
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -1.45e+191)
t_0
(if (<= y -1.02e-14)
(* y z)
(if (<= y 2e-58) x (if (<= y 2.7e+284) (* y z) t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -1.45e+191) {
tmp = t_0;
} else if (y <= -1.02e-14) {
tmp = y * z;
} else if (y <= 2e-58) {
tmp = x;
} else if (y <= 2.7e+284) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-1.45d+191)) then
tmp = t_0
else if (y <= (-1.02d-14)) then
tmp = y * z
else if (y <= 2d-58) then
tmp = x
else if (y <= 2.7d+284) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -1.45e+191) {
tmp = t_0;
} else if (y <= -1.02e-14) {
tmp = y * z;
} else if (y <= 2e-58) {
tmp = x;
} else if (y <= 2.7e+284) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -1.45e+191: tmp = t_0 elif y <= -1.02e-14: tmp = y * z elif y <= 2e-58: tmp = x elif y <= 2.7e+284: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -1.45e+191) tmp = t_0; elseif (y <= -1.02e-14) tmp = Float64(y * z); elseif (y <= 2e-58) tmp = x; elseif (y <= 2.7e+284) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -1.45e+191) tmp = t_0; elseif (y <= -1.02e-14) tmp = y * z; elseif (y <= 2e-58) tmp = x; elseif (y <= 2.7e+284) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -1.45e+191], t$95$0, If[LessEqual[y, -1.02e-14], N[(y * z), $MachinePrecision], If[LessEqual[y, 2e-58], x, If[LessEqual[y, 2.7e+284], N[(y * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -1.45 \cdot 10^{+191}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.02 \cdot 10^{-14}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-58}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{+284}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1.4500000000000001e191 or 2.70000000000000007e284 < y Initial program 100.0%
Taylor expanded in x around inf 74.6%
mul-1-neg74.6%
unsub-neg74.6%
Simplified74.6%
Taylor expanded in y around inf 74.6%
associate-*r*74.6%
mul-1-neg74.6%
Simplified74.6%
if -1.4500000000000001e191 < y < -1.02e-14 or 2.0000000000000001e-58 < y < 2.70000000000000007e284Initial program 99.9%
Taylor expanded in x around 0 67.3%
if -1.02e-14 < y < 2.0000000000000001e-58Initial program 100.0%
Taylor expanded in y around 0 75.4%
Final simplification71.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.3e+119) (not (<= z 1.7e+73))) (* y z) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.3e+119) || !(z <= 1.7e+73)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.3d+119)) .or. (.not. (z <= 1.7d+73))) then
tmp = y * z
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.3e+119) || !(z <= 1.7e+73)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.3e+119) or not (z <= 1.7e+73): tmp = y * z else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.3e+119) || !(z <= 1.7e+73)) tmp = Float64(y * z); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.3e+119) || ~((z <= 1.7e+73))) tmp = y * z; else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.3e+119], N[Not[LessEqual[z, 1.7e+73]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{+119} \lor \neg \left(z \leq 1.7 \cdot 10^{+73}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if z < -1.3e119 or 1.7000000000000001e73 < z Initial program 100.0%
Taylor expanded in x around 0 78.2%
if -1.3e119 < z < 1.7000000000000001e73Initial program 100.0%
Taylor expanded in x around inf 76.0%
mul-1-neg76.0%
unsub-neg76.0%
Simplified76.0%
Final simplification76.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -9.5e-13) (not (<= y 1.25e-56))) (* y (- z x)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e-13) || !(y <= 1.25e-56)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-9.5d-13)) .or. (.not. (y <= 1.25d-56))) then
tmp = y * (z - x)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e-13) || !(y <= 1.25e-56)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -9.5e-13) or not (y <= 1.25e-56): tmp = y * (z - x) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -9.5e-13) || !(y <= 1.25e-56)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -9.5e-13) || ~((y <= 1.25e-56))) tmp = y * (z - x); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -9.5e-13], N[Not[LessEqual[y, 1.25e-56]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{-13} \lor \neg \left(y \leq 1.25 \cdot 10^{-56}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -9.49999999999999991e-13 or 1.24999999999999999e-56 < y Initial program 100.0%
Taylor expanded in y around inf 93.4%
if -9.49999999999999991e-13 < y < 1.24999999999999999e-56Initial program 100.0%
Taylor expanded in x around inf 75.5%
mul-1-neg75.5%
unsub-neg75.5%
Simplified75.5%
Final simplification85.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.8e-13) (not (<= y 8e-57))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.8e-13) || !(y <= 8e-57)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.8d-13)) .or. (.not. (y <= 8d-57))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.8e-13) || !(y <= 8e-57)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.8e-13) or not (y <= 8e-57): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.8e-13) || !(y <= 8e-57)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.8e-13) || ~((y <= 8e-57))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.8e-13], N[Not[LessEqual[y, 8e-57]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{-13} \lor \neg \left(y \leq 8 \cdot 10^{-57}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -7.80000000000000009e-13 or 7.99999999999999964e-57 < y Initial program 100.0%
Taylor expanded in x around 0 61.1%
if -7.80000000000000009e-13 < y < 7.99999999999999964e-57Initial program 100.0%
Taylor expanded in y around 0 75.4%
Final simplification67.4%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 37.0%
Final simplification37.0%
herbie shell --seed 2023320
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))