Linear.V4:$cdot from linear-1.19.1.3, C

Percentage Accurate: 95.8% → 97.6%
Time: 7.9s
Alternatives: 13
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i):
	return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i)
	return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i))
end
function tmp = code(x, y, z, t, a, b, c, i)
	tmp = (((x * y) + (z * t)) + (a * b)) + (c * i);
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 95.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i):
	return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i)
	return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i))
end
function tmp = code(x, y, z, t, a, b, c, i)
	tmp = (((x * y) + (z * t)) + (a * b)) + (c * i);
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}

Alternative 1: 97.6% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i\\ \mathbf{if}\;t_1 \leq \infty:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(a, b, c \cdot i\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i))))
   (if (<= t_1 INFINITY) t_1 (fma a b (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (((x * y) + (z * t)) + (a * b)) + (c * i);
	double tmp;
	if (t_1 <= ((double) INFINITY)) {
		tmp = t_1;
	} else {
		tmp = fma(a, b, (c * i));
	}
	return tmp;
}
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i))
	tmp = 0.0
	if (t_1 <= Inf)
		tmp = t_1;
	else
		tmp = fma(a, b, Float64(c * i));
	end
	return tmp
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, b, c \cdot i\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0

    1. Initial program 100.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]

    if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i))

    1. Initial program 0.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 25.0%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in x around 0 62.5%

      \[\leadsto \color{blue}{a \cdot b + c \cdot i} \]
    4. Step-by-step derivation
      1. fma-def87.5%

        \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, c \cdot i\right)} \]
    5. Simplified87.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, c \cdot i\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \leq \infty:\\ \;\;\;\;\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(a, b, c \cdot i\right)\\ \end{array} \]

Alternative 2: 98.3% accurate, 0.0× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, \mathsf{fma}\left(c, i, z \cdot t\right)\right)\right) \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (fma a b (fma x y (fma c i (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return fma(a, b, fma(x, y, fma(c, i, (z * t))));
}
function code(x, y, z, t, a, b, c, i)
	return fma(a, b, fma(x, y, fma(c, i, Float64(z * t))))
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b + N[(x * y + N[(c * i + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, \mathsf{fma}\left(c, i, z \cdot t\right)\right)\right)
\end{array}
Derivation
  1. Initial program 96.9%

    \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
  2. Step-by-step derivation
    1. +-commutative96.9%

      \[\leadsto \color{blue}{\left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right)} + c \cdot i \]
    2. associate-+l+96.9%

      \[\leadsto \color{blue}{a \cdot b + \left(\left(x \cdot y + z \cdot t\right) + c \cdot i\right)} \]
    3. fma-def97.7%

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, \left(x \cdot y + z \cdot t\right) + c \cdot i\right)} \]
    4. associate-+l+97.7%

      \[\leadsto \mathsf{fma}\left(a, b, \color{blue}{x \cdot y + \left(z \cdot t + c \cdot i\right)}\right) \]
    5. fma-def98.4%

      \[\leadsto \mathsf{fma}\left(a, b, \color{blue}{\mathsf{fma}\left(x, y, z \cdot t + c \cdot i\right)}\right) \]
    6. +-commutative98.4%

      \[\leadsto \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, \color{blue}{c \cdot i + z \cdot t}\right)\right) \]
    7. fma-def98.4%

      \[\leadsto \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, \color{blue}{\mathsf{fma}\left(c, i, z \cdot t\right)}\right)\right) \]
  3. Simplified98.4%

    \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, \mathsf{fma}\left(c, i, z \cdot t\right)\right)\right)} \]
  4. Final simplification98.4%

    \[\leadsto \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, \mathsf{fma}\left(c, i, z \cdot t\right)\right)\right) \]

Alternative 3: 97.0% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i\\ \mathbf{if}\;t_1 \leq \infty:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;c \cdot i\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i))))
   (if (<= t_1 INFINITY) t_1 (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (((x * y) + (z * t)) + (a * b)) + (c * i);
	double tmp;
	if (t_1 <= ((double) INFINITY)) {
		tmp = t_1;
	} else {
		tmp = c * i;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (((x * y) + (z * t)) + (a * b)) + (c * i);
	double tmp;
	if (t_1 <= Double.POSITIVE_INFINITY) {
		tmp = t_1;
	} else {
		tmp = c * i;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = (((x * y) + (z * t)) + (a * b)) + (c * i)
	tmp = 0
	if t_1 <= math.inf:
		tmp = t_1
	else:
		tmp = c * i
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i))
	tmp = 0.0
	if (t_1 <= Inf)
		tmp = t_1;
	else
		tmp = Float64(c * i);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = (((x * y) + (z * t)) + (a * b)) + (c * i);
	tmp = 0.0;
	if (t_1 <= Inf)
		tmp = t_1;
	else
		tmp = c * i;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(c * i), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;c \cdot i\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0

    1. Initial program 100.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]

    if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i))

    1. Initial program 0.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in c around inf 62.7%

      \[\leadsto \color{blue}{c \cdot i} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \leq \infty:\\ \;\;\;\;\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i\\ \mathbf{else}:\\ \;\;\;\;c \cdot i\\ \end{array} \]

Alternative 4: 62.1% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := a \cdot b + c \cdot i\\ t_2 := a \cdot b + z \cdot t\\ \mathbf{if}\;x \cdot y \leq -8.5 \cdot 10^{+293}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;x \cdot y \leq -3.2 \cdot 10^{-100}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \cdot y \leq 1.55 \cdot 10^{-246}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;x \cdot y \leq 3.5 \cdot 10^{-21}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \cdot y \leq 3.1 \cdot 10^{+156}:\\ \;\;\;\;t_2\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (+ (* a b) (* c i))) (t_2 (+ (* a b) (* z t))))
   (if (<= (* x y) -8.5e+293)
     (* x y)
     (if (<= (* x y) -3.2e-100)
       t_1
       (if (<= (* x y) 1.55e-246)
         t_2
         (if (<= (* x y) 3.5e-21)
           t_1
           (if (<= (* x y) 3.1e+156) t_2 (* x y))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (a * b) + (c * i);
	double t_2 = (a * b) + (z * t);
	double tmp;
	if ((x * y) <= -8.5e+293) {
		tmp = x * y;
	} else if ((x * y) <= -3.2e-100) {
		tmp = t_1;
	} else if ((x * y) <= 1.55e-246) {
		tmp = t_2;
	} else if ((x * y) <= 3.5e-21) {
		tmp = t_1;
	} else if ((x * y) <= 3.1e+156) {
		tmp = t_2;
	} else {
		tmp = x * y;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (a * b) + (c * i)
    t_2 = (a * b) + (z * t)
    if ((x * y) <= (-8.5d+293)) then
        tmp = x * y
    else if ((x * y) <= (-3.2d-100)) then
        tmp = t_1
    else if ((x * y) <= 1.55d-246) then
        tmp = t_2
    else if ((x * y) <= 3.5d-21) then
        tmp = t_1
    else if ((x * y) <= 3.1d+156) then
        tmp = t_2
    else
        tmp = x * y
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (a * b) + (c * i);
	double t_2 = (a * b) + (z * t);
	double tmp;
	if ((x * y) <= -8.5e+293) {
		tmp = x * y;
	} else if ((x * y) <= -3.2e-100) {
		tmp = t_1;
	} else if ((x * y) <= 1.55e-246) {
		tmp = t_2;
	} else if ((x * y) <= 3.5e-21) {
		tmp = t_1;
	} else if ((x * y) <= 3.1e+156) {
		tmp = t_2;
	} else {
		tmp = x * y;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = (a * b) + (c * i)
	t_2 = (a * b) + (z * t)
	tmp = 0
	if (x * y) <= -8.5e+293:
		tmp = x * y
	elif (x * y) <= -3.2e-100:
		tmp = t_1
	elif (x * y) <= 1.55e-246:
		tmp = t_2
	elif (x * y) <= 3.5e-21:
		tmp = t_1
	elif (x * y) <= 3.1e+156:
		tmp = t_2
	else:
		tmp = x * y
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(Float64(a * b) + Float64(c * i))
	t_2 = Float64(Float64(a * b) + Float64(z * t))
	tmp = 0.0
	if (Float64(x * y) <= -8.5e+293)
		tmp = Float64(x * y);
	elseif (Float64(x * y) <= -3.2e-100)
		tmp = t_1;
	elseif (Float64(x * y) <= 1.55e-246)
		tmp = t_2;
	elseif (Float64(x * y) <= 3.5e-21)
		tmp = t_1;
	elseif (Float64(x * y) <= 3.1e+156)
		tmp = t_2;
	else
		tmp = Float64(x * y);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = (a * b) + (c * i);
	t_2 = (a * b) + (z * t);
	tmp = 0.0;
	if ((x * y) <= -8.5e+293)
		tmp = x * y;
	elseif ((x * y) <= -3.2e-100)
		tmp = t_1;
	elseif ((x * y) <= 1.55e-246)
		tmp = t_2;
	elseif ((x * y) <= 3.5e-21)
		tmp = t_1;
	elseif ((x * y) <= 3.1e+156)
		tmp = t_2;
	else
		tmp = x * y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -8.5e+293], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -3.2e-100], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1.55e-246], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 3.5e-21], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 3.1e+156], t$95$2, N[(x * y), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := a \cdot b + c \cdot i\\
t_2 := a \cdot b + z \cdot t\\
\mathbf{if}\;x \cdot y \leq -8.5 \cdot 10^{+293}:\\
\;\;\;\;x \cdot y\\

\mathbf{elif}\;x \cdot y \leq -3.2 \cdot 10^{-100}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \cdot y \leq 1.55 \cdot 10^{-246}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;x \cdot y \leq 3.5 \cdot 10^{-21}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \cdot y \leq 3.1 \cdot 10^{+156}:\\
\;\;\;\;t_2\\

\mathbf{else}:\\
\;\;\;\;x \cdot y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -8.5000000000000001e293 or 3.1000000000000002e156 < (*.f64 x y)

    1. Initial program 93.4%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around inf 77.6%

      \[\leadsto \color{blue}{x \cdot y} \]

    if -8.5000000000000001e293 < (*.f64 x y) < -3.20000000000000017e-100 or 1.55e-246 < (*.f64 x y) < 3.5000000000000003e-21

    1. Initial program 97.9%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 83.7%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in x around 0 71.2%

      \[\leadsto \color{blue}{a \cdot b + c \cdot i} \]

    if -3.20000000000000017e-100 < (*.f64 x y) < 1.55e-246 or 3.5000000000000003e-21 < (*.f64 x y) < 3.1000000000000002e156

    1. Initial program 98.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around 0 90.6%

      \[\leadsto \color{blue}{a \cdot b + \left(c \cdot i + t \cdot z\right)} \]
    3. Step-by-step derivation
      1. fma-def91.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, c \cdot i + t \cdot z\right)} \]
      2. fma-def91.6%

        \[\leadsto \mathsf{fma}\left(a, b, \color{blue}{\mathsf{fma}\left(c, i, t \cdot z\right)}\right) \]
    4. Simplified91.6%

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, t \cdot z\right)\right)} \]
    5. Taylor expanded in c around 0 72.0%

      \[\leadsto \color{blue}{a \cdot b + t \cdot z} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification73.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -8.5 \cdot 10^{+293}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;x \cdot y \leq -3.2 \cdot 10^{-100}:\\ \;\;\;\;a \cdot b + c \cdot i\\ \mathbf{elif}\;x \cdot y \leq 1.55 \cdot 10^{-246}:\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{elif}\;x \cdot y \leq 3.5 \cdot 10^{-21}:\\ \;\;\;\;a \cdot b + c \cdot i\\ \mathbf{elif}\;x \cdot y \leq 3.1 \cdot 10^{+156}:\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]

Alternative 5: 65.8% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := a \cdot b + c \cdot i\\ t_2 := a \cdot b + z \cdot t\\ t_3 := x \cdot y + a \cdot b\\ \mathbf{if}\;x \cdot y \leq -2.3 \cdot 10^{+84}:\\ \;\;\;\;t_3\\ \mathbf{elif}\;x \cdot y \leq -3.05 \cdot 10^{-100}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \cdot y \leq 10^{-246}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;x \cdot y \leq 3.9 \cdot 10^{-22}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \cdot y \leq 4.1 \cdot 10^{+36}:\\ \;\;\;\;t_2\\ \mathbf{else}:\\ \;\;\;\;t_3\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (+ (* a b) (* c i)))
        (t_2 (+ (* a b) (* z t)))
        (t_3 (+ (* x y) (* a b))))
   (if (<= (* x y) -2.3e+84)
     t_3
     (if (<= (* x y) -3.05e-100)
       t_1
       (if (<= (* x y) 1e-246)
         t_2
         (if (<= (* x y) 3.9e-22) t_1 (if (<= (* x y) 4.1e+36) t_2 t_3)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (a * b) + (c * i);
	double t_2 = (a * b) + (z * t);
	double t_3 = (x * y) + (a * b);
	double tmp;
	if ((x * y) <= -2.3e+84) {
		tmp = t_3;
	} else if ((x * y) <= -3.05e-100) {
		tmp = t_1;
	} else if ((x * y) <= 1e-246) {
		tmp = t_2;
	} else if ((x * y) <= 3.9e-22) {
		tmp = t_1;
	} else if ((x * y) <= 4.1e+36) {
		tmp = t_2;
	} else {
		tmp = t_3;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = (a * b) + (c * i)
    t_2 = (a * b) + (z * t)
    t_3 = (x * y) + (a * b)
    if ((x * y) <= (-2.3d+84)) then
        tmp = t_3
    else if ((x * y) <= (-3.05d-100)) then
        tmp = t_1
    else if ((x * y) <= 1d-246) then
        tmp = t_2
    else if ((x * y) <= 3.9d-22) then
        tmp = t_1
    else if ((x * y) <= 4.1d+36) then
        tmp = t_2
    else
        tmp = t_3
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (a * b) + (c * i);
	double t_2 = (a * b) + (z * t);
	double t_3 = (x * y) + (a * b);
	double tmp;
	if ((x * y) <= -2.3e+84) {
		tmp = t_3;
	} else if ((x * y) <= -3.05e-100) {
		tmp = t_1;
	} else if ((x * y) <= 1e-246) {
		tmp = t_2;
	} else if ((x * y) <= 3.9e-22) {
		tmp = t_1;
	} else if ((x * y) <= 4.1e+36) {
		tmp = t_2;
	} else {
		tmp = t_3;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = (a * b) + (c * i)
	t_2 = (a * b) + (z * t)
	t_3 = (x * y) + (a * b)
	tmp = 0
	if (x * y) <= -2.3e+84:
		tmp = t_3
	elif (x * y) <= -3.05e-100:
		tmp = t_1
	elif (x * y) <= 1e-246:
		tmp = t_2
	elif (x * y) <= 3.9e-22:
		tmp = t_1
	elif (x * y) <= 4.1e+36:
		tmp = t_2
	else:
		tmp = t_3
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(Float64(a * b) + Float64(c * i))
	t_2 = Float64(Float64(a * b) + Float64(z * t))
	t_3 = Float64(Float64(x * y) + Float64(a * b))
	tmp = 0.0
	if (Float64(x * y) <= -2.3e+84)
		tmp = t_3;
	elseif (Float64(x * y) <= -3.05e-100)
		tmp = t_1;
	elseif (Float64(x * y) <= 1e-246)
		tmp = t_2;
	elseif (Float64(x * y) <= 3.9e-22)
		tmp = t_1;
	elseif (Float64(x * y) <= 4.1e+36)
		tmp = t_2;
	else
		tmp = t_3;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = (a * b) + (c * i);
	t_2 = (a * b) + (z * t);
	t_3 = (x * y) + (a * b);
	tmp = 0.0;
	if ((x * y) <= -2.3e+84)
		tmp = t_3;
	elseif ((x * y) <= -3.05e-100)
		tmp = t_1;
	elseif ((x * y) <= 1e-246)
		tmp = t_2;
	elseif ((x * y) <= 3.9e-22)
		tmp = t_1;
	elseif ((x * y) <= 4.1e+36)
		tmp = t_2;
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2.3e+84], t$95$3, If[LessEqual[N[(x * y), $MachinePrecision], -3.05e-100], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-246], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 3.9e-22], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 4.1e+36], t$95$2, t$95$3]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := a \cdot b + c \cdot i\\
t_2 := a \cdot b + z \cdot t\\
t_3 := x \cdot y + a \cdot b\\
\mathbf{if}\;x \cdot y \leq -2.3 \cdot 10^{+84}:\\
\;\;\;\;t_3\\

\mathbf{elif}\;x \cdot y \leq -3.05 \cdot 10^{-100}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \cdot y \leq 10^{-246}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;x \cdot y \leq 3.9 \cdot 10^{-22}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \cdot y \leq 4.1 \cdot 10^{+36}:\\
\;\;\;\;t_2\\

\mathbf{else}:\\
\;\;\;\;t_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -2.2999999999999999e84 or 4.10000000000000013e36 < (*.f64 x y)

    1. Initial program 96.3%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 84.6%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in c around 0 74.4%

      \[\leadsto \color{blue}{a \cdot b + x \cdot y} \]

    if -2.2999999999999999e84 < (*.f64 x y) < -3.05e-100 or 9.99999999999999956e-247 < (*.f64 x y) < 3.89999999999999998e-22

    1. Initial program 96.9%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 83.2%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in x around 0 80.3%

      \[\leadsto \color{blue}{a \cdot b + c \cdot i} \]

    if -3.05e-100 < (*.f64 x y) < 9.99999999999999956e-247 or 3.89999999999999998e-22 < (*.f64 x y) < 4.10000000000000013e36

    1. Initial program 97.6%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around 0 95.3%

      \[\leadsto \color{blue}{a \cdot b + \left(c \cdot i + t \cdot z\right)} \]
    3. Step-by-step derivation
      1. fma-def96.5%

        \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, c \cdot i + t \cdot z\right)} \]
      2. fma-def96.5%

        \[\leadsto \mathsf{fma}\left(a, b, \color{blue}{\mathsf{fma}\left(c, i, t \cdot z\right)}\right) \]
    4. Simplified96.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, t \cdot z\right)\right)} \]
    5. Taylor expanded in c around 0 75.2%

      \[\leadsto \color{blue}{a \cdot b + t \cdot z} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification76.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -2.3 \cdot 10^{+84}:\\ \;\;\;\;x \cdot y + a \cdot b\\ \mathbf{elif}\;x \cdot y \leq -3.05 \cdot 10^{-100}:\\ \;\;\;\;a \cdot b + c \cdot i\\ \mathbf{elif}\;x \cdot y \leq 10^{-246}:\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{elif}\;x \cdot y \leq 3.9 \cdot 10^{-22}:\\ \;\;\;\;a \cdot b + c \cdot i\\ \mathbf{elif}\;x \cdot y \leq 4.1 \cdot 10^{+36}:\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{else}:\\ \;\;\;\;x \cdot y + a \cdot b\\ \end{array} \]

Alternative 6: 61.6% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := a \cdot b + c \cdot i\\ \mathbf{if}\;x \cdot y \leq -9 \cdot 10^{+293}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;x \cdot y \leq 2.7 \cdot 10^{-24}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \cdot y \leq 450000000:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;x \cdot y \leq 4.6 \cdot 10^{+150}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (+ (* a b) (* c i))))
   (if (<= (* x y) -9e+293)
     (* x y)
     (if (<= (* x y) 2.7e-24)
       t_1
       (if (<= (* x y) 450000000.0)
         (* z t)
         (if (<= (* x y) 4.6e+150) t_1 (* x y)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (a * b) + (c * i);
	double tmp;
	if ((x * y) <= -9e+293) {
		tmp = x * y;
	} else if ((x * y) <= 2.7e-24) {
		tmp = t_1;
	} else if ((x * y) <= 450000000.0) {
		tmp = z * t;
	} else if ((x * y) <= 4.6e+150) {
		tmp = t_1;
	} else {
		tmp = x * y;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a * b) + (c * i)
    if ((x * y) <= (-9d+293)) then
        tmp = x * y
    else if ((x * y) <= 2.7d-24) then
        tmp = t_1
    else if ((x * y) <= 450000000.0d0) then
        tmp = z * t
    else if ((x * y) <= 4.6d+150) then
        tmp = t_1
    else
        tmp = x * y
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (a * b) + (c * i);
	double tmp;
	if ((x * y) <= -9e+293) {
		tmp = x * y;
	} else if ((x * y) <= 2.7e-24) {
		tmp = t_1;
	} else if ((x * y) <= 450000000.0) {
		tmp = z * t;
	} else if ((x * y) <= 4.6e+150) {
		tmp = t_1;
	} else {
		tmp = x * y;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = (a * b) + (c * i)
	tmp = 0
	if (x * y) <= -9e+293:
		tmp = x * y
	elif (x * y) <= 2.7e-24:
		tmp = t_1
	elif (x * y) <= 450000000.0:
		tmp = z * t
	elif (x * y) <= 4.6e+150:
		tmp = t_1
	else:
		tmp = x * y
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(Float64(a * b) + Float64(c * i))
	tmp = 0.0
	if (Float64(x * y) <= -9e+293)
		tmp = Float64(x * y);
	elseif (Float64(x * y) <= 2.7e-24)
		tmp = t_1;
	elseif (Float64(x * y) <= 450000000.0)
		tmp = Float64(z * t);
	elseif (Float64(x * y) <= 4.6e+150)
		tmp = t_1;
	else
		tmp = Float64(x * y);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = (a * b) + (c * i);
	tmp = 0.0;
	if ((x * y) <= -9e+293)
		tmp = x * y;
	elseif ((x * y) <= 2.7e-24)
		tmp = t_1;
	elseif ((x * y) <= 450000000.0)
		tmp = z * t;
	elseif ((x * y) <= 4.6e+150)
		tmp = t_1;
	else
		tmp = x * y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -9e+293], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2.7e-24], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 450000000.0], N[(z * t), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4.6e+150], t$95$1, N[(x * y), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := a \cdot b + c \cdot i\\
\mathbf{if}\;x \cdot y \leq -9 \cdot 10^{+293}:\\
\;\;\;\;x \cdot y\\

\mathbf{elif}\;x \cdot y \leq 2.7 \cdot 10^{-24}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \cdot y \leq 450000000:\\
\;\;\;\;z \cdot t\\

\mathbf{elif}\;x \cdot y \leq 4.6 \cdot 10^{+150}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;x \cdot y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -8.99999999999999932e293 or 4.60000000000000002e150 < (*.f64 x y)

    1. Initial program 93.4%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around inf 77.6%

      \[\leadsto \color{blue}{x \cdot y} \]

    if -8.99999999999999932e293 < (*.f64 x y) < 2.70000000000000007e-24 or 4.5e8 < (*.f64 x y) < 4.60000000000000002e150

    1. Initial program 98.4%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 76.3%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in x around 0 66.6%

      \[\leadsto \color{blue}{a \cdot b + c \cdot i} \]

    if 2.70000000000000007e-24 < (*.f64 x y) < 4.5e8

    1. Initial program 87.5%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around inf 63.8%

      \[\leadsto \color{blue}{t \cdot z} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification69.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -9 \cdot 10^{+293}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;x \cdot y \leq 2.7 \cdot 10^{-24}:\\ \;\;\;\;a \cdot b + c \cdot i\\ \mathbf{elif}\;x \cdot y \leq 450000000:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;x \cdot y \leq 4.6 \cdot 10^{+150}:\\ \;\;\;\;a \cdot b + c \cdot i\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]

Alternative 7: 65.5% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := c \cdot i + z \cdot t\\ t_2 := x \cdot y + a \cdot b\\ \mathbf{if}\;a \cdot b \leq -2.1 \cdot 10^{-7}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;a \cdot b \leq -9 \cdot 10^{-297}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \cdot b \leq 6.2 \cdot 10^{-118}:\\ \;\;\;\;x \cdot y + c \cdot i\\ \mathbf{elif}\;a \cdot b \leq 1.5 \cdot 10^{+140}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;t_2\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (+ (* c i) (* z t))) (t_2 (+ (* x y) (* a b))))
   (if (<= (* a b) -2.1e-7)
     t_2
     (if (<= (* a b) -9e-297)
       t_1
       (if (<= (* a b) 6.2e-118)
         (+ (* x y) (* c i))
         (if (<= (* a b) 1.5e+140) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (c * i) + (z * t);
	double t_2 = (x * y) + (a * b);
	double tmp;
	if ((a * b) <= -2.1e-7) {
		tmp = t_2;
	} else if ((a * b) <= -9e-297) {
		tmp = t_1;
	} else if ((a * b) <= 6.2e-118) {
		tmp = (x * y) + (c * i);
	} else if ((a * b) <= 1.5e+140) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (c * i) + (z * t)
    t_2 = (x * y) + (a * b)
    if ((a * b) <= (-2.1d-7)) then
        tmp = t_2
    else if ((a * b) <= (-9d-297)) then
        tmp = t_1
    else if ((a * b) <= 6.2d-118) then
        tmp = (x * y) + (c * i)
    else if ((a * b) <= 1.5d+140) then
        tmp = t_1
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = (c * i) + (z * t);
	double t_2 = (x * y) + (a * b);
	double tmp;
	if ((a * b) <= -2.1e-7) {
		tmp = t_2;
	} else if ((a * b) <= -9e-297) {
		tmp = t_1;
	} else if ((a * b) <= 6.2e-118) {
		tmp = (x * y) + (c * i);
	} else if ((a * b) <= 1.5e+140) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = (c * i) + (z * t)
	t_2 = (x * y) + (a * b)
	tmp = 0
	if (a * b) <= -2.1e-7:
		tmp = t_2
	elif (a * b) <= -9e-297:
		tmp = t_1
	elif (a * b) <= 6.2e-118:
		tmp = (x * y) + (c * i)
	elif (a * b) <= 1.5e+140:
		tmp = t_1
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(Float64(c * i) + Float64(z * t))
	t_2 = Float64(Float64(x * y) + Float64(a * b))
	tmp = 0.0
	if (Float64(a * b) <= -2.1e-7)
		tmp = t_2;
	elseif (Float64(a * b) <= -9e-297)
		tmp = t_1;
	elseif (Float64(a * b) <= 6.2e-118)
		tmp = Float64(Float64(x * y) + Float64(c * i));
	elseif (Float64(a * b) <= 1.5e+140)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = (c * i) + (z * t);
	t_2 = (x * y) + (a * b);
	tmp = 0.0;
	if ((a * b) <= -2.1e-7)
		tmp = t_2;
	elseif ((a * b) <= -9e-297)
		tmp = t_1;
	elseif ((a * b) <= 6.2e-118)
		tmp = (x * y) + (c * i);
	elseif ((a * b) <= 1.5e+140)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -2.1e-7], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], -9e-297], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 6.2e-118], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.5e+140], t$95$1, t$95$2]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := c \cdot i + z \cdot t\\
t_2 := x \cdot y + a \cdot b\\
\mathbf{if}\;a \cdot b \leq -2.1 \cdot 10^{-7}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;a \cdot b \leq -9 \cdot 10^{-297}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \cdot b \leq 6.2 \cdot 10^{-118}:\\
\;\;\;\;x \cdot y + c \cdot i\\

\mathbf{elif}\;a \cdot b \leq 1.5 \cdot 10^{+140}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;t_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 a b) < -2.1e-7 or 1.49999999999999998e140 < (*.f64 a b)

    1. Initial program 93.3%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 87.9%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in c around 0 81.9%

      \[\leadsto \color{blue}{a \cdot b + x \cdot y} \]

    if -2.1e-7 < (*.f64 a b) < -8.99999999999999951e-297 or 6.2000000000000002e-118 < (*.f64 a b) < 1.49999999999999998e140

    1. Initial program 98.9%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around 0 84.9%

      \[\leadsto \color{blue}{a \cdot b + \left(c \cdot i + t \cdot z\right)} \]
    3. Step-by-step derivation
      1. fma-def85.0%

        \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, c \cdot i + t \cdot z\right)} \]
      2. fma-def85.0%

        \[\leadsto \mathsf{fma}\left(a, b, \color{blue}{\mathsf{fma}\left(c, i, t \cdot z\right)}\right) \]
    4. Simplified85.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, t \cdot z\right)\right)} \]
    5. Taylor expanded in a around 0 74.2%

      \[\leadsto \color{blue}{c \cdot i + t \cdot z} \]

    if -8.99999999999999951e-297 < (*.f64 a b) < 6.2000000000000002e-118

    1. Initial program 100.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 73.7%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in a around 0 72.1%

      \[\leadsto \color{blue}{c \cdot i + x \cdot y} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification76.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \cdot b \leq -2.1 \cdot 10^{-7}:\\ \;\;\;\;x \cdot y + a \cdot b\\ \mathbf{elif}\;a \cdot b \leq -9 \cdot 10^{-297}:\\ \;\;\;\;c \cdot i + z \cdot t\\ \mathbf{elif}\;a \cdot b \leq 6.2 \cdot 10^{-118}:\\ \;\;\;\;x \cdot y + c \cdot i\\ \mathbf{elif}\;a \cdot b \leq 1.5 \cdot 10^{+140}:\\ \;\;\;\;c \cdot i + z \cdot t\\ \mathbf{else}:\\ \;\;\;\;x \cdot y + a \cdot b\\ \end{array} \]

Alternative 8: 43.7% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \cdot b \leq -9.8 \cdot 10^{+68}:\\ \;\;\;\;a \cdot b\\ \mathbf{elif}\;a \cdot b \leq -8 \cdot 10^{-8}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;a \cdot b \leq 1.8 \cdot 10^{-218}:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;a \cdot b \leq 1.18 \cdot 10^{+148}:\\ \;\;\;\;c \cdot i\\ \mathbf{else}:\\ \;\;\;\;a \cdot b\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (<= (* a b) -9.8e+68)
   (* a b)
   (if (<= (* a b) -8e-8)
     (* x y)
     (if (<= (* a b) 1.8e-218)
       (* z t)
       (if (<= (* a b) 1.18e+148) (* c i) (* a b))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((a * b) <= -9.8e+68) {
		tmp = a * b;
	} else if ((a * b) <= -8e-8) {
		tmp = x * y;
	} else if ((a * b) <= 1.8e-218) {
		tmp = z * t;
	} else if ((a * b) <= 1.18e+148) {
		tmp = c * i;
	} else {
		tmp = a * b;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if ((a * b) <= (-9.8d+68)) then
        tmp = a * b
    else if ((a * b) <= (-8d-8)) then
        tmp = x * y
    else if ((a * b) <= 1.8d-218) then
        tmp = z * t
    else if ((a * b) <= 1.18d+148) then
        tmp = c * i
    else
        tmp = a * b
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((a * b) <= -9.8e+68) {
		tmp = a * b;
	} else if ((a * b) <= -8e-8) {
		tmp = x * y;
	} else if ((a * b) <= 1.8e-218) {
		tmp = z * t;
	} else if ((a * b) <= 1.18e+148) {
		tmp = c * i;
	} else {
		tmp = a * b;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if (a * b) <= -9.8e+68:
		tmp = a * b
	elif (a * b) <= -8e-8:
		tmp = x * y
	elif (a * b) <= 1.8e-218:
		tmp = z * t
	elif (a * b) <= 1.18e+148:
		tmp = c * i
	else:
		tmp = a * b
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if (Float64(a * b) <= -9.8e+68)
		tmp = Float64(a * b);
	elseif (Float64(a * b) <= -8e-8)
		tmp = Float64(x * y);
	elseif (Float64(a * b) <= 1.8e-218)
		tmp = Float64(z * t);
	elseif (Float64(a * b) <= 1.18e+148)
		tmp = Float64(c * i);
	else
		tmp = Float64(a * b);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if ((a * b) <= -9.8e+68)
		tmp = a * b;
	elseif ((a * b) <= -8e-8)
		tmp = x * y;
	elseif ((a * b) <= 1.8e-218)
		tmp = z * t;
	elseif ((a * b) <= 1.18e+148)
		tmp = c * i;
	else
		tmp = a * b;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -9.8e+68], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -8e-8], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.8e-218], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.18e+148], N[(c * i), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -9.8 \cdot 10^{+68}:\\
\;\;\;\;a \cdot b\\

\mathbf{elif}\;a \cdot b \leq -8 \cdot 10^{-8}:\\
\;\;\;\;x \cdot y\\

\mathbf{elif}\;a \cdot b \leq 1.8 \cdot 10^{-218}:\\
\;\;\;\;z \cdot t\\

\mathbf{elif}\;a \cdot b \leq 1.18 \cdot 10^{+148}:\\
\;\;\;\;c \cdot i\\

\mathbf{else}:\\
\;\;\;\;a \cdot b\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (*.f64 a b) < -9.79999999999999956e68 or 1.18e148 < (*.f64 a b)

    1. Initial program 92.2%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in a around inf 69.8%

      \[\leadsto \color{blue}{a \cdot b} \]

    if -9.79999999999999956e68 < (*.f64 a b) < -8.0000000000000002e-8

    1. Initial program 100.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around inf 77.4%

      \[\leadsto \color{blue}{x \cdot y} \]

    if -8.0000000000000002e-8 < (*.f64 a b) < 1.80000000000000006e-218

    1. Initial program 100.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around inf 41.8%

      \[\leadsto \color{blue}{t \cdot z} \]

    if 1.80000000000000006e-218 < (*.f64 a b) < 1.18e148

    1. Initial program 98.5%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in c around inf 39.8%

      \[\leadsto \color{blue}{c \cdot i} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification52.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \cdot b \leq -9.8 \cdot 10^{+68}:\\ \;\;\;\;a \cdot b\\ \mathbf{elif}\;a \cdot b \leq -8 \cdot 10^{-8}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;a \cdot b \leq 1.8 \cdot 10^{-218}:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;a \cdot b \leq 1.18 \cdot 10^{+148}:\\ \;\;\;\;c \cdot i\\ \mathbf{else}:\\ \;\;\;\;a \cdot b\\ \end{array} \]

Alternative 9: 88.1% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1.15 \cdot 10^{+90} \lor \neg \left(x \cdot y \leq 1.75 \cdot 10^{+36}\right):\\ \;\;\;\;c \cdot i + \left(x \cdot y + a \cdot b\right)\\ \mathbf{else}:\\ \;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (or (<= (* x y) -1.15e+90) (not (<= (* x y) 1.75e+36)))
   (+ (* c i) (+ (* x y) (* a b)))
   (+ (* c i) (+ (* a b) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if (((x * y) <= -1.15e+90) || !((x * y) <= 1.75e+36)) {
		tmp = (c * i) + ((x * y) + (a * b));
	} else {
		tmp = (c * i) + ((a * b) + (z * t));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if (((x * y) <= (-1.15d+90)) .or. (.not. ((x * y) <= 1.75d+36))) then
        tmp = (c * i) + ((x * y) + (a * b))
    else
        tmp = (c * i) + ((a * b) + (z * t))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if (((x * y) <= -1.15e+90) || !((x * y) <= 1.75e+36)) {
		tmp = (c * i) + ((x * y) + (a * b));
	} else {
		tmp = (c * i) + ((a * b) + (z * t));
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if ((x * y) <= -1.15e+90) or not ((x * y) <= 1.75e+36):
		tmp = (c * i) + ((x * y) + (a * b))
	else:
		tmp = (c * i) + ((a * b) + (z * t))
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if ((Float64(x * y) <= -1.15e+90) || !(Float64(x * y) <= 1.75e+36))
		tmp = Float64(Float64(c * i) + Float64(Float64(x * y) + Float64(a * b)));
	else
		tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if (((x * y) <= -1.15e+90) || ~(((x * y) <= 1.75e+36)))
		tmp = (c * i) + ((x * y) + (a * b));
	else
		tmp = (c * i) + ((a * b) + (z * t));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1.15e+90], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1.75e+36]], $MachinePrecision]], N[(N[(c * i), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.15 \cdot 10^{+90} \lor \neg \left(x \cdot y \leq 1.75 \cdot 10^{+36}\right):\\
\;\;\;\;c \cdot i + \left(x \cdot y + a \cdot b\right)\\

\mathbf{else}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x y) < -1.15e90 or 1.7499999999999999e36 < (*.f64 x y)

    1. Initial program 96.2%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 85.4%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]

    if -1.15e90 < (*.f64 x y) < 1.7499999999999999e36

    1. Initial program 97.3%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around 0 94.8%

      \[\leadsto \color{blue}{\left(a \cdot b + t \cdot z\right)} + c \cdot i \]
  3. Recombined 2 regimes into one program.
  4. Final simplification90.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1.15 \cdot 10^{+90} \lor \neg \left(x \cdot y \leq 1.75 \cdot 10^{+36}\right):\\ \;\;\;\;c \cdot i + \left(x \cdot y + a \cdot b\right)\\ \mathbf{else}:\\ \;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\ \end{array} \]

Alternative 10: 84.4% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -3.2 \cdot 10^{+285}:\\ \;\;\;\;x \cdot y + a \cdot b\\ \mathbf{elif}\;x \cdot y \leq 4.2 \cdot 10^{+143}:\\ \;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot y + c \cdot i\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (<= (* x y) -3.2e+285)
   (+ (* x y) (* a b))
   (if (<= (* x y) 4.2e+143)
     (+ (* c i) (+ (* a b) (* z t)))
     (+ (* x y) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((x * y) <= -3.2e+285) {
		tmp = (x * y) + (a * b);
	} else if ((x * y) <= 4.2e+143) {
		tmp = (c * i) + ((a * b) + (z * t));
	} else {
		tmp = (x * y) + (c * i);
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if ((x * y) <= (-3.2d+285)) then
        tmp = (x * y) + (a * b)
    else if ((x * y) <= 4.2d+143) then
        tmp = (c * i) + ((a * b) + (z * t))
    else
        tmp = (x * y) + (c * i)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((x * y) <= -3.2e+285) {
		tmp = (x * y) + (a * b);
	} else if ((x * y) <= 4.2e+143) {
		tmp = (c * i) + ((a * b) + (z * t));
	} else {
		tmp = (x * y) + (c * i);
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if (x * y) <= -3.2e+285:
		tmp = (x * y) + (a * b)
	elif (x * y) <= 4.2e+143:
		tmp = (c * i) + ((a * b) + (z * t))
	else:
		tmp = (x * y) + (c * i)
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if (Float64(x * y) <= -3.2e+285)
		tmp = Float64(Float64(x * y) + Float64(a * b));
	elseif (Float64(x * y) <= 4.2e+143)
		tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t)));
	else
		tmp = Float64(Float64(x * y) + Float64(c * i));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if ((x * y) <= -3.2e+285)
		tmp = (x * y) + (a * b);
	elseif ((x * y) <= 4.2e+143)
		tmp = (c * i) + ((a * b) + (z * t));
	else
		tmp = (x * y) + (c * i);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -3.2e+285], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4.2e+143], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -3.2 \cdot 10^{+285}:\\
\;\;\;\;x \cdot y + a \cdot b\\

\mathbf{elif}\;x \cdot y \leq 4.2 \cdot 10^{+143}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot y + c \cdot i\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -3.20000000000000025e285

    1. Initial program 90.0%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 90.0%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in c around 0 90.0%

      \[\leadsto \color{blue}{a \cdot b + x \cdot y} \]

    if -3.20000000000000025e285 < (*.f64 x y) < 4.19999999999999975e143

    1. Initial program 97.9%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around 0 88.6%

      \[\leadsto \color{blue}{\left(a \cdot b + t \cdot z\right)} + c \cdot i \]

    if 4.19999999999999975e143 < (*.f64 x y)

    1. Initial program 95.6%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 82.8%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in a around 0 80.7%

      \[\leadsto \color{blue}{c \cdot i + x \cdot y} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification87.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -3.2 \cdot 10^{+285}:\\ \;\;\;\;x \cdot y + a \cdot b\\ \mathbf{elif}\;x \cdot y \leq 4.2 \cdot 10^{+143}:\\ \;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot y + c \cdot i\\ \end{array} \]

Alternative 11: 66.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \cdot b \leq -1.6 \cdot 10^{-7} \lor \neg \left(a \cdot b \leq 1.15 \cdot 10^{+140}\right):\\ \;\;\;\;x \cdot y + a \cdot b\\ \mathbf{else}:\\ \;\;\;\;c \cdot i + z \cdot t\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (or (<= (* a b) -1.6e-7) (not (<= (* a b) 1.15e+140)))
   (+ (* x y) (* a b))
   (+ (* c i) (* z t))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if (((a * b) <= -1.6e-7) || !((a * b) <= 1.15e+140)) {
		tmp = (x * y) + (a * b);
	} else {
		tmp = (c * i) + (z * t);
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if (((a * b) <= (-1.6d-7)) .or. (.not. ((a * b) <= 1.15d+140))) then
        tmp = (x * y) + (a * b)
    else
        tmp = (c * i) + (z * t)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if (((a * b) <= -1.6e-7) || !((a * b) <= 1.15e+140)) {
		tmp = (x * y) + (a * b);
	} else {
		tmp = (c * i) + (z * t);
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if ((a * b) <= -1.6e-7) or not ((a * b) <= 1.15e+140):
		tmp = (x * y) + (a * b)
	else:
		tmp = (c * i) + (z * t)
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if ((Float64(a * b) <= -1.6e-7) || !(Float64(a * b) <= 1.15e+140))
		tmp = Float64(Float64(x * y) + Float64(a * b));
	else
		tmp = Float64(Float64(c * i) + Float64(z * t));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if (((a * b) <= -1.6e-7) || ~(((a * b) <= 1.15e+140)))
		tmp = (x * y) + (a * b);
	else
		tmp = (c * i) + (z * t);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -1.6e-7], N[Not[LessEqual[N[(a * b), $MachinePrecision], 1.15e+140]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.6 \cdot 10^{-7} \lor \neg \left(a \cdot b \leq 1.15 \cdot 10^{+140}\right):\\
\;\;\;\;x \cdot y + a \cdot b\\

\mathbf{else}:\\
\;\;\;\;c \cdot i + z \cdot t\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 a b) < -1.6e-7 or 1.14999999999999995e140 < (*.f64 a b)

    1. Initial program 93.3%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in z around 0 87.9%

      \[\leadsto \color{blue}{\left(a \cdot b + x \cdot y\right)} + c \cdot i \]
    3. Taylor expanded in c around 0 81.9%

      \[\leadsto \color{blue}{a \cdot b + x \cdot y} \]

    if -1.6e-7 < (*.f64 a b) < 1.14999999999999995e140

    1. Initial program 99.3%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in x around 0 76.5%

      \[\leadsto \color{blue}{a \cdot b + \left(c \cdot i + t \cdot z\right)} \]
    3. Step-by-step derivation
      1. fma-def76.5%

        \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, c \cdot i + t \cdot z\right)} \]
      2. fma-def76.5%

        \[\leadsto \mathsf{fma}\left(a, b, \color{blue}{\mathsf{fma}\left(c, i, t \cdot z\right)}\right) \]
    4. Simplified76.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, t \cdot z\right)\right)} \]
    5. Taylor expanded in a around 0 69.5%

      \[\leadsto \color{blue}{c \cdot i + t \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification74.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \cdot b \leq -1.6 \cdot 10^{-7} \lor \neg \left(a \cdot b \leq 1.15 \cdot 10^{+140}\right):\\ \;\;\;\;x \cdot y + a \cdot b\\ \mathbf{else}:\\ \;\;\;\;c \cdot i + z \cdot t\\ \end{array} \]

Alternative 12: 43.8% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \cdot b \leq -3 \cdot 10^{+51} \lor \neg \left(a \cdot b \leq 2.1 \cdot 10^{+147}\right):\\ \;\;\;\;a \cdot b\\ \mathbf{else}:\\ \;\;\;\;c \cdot i\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (or (<= (* a b) -3e+51) (not (<= (* a b) 2.1e+147))) (* a b) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if (((a * b) <= -3e+51) || !((a * b) <= 2.1e+147)) {
		tmp = a * b;
	} else {
		tmp = c * i;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if (((a * b) <= (-3d+51)) .or. (.not. ((a * b) <= 2.1d+147))) then
        tmp = a * b
    else
        tmp = c * i
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if (((a * b) <= -3e+51) || !((a * b) <= 2.1e+147)) {
		tmp = a * b;
	} else {
		tmp = c * i;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if ((a * b) <= -3e+51) or not ((a * b) <= 2.1e+147):
		tmp = a * b
	else:
		tmp = c * i
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if ((Float64(a * b) <= -3e+51) || !(Float64(a * b) <= 2.1e+147))
		tmp = Float64(a * b);
	else
		tmp = Float64(c * i);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if (((a * b) <= -3e+51) || ~(((a * b) <= 2.1e+147)))
		tmp = a * b;
	else
		tmp = c * i;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -3e+51], N[Not[LessEqual[N[(a * b), $MachinePrecision], 2.1e+147]], $MachinePrecision]], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -3 \cdot 10^{+51} \lor \neg \left(a \cdot b \leq 2.1 \cdot 10^{+147}\right):\\
\;\;\;\;a \cdot b\\

\mathbf{else}:\\
\;\;\;\;c \cdot i\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 a b) < -3e51 or 2.10000000000000006e147 < (*.f64 a b)

    1. Initial program 92.5%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in a around inf 67.7%

      \[\leadsto \color{blue}{a \cdot b} \]

    if -3e51 < (*.f64 a b) < 2.10000000000000006e147

    1. Initial program 99.4%

      \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
    2. Taylor expanded in c around inf 36.9%

      \[\leadsto \color{blue}{c \cdot i} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification48.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \cdot b \leq -3 \cdot 10^{+51} \lor \neg \left(a \cdot b \leq 2.1 \cdot 10^{+147}\right):\\ \;\;\;\;a \cdot b\\ \mathbf{else}:\\ \;\;\;\;c \cdot i\\ \end{array} \]

Alternative 13: 28.1% accurate, 5.0× speedup?

\[\begin{array}{l} \\ a \cdot b \end{array} \]
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return a * b;
}
def code(x, y, z, t, a, b, c, i):
	return a * b
function code(x, y, z, t, a, b, c, i)
	return Float64(a * b)
end
function tmp = code(x, y, z, t, a, b, c, i)
	tmp = a * b;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}

\\
a \cdot b
\end{array}
Derivation
  1. Initial program 96.9%

    \[\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i \]
  2. Taylor expanded in a around inf 30.1%

    \[\leadsto \color{blue}{a \cdot b} \]
  3. Final simplification30.1%

    \[\leadsto a \cdot b \]

Reproduce

?
herbie shell --seed 2023320 
(FPCore (x y z t a b c i)
  :name "Linear.V4:$cdot from linear-1.19.1.3, C"
  :precision binary64
  (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))