
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<= (* b b) 2000000.0)
(+ (pow a 4.0) -1.0)
(+
(* (* b b) (+ (* 2.0 (pow a 2.0)) (* 4.0 (+ 1.0 (* a -3.0)))))
(pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2000000.0) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = ((b * b) * ((2.0 * pow(a, 2.0)) + (4.0 * (1.0 + (a * -3.0))))) + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2000000.0d0) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = ((b * b) * ((2.0d0 * (a ** 2.0d0)) + (4.0d0 * (1.0d0 + (a * (-3.0d0)))))) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2000000.0) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = ((b * b) * ((2.0 * Math.pow(a, 2.0)) + (4.0 * (1.0 + (a * -3.0))))) + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2000000.0: tmp = math.pow(a, 4.0) + -1.0 else: tmp = ((b * b) * ((2.0 * math.pow(a, 2.0)) + (4.0 * (1.0 + (a * -3.0))))) + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2000000.0) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(Float64(Float64(b * b) * Float64(Float64(2.0 * (a ^ 2.0)) + Float64(4.0 * Float64(1.0 + Float64(a * -3.0))))) + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2000000.0) tmp = (a ^ 4.0) + -1.0; else tmp = ((b * b) * ((2.0 * (a ^ 2.0)) + (4.0 * (1.0 + (a * -3.0))))) + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2000000.0], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * N[(N[(2.0 * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] + N[(4.0 * N[(1.0 + N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2000000:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(2 \cdot {a}^{2} + 4 \cdot \left(1 + a \cdot -3\right)\right) + {b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 2e6Initial program 81.6%
associate--l+81.6%
fma-def81.6%
distribute-rgt-in81.6%
sqr-neg81.6%
distribute-rgt-in81.6%
Simplified81.6%
Taylor expanded in b around 0 81.4%
add-cbrt-cube70.9%
pow370.9%
fma-def70.9%
distribute-rgt-in70.9%
*-un-lft-identity70.9%
unpow270.9%
unpow270.9%
cube-mult70.9%
fma-udef70.9%
Applied egg-rr70.9%
Taylor expanded in a around inf 96.7%
if 2e6 < (*.f64 b b) Initial program 66.0%
Simplified66.1%
Taylor expanded in b around inf 98.5%
unpow298.5%
Applied egg-rr98.5%
Final simplification97.6%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* b b) (* a a)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (+ (pow a 4.0) -1.0))))
double code(double a, double b) {
double t_0 = pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(b * b) + Float64(a * a)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((b * b) + (a * a)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(b * b), $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(b \cdot b + a \cdot a\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
Simplified10.4%
Taylor expanded in b around 0 23.1%
add-cbrt-cube32.9%
pow332.9%
fma-def32.9%
distribute-rgt-in32.9%
*-un-lft-identity32.9%
unpow232.9%
unpow232.9%
cube-mult32.9%
fma-udef32.9%
Applied egg-rr32.9%
Taylor expanded in a around inf 87.3%
Final simplification96.5%
(FPCore (a b) :precision binary64 (if (<= b 10000.0) (+ (pow a 4.0) -1.0) (+ (pow b 4.0) (* (* b b) 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 10000.0) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = pow(b, 4.0) + ((b * b) * 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 10000.0d0) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = (b ** 4.0d0) + ((b * b) * 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 10000.0) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = Math.pow(b, 4.0) + ((b * b) * 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 10000.0: tmp = math.pow(a, 4.0) + -1.0 else: tmp = math.pow(b, 4.0) + ((b * b) * 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 10000.0) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64((b ^ 4.0) + Float64(Float64(b * b) * 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 10000.0) tmp = (a ^ 4.0) + -1.0; else tmp = (b ^ 4.0) + ((b * b) * 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 10000.0], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 10000:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + \left(b \cdot b\right) \cdot 4\\
\end{array}
\end{array}
if b < 1e4Initial program 76.0%
associate--l+76.0%
fma-def76.0%
distribute-rgt-in76.0%
sqr-neg76.0%
distribute-rgt-in76.0%
Simplified77.0%
Taylor expanded in b around 0 58.7%
add-cbrt-cube55.3%
pow355.3%
fma-def55.3%
distribute-rgt-in55.3%
*-un-lft-identity55.3%
unpow255.3%
unpow255.3%
cube-mult55.3%
fma-udef55.3%
Applied egg-rr55.3%
Taylor expanded in a around inf 73.4%
if 1e4 < b Initial program 66.5%
Simplified66.6%
Taylor expanded in b around inf 100.0%
unpow2100.0%
Applied egg-rr100.0%
Taylor expanded in a around 0 87.6%
Final simplification76.9%
(FPCore (a b) :precision binary64 (if (<= b 4700.0) (+ (pow a 4.0) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 4700.0) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 4700.0d0) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 4700.0) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 4700.0: tmp = math.pow(a, 4.0) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 4700.0) tmp = Float64((a ^ 4.0) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 4700.0) tmp = (a ^ 4.0) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 4700.0], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4700:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 4700Initial program 76.0%
associate--l+76.0%
fma-def76.0%
distribute-rgt-in76.0%
sqr-neg76.0%
distribute-rgt-in76.0%
Simplified77.0%
Taylor expanded in b around 0 58.7%
add-cbrt-cube55.3%
pow355.3%
fma-def55.3%
distribute-rgt-in55.3%
*-un-lft-identity55.3%
unpow255.3%
unpow255.3%
cube-mult55.3%
fma-udef55.3%
Applied egg-rr55.3%
Taylor expanded in a around inf 73.4%
if 4700 < b Initial program 66.5%
Simplified66.6%
Taylor expanded in b around inf 86.9%
Final simplification76.7%
(FPCore (a b) :precision binary64 (if (<= b 19000.0) (pow a 4.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 19000.0) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 19000.0d0) then
tmp = a ** 4.0d0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 19000.0) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 19000.0: tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 19000.0) tmp = a ^ 4.0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 19000.0) tmp = a ^ 4.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 19000.0], N[Power[a, 4.0], $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 19000:\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 19000Initial program 76.0%
Simplified76.1%
Taylor expanded in a around inf 43.7%
if 19000 < b Initial program 66.5%
Simplified66.6%
Taylor expanded in b around inf 86.9%
Final simplification54.4%
(FPCore (a b) :precision binary64 (pow a 4.0))
double code(double a, double b) {
return pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a ** 4.0d0
end function
public static double code(double a, double b) {
return Math.pow(a, 4.0);
}
def code(a, b): return math.pow(a, 4.0)
function code(a, b) return a ^ 4.0 end
function tmp = code(a, b) tmp = a ^ 4.0; end
code[a_, b_] := N[Power[a, 4.0], $MachinePrecision]
\begin{array}{l}
\\
{a}^{4}
\end{array}
Initial program 73.7%
Simplified73.8%
Taylor expanded in a around inf 42.7%
Final simplification42.7%
herbie shell --seed 2023321
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))