
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 2.9e+144) (+ (* x (+ x (* y 2.0))) (* y y)) (pow y 2.0)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 2.9e+144) {
tmp = (x * (x + (y * 2.0))) + (y * y);
} else {
tmp = pow(y, 2.0);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.9d+144) then
tmp = (x * (x + (y * 2.0d0))) + (y * y)
else
tmp = y ** 2.0d0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= 2.9e+144) {
tmp = (x * (x + (y * 2.0))) + (y * y);
} else {
tmp = Math.pow(y, 2.0);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= 2.9e+144: tmp = (x * (x + (y * 2.0))) + (y * y) else: tmp = math.pow(y, 2.0) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 2.9e+144) tmp = Float64(Float64(x * Float64(x + Float64(y * 2.0))) + Float64(y * y)); else tmp = y ^ 2.0; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= 2.9e+144)
tmp = (x * (x + (y * 2.0))) + (y * y);
else
tmp = y ^ 2.0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 2.9e+144], N[(N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision], N[Power[y, 2.0], $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.9 \cdot 10^{+144}:\\
\;\;\;\;x \cdot \left(x + y \cdot 2\right) + y \cdot y\\
\mathbf{else}:\\
\;\;\;\;{y}^{2}\\
\end{array}
\end{array}
if y < 2.89999999999999998e144Initial program 95.8%
+-commutative95.8%
associate-*l*95.8%
distribute-lft-out98.6%
Applied egg-rr98.6%
if 2.89999999999999998e144 < y Initial program 82.5%
Taylor expanded in x around 0 100.0%
Final simplification98.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ (* x (+ x (* y 2.0))) (* y y)))
assert(x < y);
double code(double x, double y) {
return (x * (x + (y * 2.0))) + (y * y);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * (x + (y * 2.0d0))) + (y * y)
end function
assert x < y;
public static double code(double x, double y) {
return (x * (x + (y * 2.0))) + (y * y);
}
[x, y] = sort([x, y]) def code(x, y): return (x * (x + (y * 2.0))) + (y * y)
x, y = sort([x, y]) function code(x, y) return Float64(Float64(x * Float64(x + Float64(y * 2.0))) + Float64(y * y)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = (x * (x + (y * 2.0))) + (y * y);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot \left(x + y \cdot 2\right) + y \cdot y
\end{array}
Initial program 93.7%
+-commutative93.7%
associate-*l*93.7%
distribute-lft-out97.6%
Applied egg-rr97.6%
Final simplification97.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ (* y y) (* 2.0 (* y x))))
assert(x < y);
double code(double x, double y) {
return (y * y) + (2.0 * (y * x));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (2.0d0 * (y * x))
end function
assert x < y;
public static double code(double x, double y) {
return (y * y) + (2.0 * (y * x));
}
[x, y] = sort([x, y]) def code(x, y): return (y * y) + (2.0 * (y * x))
x, y = sort([x, y]) function code(x, y) return Float64(Float64(y * y) + Float64(2.0 * Float64(y * x))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = (y * y) + (2.0 * (y * x));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(2.0 * N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y \cdot y + 2 \cdot \left(y \cdot x\right)
\end{array}
Initial program 93.7%
Taylor expanded in x around 0 54.6%
Final simplification54.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* 2.0 (* y x)))
assert(x < y);
double code(double x, double y) {
return 2.0 * (y * x);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (y * x)
end function
assert x < y;
public static double code(double x, double y) {
return 2.0 * (y * x);
}
[x, y] = sort([x, y]) def code(x, y): return 2.0 * (y * x)
x, y = sort([x, y]) function code(x, y) return Float64(2.0 * Float64(y * x)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = 2.0 * (y * x);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(2.0 * N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
2 \cdot \left(y \cdot x\right)
\end{array}
Initial program 93.7%
Taylor expanded in x around 0 54.6%
Taylor expanded in x around inf 17.3%
*-commutative17.3%
Simplified17.3%
Final simplification17.3%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2023320
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:herbie-target
(+ (* x x) (+ (* y y) (* (* x y) 2.0)))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))