
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.009))) (+ 1.0 (/ x y)) x))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.009)) {
tmp = 1.0 + (x / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.009d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.009)) {
tmp = 1.0 + (x / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.009): tmp = 1.0 + (x / y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.009)) tmp = Float64(1.0 + Float64(x / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.009))) tmp = 1.0 + (x / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.009]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.009\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.00899999999999999932 < y Initial program 99.9%
Taylor expanded in y around inf 99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
associate--r-99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in x around inf 99.8%
neg-mul-199.8%
distribute-neg-frac99.8%
Simplified99.8%
div-inv99.7%
cancel-sign-sub99.7%
div-inv99.8%
+-commutative99.8%
Applied egg-rr99.8%
if -1 < y < 0.00899999999999999932Initial program 100.0%
Taylor expanded in y around 0 77.6%
Final simplification89.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1150000.0) (not (<= y 26000000000.0))) (+ 1.0 (/ x y)) (/ x (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -1150000.0) || !(y <= 26000000000.0)) {
tmp = 1.0 + (x / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1150000.0d0)) .or. (.not. (y <= 26000000000.0d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1150000.0) || !(y <= 26000000000.0)) {
tmp = 1.0 + (x / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1150000.0) or not (y <= 26000000000.0): tmp = 1.0 + (x / y) else: tmp = x / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1150000.0) || !(y <= 26000000000.0)) tmp = Float64(1.0 + Float64(x / y)); else tmp = Float64(x / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1150000.0) || ~((y <= 26000000000.0))) tmp = 1.0 + (x / y); else tmp = x / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1150000.0], N[Not[LessEqual[y, 26000000000.0]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1150000 \lor \neg \left(y \leq 26000000000\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + 1}\\
\end{array}
\end{array}
if y < -1.15e6 or 2.6e10 < y Initial program 99.9%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
associate--l+100.0%
+-commutative100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-neg-frac100.0%
Simplified100.0%
div-inv99.9%
cancel-sign-sub99.9%
div-inv100.0%
+-commutative100.0%
Applied egg-rr100.0%
if -1.15e6 < y < 2.6e10Initial program 100.0%
Taylor expanded in x around inf 78.8%
+-commutative78.8%
Simplified78.8%
Final simplification90.4%
(FPCore (x y) :precision binary64 (if (<= y -7300.0) (- 1.0 (/ (- 1.0 x) y)) (if (<= y 26000000000.0) (/ x (+ y 1.0)) (+ 1.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= -7300.0) {
tmp = 1.0 - ((1.0 - x) / y);
} else if (y <= 26000000000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0 + (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7300.0d0)) then
tmp = 1.0d0 - ((1.0d0 - x) / y)
else if (y <= 26000000000.0d0) then
tmp = x / (y + 1.0d0)
else
tmp = 1.0d0 + (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7300.0) {
tmp = 1.0 - ((1.0 - x) / y);
} else if (y <= 26000000000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0 + (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7300.0: tmp = 1.0 - ((1.0 - x) / y) elif y <= 26000000000.0: tmp = x / (y + 1.0) else: tmp = 1.0 + (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -7300.0) tmp = Float64(1.0 - Float64(Float64(1.0 - x) / y)); elseif (y <= 26000000000.0) tmp = Float64(x / Float64(y + 1.0)); else tmp = Float64(1.0 + Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7300.0) tmp = 1.0 - ((1.0 - x) / y); elseif (y <= 26000000000.0) tmp = x / (y + 1.0); else tmp = 1.0 + (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7300.0], N[(1.0 - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 26000000000.0], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7300:\\
\;\;\;\;1 - \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 26000000000:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{x}{y}\\
\end{array}
\end{array}
if y < -7300Initial program 99.9%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
associate--l+100.0%
+-commutative100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
if -7300 < y < 2.6e10Initial program 100.0%
Taylor expanded in x around inf 78.8%
+-commutative78.8%
Simplified78.8%
if 2.6e10 < y Initial program 99.9%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
associate--l+100.0%
+-commutative100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-neg-frac100.0%
Simplified100.0%
div-inv99.9%
cancel-sign-sub99.9%
div-inv100.0%
+-commutative100.0%
Applied egg-rr100.0%
Final simplification90.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.05e+20) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.05e+20) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 1.05d+20) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.05e+20) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 1.05e+20: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.05e+20) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 1.05e+20) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.05e+20], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{+20}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1.05e20 < y Initial program 99.9%
Taylor expanded in y around inf 73.1%
if -1 < y < 1.05e20Initial program 100.0%
Taylor expanded in y around 0 76.4%
Final simplification74.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 41.4%
Final simplification41.4%
herbie shell --seed 2023320
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))