
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.12e+33) (not (<= y 3.4e+37))) (- 1.0 (* (sqrt (/ 1.0 x)) (* y 0.3333333333333333))) (+ 1.0 (* 0.1111111111111111 (/ -1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.12e+33) || !(y <= 3.4e+37)) {
tmp = 1.0 - (sqrt((1.0 / x)) * (y * 0.3333333333333333));
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.12d+33)) .or. (.not. (y <= 3.4d+37))) then
tmp = 1.0d0 - (sqrt((1.0d0 / x)) * (y * 0.3333333333333333d0))
else
tmp = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.12e+33) || !(y <= 3.4e+37)) {
tmp = 1.0 - (Math.sqrt((1.0 / x)) * (y * 0.3333333333333333));
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.12e+33) or not (y <= 3.4e+37): tmp = 1.0 - (math.sqrt((1.0 / x)) * (y * 0.3333333333333333)) else: tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.12e+33) || !(y <= 3.4e+37)) tmp = Float64(1.0 - Float64(sqrt(Float64(1.0 / x)) * Float64(y * 0.3333333333333333))); else tmp = Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.12e+33) || ~((y <= 3.4e+37))) tmp = 1.0 - (sqrt((1.0 / x)) * (y * 0.3333333333333333)); else tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.12e+33], N[Not[LessEqual[y, 3.4e+37]], $MachinePrecision]], N[(1.0 - N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * N[(y * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.12 \cdot 10^{+33} \lor \neg \left(y \leq 3.4 \cdot 10^{+37}\right):\\
\;\;\;\;1 - \sqrt{\frac{1}{x}} \cdot \left(y \cdot 0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;1 + 0.1111111111111111 \cdot \frac{-1}{x}\\
\end{array}
\end{array}
if y < -1.12e33 or 3.40000000000000006e37 < y Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
associate-+l-99.5%
cancel-sign-sub-inv99.5%
metadata-eval99.5%
metadata-eval99.5%
times-frac99.6%
*-un-lft-identity99.6%
div-inv99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
sqrt-div99.6%
Applied egg-rr99.6%
+-commutative99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in y around inf 93.5%
*-commutative93.5%
associate-*l*93.5%
*-commutative93.5%
Simplified93.5%
if -1.12e33 < y < 3.40000000000000006e37Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 98.8%
Final simplification96.3%
(FPCore (x y)
:precision binary64
(if (<= y -1.55e+31)
(- 1.0 (* y (/ 0.3333333333333333 (sqrt x))))
(if (<= y 2.2e+37)
(+ 1.0 (* 0.1111111111111111 (/ -1.0 x)))
(- 1.0 (* 0.3333333333333333 (* y (sqrt (/ 1.0 x))))))))
double code(double x, double y) {
double tmp;
if (y <= -1.55e+31) {
tmp = 1.0 - (y * (0.3333333333333333 / sqrt(x)));
} else if (y <= 2.2e+37) {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
} else {
tmp = 1.0 - (0.3333333333333333 * (y * sqrt((1.0 / x))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.55d+31)) then
tmp = 1.0d0 - (y * (0.3333333333333333d0 / sqrt(x)))
else if (y <= 2.2d+37) then
tmp = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
else
tmp = 1.0d0 - (0.3333333333333333d0 * (y * sqrt((1.0d0 / x))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.55e+31) {
tmp = 1.0 - (y * (0.3333333333333333 / Math.sqrt(x)));
} else if (y <= 2.2e+37) {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
} else {
tmp = 1.0 - (0.3333333333333333 * (y * Math.sqrt((1.0 / x))));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.55e+31: tmp = 1.0 - (y * (0.3333333333333333 / math.sqrt(x))) elif y <= 2.2e+37: tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)) else: tmp = 1.0 - (0.3333333333333333 * (y * math.sqrt((1.0 / x)))) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.55e+31) tmp = Float64(1.0 - Float64(y * Float64(0.3333333333333333 / sqrt(x)))); elseif (y <= 2.2e+37) tmp = Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))); else tmp = Float64(1.0 - Float64(0.3333333333333333 * Float64(y * sqrt(Float64(1.0 / x))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.55e+31) tmp = 1.0 - (y * (0.3333333333333333 / sqrt(x))); elseif (y <= 2.2e+37) tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); else tmp = 1.0 - (0.3333333333333333 * (y * sqrt((1.0 / x)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.55e+31], N[(1.0 - N[(y * N[(0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.2e+37], N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(0.3333333333333333 * N[(y * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55 \cdot 10^{+31}:\\
\;\;\;\;1 - y \cdot \frac{0.3333333333333333}{\sqrt{x}}\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{+37}:\\
\;\;\;\;1 + 0.1111111111111111 \cdot \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - 0.3333333333333333 \cdot \left(y \cdot \sqrt{\frac{1}{x}}\right)\\
\end{array}
\end{array}
if y < -1.5500000000000001e31Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
associate-+l-99.5%
cancel-sign-sub-inv99.5%
metadata-eval99.5%
metadata-eval99.5%
times-frac99.6%
*-un-lft-identity99.6%
div-inv99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
sqrt-div99.6%
Applied egg-rr99.6%
+-commutative99.6%
fma-def99.6%
Simplified99.6%
fma-udef99.6%
+-commutative99.6%
add-sqr-sqrt99.5%
distribute-rgt-out99.6%
sqrt-div99.5%
metadata-eval99.5%
sqrt-div99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 94.9%
if -1.5500000000000001e31 < y < 2.2000000000000001e37Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 98.8%
if 2.2000000000000001e37 < y Initial program 99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
distribute-frac-neg99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
associate-+l-99.5%
cancel-sign-sub-inv99.5%
metadata-eval99.5%
metadata-eval99.5%
times-frac99.5%
*-un-lft-identity99.5%
div-inv99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
sqrt-div99.7%
Applied egg-rr99.7%
+-commutative99.7%
fma-def99.7%
Simplified99.7%
Taylor expanded in y around inf 91.9%
Final simplification96.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.6e+33) (not (<= y 3.2e+37))) (- 1.0 (* y (/ 0.3333333333333333 (sqrt x)))) (+ 1.0 (* 0.1111111111111111 (/ -1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.6e+33) || !(y <= 3.2e+37)) {
tmp = 1.0 - (y * (0.3333333333333333 / sqrt(x)));
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.6d+33)) .or. (.not. (y <= 3.2d+37))) then
tmp = 1.0d0 - (y * (0.3333333333333333d0 / sqrt(x)))
else
tmp = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.6e+33) || !(y <= 3.2e+37)) {
tmp = 1.0 - (y * (0.3333333333333333 / Math.sqrt(x)));
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.6e+33) or not (y <= 3.2e+37): tmp = 1.0 - (y * (0.3333333333333333 / math.sqrt(x))) else: tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.6e+33) || !(y <= 3.2e+37)) tmp = Float64(1.0 - Float64(y * Float64(0.3333333333333333 / sqrt(x)))); else tmp = Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.6e+33) || ~((y <= 3.2e+37))) tmp = 1.0 - (y * (0.3333333333333333 / sqrt(x))); else tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.6e+33], N[Not[LessEqual[y, 3.2e+37]], $MachinePrecision]], N[(1.0 - N[(y * N[(0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{+33} \lor \neg \left(y \leq 3.2 \cdot 10^{+37}\right):\\
\;\;\;\;1 - y \cdot \frac{0.3333333333333333}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + 0.1111111111111111 \cdot \frac{-1}{x}\\
\end{array}
\end{array}
if y < -1.60000000000000009e33 or 3.20000000000000014e37 < y Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
associate-+l-99.5%
cancel-sign-sub-inv99.5%
metadata-eval99.5%
metadata-eval99.5%
times-frac99.6%
*-un-lft-identity99.6%
div-inv99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
sqrt-div99.6%
Applied egg-rr99.6%
+-commutative99.6%
fma-def99.6%
Simplified99.6%
fma-udef99.6%
+-commutative99.6%
add-sqr-sqrt99.6%
distribute-rgt-out99.6%
sqrt-div99.5%
metadata-eval99.5%
sqrt-div99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 93.5%
if -1.60000000000000009e33 < y < 3.20000000000000014e37Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 98.8%
Final simplification96.3%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* -0.3333333333333333 (/ y (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) * (y / sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- 1.0 (+ (/ 0.1111111111111111 x) (* y (sqrt (/ 0.1111111111111111 x))))))
double code(double x, double y) {
return 1.0 - ((0.1111111111111111 / x) + (y * sqrt((0.1111111111111111 / x))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - ((0.1111111111111111d0 / x) + (y * sqrt((0.1111111111111111d0 / x))))
end function
public static double code(double x, double y) {
return 1.0 - ((0.1111111111111111 / x) + (y * Math.sqrt((0.1111111111111111 / x))));
}
def code(x, y): return 1.0 - ((0.1111111111111111 / x) + (y * math.sqrt((0.1111111111111111 / x))))
function code(x, y) return Float64(1.0 - Float64(Float64(0.1111111111111111 / x) + Float64(y * sqrt(Float64(0.1111111111111111 / x))))) end
function tmp = code(x, y) tmp = 1.0 - ((0.1111111111111111 / x) + (y * sqrt((0.1111111111111111 / x)))); end
code[x_, y_] := N[(1.0 - N[(N[(0.1111111111111111 / x), $MachinePrecision] + N[(y * N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(\frac{0.1111111111111111}{x} + y \cdot \sqrt{\frac{0.1111111111111111}{x}}\right)
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
associate-+l-99.6%
cancel-sign-sub-inv99.6%
metadata-eval99.6%
metadata-eval99.6%
times-frac99.7%
*-un-lft-identity99.7%
div-inv99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
sqrt-div99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (+ 1.0 (* 0.1111111111111111 (/ -1.0 x))))
double code(double x, double y) {
return 1.0 + (0.1111111111111111 * (-1.0 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end function
public static double code(double x, double y) {
return 1.0 + (0.1111111111111111 * (-1.0 / x));
}
def code(x, y): return 1.0 + (0.1111111111111111 * (-1.0 / x))
function code(x, y) return Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))) end
function tmp = code(x, y) tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end
code[x_, y_] := N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + 0.1111111111111111 \cdot \frac{-1}{x}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 59.8%
Final simplification59.8%
(FPCore (x y) :precision binary64 (if (<= x 1700000000000.0) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 1700000000000.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1700000000000.0d0) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1700000000000.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1700000000000.0: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 1700000000000.0) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1700000000000.0) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1700000000000.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1700000000000:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 1.7e12Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.5%
metadata-eval99.5%
distribute-frac-neg99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 54.5%
if 1.7e12 < x Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
distribute-frac-neg99.8%
neg-mul-199.8%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 64.1%
Final simplification59.3%
(FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (0.1111111111111111d0 / x)
end function
public static double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
def code(x, y): return 1.0 - (0.1111111111111111 / x)
function code(x, y) return Float64(1.0 - Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 - (0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{0.1111111111111111}{x}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 59.8%
associate-*r/59.8%
metadata-eval59.8%
Simplified59.8%
Final simplification59.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 32.9%
Final simplification32.9%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2023321
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:herbie-target
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))