
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(*
t_0
(*
2.0
(pow (* (pow (cbrt (/ d D)) 2.0) (/ (cbrt c0) (cbrt (* w h)))) 3.0)))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * pow((pow(cbrt((d / D)), 2.0) * (cbrt(c0) / cbrt((w * h)))), 3.0));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * Math.pow((Math.pow(Math.cbrt((d / D)), 2.0) * (Math.cbrt(c0) / Math.cbrt((w * h)))), 3.0));
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * (Float64((cbrt(Float64(d / D)) ^ 2.0) * Float64(cbrt(c0) / cbrt(Float64(w * h)))) ^ 3.0))); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[Power[N[(N[Power[N[Power[N[(d / D), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Power[c0, 1/3], $MachinePrecision] / N[Power[N[(w * h), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot {\left({\left(\sqrt[3]{\frac{d}{D}}\right)}^{2} \cdot \frac{\sqrt[3]{c0}}{\sqrt[3]{w \cdot h}}\right)}^{3}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.8%
Simplified68.5%
Taylor expanded in c0 around inf 68.6%
*-commutative68.6%
associate-/l/70.9%
associate-*l/72.2%
associate-/l*69.8%
*-commutative69.8%
Simplified69.8%
add-cube-cbrt69.8%
pow369.7%
associate-/l/67.3%
clear-num67.4%
unpow267.4%
unpow267.4%
frac-times69.9%
pow269.9%
pow-flip69.9%
metadata-eval69.9%
*-commutative69.9%
Applied egg-rr69.9%
*-commutative69.9%
associate-/l/72.1%
div-inv72.1%
pow-flip72.1%
metadata-eval72.1%
cbrt-prod72.1%
unpow272.1%
cbrt-prod77.3%
pow277.3%
Applied egg-rr77.3%
*-commutative77.3%
Simplified77.3%
cbrt-div82.4%
Applied egg-rr82.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.2%
Taylor expanded in c0 around -inf 0.7%
mul-1-neg0.7%
distribute-lft-in0.7%
Simplified37.8%
Taylor expanded in c0 around 0 45.5%
Final simplification56.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(*
t_0
(*
2.0
(pow (* (pow (cbrt (/ d D)) 2.0) (/ 1.0 (cbrt (/ (* w h) c0)))) 3.0)))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * pow((pow(cbrt((d / D)), 2.0) * (1.0 / cbrt(((w * h) / c0)))), 3.0));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * Math.pow((Math.pow(Math.cbrt((d / D)), 2.0) * (1.0 / Math.cbrt(((w * h) / c0)))), 3.0));
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * (Float64((cbrt(Float64(d / D)) ^ 2.0) * Float64(1.0 / cbrt(Float64(Float64(w * h) / c0)))) ^ 3.0))); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[Power[N[(N[Power[N[Power[N[(d / D), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision] * N[(1.0 / N[Power[N[(N[(w * h), $MachinePrecision] / c0), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot {\left({\left(\sqrt[3]{\frac{d}{D}}\right)}^{2} \cdot \frac{1}{\sqrt[3]{\frac{w \cdot h}{c0}}}\right)}^{3}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.8%
Simplified68.5%
Taylor expanded in c0 around inf 68.6%
*-commutative68.6%
associate-/l/70.9%
associate-*l/72.2%
associate-/l*69.8%
*-commutative69.8%
Simplified69.8%
add-cube-cbrt69.8%
pow369.7%
associate-/l/67.3%
clear-num67.4%
unpow267.4%
unpow267.4%
frac-times69.9%
pow269.9%
pow-flip69.9%
metadata-eval69.9%
*-commutative69.9%
Applied egg-rr69.9%
*-commutative69.9%
associate-/l/72.1%
div-inv72.1%
pow-flip72.1%
metadata-eval72.1%
cbrt-prod72.1%
unpow272.1%
cbrt-prod77.3%
pow277.3%
Applied egg-rr77.3%
*-commutative77.3%
Simplified77.3%
clear-num77.3%
cbrt-div78.6%
metadata-eval78.6%
Applied egg-rr78.6%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.2%
Taylor expanded in c0 around -inf 0.7%
mul-1-neg0.7%
distribute-lft-in0.7%
Simplified37.8%
Taylor expanded in c0 around 0 45.5%
Final simplification55.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(*
t_0
(* 2.0 (pow (* (pow (cbrt (/ d D)) 2.0) (cbrt (/ c0 (* w h)))) 3.0)))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * pow((pow(cbrt((d / D)), 2.0) * cbrt((c0 / (w * h)))), 3.0));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * Math.pow((Math.pow(Math.cbrt((d / D)), 2.0) * Math.cbrt((c0 / (w * h)))), 3.0));
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * (Float64((cbrt(Float64(d / D)) ^ 2.0) * cbrt(Float64(c0 / Float64(w * h)))) ^ 3.0))); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[Power[N[(N[Power[N[Power[N[(d / D), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision] * N[Power[N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot {\left({\left(\sqrt[3]{\frac{d}{D}}\right)}^{2} \cdot \sqrt[3]{\frac{c0}{w \cdot h}}\right)}^{3}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.8%
Simplified68.5%
Taylor expanded in c0 around inf 68.6%
*-commutative68.6%
associate-/l/70.9%
associate-*l/72.2%
associate-/l*69.8%
*-commutative69.8%
Simplified69.8%
add-cube-cbrt69.8%
pow369.7%
associate-/l/67.3%
clear-num67.4%
unpow267.4%
unpow267.4%
frac-times69.9%
pow269.9%
pow-flip69.9%
metadata-eval69.9%
*-commutative69.9%
Applied egg-rr69.9%
*-commutative69.9%
associate-/l/72.1%
div-inv72.1%
pow-flip72.1%
metadata-eval72.1%
cbrt-prod72.1%
unpow272.1%
cbrt-prod77.3%
pow277.3%
Applied egg-rr77.3%
*-commutative77.3%
Simplified77.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.2%
Taylor expanded in c0 around -inf 0.7%
mul-1-neg0.7%
distribute-lft-in0.7%
Simplified37.8%
Taylor expanded in c0 around 0 45.5%
Final simplification54.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(*
t_0
(* 2.0 (pow (* (pow (cbrt (/ d D)) 2.0) (cbrt (/ (/ c0 w) h))) 3.0)))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * pow((pow(cbrt((d / D)), 2.0) * cbrt(((c0 / w) / h))), 3.0));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * Math.pow((Math.pow(Math.cbrt((d / D)), 2.0) * Math.cbrt(((c0 / w) / h))), 3.0));
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * (Float64((cbrt(Float64(d / D)) ^ 2.0) * cbrt(Float64(Float64(c0 / w) / h))) ^ 3.0))); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[Power[N[(N[Power[N[Power[N[(d / D), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision] * N[Power[N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot {\left({\left(\sqrt[3]{\frac{d}{D}}\right)}^{2} \cdot \sqrt[3]{\frac{\frac{c0}{w}}{h}}\right)}^{3}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.8%
Simplified68.5%
Taylor expanded in c0 around inf 68.6%
*-commutative68.6%
associate-/l/70.9%
associate-*l/72.2%
associate-/l*69.8%
*-commutative69.8%
Simplified69.8%
add-cube-cbrt69.8%
pow369.7%
associate-/l/67.3%
clear-num67.4%
unpow267.4%
unpow267.4%
frac-times69.9%
pow269.9%
pow-flip69.9%
metadata-eval69.9%
*-commutative69.9%
Applied egg-rr69.9%
*-commutative69.9%
associate-/l/72.1%
div-inv72.1%
pow-flip72.1%
metadata-eval72.1%
cbrt-prod72.1%
unpow272.1%
cbrt-prod77.3%
pow277.3%
Applied egg-rr77.3%
*-commutative77.3%
Simplified77.3%
associate-/l/77.4%
div-inv77.4%
Applied egg-rr77.4%
associate-*r/77.4%
*-rgt-identity77.4%
Simplified77.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.2%
Taylor expanded in c0 around -inf 0.7%
mul-1-neg0.7%
distribute-lft-in0.7%
Simplified37.8%
Taylor expanded in c0 around 0 45.5%
Final simplification54.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (/ (/ c0 (* w h)) (* (/ D d) (/ 1.0 (/ d D))))))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * ((c0 / (w * h)) / ((D / d) * (1.0 / (d / D)))));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * ((c0 / (w * h)) / ((D / d) * (1.0 / (d / D)))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((D * D) * (w * h)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * ((c0 / (w * h)) / ((D / d) * (1.0 / (d / D))))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(c0 / Float64(w * h)) / Float64(Float64(D / d) * Float64(1.0 / Float64(d / D)))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((D * D) * (w * h)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * ((c0 / (w * h)) / ((D / d) * (1.0 / (d / D))))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] / N[(N[(D / d), $MachinePrecision] * N[(1.0 / N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \frac{\frac{c0}{w \cdot h}}{\frac{D}{d} \cdot \frac{1}{\frac{d}{D}}}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 68.8%
Simplified68.5%
Taylor expanded in c0 around inf 68.6%
*-commutative68.6%
associate-/l/70.9%
associate-*l/72.2%
associate-/l*69.8%
*-commutative69.8%
Simplified69.8%
clear-num69.8%
unpow269.8%
unpow269.8%
frac-times72.3%
pow272.3%
inv-pow72.3%
Applied egg-rr72.3%
unpow-172.3%
Simplified72.3%
inv-pow72.3%
unpow272.3%
pow-prod-down72.3%
unpow-172.3%
unpow-172.3%
Applied egg-rr72.3%
Taylor expanded in d around 0 72.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.2%
Taylor expanded in c0 around -inf 0.7%
mul-1-neg0.7%
distribute-lft-in0.7%
Simplified37.8%
Taylor expanded in c0 around 0 45.5%
Final simplification53.3%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 19.9%
Simplified20.6%
Taylor expanded in c0 around -inf 3.9%
mul-1-neg3.9%
distribute-lft-in3.8%
Simplified30.5%
Taylor expanded in c0 around 0 36.1%
Final simplification36.1%
herbie shell --seed 2023320
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))