
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (- y x) (/ z t) x))
double code(double x, double y, double z, double t) {
return fma((y - x), (z / t), x);
}
function code(x, y, z, t) return fma(Float64(y - x), Float64(z / t), x) end
code[x_, y_, z_, t_] := N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)
\end{array}
Initial program 96.5%
+-commutative96.5%
fma-def96.5%
Simplified96.5%
Final simplification96.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z t))))
(if (<= (/ z t) -1e-93)
t_1
(if (<= (/ z t) 0.01)
x
(if (or (<= (/ z t) 1e+77) (not (<= (/ z t) 2e+208)))
(* (/ x t) (- z))
t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -1e-93) {
tmp = t_1;
} else if ((z / t) <= 0.01) {
tmp = x;
} else if (((z / t) <= 1e+77) || !((z / t) <= 2e+208)) {
tmp = (x / t) * -z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if ((z / t) <= (-1d-93)) then
tmp = t_1
else if ((z / t) <= 0.01d0) then
tmp = x
else if (((z / t) <= 1d+77) .or. (.not. ((z / t) <= 2d+208))) then
tmp = (x / t) * -z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -1e-93) {
tmp = t_1;
} else if ((z / t) <= 0.01) {
tmp = x;
} else if (((z / t) <= 1e+77) || !((z / t) <= 2e+208)) {
tmp = (x / t) * -z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if (z / t) <= -1e-93: tmp = t_1 elif (z / t) <= 0.01: tmp = x elif ((z / t) <= 1e+77) or not ((z / t) <= 2e+208): tmp = (x / t) * -z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (Float64(z / t) <= -1e-93) tmp = t_1; elseif (Float64(z / t) <= 0.01) tmp = x; elseif ((Float64(z / t) <= 1e+77) || !(Float64(z / t) <= 2e+208)) tmp = Float64(Float64(x / t) * Float64(-z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if ((z / t) <= -1e-93) tmp = t_1; elseif ((z / t) <= 0.01) tmp = x; elseif (((z / t) <= 1e+77) || ~(((z / t) <= 2e+208))) tmp = (x / t) * -z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -1e-93], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 0.01], x, If[Or[LessEqual[N[(z / t), $MachinePrecision], 1e+77], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e+208]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] * (-z)), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-93}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq 0.01:\\
\;\;\;\;x\\
\mathbf{elif}\;\frac{z}{t} \leq 10^{+77} \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{+208}\right):\\
\;\;\;\;\frac{x}{t} \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (/.f64 z t) < -9.999999999999999e-94 or 9.99999999999999983e76 < (/.f64 z t) < 2e208Initial program 99.8%
Taylor expanded in z around inf 81.0%
Taylor expanded in y around inf 56.1%
Taylor expanded in z around 0 58.0%
*-commutative58.0%
associate-*l/61.9%
*-commutative61.9%
Simplified61.9%
if -9.999999999999999e-94 < (/.f64 z t) < 0.0100000000000000002Initial program 95.6%
Taylor expanded in z around 0 72.3%
if 0.0100000000000000002 < (/.f64 z t) < 9.99999999999999983e76 or 2e208 < (/.f64 z t) Initial program 92.5%
Taylor expanded in z around inf 79.1%
Taylor expanded in y around 0 61.7%
mul-1-neg61.7%
associate-*l/58.4%
distribute-lft-neg-in58.4%
distribute-frac-neg58.4%
*-commutative58.4%
Simplified58.4%
Final simplification65.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z t))))
(if (<= (/ z t) -1e-93)
t_1
(if (<= (/ z t) 0.01)
x
(if (<= (/ z t) 1e+77)
(* x (/ z (- t)))
(if (<= (/ z t) 2e+208) t_1 (* (/ x t) (- z))))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -1e-93) {
tmp = t_1;
} else if ((z / t) <= 0.01) {
tmp = x;
} else if ((z / t) <= 1e+77) {
tmp = x * (z / -t);
} else if ((z / t) <= 2e+208) {
tmp = t_1;
} else {
tmp = (x / t) * -z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if ((z / t) <= (-1d-93)) then
tmp = t_1
else if ((z / t) <= 0.01d0) then
tmp = x
else if ((z / t) <= 1d+77) then
tmp = x * (z / -t)
else if ((z / t) <= 2d+208) then
tmp = t_1
else
tmp = (x / t) * -z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -1e-93) {
tmp = t_1;
} else if ((z / t) <= 0.01) {
tmp = x;
} else if ((z / t) <= 1e+77) {
tmp = x * (z / -t);
} else if ((z / t) <= 2e+208) {
tmp = t_1;
} else {
tmp = (x / t) * -z;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if (z / t) <= -1e-93: tmp = t_1 elif (z / t) <= 0.01: tmp = x elif (z / t) <= 1e+77: tmp = x * (z / -t) elif (z / t) <= 2e+208: tmp = t_1 else: tmp = (x / t) * -z return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (Float64(z / t) <= -1e-93) tmp = t_1; elseif (Float64(z / t) <= 0.01) tmp = x; elseif (Float64(z / t) <= 1e+77) tmp = Float64(x * Float64(z / Float64(-t))); elseif (Float64(z / t) <= 2e+208) tmp = t_1; else tmp = Float64(Float64(x / t) * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if ((z / t) <= -1e-93) tmp = t_1; elseif ((z / t) <= 0.01) tmp = x; elseif ((z / t) <= 1e+77) tmp = x * (z / -t); elseif ((z / t) <= 2e+208) tmp = t_1; else tmp = (x / t) * -z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -1e-93], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 0.01], x, If[LessEqual[N[(z / t), $MachinePrecision], 1e+77], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e+208], t$95$1, N[(N[(x / t), $MachinePrecision] * (-z)), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-93}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq 0.01:\\
\;\;\;\;x\\
\mathbf{elif}\;\frac{z}{t} \leq 10^{+77}:\\
\;\;\;\;x \cdot \frac{z}{-t}\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{+208}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t} \cdot \left(-z\right)\\
\end{array}
\end{array}
if (/.f64 z t) < -9.999999999999999e-94 or 9.99999999999999983e76 < (/.f64 z t) < 2e208Initial program 99.8%
Taylor expanded in z around inf 81.0%
Taylor expanded in y around inf 56.1%
Taylor expanded in z around 0 58.0%
*-commutative58.0%
associate-*l/61.9%
*-commutative61.9%
Simplified61.9%
if -9.999999999999999e-94 < (/.f64 z t) < 0.0100000000000000002Initial program 95.6%
Taylor expanded in z around 0 72.3%
if 0.0100000000000000002 < (/.f64 z t) < 9.99999999999999983e76Initial program 99.6%
Taylor expanded in z around inf 59.9%
Taylor expanded in y around 0 62.9%
mul-1-neg62.9%
associate-*l/54.2%
distribute-lft-neg-in54.2%
distribute-frac-neg54.2%
*-commutative54.2%
Simplified54.2%
frac-2neg54.2%
remove-double-neg54.2%
associate-*r/62.9%
Applied egg-rr62.9%
associate-/l*54.3%
associate-/r/72.8%
Simplified72.8%
if 2e208 < (/.f64 z t) Initial program 88.3%
Taylor expanded in z around inf 90.5%
Taylor expanded in y around 0 60.9%
mul-1-neg60.9%
associate-*l/60.9%
distribute-lft-neg-in60.9%
distribute-frac-neg60.9%
*-commutative60.9%
Simplified60.9%
Final simplification67.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z t))))
(if (<= (/ z t) -1e-93)
t_1
(if (<= (/ z t) 0.01)
x
(if (<= (/ z t) 1e+77)
(* x (/ z (- t)))
(if (<= (/ z t) 2e+208) t_1 (/ z (/ (- t) x))))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -1e-93) {
tmp = t_1;
} else if ((z / t) <= 0.01) {
tmp = x;
} else if ((z / t) <= 1e+77) {
tmp = x * (z / -t);
} else if ((z / t) <= 2e+208) {
tmp = t_1;
} else {
tmp = z / (-t / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if ((z / t) <= (-1d-93)) then
tmp = t_1
else if ((z / t) <= 0.01d0) then
tmp = x
else if ((z / t) <= 1d+77) then
tmp = x * (z / -t)
else if ((z / t) <= 2d+208) then
tmp = t_1
else
tmp = z / (-t / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -1e-93) {
tmp = t_1;
} else if ((z / t) <= 0.01) {
tmp = x;
} else if ((z / t) <= 1e+77) {
tmp = x * (z / -t);
} else if ((z / t) <= 2e+208) {
tmp = t_1;
} else {
tmp = z / (-t / x);
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if (z / t) <= -1e-93: tmp = t_1 elif (z / t) <= 0.01: tmp = x elif (z / t) <= 1e+77: tmp = x * (z / -t) elif (z / t) <= 2e+208: tmp = t_1 else: tmp = z / (-t / x) return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (Float64(z / t) <= -1e-93) tmp = t_1; elseif (Float64(z / t) <= 0.01) tmp = x; elseif (Float64(z / t) <= 1e+77) tmp = Float64(x * Float64(z / Float64(-t))); elseif (Float64(z / t) <= 2e+208) tmp = t_1; else tmp = Float64(z / Float64(Float64(-t) / x)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if ((z / t) <= -1e-93) tmp = t_1; elseif ((z / t) <= 0.01) tmp = x; elseif ((z / t) <= 1e+77) tmp = x * (z / -t); elseif ((z / t) <= 2e+208) tmp = t_1; else tmp = z / (-t / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -1e-93], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 0.01], x, If[LessEqual[N[(z / t), $MachinePrecision], 1e+77], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e+208], t$95$1, N[(z / N[((-t) / x), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-93}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq 0.01:\\
\;\;\;\;x\\
\mathbf{elif}\;\frac{z}{t} \leq 10^{+77}:\\
\;\;\;\;x \cdot \frac{z}{-t}\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{+208}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\frac{-t}{x}}\\
\end{array}
\end{array}
if (/.f64 z t) < -9.999999999999999e-94 or 9.99999999999999983e76 < (/.f64 z t) < 2e208Initial program 99.8%
Taylor expanded in z around inf 81.0%
Taylor expanded in y around inf 56.1%
Taylor expanded in z around 0 58.0%
*-commutative58.0%
associate-*l/61.9%
*-commutative61.9%
Simplified61.9%
if -9.999999999999999e-94 < (/.f64 z t) < 0.0100000000000000002Initial program 95.6%
Taylor expanded in z around 0 72.3%
if 0.0100000000000000002 < (/.f64 z t) < 9.99999999999999983e76Initial program 99.6%
Taylor expanded in z around inf 59.9%
Taylor expanded in y around 0 62.9%
mul-1-neg62.9%
associate-*l/54.2%
distribute-lft-neg-in54.2%
distribute-frac-neg54.2%
*-commutative54.2%
Simplified54.2%
frac-2neg54.2%
remove-double-neg54.2%
associate-*r/62.9%
Applied egg-rr62.9%
associate-/l*54.3%
associate-/r/72.8%
Simplified72.8%
if 2e208 < (/.f64 z t) Initial program 88.3%
Taylor expanded in z around inf 90.5%
Taylor expanded in y around 0 60.9%
mul-1-neg60.9%
associate-*l/60.9%
distribute-lft-neg-in60.9%
distribute-frac-neg60.9%
*-commutative60.9%
Simplified60.9%
frac-2neg60.9%
remove-double-neg60.9%
associate-*r/60.9%
Applied egg-rr60.9%
associate-/l*60.9%
Simplified60.9%
Final simplification67.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -10000000.0) (not (<= (/ z t) 0.01))) (/ (* (- y x) z) t) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -10000000.0) || !((z / t) <= 0.01)) {
tmp = ((y - x) * z) / t;
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-10000000.0d0)) .or. (.not. ((z / t) <= 0.01d0))) then
tmp = ((y - x) * z) / t
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -10000000.0) || !((z / t) <= 0.01)) {
tmp = ((y - x) * z) / t;
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -10000000.0) or not ((z / t) <= 0.01): tmp = ((y - x) * z) / t else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -10000000.0) || !(Float64(z / t) <= 0.01)) tmp = Float64(Float64(Float64(y - x) * z) / t); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -10000000.0) || ~(((z / t) <= 0.01))) tmp = ((y - x) * z) / t; else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -10000000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 0.01]], $MachinePrecision]], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -10000000 \lor \neg \left(\frac{z}{t} \leq 0.01\right):\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1e7 or 0.0100000000000000002 < (/.f64 z t) Initial program 96.9%
Taylor expanded in z around inf 84.7%
*-commutative84.7%
sub-div89.4%
associate-*l/93.8%
Applied egg-rr93.8%
if -1e7 < (/.f64 z t) < 0.0100000000000000002Initial program 96.2%
Taylor expanded in y around inf 94.0%
associate-*r/94.2%
Simplified94.2%
Final simplification94.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -1e-93) (not (<= (/ z t) 5e-17))) (* y (/ z t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1e-93) || !((z / t) <= 5e-17)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-1d-93)) .or. (.not. ((z / t) <= 5d-17))) then
tmp = y * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1e-93) || !((z / t) <= 5e-17)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -1e-93) or not ((z / t) <= 5e-17): tmp = y * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -1e-93) || !(Float64(z / t) <= 5e-17)) tmp = Float64(y * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -1e-93) || ~(((z / t) <= 5e-17))) tmp = y * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1e-93], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e-17]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-93} \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{-17}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -9.999999999999999e-94 or 4.9999999999999999e-17 < (/.f64 z t) Initial program 97.3%
Taylor expanded in z around inf 78.9%
Taylor expanded in y around inf 49.0%
Taylor expanded in z around 0 52.6%
*-commutative52.6%
associate-*l/53.8%
*-commutative53.8%
Simplified53.8%
if -9.999999999999999e-94 < (/.f64 z t) < 4.9999999999999999e-17Initial program 95.5%
Taylor expanded in z around 0 73.9%
Final simplification62.1%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -1e-93) (* y (/ z t)) (if (<= (/ z t) 5e-17) x (/ (* y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -1e-93) {
tmp = y * (z / t);
} else if ((z / t) <= 5e-17) {
tmp = x;
} else {
tmp = (y * z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-1d-93)) then
tmp = y * (z / t)
else if ((z / t) <= 5d-17) then
tmp = x
else
tmp = (y * z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -1e-93) {
tmp = y * (z / t);
} else if ((z / t) <= 5e-17) {
tmp = x;
} else {
tmp = (y * z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -1e-93: tmp = y * (z / t) elif (z / t) <= 5e-17: tmp = x else: tmp = (y * z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -1e-93) tmp = Float64(y * Float64(z / t)); elseif (Float64(z / t) <= 5e-17) tmp = x; else tmp = Float64(Float64(y * z) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -1e-93) tmp = y * (z / t); elseif ((z / t) <= 5e-17) tmp = x; else tmp = (y * z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -1e-93], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 5e-17], x, N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-93}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-17}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -9.999999999999999e-94Initial program 99.7%
Taylor expanded in z around inf 79.3%
Taylor expanded in y around inf 53.4%
Taylor expanded in z around 0 54.6%
*-commutative54.6%
associate-*l/58.5%
*-commutative58.5%
Simplified58.5%
if -9.999999999999999e-94 < (/.f64 z t) < 4.9999999999999999e-17Initial program 95.5%
Taylor expanded in z around 0 73.9%
if 4.9999999999999999e-17 < (/.f64 z t) Initial program 94.9%
Taylor expanded in z around inf 78.6%
Taylor expanded in y around inf 44.9%
associate-*r/50.7%
Applied egg-rr50.7%
Final simplification62.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.45e-114) (not (<= x 2.15e-35))) (* x (- 1.0 (/ z t))) (/ (* y z) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.45e-114) || !(x <= 2.15e-35)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = (y * z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.45d-114)) .or. (.not. (x <= 2.15d-35))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = (y * z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.45e-114) || !(x <= 2.15e-35)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = (y * z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.45e-114) or not (x <= 2.15e-35): tmp = x * (1.0 - (z / t)) else: tmp = (y * z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.45e-114) || !(x <= 2.15e-35)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(Float64(y * z) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.45e-114) || ~((x <= 2.15e-35))) tmp = x * (1.0 - (z / t)); else tmp = (y * z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.45e-114], N[Not[LessEqual[x, 2.15e-35]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.45 \cdot 10^{-114} \lor \neg \left(x \leq 2.15 \cdot 10^{-35}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{t}\\
\end{array}
\end{array}
if x < -2.4499999999999999e-114 or 2.1500000000000001e-35 < x Initial program 98.7%
Taylor expanded in x around inf 82.2%
mul-1-neg82.2%
unsub-neg82.2%
Simplified82.2%
if -2.4499999999999999e-114 < x < 2.1500000000000001e-35Initial program 93.0%
Taylor expanded in z around inf 75.5%
Taylor expanded in y around inf 68.0%
associate-*r/71.5%
Applied egg-rr71.5%
Final simplification78.2%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.7e+20) (not (<= y 1.66e-34))) (+ x (* y (/ z t))) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.7e+20) || !(y <= 1.66e-34)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.7d+20)) .or. (.not. (y <= 1.66d-34))) then
tmp = x + (y * (z / t))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.7e+20) || !(y <= 1.66e-34)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.7e+20) or not (y <= 1.66e-34): tmp = x + (y * (z / t)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.7e+20) || !(y <= 1.66e-34)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.7e+20) || ~((y <= 1.66e-34))) tmp = x + (y * (z / t)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.7e+20], N[Not[LessEqual[y, 1.66e-34]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{+20} \lor \neg \left(y \leq 1.66 \cdot 10^{-34}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -1.7e20 or 1.6599999999999999e-34 < y Initial program 96.4%
Taylor expanded in y around inf 83.9%
associate-*r/85.4%
Simplified85.4%
if -1.7e20 < y < 1.6599999999999999e-34Initial program 96.6%
Taylor expanded in x around inf 87.2%
mul-1-neg87.2%
unsub-neg87.2%
Simplified87.2%
Final simplification86.2%
(FPCore (x y z t) :precision binary64 (if (or (<= x -8.5e-55) (not (<= x 750.0))) (* x (- 1.0 (/ z t))) (+ x (/ (* y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.5e-55) || !(x <= 750.0)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-8.5d-55)) .or. (.not. (x <= 750.0d0))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + ((y * z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.5e-55) || !(x <= 750.0)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -8.5e-55) or not (x <= 750.0): tmp = x * (1.0 - (z / t)) else: tmp = x + ((y * z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -8.5e-55) || !(x <= 750.0)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(Float64(y * z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -8.5e-55) || ~((x <= 750.0))) tmp = x * (1.0 - (z / t)); else tmp = x + ((y * z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -8.5e-55], N[Not[LessEqual[x, 750.0]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{-55} \lor \neg \left(x \leq 750\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\end{array}
\end{array}
if x < -8.49999999999999968e-55 or 750 < x Initial program 99.9%
Taylor expanded in x around inf 86.0%
mul-1-neg86.0%
unsub-neg86.0%
Simplified86.0%
if -8.49999999999999968e-55 < x < 750Initial program 92.7%
Taylor expanded in y around inf 87.4%
Final simplification86.7%
(FPCore (x y z t) :precision binary64 (if (<= y -5.3e+19) (+ x (/ y (/ t z))) (if (<= y 4.05e-35) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.3e+19) {
tmp = x + (y / (t / z));
} else if (y <= 4.05e-35) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5.3d+19)) then
tmp = x + (y / (t / z))
else if (y <= 4.05d-35) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.3e+19) {
tmp = x + (y / (t / z));
} else if (y <= 4.05e-35) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -5.3e+19: tmp = x + (y / (t / z)) elif y <= 4.05e-35: tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -5.3e+19) tmp = Float64(x + Float64(y / Float64(t / z))); elseif (y <= 4.05e-35) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -5.3e+19) tmp = x + (y / (t / z)); elseif (y <= 4.05e-35) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -5.3e+19], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.05e-35], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.3 \cdot 10^{+19}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\mathbf{elif}\;y \leq 4.05 \cdot 10^{-35}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < -5.3e19Initial program 98.1%
Taylor expanded in y around inf 86.8%
associate-*r/91.7%
Simplified91.7%
associate-*r/86.8%
associate-/l*91.7%
Applied egg-rr91.7%
if -5.3e19 < y < 4.05000000000000015e-35Initial program 96.6%
Taylor expanded in x around inf 87.2%
mul-1-neg87.2%
unsub-neg87.2%
Simplified87.2%
if 4.05000000000000015e-35 < y Initial program 95.3%
Taylor expanded in y around inf 81.9%
associate-*r/80.9%
Simplified80.9%
Final simplification86.2%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 96.5%
Final simplification96.5%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.5%
Taylor expanded in z around 0 34.8%
Final simplification34.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t_1 < -1013646692435.8867:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
herbie shell --seed 2023320
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))