
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 1e-9) (not (<= t_0 2.0)))
(+ 1.0 (* (/ y (+ 1.0 y)) (+ x -1.0)))
(+
(+ x (+ (/ 1.0 y) (/ x (pow y 2.0))))
(- (/ -1.0 (pow y 2.0)) (/ x y))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = (x + ((1.0 / y) + (x / pow(y, 2.0)))) + ((-1.0 / pow(y, 2.0)) - (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 1d-9) .or. (.not. (t_0 <= 2.0d0))) then
tmp = 1.0d0 + ((y / (1.0d0 + y)) * (x + (-1.0d0)))
else
tmp = (x + ((1.0d0 / y) + (x / (y ** 2.0d0)))) + (((-1.0d0) / (y ** 2.0d0)) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = (x + ((1.0 / y) + (x / Math.pow(y, 2.0)))) + ((-1.0 / Math.pow(y, 2.0)) - (x / y));
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 1e-9) or not (t_0 <= 2.0): tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)) else: tmp = (x + ((1.0 / y) + (x / math.pow(y, 2.0)))) + ((-1.0 / math.pow(y, 2.0)) - (x / y)) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) tmp = Float64(1.0 + Float64(Float64(y / Float64(1.0 + y)) * Float64(x + -1.0))); else tmp = Float64(Float64(x + Float64(Float64(1.0 / y) + Float64(x / (y ^ 2.0)))) + Float64(Float64(-1.0 / (y ^ 2.0)) - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 1e-9) || ~((t_0 <= 2.0))) tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)); else tmp = (x + ((1.0 / y) + (x / (y ^ 2.0)))) + ((-1.0 / (y ^ 2.0)) - (x / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 1e-9], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(1.0 + N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(x / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t_0 \leq 10^{-9} \lor \neg \left(t_0 \leq 2\right):\\
\;\;\;\;1 + \frac{y}{1 + y} \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + \left(\frac{1}{y} + \frac{x}{{y}^{2}}\right)\right) + \left(\frac{-1}{{y}^{2}} - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 1.00000000000000006e-9 or 2 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) Initial program 80.9%
*-commutative80.9%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
if 1.00000000000000006e-9 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 2Initial program 10.2%
sub-neg10.2%
+-commutative10.2%
associate-/l*10.3%
distribute-neg-frac10.3%
associate-/r/10.0%
fma-def9.7%
neg-sub09.7%
associate--r-9.7%
metadata-eval9.7%
+-commutative9.7%
+-commutative9.7%
Simplified9.7%
Taylor expanded in y around inf 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 1e-9) (not (<= t_0 2.0)))
(+ 1.0 (* (/ y (+ 1.0 y)) (+ x -1.0)))
(+ x (* (/ (+ x -1.0) y) (+ (/ 1.0 y) -1.0))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = x + (((x + -1.0) / y) * ((1.0 / y) + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 1d-9) .or. (.not. (t_0 <= 2.0d0))) then
tmp = 1.0d0 + ((y / (1.0d0 + y)) * (x + (-1.0d0)))
else
tmp = x + (((x + (-1.0d0)) / y) * ((1.0d0 / y) + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = x + (((x + -1.0) / y) * ((1.0 / y) + -1.0));
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 1e-9) or not (t_0 <= 2.0): tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)) else: tmp = x + (((x + -1.0) / y) * ((1.0 / y) + -1.0)) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) tmp = Float64(1.0 + Float64(Float64(y / Float64(1.0 + y)) * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(Float64(x + -1.0) / y) * Float64(Float64(1.0 / y) + -1.0))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 1e-9) || ~((t_0 <= 2.0))) tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)); else tmp = x + (((x + -1.0) / y) * ((1.0 / y) + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 1e-9], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(1.0 + N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(N[(1.0 / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t_0 \leq 10^{-9} \lor \neg \left(t_0 \leq 2\right):\\
\;\;\;\;1 + \frac{y}{1 + y} \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{x + -1}{y} \cdot \left(\frac{1}{y} + -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 1.00000000000000006e-9 or 2 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) Initial program 80.9%
*-commutative80.9%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
if 1.00000000000000006e-9 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 2Initial program 10.2%
*-commutative10.2%
associate-*l/10.2%
+-commutative10.2%
Simplified10.2%
Taylor expanded in y around -inf 100.0%
associate-+r+100.0%
associate--l+100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
div-sub100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
*-un-lft-identity100.0%
unpow2100.0%
times-frac100.0%
Applied egg-rr100.0%
associate-+l-100.0%
*-un-lft-identity100.0%
distribute-rgt-out--100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 1e-9) (not (<= t_0 2.0)))
(+ 1.0 (* (/ y (+ 1.0 y)) (+ x -1.0)))
(- x (/ -1.0 y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 1d-9) .or. (.not. (t_0 <= 2.0d0))) then
tmp = 1.0d0 + ((y / (1.0d0 + y)) * (x + (-1.0d0)))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 1e-9) or not (t_0 <= 2.0): tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 1e-9) || !(t_0 <= 2.0)) tmp = Float64(1.0 + Float64(Float64(y / Float64(1.0 + y)) * Float64(x + -1.0))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 1e-9) || ~((t_0 <= 2.0))) tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 1e-9], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(1.0 + N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t_0 \leq 10^{-9} \lor \neg \left(t_0 \leq 2\right):\\
\;\;\;\;1 + \frac{y}{1 + y} \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 1.00000000000000006e-9 or 2 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) Initial program 80.9%
*-commutative80.9%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
if 1.00000000000000006e-9 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 2Initial program 10.2%
*-commutative10.2%
associate-*l/10.2%
+-commutative10.2%
Simplified10.2%
Taylor expanded in y around -inf 99.9%
mul-1-neg99.9%
unsub-neg99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ -1.0 y))))
(if (<= y -1.0)
t_0
(if (<= y -1.95e-122) (* x y) (if (<= y 7e-5) (- 1.0 y) t_0)))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= -1.95e-122) {
tmp = x * y;
} else if (y <= 7e-5) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((-1.0d0) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= (-1.95d-122)) then
tmp = x * y
else if (y <= 7d-5) then
tmp = 1.0d0 - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= -1.95e-122) {
tmp = x * y;
} else if (y <= 7e-5) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (-1.0 / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= -1.95e-122: tmp = x * y elif y <= 7e-5: tmp = 1.0 - y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= -1.95e-122) tmp = Float64(x * y); elseif (y <= 7e-5) tmp = Float64(1.0 - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (-1.0 / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= -1.95e-122) tmp = x * y; elseif (y <= 7e-5) tmp = 1.0 - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, -1.95e-122], N[(x * y), $MachinePrecision], If[LessEqual[y, 7e-5], N[(1.0 - y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.95 \cdot 10^{-122}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-5}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1 or 6.9999999999999994e-5 < y Initial program 31.2%
*-commutative31.2%
associate-*l/56.4%
+-commutative56.4%
Simplified56.4%
Taylor expanded in y around -inf 99.3%
mul-1-neg99.3%
unsub-neg99.3%
sub-neg99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 99.2%
if -1 < y < -1.94999999999999995e-122Initial program 99.9%
*-commutative99.9%
associate-*l/99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 96.3%
Taylor expanded in x around inf 62.3%
*-commutative62.3%
Simplified62.3%
if -1.94999999999999995e-122 < y < 6.9999999999999994e-5Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 84.8%
Final simplification91.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.8))) (- x (/ -1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.8)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.8d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.8)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.8): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.8)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.8))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.8]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.8\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.80000000000000004 < y Initial program 30.7%
*-commutative30.7%
associate-*l/56.1%
+-commutative56.1%
Simplified56.1%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 99.8%
if -1 < y < 0.80000000000000004Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ -1.0 y)) (if (<= y 1.05) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.05) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 1.05d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.05) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x - (-1.0 / y) elif y <= 1.05: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 1.05) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x - (-1.0 / y); elseif (y <= 1.05) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.05], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 1.05:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 32.2%
*-commutative32.2%
associate-*l/59.2%
+-commutative59.2%
Simplified59.2%
Taylor expanded in y around -inf 99.9%
mul-1-neg99.9%
unsub-neg99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
if -1 < y < 1.05000000000000004Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
if 1.05000000000000004 < y Initial program 28.9%
*-commutative28.9%
associate-*l/52.2%
+-commutative52.2%
Simplified52.2%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (<= y -4.9e+15) x (if (<= y -1.4e-122) (* x y) (if (<= y 7e-5) (- 1.0 y) x))))
double code(double x, double y) {
double tmp;
if (y <= -4.9e+15) {
tmp = x;
} else if (y <= -1.4e-122) {
tmp = x * y;
} else if (y <= 7e-5) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.9d+15)) then
tmp = x
else if (y <= (-1.4d-122)) then
tmp = x * y
else if (y <= 7d-5) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.9e+15) {
tmp = x;
} else if (y <= -1.4e-122) {
tmp = x * y;
} else if (y <= 7e-5) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.9e+15: tmp = x elif y <= -1.4e-122: tmp = x * y elif y <= 7e-5: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -4.9e+15) tmp = x; elseif (y <= -1.4e-122) tmp = Float64(x * y); elseif (y <= 7e-5) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.9e+15) tmp = x; elseif (y <= -1.4e-122) tmp = x * y; elseif (y <= 7e-5) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.9e+15], x, If[LessEqual[y, -1.4e-122], N[(x * y), $MachinePrecision], If[LessEqual[y, 7e-5], N[(1.0 - y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{+15}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1.4 \cdot 10^{-122}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-5}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.9e15 or 6.9999999999999994e-5 < y Initial program 31.3%
*-commutative31.3%
associate-*l/56.6%
+-commutative56.6%
Simplified56.6%
Taylor expanded in y around inf 79.1%
if -4.9e15 < y < -1.3999999999999999e-122Initial program 95.6%
*-commutative95.6%
associate-*l/95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around 0 91.1%
Taylor expanded in x around inf 59.1%
*-commutative59.1%
Simplified59.1%
if -1.3999999999999999e-122 < y < 6.9999999999999994e-5Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 84.8%
Final simplification79.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 30.7%
*-commutative30.7%
associate-*l/56.1%
+-commutative56.1%
Simplified56.1%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 99.8%
if -1 < y < 1Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around inf 98.9%
mul-1-neg98.9%
distribute-lft-neg-out98.9%
*-commutative98.9%
Simplified98.9%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (<= y -4.9e+15) x (if (<= y -1.4e-126) (* x y) (if (<= y 7e-5) 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -4.9e+15) {
tmp = x;
} else if (y <= -1.4e-126) {
tmp = x * y;
} else if (y <= 7e-5) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.9d+15)) then
tmp = x
else if (y <= (-1.4d-126)) then
tmp = x * y
else if (y <= 7d-5) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.9e+15) {
tmp = x;
} else if (y <= -1.4e-126) {
tmp = x * y;
} else if (y <= 7e-5) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.9e+15: tmp = x elif y <= -1.4e-126: tmp = x * y elif y <= 7e-5: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -4.9e+15) tmp = x; elseif (y <= -1.4e-126) tmp = Float64(x * y); elseif (y <= 7e-5) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.9e+15) tmp = x; elseif (y <= -1.4e-126) tmp = x * y; elseif (y <= 7e-5) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.9e+15], x, If[LessEqual[y, -1.4e-126], N[(x * y), $MachinePrecision], If[LessEqual[y, 7e-5], 1.0, x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{+15}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1.4 \cdot 10^{-126}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-5}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.9e15 or 6.9999999999999994e-5 < y Initial program 31.3%
*-commutative31.3%
associate-*l/56.6%
+-commutative56.6%
Simplified56.6%
Taylor expanded in y around inf 79.1%
if -4.9e15 < y < -1.39999999999999996e-126Initial program 95.6%
*-commutative95.6%
associate-*l/95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around 0 91.1%
Taylor expanded in x around inf 59.1%
*-commutative59.1%
Simplified59.1%
if -1.39999999999999996e-126 < y < 6.9999999999999994e-5Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 84.8%
Final simplification79.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 7e-5) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 7e-5) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 7d-5) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 7e-5) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 7e-5: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 7e-5) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 7e-5) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 7e-5], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-5}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 6.9999999999999994e-5 < y Initial program 31.2%
*-commutative31.2%
associate-*l/56.4%
+-commutative56.4%
Simplified56.4%
Taylor expanded in y around inf 78.5%
if -1 < y < 6.9999999999999994e-5Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 77.6%
Final simplification78.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 61.8%
*-commutative61.8%
associate-*l/75.8%
+-commutative75.8%
Simplified75.8%
Taylor expanded in y around 0 36.6%
Final simplification36.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023320
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))