
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 99.6%
*-commutative99.6%
distribute-lft-out--99.6%
*-rgt-identity99.6%
cancel-sign-sub-inv99.6%
+-commutative99.6%
+-commutative99.6%
associate-+l+99.6%
+-commutative99.6%
*-commutative99.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -1.65e+207)
(* x z)
(if (<= x -6.3e+165)
t_0
(if (<= x -4.8e+123)
(* x z)
(if (<= x -1.0) t_0 (if (<= x 2.6e-63) y (* x z))))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -1.65e+207) {
tmp = x * z;
} else if (x <= -6.3e+165) {
tmp = t_0;
} else if (x <= -4.8e+123) {
tmp = x * z;
} else if (x <= -1.0) {
tmp = t_0;
} else if (x <= 2.6e-63) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-1.65d+207)) then
tmp = x * z
else if (x <= (-6.3d+165)) then
tmp = t_0
else if (x <= (-4.8d+123)) then
tmp = x * z
else if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 2.6d-63) then
tmp = y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -1.65e+207) {
tmp = x * z;
} else if (x <= -6.3e+165) {
tmp = t_0;
} else if (x <= -4.8e+123) {
tmp = x * z;
} else if (x <= -1.0) {
tmp = t_0;
} else if (x <= 2.6e-63) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -1.65e+207: tmp = x * z elif x <= -6.3e+165: tmp = t_0 elif x <= -4.8e+123: tmp = x * z elif x <= -1.0: tmp = t_0 elif x <= 2.6e-63: tmp = y else: tmp = x * z return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -1.65e+207) tmp = Float64(x * z); elseif (x <= -6.3e+165) tmp = t_0; elseif (x <= -4.8e+123) tmp = Float64(x * z); elseif (x <= -1.0) tmp = t_0; elseif (x <= 2.6e-63) tmp = y; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -1.65e+207) tmp = x * z; elseif (x <= -6.3e+165) tmp = t_0; elseif (x <= -4.8e+123) tmp = x * z; elseif (x <= -1.0) tmp = t_0; elseif (x <= 2.6e-63) tmp = y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -1.65e+207], N[(x * z), $MachinePrecision], If[LessEqual[x, -6.3e+165], t$95$0, If[LessEqual[x, -4.8e+123], N[(x * z), $MachinePrecision], If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 2.6e-63], y, N[(x * z), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -1.65 \cdot 10^{+207}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -6.3 \cdot 10^{+165}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -4.8 \cdot 10^{+123}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{-63}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1.65e207 or -6.3000000000000002e165 < x < -4.79999999999999978e123 or 2.6000000000000001e-63 < x Initial program 99.0%
Taylor expanded in y around 0 67.5%
if -1.65e207 < x < -6.3000000000000002e165 or -4.79999999999999978e123 < x < -1Initial program 99.9%
Taylor expanded in x around inf 97.7%
mul-1-neg97.7%
sub-neg97.7%
Simplified97.7%
Taylor expanded in z around 0 66.5%
mul-1-neg66.5%
distribute-rgt-neg-out66.5%
Simplified66.5%
if -1 < x < 2.6000000000000001e-63Initial program 99.9%
Taylor expanded in x around 0 73.7%
Final simplification70.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -0.028) (not (<= x 6.8e-49))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -0.028) || !(x <= 6.8e-49)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-0.028d0)) .or. (.not. (x <= 6.8d-49))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -0.028) || !(x <= 6.8e-49)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -0.028) or not (x <= 6.8e-49): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -0.028) || !(x <= 6.8e-49)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -0.028) || ~((x <= 6.8e-49))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -0.028], N[Not[LessEqual[x, 6.8e-49]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.028 \lor \neg \left(x \leq 6.8 \cdot 10^{-49}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -0.0280000000000000006 or 6.8000000000000001e-49 < x Initial program 99.2%
Taylor expanded in x around inf 97.0%
mul-1-neg97.0%
sub-neg97.0%
Simplified97.0%
if -0.0280000000000000006 < x < 6.8000000000000001e-49Initial program 99.9%
Taylor expanded in x around 0 73.4%
Final simplification85.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.5) (not (<= x 1.7e-48))) (* x (- z y)) (* y (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.5) || !(x <= 1.7e-48)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.5d0)) .or. (.not. (x <= 1.7d-48))) then
tmp = x * (z - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.5) || !(x <= 1.7e-48)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.5) or not (x <= 1.7e-48): tmp = x * (z - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.5) || !(x <= 1.7e-48)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.5) || ~((x <= 1.7e-48))) tmp = x * (z - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.5], N[Not[LessEqual[x, 1.7e-48]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \lor \neg \left(x \leq 1.7 \cdot 10^{-48}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -4.5 or 1.70000000000000014e-48 < x Initial program 99.2%
Taylor expanded in x around inf 97.0%
mul-1-neg97.0%
sub-neg97.0%
Simplified97.0%
if -4.5 < x < 1.70000000000000014e-48Initial program 99.9%
Taylor expanded in y around inf 75.4%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -580.0) (not (<= x 5.3e-12))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -580.0) || !(x <= 5.3e-12)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-580.0d0)) .or. (.not. (x <= 5.3d-12))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -580.0) || !(x <= 5.3e-12)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -580.0) or not (x <= 5.3e-12): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -580.0) || !(x <= 5.3e-12)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -580.0) || ~((x <= 5.3e-12))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -580.0], N[Not[LessEqual[x, 5.3e-12]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -580 \lor \neg \left(x \leq 5.3 \cdot 10^{-12}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -580 or 5.29999999999999963e-12 < x Initial program 99.1%
Taylor expanded in x around inf 99.1%
mul-1-neg99.1%
sub-neg99.1%
Simplified99.1%
if -580 < x < 5.29999999999999963e-12Initial program 99.9%
*-commutative99.9%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 97.8%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -0.028) (not (<= x 2.4e-63))) (* x z) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -0.028) || !(x <= 2.4e-63)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-0.028d0)) .or. (.not. (x <= 2.4d-63))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -0.028) || !(x <= 2.4e-63)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -0.028) or not (x <= 2.4e-63): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -0.028) || !(x <= 2.4e-63)) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -0.028) || ~((x <= 2.4e-63))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -0.028], N[Not[LessEqual[x, 2.4e-63]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.028 \lor \neg \left(x \leq 2.4 \cdot 10^{-63}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -0.0280000000000000006 or 2.4000000000000001e-63 < x Initial program 99.2%
Taylor expanded in y around 0 59.7%
if -0.0280000000000000006 < x < 2.4000000000000001e-63Initial program 99.9%
Taylor expanded in x around 0 73.7%
Final simplification66.4%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 99.6%
*-commutative99.6%
distribute-lft-out--99.6%
*-rgt-identity99.6%
cancel-sign-sub-inv99.6%
+-commutative99.6%
+-commutative99.6%
associate-+l+99.6%
+-commutative99.6%
*-commutative99.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 38.6%
Final simplification38.6%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023320
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))