
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -30000.0)
1.0
(if (<= y 1.0)
(- x y)
(if (<= y 9e+57) 1.0 (if (<= y 4.7e+82) (/ (- x) y) 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -30000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 9e+57) {
tmp = 1.0;
} else if (y <= 4.7e+82) {
tmp = -x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-30000.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else if (y <= 9d+57) then
tmp = 1.0d0
else if (y <= 4.7d+82) then
tmp = -x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -30000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 9e+57) {
tmp = 1.0;
} else if (y <= 4.7e+82) {
tmp = -x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -30000.0: tmp = 1.0 elif y <= 1.0: tmp = x - y elif y <= 9e+57: tmp = 1.0 elif y <= 4.7e+82: tmp = -x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -30000.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); elseif (y <= 9e+57) tmp = 1.0; elseif (y <= 4.7e+82) tmp = Float64(Float64(-x) / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -30000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; elseif (y <= 9e+57) tmp = 1.0; elseif (y <= 4.7e+82) tmp = -x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -30000.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], If[LessEqual[y, 9e+57], 1.0, If[LessEqual[y, 4.7e+82], N[((-x) / y), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -30000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+57}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 4.7 \cdot 10^{+82}:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3e4 or 1 < y < 8.99999999999999991e57 or 4.7e82 < y Initial program 100.0%
Taylor expanded in y around inf 78.9%
if -3e4 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.1%
mul-1-neg99.1%
*-commutative99.1%
distribute-lft-neg-in99.1%
cancel-sign-sub99.1%
+-commutative99.1%
metadata-eval99.1%
distribute-lft-in99.1%
metadata-eval99.1%
sub-neg99.1%
mul-1-neg99.1%
remove-double-neg99.1%
sub-neg99.1%
metadata-eval99.1%
+-commutative99.1%
distribute-neg-in99.1%
metadata-eval99.1%
mul-1-neg99.1%
*-commutative99.1%
mul-1-neg99.1%
unsub-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 99.0%
if 8.99999999999999991e57 < y < 4.7e82Initial program 100.0%
Taylor expanded in x around inf 84.9%
Taylor expanded in y around inf 84.9%
associate-*r/84.9%
neg-mul-184.9%
Simplified84.9%
Final simplification88.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (/ -1.0 y))))
(if (<= y -30000.0)
t_0
(if (<= y 1.0)
(- x y)
(if (<= y 8.6e+57) t_0 (if (<= y 4.7e+82) (/ (- x) y) 1.0))))))
double code(double x, double y) {
double t_0 = 1.0 - (-1.0 / y);
double tmp;
if (y <= -30000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 8.6e+57) {
tmp = t_0;
} else if (y <= 4.7e+82) {
tmp = -x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - ((-1.0d0) / y)
if (y <= (-30000.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = x - y
else if (y <= 8.6d+57) then
tmp = t_0
else if (y <= 4.7d+82) then
tmp = -x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (-1.0 / y);
double tmp;
if (y <= -30000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 8.6e+57) {
tmp = t_0;
} else if (y <= 4.7e+82) {
tmp = -x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (-1.0 / y) tmp = 0 if y <= -30000.0: tmp = t_0 elif y <= 1.0: tmp = x - y elif y <= 8.6e+57: tmp = t_0 elif y <= 4.7e+82: tmp = -x / y else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(-1.0 / y)) tmp = 0.0 if (y <= -30000.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(x - y); elseif (y <= 8.6e+57) tmp = t_0; elseif (y <= 4.7e+82) tmp = Float64(Float64(-x) / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (-1.0 / y); tmp = 0.0; if (y <= -30000.0) tmp = t_0; elseif (y <= 1.0) tmp = x - y; elseif (y <= 8.6e+57) tmp = t_0; elseif (y <= 4.7e+82) tmp = -x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -30000.0], t$95$0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], If[LessEqual[y, 8.6e+57], t$95$0, If[LessEqual[y, 4.7e+82], N[((-x) / y), $MachinePrecision], 1.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{-1}{y}\\
\mathbf{if}\;y \leq -30000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 8.6 \cdot 10^{+57}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 4.7 \cdot 10^{+82}:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3e4 or 1 < y < 8.60000000000000066e57Initial program 99.9%
Taylor expanded in y around inf 99.6%
+-commutative99.6%
mul-1-neg99.6%
unsub-neg99.6%
div-sub99.6%
unsub-neg99.6%
mul-1-neg99.6%
+-commutative99.6%
metadata-eval99.6%
distribute-lft-in99.6%
metadata-eval99.6%
sub-neg99.6%
associate-*r/99.6%
mul-1-neg99.6%
unsub-neg99.6%
sub-neg99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around 0 79.6%
if -3e4 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.1%
mul-1-neg99.1%
*-commutative99.1%
distribute-lft-neg-in99.1%
cancel-sign-sub99.1%
+-commutative99.1%
metadata-eval99.1%
distribute-lft-in99.1%
metadata-eval99.1%
sub-neg99.1%
mul-1-neg99.1%
remove-double-neg99.1%
sub-neg99.1%
metadata-eval99.1%
+-commutative99.1%
distribute-neg-in99.1%
metadata-eval99.1%
mul-1-neg99.1%
*-commutative99.1%
mul-1-neg99.1%
unsub-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 99.0%
if 8.60000000000000066e57 < y < 4.7e82Initial program 100.0%
Taylor expanded in x around inf 84.9%
Taylor expanded in y around inf 84.9%
associate-*r/84.9%
neg-mul-184.9%
Simplified84.9%
if 4.7e82 < y Initial program 100.0%
Taylor expanded in y around inf 78.8%
Final simplification88.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.25) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.25) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.25d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.25) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.25) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.25) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.25) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.25], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1.25 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.4%
+-commutative99.4%
mul-1-neg99.4%
unsub-neg99.4%
div-sub99.4%
unsub-neg99.4%
mul-1-neg99.4%
+-commutative99.4%
metadata-eval99.4%
distribute-lft-in99.4%
metadata-eval99.4%
sub-neg99.4%
associate-*r/99.4%
mul-1-neg99.4%
unsub-neg99.4%
sub-neg99.4%
metadata-eval99.4%
+-commutative99.4%
Simplified99.4%
if -1.25 < y < 1Initial program 100.0%
Taylor expanded in y around 0 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
cancel-sign-sub100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-lft-in100.0%
metadata-eval100.0%
sub-neg100.0%
mul-1-neg100.0%
remove-double-neg100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
mul-1-neg100.0%
*-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 99.7%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (- x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x - (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x - (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x - (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x - (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x - Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x - (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.4%
+-commutative99.4%
mul-1-neg99.4%
unsub-neg99.4%
div-sub99.4%
unsub-neg99.4%
mul-1-neg99.4%
+-commutative99.4%
metadata-eval99.4%
distribute-lft-in99.4%
metadata-eval99.4%
sub-neg99.4%
associate-*r/99.4%
mul-1-neg99.4%
unsub-neg99.4%
sub-neg99.4%
metadata-eval99.4%
+-commutative99.4%
Simplified99.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
cancel-sign-sub100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-lft-in100.0%
metadata-eval100.0%
sub-neg100.0%
mul-1-neg100.0%
remove-double-neg100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
mul-1-neg100.0%
*-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (/ x y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.4%
+-commutative99.4%
mul-1-neg99.4%
unsub-neg99.4%
div-sub99.4%
unsub-neg99.4%
mul-1-neg99.4%
+-commutative99.4%
metadata-eval99.4%
distribute-lft-in99.4%
metadata-eval99.4%
sub-neg99.4%
associate-*r/99.4%
mul-1-neg99.4%
unsub-neg99.4%
sub-neg99.4%
metadata-eval99.4%
+-commutative99.4%
Simplified99.4%
Taylor expanded in x around inf 99.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
cancel-sign-sub100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-lft-in100.0%
metadata-eval100.0%
sub-neg100.0%
mul-1-neg100.0%
remove-double-neg100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
mul-1-neg100.0%
*-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 99.7%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= y -30000.0) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -30000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-30000.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -30000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -30000.0: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -30000.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -30000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -30000.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -30000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3e4 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 73.4%
if -3e4 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.1%
mul-1-neg99.1%
*-commutative99.1%
distribute-lft-neg-in99.1%
cancel-sign-sub99.1%
+-commutative99.1%
metadata-eval99.1%
distribute-lft-in99.1%
metadata-eval99.1%
sub-neg99.1%
mul-1-neg99.1%
remove-double-neg99.1%
sub-neg99.1%
metadata-eval99.1%
+-commutative99.1%
distribute-neg-in99.1%
metadata-eval99.1%
mul-1-neg99.1%
*-commutative99.1%
mul-1-neg99.1%
unsub-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 99.0%
Final simplification85.0%
(FPCore (x y) :precision binary64 (if (<= y -30000.0) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -30000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-30000.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -30000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -30000.0: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -30000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -30000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -30000.0], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -30000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3e4 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 73.4%
if -3e4 < y < 1Initial program 100.0%
Taylor expanded in y around 0 77.2%
Final simplification75.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 41.8%
Final simplification41.8%
herbie shell --seed 2023320
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))