
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 82.2%
+-commutative82.2%
associate--l+82.2%
fma-def82.2%
sub-neg82.2%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -3.8e+185)
(and (not (<= x -7.8e+115))
(or (<= x -3600000.0) (not (<= x 9.6e+58)))))
(* x (log y))
(- (* y (- z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.8e+185) || (!(x <= -7.8e+115) && ((x <= -3600000.0) || !(x <= 9.6e+58)))) {
tmp = x * log(y);
} else {
tmp = (y * -z) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.8d+185)) .or. (.not. (x <= (-7.8d+115))) .and. (x <= (-3600000.0d0)) .or. (.not. (x <= 9.6d+58))) then
tmp = x * log(y)
else
tmp = (y * -z) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.8e+185) || (!(x <= -7.8e+115) && ((x <= -3600000.0) || !(x <= 9.6e+58)))) {
tmp = x * Math.log(y);
} else {
tmp = (y * -z) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.8e+185) or (not (x <= -7.8e+115) and ((x <= -3600000.0) or not (x <= 9.6e+58))): tmp = x * math.log(y) else: tmp = (y * -z) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.8e+185) || (!(x <= -7.8e+115) && ((x <= -3600000.0) || !(x <= 9.6e+58)))) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(-z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.8e+185) || (~((x <= -7.8e+115)) && ((x <= -3600000.0) || ~((x <= 9.6e+58))))) tmp = x * log(y); else tmp = (y * -z) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.8e+185], And[N[Not[LessEqual[x, -7.8e+115]], $MachinePrecision], Or[LessEqual[x, -3600000.0], N[Not[LessEqual[x, 9.6e+58]], $MachinePrecision]]]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{+185} \lor \neg \left(x \leq -7.8 \cdot 10^{+115}\right) \land \left(x \leq -3600000 \lor \neg \left(x \leq 9.6 \cdot 10^{+58}\right)\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\end{array}
\end{array}
if x < -3.7999999999999998e185 or -7.80000000000000012e115 < x < -3.6e6 or 9.5999999999999999e58 < x Initial program 94.0%
+-commutative94.0%
associate--l+94.0%
fma-def94.0%
sub-neg94.0%
log1p-def99.7%
Simplified99.7%
Taylor expanded in z around 0 93.9%
log-pow6.6%
Simplified6.6%
Taylor expanded in t around 0 6.6%
log-pow76.4%
*-commutative76.4%
Applied egg-rr76.4%
if -3.7999999999999998e185 < x < -7.80000000000000012e115 or -3.6e6 < x < 9.5999999999999999e58Initial program 74.0%
Taylor expanded in y around 0 99.3%
associate-*r*99.3%
mul-1-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 83.7%
mul-1-neg83.7%
distribute-rgt-neg-in83.7%
Simplified83.7%
Final simplification80.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.6e-24) (not (<= x 1.25e-75))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.6e-24) || !(x <= 1.25e-75)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.6e-24) || !(x <= 1.25e-75)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.6e-24) or not (x <= 1.25e-75): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.6e-24) || !(x <= 1.25e-75)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.6e-24], N[Not[LessEqual[x, 1.25e-75]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-24} \lor \neg \left(x \leq 1.25 \cdot 10^{-75}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -2.6e-24 or 1.24999999999999995e-75 < x Initial program 90.2%
Taylor expanded in x around inf 90.1%
if -2.6e-24 < x < 1.24999999999999995e-75Initial program 70.2%
Taylor expanded in x around 0 64.2%
sub-neg64.2%
mul-1-neg64.2%
log1p-def93.3%
mul-1-neg93.3%
Simplified93.3%
Final simplification91.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.05e-23) (not (<= x 5.5e-81))) (- (* x (log y)) t) (- (* y (- z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.05e-23) || !(x <= 5.5e-81)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * -z) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.05d-23)) .or. (.not. (x <= 5.5d-81))) then
tmp = (x * log(y)) - t
else
tmp = (y * -z) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.05e-23) || !(x <= 5.5e-81)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * -z) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.05e-23) or not (x <= 5.5e-81): tmp = (x * math.log(y)) - t else: tmp = (y * -z) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.05e-23) || !(x <= 5.5e-81)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(-z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.05e-23) || ~((x <= 5.5e-81))) tmp = (x * log(y)) - t; else tmp = (y * -z) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.05e-23], N[Not[LessEqual[x, 5.5e-81]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \cdot 10^{-23} \lor \neg \left(x \leq 5.5 \cdot 10^{-81}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\end{array}
\end{array}
if x < -1.05e-23 or 5.50000000000000026e-81 < x Initial program 90.2%
Taylor expanded in x around inf 90.1%
if -1.05e-23 < x < 5.50000000000000026e-81Initial program 70.2%
Taylor expanded in y around 0 99.0%
associate-*r*99.0%
mul-1-neg99.0%
Simplified99.0%
Taylor expanded in x around 0 92.3%
mul-1-neg92.3%
distribute-rgt-neg-in92.3%
Simplified92.3%
Final simplification91.0%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 82.2%
Taylor expanded in y around 0 99.4%
associate-*r*99.4%
mul-1-neg99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
log-pow45.7%
+-commutative45.7%
mul-1-neg45.7%
sub-neg45.7%
log-pow99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y z t) :precision binary64 (- (* y (- z)) t))
double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * -z) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
def code(x, y, z, t): return (y * -z) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(-z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * -z) - t; end
code[x_, y_, z_, t_] := N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-z\right) - t
\end{array}
Initial program 82.2%
Taylor expanded in y around 0 99.4%
associate-*r*99.4%
mul-1-neg99.4%
Simplified99.4%
Taylor expanded in x around 0 59.7%
mul-1-neg59.7%
distribute-rgt-neg-in59.7%
Simplified59.7%
Final simplification59.7%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 82.2%
+-commutative82.2%
associate--l+82.2%
fma-def82.2%
sub-neg82.2%
log1p-def99.8%
Simplified99.8%
Taylor expanded in t around inf 42.2%
neg-mul-142.2%
Simplified42.2%
Final simplification42.2%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2023321
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))