
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -3.1e-71) (* x 0.1) (* y 0.1)))
double code(double x, double y) {
double tmp;
if (x <= -3.1e-71) {
tmp = x * 0.1;
} else {
tmp = y * 0.1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.1d-71)) then
tmp = x * 0.1d0
else
tmp = y * 0.1d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.1e-71) {
tmp = x * 0.1;
} else {
tmp = y * 0.1;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.1e-71: tmp = x * 0.1 else: tmp = y * 0.1 return tmp
function code(x, y) tmp = 0.0 if (x <= -3.1e-71) tmp = Float64(x * 0.1); else tmp = Float64(y * 0.1); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.1e-71) tmp = x * 0.1; else tmp = y * 0.1; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.1e-71], N[(x * 0.1), $MachinePrecision], N[(y * 0.1), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{-71}:\\
\;\;\;\;x \cdot 0.1\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.1\\
\end{array}
\end{array}
if x < -3.10000000000000002e-71Initial program 100.0%
*-lft-identity100.0%
metadata-eval100.0%
associate-*r/100.0%
associate-/l*99.5%
associate-/r/99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 66.3%
if -3.10000000000000002e-71 < x Initial program 100.0%
*-lft-identity100.0%
metadata-eval100.0%
associate-*r/100.0%
associate-/l*99.6%
associate-/r/99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 58.8%
Final simplification61.1%
(FPCore (x y) :precision binary64 (* (+ x y) 0.1))
double code(double x, double y) {
return (x + y) * 0.1;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * 0.1d0
end function
public static double code(double x, double y) {
return (x + y) * 0.1;
}
def code(x, y): return (x + y) * 0.1
function code(x, y) return Float64(Float64(x + y) * 0.1) end
function tmp = code(x, y) tmp = (x + y) * 0.1; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * 0.1), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot 0.1
\end{array}
Initial program 100.0%
*-lft-identity100.0%
metadata-eval100.0%
associate-*r/100.0%
associate-/l*99.6%
associate-/r/99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* x 0.1))
double code(double x, double y) {
return x * 0.1;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.1d0
end function
public static double code(double x, double y) {
return x * 0.1;
}
def code(x, y): return x * 0.1
function code(x, y) return Float64(x * 0.1) end
function tmp = code(x, y) tmp = x * 0.1; end
code[x_, y_] := N[(x * 0.1), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.1
\end{array}
Initial program 100.0%
*-lft-identity100.0%
metadata-eval100.0%
associate-*r/100.0%
associate-/l*99.6%
associate-/r/99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around inf 49.3%
Final simplification49.3%
herbie shell --seed 2023321
(FPCore (x y)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A"
:precision binary64
(/ (+ x y) 10.0))