
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ x (/ (* z (- y x)) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+280)))
(+ x (* z (/ (- y x) t)))
t_1)))
double code(double x, double y, double z, double t) {
double t_1 = x + ((z * (y - x)) / t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+280)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = x + ((z * (y - x)) / t);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 1e+280)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + ((z * (y - x)) / t) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 1e+280): tmp = x + (z * ((y - x) / t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(z * Float64(y - x)) / t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+280)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + ((z * (y - x)) / t); tmp = 0.0; if ((t_1 <= -Inf) || ~((t_1 <= 1e+280))) tmp = x + (z * ((y - x) / t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+280]], $MachinePrecision]], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{z \cdot \left(y - x\right)}{t}\\
\mathbf{if}\;t_1 \leq -\infty \lor \neg \left(t_1 \leq 10^{+280}\right):\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < -inf.0 or 1e280 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) Initial program 80.3%
associate-*l/99.9%
Applied egg-rr99.9%
if -inf.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 1e280Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
double code(double x, double y, double z, double t) {
return fma((z / t), (y - x), x);
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(y - x), x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
\end{array}
Initial program 92.5%
+-commutative92.5%
*-commutative92.5%
associate-*l/99.1%
fma-def99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (x y z t) :precision binary64 (if (or (<= y -2.1e-26) (not (<= y 4000000.0))) (+ x (* (/ z t) y)) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.1e-26) || !(y <= 4000000.0)) {
tmp = x + ((z / t) * y);
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.1d-26)) .or. (.not. (y <= 4000000.0d0))) then
tmp = x + ((z / t) * y)
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.1e-26) || !(y <= 4000000.0)) {
tmp = x + ((z / t) * y);
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -2.1e-26) or not (y <= 4000000.0): tmp = x + ((z / t) * y) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -2.1e-26) || !(y <= 4000000.0)) tmp = Float64(x + Float64(Float64(z / t) * y)); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -2.1e-26) || ~((y <= 4000000.0))) tmp = x + ((z / t) * y); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -2.1e-26], N[Not[LessEqual[y, 4000000.0]], $MachinePrecision]], N[(x + N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.1 \cdot 10^{-26} \lor \neg \left(y \leq 4000000\right):\\
\;\;\;\;x + \frac{z}{t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -2.10000000000000008e-26 or 4e6 < y Initial program 88.6%
Taylor expanded in y around inf 84.3%
associate-*r/92.7%
Simplified92.7%
if -2.10000000000000008e-26 < y < 4e6Initial program 96.8%
Taylor expanded in x around inf 93.6%
mul-1-neg93.6%
unsub-neg93.6%
Simplified93.6%
Final simplification93.1%
(FPCore (x y z t) :precision binary64 (+ x (* z (/ (- y x) t))))
double code(double x, double y, double z, double t) {
return x + (z * ((y - x) / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (z * ((y - x) / t))
end function
public static double code(double x, double y, double z, double t) {
return x + (z * ((y - x) / t));
}
def code(x, y, z, t): return x + (z * ((y - x) / t))
function code(x, y, z, t) return Float64(x + Float64(z * Float64(Float64(y - x) / t))) end
function tmp = code(x, y, z, t) tmp = x + (z * ((y - x) / t)); end
code[x_, y_, z_, t_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \frac{y - x}{t}
\end{array}
Initial program 92.5%
associate-*l/94.3%
Applied egg-rr94.3%
Final simplification94.3%
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 92.5%
associate-/l*98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 92.5%
Taylor expanded in x around inf 67.6%
mul-1-neg67.6%
unsub-neg67.6%
Simplified67.6%
Final simplification67.6%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 92.5%
Taylor expanded in z around 0 36.2%
Final simplification36.2%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2023321
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:herbie-target
(if (< x -9.025511195533005e-135) (- x (* (/ z t) (- x y))) (if (< x 4.275032163700715e-250) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z)))))
(+ x (/ (* (- y x) z) t)))