
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 99.6%
*-commutative99.6%
distribute-lft-out--99.6%
*-rgt-identity99.6%
cancel-sign-sub-inv99.6%
+-commutative99.6%
associate-+r+99.6%
+-commutative99.6%
*-commutative99.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= x -1.65e+207)
t_0
(if (<= x -6.9e+165)
(* x y)
(if (<= x -1.3e+123)
t_0
(if (<= x -1.02e-16) (* x y) (if (<= x 1.0) z t_0)))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -1.65e+207) {
tmp = t_0;
} else if (x <= -6.9e+165) {
tmp = x * y;
} else if (x <= -1.3e+123) {
tmp = t_0;
} else if (x <= -1.02e-16) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-1.65d+207)) then
tmp = t_0
else if (x <= (-6.9d+165)) then
tmp = x * y
else if (x <= (-1.3d+123)) then
tmp = t_0
else if (x <= (-1.02d-16)) then
tmp = x * y
else if (x <= 1.0d0) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -1.65e+207) {
tmp = t_0;
} else if (x <= -6.9e+165) {
tmp = x * y;
} else if (x <= -1.3e+123) {
tmp = t_0;
} else if (x <= -1.02e-16) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -1.65e+207: tmp = t_0 elif x <= -6.9e+165: tmp = x * y elif x <= -1.3e+123: tmp = t_0 elif x <= -1.02e-16: tmp = x * y elif x <= 1.0: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -1.65e+207) tmp = t_0; elseif (x <= -6.9e+165) tmp = Float64(x * y); elseif (x <= -1.3e+123) tmp = t_0; elseif (x <= -1.02e-16) tmp = Float64(x * y); elseif (x <= 1.0) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -1.65e+207) tmp = t_0; elseif (x <= -6.9e+165) tmp = x * y; elseif (x <= -1.3e+123) tmp = t_0; elseif (x <= -1.02e-16) tmp = x * y; elseif (x <= 1.0) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -1.65e+207], t$95$0, If[LessEqual[x, -6.9e+165], N[(x * y), $MachinePrecision], If[LessEqual[x, -1.3e+123], t$95$0, If[LessEqual[x, -1.02e-16], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.0], z, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -1.65 \cdot 10^{+207}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -6.9 \cdot 10^{+165}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -1.3 \cdot 10^{+123}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1.02 \cdot 10^{-16}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.65e207 or -6.90000000000000006e165 < x < -1.29999999999999993e123 or 1 < x Initial program 98.9%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 67.1%
mul-1-neg67.1%
distribute-rgt-neg-out67.1%
Simplified67.1%
if -1.65e207 < x < -6.90000000000000006e165 or -1.29999999999999993e123 < x < -1.0200000000000001e-16Initial program 100.0%
Taylor expanded in y around inf 71.8%
if -1.0200000000000001e-16 < x < 1Initial program 100.0%
Taylor expanded in x around 0 72.4%
Final simplification70.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.2e-43) (not (<= x 0.05))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.2e-43) || !(x <= 0.05)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.2d-43)) .or. (.not. (x <= 0.05d0))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.2e-43) || !(x <= 0.05)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.2e-43) or not (x <= 0.05): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.2e-43) || !(x <= 0.05)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.2e-43) || ~((x <= 0.05))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.2e-43], N[Not[LessEqual[x, 0.05]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{-43} \lor \neg \left(x \leq 0.05\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.2000000000000001e-43 or 0.050000000000000003 < x Initial program 99.2%
Taylor expanded in x around inf 97.3%
mul-1-neg97.3%
sub-neg97.3%
Simplified97.3%
if -1.2000000000000001e-43 < x < 0.050000000000000003Initial program 100.0%
Taylor expanded in x around 0 73.0%
Final simplification85.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.1e-43) (not (<= x 2.85))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.1e-43) || !(x <= 2.85)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.1d-43)) .or. (.not. (x <= 2.85d0))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.1e-43) || !(x <= 2.85)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.1e-43) or not (x <= 2.85): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.1e-43) || !(x <= 2.85)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.1e-43) || ~((x <= 2.85))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.1e-43], N[Not[LessEqual[x, 2.85]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-43} \lor \neg \left(x \leq 2.85\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1.09999999999999999e-43 or 2.85000000000000009 < x Initial program 99.2%
Taylor expanded in x around inf 97.3%
mul-1-neg97.3%
sub-neg97.3%
Simplified97.3%
if -1.09999999999999999e-43 < x < 2.85000000000000009Initial program 100.0%
Taylor expanded in y around 0 74.8%
Final simplification86.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.1%
Taylor expanded in x around inf 99.2%
mul-1-neg99.2%
sub-neg99.2%
Simplified99.2%
if -1 < x < 1Initial program 100.0%
*-commutative100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
associate-+r+100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in y around inf 97.9%
Final simplification98.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.4e-15) (not (<= x 0.05))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.4e-15) || !(x <= 0.05)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.4d-15)) .or. (.not. (x <= 0.05d0))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.4e-15) || !(x <= 0.05)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.4e-15) or not (x <= 0.05): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.4e-15) || !(x <= 0.05)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.4e-15) || ~((x <= 0.05))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.4e-15], N[Not[LessEqual[x, 0.05]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-15} \lor \neg \left(x \leq 0.05\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.40000000000000007e-15 or 0.050000000000000003 < x Initial program 99.2%
Taylor expanded in y around inf 48.3%
if -1.40000000000000007e-15 < x < 0.050000000000000003Initial program 100.0%
Taylor expanded in x around 0 72.4%
Final simplification60.5%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 99.6%
*-commutative99.6%
distribute-lft-out--99.6%
*-rgt-identity99.6%
cancel-sign-sub-inv99.6%
+-commutative99.6%
associate-+r+99.6%
+-commutative99.6%
*-commutative99.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 38.3%
Final simplification38.3%
herbie shell --seed 2023320
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))