-sub055.3%
remove-double-neg55.3%
remove-double-neg55.3%
sub0-neg55.3%
distribute-neg-in55.3%
+-commutative55.3%
sub-neg55.3%
cos-neg55.3%
associate-*l*55.3%
distribute-rgt-neg-in55.3%
*-commutative55.3%
Simplified55.3%
Taylor expanded in im around 0 51.1%
Taylor expanded in re around 0 28.7%
Final simplification28.7%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2023321
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))