
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (- x (/ (* y 2.0) (- (* 2.0 z) (/ y (/ z t))))))
double code(double x, double y, double z, double t) {
return x - ((y * 2.0) / ((2.0 * z) - (y / (z / t))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((y * 2.0d0) / ((2.0d0 * z) - (y / (z / t))))
end function
public static double code(double x, double y, double z, double t) {
return x - ((y * 2.0) / ((2.0 * z) - (y / (z / t))));
}
def code(x, y, z, t): return x - ((y * 2.0) / ((2.0 * z) - (y / (z / t))))
function code(x, y, z, t) return Float64(x - Float64(Float64(y * 2.0) / Float64(Float64(2.0 * z) - Float64(y / Float64(z / t))))) end
function tmp = code(x, y, z, t) tmp = x - ((y * 2.0) / ((2.0 * z) - (y / (z / t)))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(y * 2.0), $MachinePrecision] / N[(N[(2.0 * z), $MachinePrecision] - N[(y / N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot 2}{2 \cdot z - \frac{y}{\frac{z}{t}}}
\end{array}
Initial program 79.4%
associate-/l*87.6%
associate-*l*87.6%
Simplified87.6%
Taylor expanded in z around 0 94.4%
+-commutative94.4%
mul-1-neg94.4%
*-commutative94.4%
associate-*r/98.5%
unsub-neg98.5%
*-commutative98.5%
Simplified98.5%
clear-num98.5%
un-div-inv98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (x y z t) :precision binary64 (- x (* y (/ 2.0 (- (* 2.0 z) (/ t (/ z y)))))))
double code(double x, double y, double z, double t) {
return x - (y * (2.0 / ((2.0 * z) - (t / (z / y)))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y * (2.0d0 / ((2.0d0 * z) - (t / (z / y)))))
end function
public static double code(double x, double y, double z, double t) {
return x - (y * (2.0 / ((2.0 * z) - (t / (z / y)))));
}
def code(x, y, z, t): return x - (y * (2.0 / ((2.0 * z) - (t / (z / y)))))
function code(x, y, z, t) return Float64(x - Float64(y * Float64(2.0 / Float64(Float64(2.0 * z) - Float64(t / Float64(z / y)))))) end
function tmp = code(x, y, z, t) tmp = x - (y * (2.0 / ((2.0 * z) - (t / (z / y))))); end
code[x_, y_, z_, t_] := N[(x - N[(y * N[(2.0 / N[(N[(2.0 * z), $MachinePrecision] - N[(t / N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - y \cdot \frac{2}{2 \cdot z - \frac{t}{\frac{z}{y}}}
\end{array}
Initial program 79.4%
associate-/l*87.6%
associate-*l*87.6%
Simplified87.6%
Taylor expanded in z around 0 94.4%
+-commutative94.4%
mul-1-neg94.4%
*-commutative94.4%
associate-*r/98.5%
unsub-neg98.5%
*-commutative98.5%
Simplified98.5%
expm1-log1p-u89.2%
expm1-udef78.1%
*-commutative78.1%
*-un-lft-identity78.1%
times-frac78.1%
metadata-eval78.1%
Applied egg-rr78.1%
expm1-def89.2%
expm1-log1p98.5%
associate-*r/98.5%
*-commutative98.5%
associate-*r/98.5%
*-commutative98.5%
associate-/r/97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (x y z t) :precision binary64 (- x (/ (* y 2.0) (- (* 2.0 z) (* y (/ t z))))))
double code(double x, double y, double z, double t) {
return x - ((y * 2.0) / ((2.0 * z) - (y * (t / z))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((y * 2.0d0) / ((2.0d0 * z) - (y * (t / z))))
end function
public static double code(double x, double y, double z, double t) {
return x - ((y * 2.0) / ((2.0 * z) - (y * (t / z))));
}
def code(x, y, z, t): return x - ((y * 2.0) / ((2.0 * z) - (y * (t / z))))
function code(x, y, z, t) return Float64(x - Float64(Float64(y * 2.0) / Float64(Float64(2.0 * z) - Float64(y * Float64(t / z))))) end
function tmp = code(x, y, z, t) tmp = x - ((y * 2.0) / ((2.0 * z) - (y * (t / z)))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(y * 2.0), $MachinePrecision] / N[(N[(2.0 * z), $MachinePrecision] - N[(y * N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot 2}{2 \cdot z - y \cdot \frac{t}{z}}
\end{array}
Initial program 79.4%
associate-/l*87.6%
associate-*l*87.6%
Simplified87.6%
Taylor expanded in z around 0 94.4%
+-commutative94.4%
mul-1-neg94.4%
*-commutative94.4%
associate-*r/98.5%
unsub-neg98.5%
*-commutative98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.3e+37) (not (<= z 2.55e-36))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.3e+37) || !(z <= 2.55e-36)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.3d+37)) .or. (.not. (z <= 2.55d-36))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.3e+37) || !(z <= 2.55e-36)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.3e+37) or not (z <= 2.55e-36): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.3e+37) || !(z <= 2.55e-36)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.3e+37) || ~((z <= 2.55e-36))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.3e+37], N[Not[LessEqual[z, 2.55e-36]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.3 \cdot 10^{+37} \lor \neg \left(z \leq 2.55 \cdot 10^{-36}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -3.3000000000000001e37 or 2.54999999999999987e-36 < z Initial program 69.8%
sub-neg69.8%
associate-*l*69.8%
*-commutative69.8%
associate-*l/82.6%
distribute-rgt-neg-in82.6%
*-commutative82.6%
associate-*l*82.6%
distribute-rgt-neg-in82.6%
metadata-eval82.6%
Simplified82.6%
Taylor expanded in y around 0 92.4%
mul-1-neg92.4%
sub-neg92.4%
Simplified92.4%
if -3.3000000000000001e37 < z < 2.54999999999999987e-36Initial program 88.4%
sub-neg88.4%
associate-*l*88.4%
*-commutative88.4%
associate-*l/91.6%
distribute-rgt-neg-in91.6%
*-commutative91.6%
associate-*l*91.6%
distribute-rgt-neg-in91.6%
metadata-eval91.6%
Simplified91.6%
Taylor expanded in y around inf 90.4%
metadata-eval90.4%
cancel-sign-sub-inv90.4%
associate-*r/90.4%
*-commutative90.4%
Simplified90.4%
Final simplification91.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.65e-74) (not (<= z 2.4e-36))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.65e-74) || !(z <= 2.4e-36)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.65d-74)) .or. (.not. (z <= 2.4d-36))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.65e-74) || !(z <= 2.4e-36)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.65e-74) or not (z <= 2.4e-36): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.65e-74) || !(z <= 2.4e-36)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.65e-74) || ~((z <= 2.4e-36))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.65e-74], N[Not[LessEqual[z, 2.4e-36]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.65 \cdot 10^{-74} \lor \neg \left(z \leq 2.4 \cdot 10^{-36}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.64999999999999998e-74 or 2.4e-36 < z Initial program 73.4%
sub-neg73.4%
associate-*l*73.4%
*-commutative73.4%
associate-*l/84.7%
distribute-rgt-neg-in84.7%
*-commutative84.7%
associate-*l*84.7%
distribute-rgt-neg-in84.7%
metadata-eval84.7%
Simplified84.7%
Taylor expanded in y around 0 89.9%
mul-1-neg89.9%
sub-neg89.9%
Simplified89.9%
if -1.64999999999999998e-74 < z < 2.4e-36Initial program 86.7%
sub-neg86.7%
associate-*l*86.7%
*-commutative86.7%
associate-*l/90.4%
distribute-rgt-neg-in90.4%
*-commutative90.4%
associate-*l*90.4%
distribute-rgt-neg-in90.4%
metadata-eval90.4%
Simplified90.4%
Taylor expanded in x around inf 77.6%
Final simplification84.4%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 79.4%
sub-neg79.4%
associate-*l*79.4%
*-commutative79.4%
associate-*l/87.3%
distribute-rgt-neg-in87.3%
*-commutative87.3%
associate-*l*87.3%
distribute-rgt-neg-in87.3%
metadata-eval87.3%
Simplified87.3%
Taylor expanded in x around inf 75.1%
Final simplification75.1%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2023320
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))