
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma (fma x y z) y t))
double code(double x, double y, double z, double t) {
return fma(fma(x, y, z), y, t);
}
function code(x, y, z, t) return fma(fma(x, y, z), y, t) end
code[x_, y_, z_, t_] := N[(N[(x * y + z), $MachinePrecision] * y + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(x, y, z\right), y, t\right)
\end{array}
Initial program 100.0%
fma-def100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (* x y))))
(if (<= y -6.2e-8)
t_1
(if (<= y 7.5e-29) t (if (<= y 1.7e+16) (* y z) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y * (x * y);
double tmp;
if (y <= -6.2e-8) {
tmp = t_1;
} else if (y <= 7.5e-29) {
tmp = t;
} else if (y <= 1.7e+16) {
tmp = y * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (x * y)
if (y <= (-6.2d-8)) then
tmp = t_1
else if (y <= 7.5d-29) then
tmp = t
else if (y <= 1.7d+16) then
tmp = y * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (x * y);
double tmp;
if (y <= -6.2e-8) {
tmp = t_1;
} else if (y <= 7.5e-29) {
tmp = t;
} else if (y <= 1.7e+16) {
tmp = y * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (x * y) tmp = 0 if y <= -6.2e-8: tmp = t_1 elif y <= 7.5e-29: tmp = t elif y <= 1.7e+16: tmp = y * z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(x * y)) tmp = 0.0 if (y <= -6.2e-8) tmp = t_1; elseif (y <= 7.5e-29) tmp = t; elseif (y <= 1.7e+16) tmp = Float64(y * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (x * y); tmp = 0.0; if (y <= -6.2e-8) tmp = t_1; elseif (y <= 7.5e-29) tmp = t; elseif (y <= 1.7e+16) tmp = y * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.2e-8], t$95$1, If[LessEqual[y, 7.5e-29], t, If[LessEqual[y, 1.7e+16], N[(y * z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot y\right)\\
\mathbf{if}\;y \leq -6.2 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-29}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{+16}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -6.2e-8 or 1.7e16 < y Initial program 99.9%
Taylor expanded in x around inf 74.8%
Taylor expanded in x around inf 68.5%
add-sqr-sqrt32.1%
pow232.1%
*-commutative32.1%
sqrt-prod32.1%
unpow232.1%
sqrt-prod16.9%
add-sqr-sqrt33.6%
Applied egg-rr33.6%
unpow233.6%
*-commutative33.6%
associate-*r*33.6%
associate-*r*33.7%
add-sqr-sqrt73.9%
*-commutative73.9%
Applied egg-rr73.9%
if -6.2e-8 < y < 7.50000000000000006e-29Initial program 100.0%
Taylor expanded in y around 0 71.5%
if 7.50000000000000006e-29 < y < 1.7e16Initial program 100.0%
Taylor expanded in x around 0 90.8%
Taylor expanded in y around inf 70.7%
Final simplification72.6%
(FPCore (x y z t) :precision binary64 (if (or (<= y -2.75e+50) (not (<= y 1.06e+20))) (* y (+ z (* x y))) (+ t (* y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.75e+50) || !(y <= 1.06e+20)) {
tmp = y * (z + (x * y));
} else {
tmp = t + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.75d+50)) .or. (.not. (y <= 1.06d+20))) then
tmp = y * (z + (x * y))
else
tmp = t + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.75e+50) || !(y <= 1.06e+20)) {
tmp = y * (z + (x * y));
} else {
tmp = t + (y * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -2.75e+50) or not (y <= 1.06e+20): tmp = y * (z + (x * y)) else: tmp = t + (y * z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -2.75e+50) || !(y <= 1.06e+20)) tmp = Float64(y * Float64(z + Float64(x * y))); else tmp = Float64(t + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -2.75e+50) || ~((y <= 1.06e+20))) tmp = y * (z + (x * y)); else tmp = t + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -2.75e+50], N[Not[LessEqual[y, 1.06e+20]], $MachinePrecision]], N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.75 \cdot 10^{+50} \lor \neg \left(y \leq 1.06 \cdot 10^{+20}\right):\\
\;\;\;\;y \cdot \left(z + x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t + y \cdot z\\
\end{array}
\end{array}
if y < -2.7499999999999999e50 or 1.06e20 < y Initial program 99.9%
Taylor expanded in t around 0 93.0%
if -2.7499999999999999e50 < y < 1.06e20Initial program 100.0%
Taylor expanded in x around 0 90.9%
Final simplification91.8%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.66e+52) (not (<= y 6.2e+19))) (* y (* x y)) (+ t (* y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.66e+52) || !(y <= 6.2e+19)) {
tmp = y * (x * y);
} else {
tmp = t + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.66d+52)) .or. (.not. (y <= 6.2d+19))) then
tmp = y * (x * y)
else
tmp = t + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.66e+52) || !(y <= 6.2e+19)) {
tmp = y * (x * y);
} else {
tmp = t + (y * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.66e+52) or not (y <= 6.2e+19): tmp = y * (x * y) else: tmp = t + (y * z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.66e+52) || !(y <= 6.2e+19)) tmp = Float64(y * Float64(x * y)); else tmp = Float64(t + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.66e+52) || ~((y <= 6.2e+19))) tmp = y * (x * y); else tmp = t + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.66e+52], N[Not[LessEqual[y, 6.2e+19]], $MachinePrecision]], N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.66 \cdot 10^{+52} \lor \neg \left(y \leq 6.2 \cdot 10^{+19}\right):\\
\;\;\;\;y \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t + y \cdot z\\
\end{array}
\end{array}
if y < -1.65999999999999994e52 or 6.2e19 < y Initial program 99.9%
Taylor expanded in x around inf 74.4%
Taylor expanded in x around inf 71.0%
add-sqr-sqrt33.1%
pow233.1%
*-commutative33.1%
sqrt-prod33.1%
unpow233.1%
sqrt-prod18.5%
add-sqr-sqrt34.7%
Applied egg-rr34.7%
unpow234.7%
*-commutative34.7%
associate-*r*34.8%
associate-*r*34.8%
add-sqr-sqrt76.9%
*-commutative76.9%
Applied egg-rr76.9%
if -1.65999999999999994e52 < y < 6.2e19Initial program 100.0%
Taylor expanded in x around 0 90.9%
Final simplification84.8%
(FPCore (x y z t) :precision binary64 (+ t (* y (+ z (* x y)))))
double code(double x, double y, double z, double t) {
return t + (y * (z + (x * y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (y * (z + (x * y)))
end function
public static double code(double x, double y, double z, double t) {
return t + (y * (z + (x * y)));
}
def code(x, y, z, t): return t + (y * (z + (x * y)))
function code(x, y, z, t) return Float64(t + Float64(y * Float64(z + Float64(x * y)))) end
function tmp = code(x, y, z, t) tmp = t + (y * (z + (x * y))); end
code[x_, y_, z_, t_] := N[(t + N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + y \cdot \left(z + x \cdot y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.1e+66) (not (<= z 2.26e+24))) (* y z) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.1e+66) || !(z <= 2.26e+24)) {
tmp = y * z;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.1d+66)) .or. (.not. (z <= 2.26d+24))) then
tmp = y * z
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.1e+66) || !(z <= 2.26e+24)) {
tmp = y * z;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.1e+66) or not (z <= 2.26e+24): tmp = y * z else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.1e+66) || !(z <= 2.26e+24)) tmp = Float64(y * z); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.1e+66) || ~((z <= 2.26e+24))) tmp = y * z; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.1e+66], N[Not[LessEqual[z, 2.26e+24]], $MachinePrecision]], N[(y * z), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{+66} \lor \neg \left(z \leq 2.26 \cdot 10^{+24}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -1.0999999999999999e66 or 2.2600000000000001e24 < z Initial program 100.0%
Taylor expanded in x around 0 83.0%
Taylor expanded in y around inf 59.4%
if -1.0999999999999999e66 < z < 2.2600000000000001e24Initial program 99.9%
Taylor expanded in y around 0 50.2%
Final simplification53.4%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 41.2%
Final simplification41.2%
herbie shell --seed 2023320
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))