
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 5e-32) x (/ (/ x y) (+ (* y 0.16666666666666666) (/ 1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= 5e-32) {
tmp = x;
} else {
tmp = (x / y) / ((y * 0.16666666666666666) + (1.0 / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5d-32) then
tmp = x
else
tmp = (x / y) / ((y * 0.16666666666666666d0) + (1.0d0 / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5e-32) {
tmp = x;
} else {
tmp = (x / y) / ((y * 0.16666666666666666) + (1.0 / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5e-32: tmp = x else: tmp = (x / y) / ((y * 0.16666666666666666) + (1.0 / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 5e-32) tmp = x; else tmp = Float64(Float64(x / y) / Float64(Float64(y * 0.16666666666666666) + Float64(1.0 / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5e-32) tmp = x; else tmp = (x / y) / ((y * 0.16666666666666666) + (1.0 / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5e-32], x, N[(N[(x / y), $MachinePrecision] / N[(N[(y * 0.16666666666666666), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-32}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{y \cdot 0.16666666666666666 + \frac{1}{y}}\\
\end{array}
\end{array}
if y < 5e-32Initial program 99.8%
Taylor expanded in y around 0 60.3%
if 5e-32 < y Initial program 99.7%
clear-num99.6%
div-inv99.7%
div-inv99.6%
associate-/r*99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 38.8%
Final simplification54.5%
(FPCore (x y) :precision binary64 (if (<= y 2.15e-8) x (/ (- y) (* y (/ -1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= 2.15e-8) {
tmp = x;
} else {
tmp = -y / (y * (-1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.15d-8) then
tmp = x
else
tmp = -y / (y * ((-1.0d0) / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.15e-8) {
tmp = x;
} else {
tmp = -y / (y * (-1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.15e-8: tmp = x else: tmp = -y / (y * (-1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.15e-8) tmp = x; else tmp = Float64(Float64(-y) / Float64(y * Float64(-1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.15e-8) tmp = x; else tmp = -y / (y * (-1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.15e-8], x, N[((-y) / N[(y * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.15 \cdot 10^{-8}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{y \cdot \frac{-1}{x}}\\
\end{array}
\end{array}
if y < 2.1500000000000001e-8Initial program 99.8%
Taylor expanded in y around 0 61.1%
if 2.1500000000000001e-8 < y Initial program 99.7%
associate-*r/99.7%
associate-/l*99.7%
Simplified99.7%
div-inv99.6%
clear-num99.7%
*-commutative99.7%
div-inv99.5%
associate-*l*99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 32.6%
associate-/r/33.6%
Applied egg-rr33.6%
un-div-inv33.6%
div-inv33.6%
associate-/l/5.3%
div-inv5.3%
frac-2neg5.3%
frac-times33.6%
distribute-neg-frac33.6%
metadata-eval33.6%
Applied egg-rr33.6%
Final simplification54.1%
(FPCore (x y) :precision binary64 (if (<= y 4.5e-18) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 4.5e-18) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4.5d-18) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4.5e-18) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4.5e-18: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 4.5e-18) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4.5e-18) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4.5e-18], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.5 \cdot 10^{-18}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 4.49999999999999994e-18Initial program 99.8%
Taylor expanded in y around 0 60.9%
if 4.49999999999999994e-18 < y Initial program 99.7%
associate-*r/99.7%
associate-/l*99.7%
Simplified99.7%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 33.6%
Final simplification53.9%
(FPCore (x y) :precision binary64 (if (<= y 2.4e-8) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 2.4e-8) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d-8) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4e-8) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4e-8: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4e-8) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4e-8) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4e-8], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{-8}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 2.39999999999999998e-8Initial program 99.8%
Taylor expanded in y around 0 61.1%
if 2.39999999999999998e-8 < y Initial program 99.7%
associate-*r/99.7%
associate-/l*99.7%
Simplified99.7%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 32.6%
associate-*l/5.3%
*-commutative5.3%
associate-/l*33.6%
Applied egg-rr33.6%
Final simplification54.1%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 47.0%
Final simplification47.0%
herbie shell --seed 2023320
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))