
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (if (<= y -5e-310) (- (* x (- (log (- x)) (log (- y)))) z) (- (* x (* 2.0 (log (/ (sqrt x) (sqrt y))))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (log(-x) - log(-y))) - z;
} else {
tmp = (x * (2.0 * log((sqrt(x) / sqrt(y))))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-310)) then
tmp = (x * (log(-x) - log(-y))) - z
else
tmp = (x * (2.0d0 * log((sqrt(x) / sqrt(y))))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (Math.log(-x) - Math.log(-y))) - z;
} else {
tmp = (x * (2.0 * Math.log((Math.sqrt(x) / Math.sqrt(y))))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5e-310: tmp = (x * (math.log(-x) - math.log(-y))) - z else: tmp = (x * (2.0 * math.log((math.sqrt(x) / math.sqrt(y))))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5e-310) tmp = Float64(Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))) - z); else tmp = Float64(Float64(x * Float64(2.0 * log(Float64(sqrt(x) / sqrt(y))))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5e-310) tmp = (x * (log(-x) - log(-y))) - z; else tmp = (x * (2.0 * log((sqrt(x) / sqrt(y))))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(2.0 * N[Log[N[(N[Sqrt[x], $MachinePrecision] / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \log \left(\frac{\sqrt{x}}{\sqrt{y}}\right)\right) - z\\
\end{array}
\end{array}
if y < -4.999999999999985e-310Initial program 75.6%
frac-2neg75.6%
log-div99.7%
Applied egg-rr99.7%
if -4.999999999999985e-310 < y Initial program 88.2%
add-sqr-sqrt88.2%
log-prod88.2%
Applied egg-rr88.2%
count-288.2%
Simplified88.2%
sqrt-div99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (log (/ x y)))))
(if (<= t_0 (- INFINITY))
(* x (- (log (- x)) (log (- y))))
(if (<= t_0 2e+307) (- t_0 z) (- z)))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = x * (log(-x) - log(-y));
} else if (t_0 <= 2e+307) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = x * (Math.log(-x) - Math.log(-y));
} else if (t_0 <= 2e+307) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if t_0 <= -math.inf: tmp = x * (math.log(-x) - math.log(-y)) elif t_0 <= 2e+307: tmp = t_0 - z else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))); elseif (t_0 <= 2e+307) tmp = Float64(t_0 - z); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if (t_0 <= -Inf) tmp = x * (log(-x) - log(-y)); elseif (t_0 <= 2e+307) tmp = t_0 - z; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+307], N[(t$95$0 - z), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right)\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+307}:\\
\;\;\;\;t_0 - z\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0Initial program 9.7%
Taylor expanded in z around 0 9.7%
frac-2neg9.7%
log-div83.2%
Applied egg-rr74.9%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1.99999999999999997e307Initial program 99.8%
if 1.99999999999999997e307 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 7.6%
remove-double-neg7.6%
sub0-neg7.6%
associate--r-7.6%
neg-sub07.6%
distribute-rgt-neg-in7.6%
neg-sub07.6%
log-div44.2%
associate-+l-44.2%
neg-sub044.2%
+-commutative44.2%
sub-neg44.2%
log-div9.6%
fma-udef9.6%
Simplified9.6%
Taylor expanded in x around 0 53.9%
Final simplification92.6%
(FPCore (x y z) :precision binary64 (- (* x (* 3.0 (log (/ (cbrt x) (cbrt y))))) z))
double code(double x, double y, double z) {
return (x * (3.0 * log((cbrt(x) / cbrt(y))))) - z;
}
public static double code(double x, double y, double z) {
return (x * (3.0 * Math.log((Math.cbrt(x) / Math.cbrt(y))))) - z;
}
function code(x, y, z) return Float64(Float64(x * Float64(3.0 * log(Float64(cbrt(x) / cbrt(y))))) - z) end
code[x_, y_, z_] := N[(N[(x * N[(3.0 * N[Log[N[(N[Power[x, 1/3], $MachinePrecision] / N[Power[y, 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(3 \cdot \log \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right)\right) - z
\end{array}
Initial program 81.6%
add-cube-cbrt81.6%
log-prod81.6%
pow281.6%
Applied egg-rr81.6%
log-pow81.6%
distribute-lft1-in81.6%
metadata-eval81.6%
Simplified81.6%
cbrt-div99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z)
:precision binary64
(if (<= x -4.8e+125)
(* x (- (log (- x)) (log (- y))))
(if (<= x -8.2e-73)
(- (* x (log (/ x y))) z)
(if (<= x -2e-310) (- z) (- (* x (- (log x) (log y))) z)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e+125) {
tmp = x * (log(-x) - log(-y));
} else if (x <= -8.2e-73) {
tmp = (x * log((x / y))) - z;
} else if (x <= -2e-310) {
tmp = -z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.8d+125)) then
tmp = x * (log(-x) - log(-y))
else if (x <= (-8.2d-73)) then
tmp = (x * log((x / y))) - z
else if (x <= (-2d-310)) then
tmp = -z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e+125) {
tmp = x * (Math.log(-x) - Math.log(-y));
} else if (x <= -8.2e-73) {
tmp = (x * Math.log((x / y))) - z;
} else if (x <= -2e-310) {
tmp = -z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.8e+125: tmp = x * (math.log(-x) - math.log(-y)) elif x <= -8.2e-73: tmp = (x * math.log((x / y))) - z elif x <= -2e-310: tmp = -z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.8e+125) tmp = Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))); elseif (x <= -8.2e-73) tmp = Float64(Float64(x * log(Float64(x / y))) - z); elseif (x <= -2e-310) tmp = Float64(-z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.8e+125) tmp = x * (log(-x) - log(-y)); elseif (x <= -8.2e-73) tmp = (x * log((x / y))) - z; elseif (x <= -2e-310) tmp = -z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.8e+125], N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -8.2e-73], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[x, -2e-310], (-z), N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{+125}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right)\\
\mathbf{elif}\;x \leq -8.2 \cdot 10^{-73}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{elif}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if x < -4.7999999999999999e125Initial program 55.3%
Taylor expanded in z around 0 52.7%
frac-2neg55.3%
log-div99.5%
Applied egg-rr91.6%
if -4.7999999999999999e125 < x < -8.20000000000000032e-73Initial program 97.8%
if -8.20000000000000032e-73 < x < -1.999999999999994e-310Initial program 69.6%
remove-double-neg69.6%
sub0-neg69.6%
associate--r-69.6%
neg-sub069.6%
distribute-rgt-neg-in69.6%
neg-sub069.6%
log-div0.0%
associate-+l-0.0%
neg-sub00.0%
+-commutative0.0%
sub-neg0.0%
log-div65.4%
fma-udef65.4%
Simplified65.4%
Taylor expanded in x around 0 86.5%
if -1.999999999999994e-310 < x Initial program 88.2%
log-div99.5%
Applied egg-rr99.5%
Final simplification95.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log (/ x y))))) (if (<= t_0 2e+307) (- t_0 z) (- z))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if (t_0 <= 2e+307) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log((x / y))
if (t_0 <= 2d+307) then
tmp = t_0 - z
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if (t_0 <= 2e+307) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if t_0 <= 2e+307: tmp = t_0 - z else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if (t_0 <= 2e+307) tmp = Float64(t_0 - z); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if (t_0 <= 2e+307) tmp = t_0 - z; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e+307], N[(t$95$0 - z), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{+307}:\\
\;\;\;\;t_0 - z\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < 1.99999999999999997e307Initial program 90.4%
if 1.99999999999999997e307 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 7.6%
remove-double-neg7.6%
sub0-neg7.6%
associate--r-7.6%
neg-sub07.6%
distribute-rgt-neg-in7.6%
neg-sub07.6%
log-div44.2%
associate-+l-44.2%
neg-sub044.2%
+-commutative44.2%
sub-neg44.2%
log-div9.6%
fma-udef9.6%
Simplified9.6%
Taylor expanded in x around 0 53.9%
Final simplification86.5%
(FPCore (x y z) :precision binary64 (if (<= y -5e-310) (- (* x (- (log (- x)) (log (- y)))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (log(-x) - log(-y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-310)) then
tmp = (x * (log(-x) - log(-y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (Math.log(-x) - Math.log(-y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5e-310: tmp = (x * (math.log(-x) - math.log(-y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5e-310) tmp = Float64(Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5e-310) tmp = (x * (log(-x) - log(-y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if y < -4.999999999999985e-310Initial program 75.6%
frac-2neg75.6%
log-div99.7%
Applied egg-rr99.7%
if -4.999999999999985e-310 < y Initial program 88.2%
log-div99.5%
Applied egg-rr99.5%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.4e-67) (not (<= z 9.2e+30))) (- z) (* (- x) (log (/ y x)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.4e-67) || !(z <= 9.2e+30)) {
tmp = -z;
} else {
tmp = -x * log((y / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.4d-67)) .or. (.not. (z <= 9.2d+30))) then
tmp = -z
else
tmp = -x * log((y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.4e-67) || !(z <= 9.2e+30)) {
tmp = -z;
} else {
tmp = -x * Math.log((y / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.4e-67) or not (z <= 9.2e+30): tmp = -z else: tmp = -x * math.log((y / x)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.4e-67) || !(z <= 9.2e+30)) tmp = Float64(-z); else tmp = Float64(Float64(-x) * log(Float64(y / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.4e-67) || ~((z <= 9.2e+30))) tmp = -z; else tmp = -x * log((y / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.4e-67], N[Not[LessEqual[z, 9.2e+30]], $MachinePrecision]], (-z), N[((-x) * N[Log[N[(y / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.4 \cdot 10^{-67} \lor \neg \left(z \leq 9.2 \cdot 10^{+30}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;\left(-x\right) \cdot \log \left(\frac{y}{x}\right)\\
\end{array}
\end{array}
if z < -4.4000000000000002e-67 or 9.2e30 < z Initial program 76.4%
remove-double-neg76.4%
sub0-neg76.4%
associate--r-76.4%
neg-sub076.4%
distribute-rgt-neg-in76.4%
neg-sub076.4%
log-div48.2%
associate-+l-48.2%
neg-sub048.2%
+-commutative48.2%
sub-neg48.2%
log-div74.4%
fma-udef74.4%
Simplified74.4%
Taylor expanded in x around 0 75.5%
if -4.4000000000000002e-67 < z < 9.2e30Initial program 86.4%
remove-double-neg86.4%
sub0-neg86.4%
associate--r-86.4%
neg-sub086.4%
distribute-rgt-neg-in86.4%
neg-sub086.4%
log-div46.7%
associate-+l-46.7%
neg-sub046.7%
+-commutative46.7%
sub-neg46.7%
log-div86.0%
fma-udef86.0%
Simplified86.0%
Taylor expanded in x around inf 41.0%
log-rec41.0%
neg-mul-141.0%
neg-mul-141.0%
sub-neg41.0%
log-div70.9%
Simplified70.9%
Final simplification73.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.15e-65) (not (<= z 5.5e+30))) (- z) (* x (log (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.15e-65) || !(z <= 5.5e+30)) {
tmp = -z;
} else {
tmp = x * log((x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.15d-65)) .or. (.not. (z <= 5.5d+30))) then
tmp = -z
else
tmp = x * log((x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.15e-65) || !(z <= 5.5e+30)) {
tmp = -z;
} else {
tmp = x * Math.log((x / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.15e-65) or not (z <= 5.5e+30): tmp = -z else: tmp = x * math.log((x / y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.15e-65) || !(z <= 5.5e+30)) tmp = Float64(-z); else tmp = Float64(x * log(Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.15e-65) || ~((z <= 5.5e+30))) tmp = -z; else tmp = x * log((x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.15e-65], N[Not[LessEqual[z, 5.5e+30]], $MachinePrecision]], (-z), N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.15 \cdot 10^{-65} \lor \neg \left(z \leq 5.5 \cdot 10^{+30}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if z < -1.15e-65 or 5.50000000000000025e30 < z Initial program 76.4%
remove-double-neg76.4%
sub0-neg76.4%
associate--r-76.4%
neg-sub076.4%
distribute-rgt-neg-in76.4%
neg-sub076.4%
log-div48.2%
associate-+l-48.2%
neg-sub048.2%
+-commutative48.2%
sub-neg48.2%
log-div74.4%
fma-udef74.4%
Simplified74.4%
Taylor expanded in x around 0 75.5%
if -1.15e-65 < z < 5.50000000000000025e30Initial program 86.4%
Taylor expanded in z around 0 70.7%
Final simplification73.0%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 81.6%
remove-double-neg81.6%
sub0-neg81.6%
associate--r-81.6%
neg-sub081.6%
distribute-rgt-neg-in81.6%
neg-sub081.6%
log-div47.4%
associate-+l-47.4%
neg-sub047.4%
+-commutative47.4%
sub-neg47.4%
log-div80.5%
fma-udef80.5%
Simplified80.5%
Taylor expanded in x around 0 46.0%
Final simplification46.0%
(FPCore (x y z) :precision binary64 (if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y < 7.595077799083773d-308) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y < 7.595077799083773e-308: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y < 7.595077799083773e-308) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y < 7.595077799083773e-308) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[y, 7.595077799083773e-308], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.595077799083773 \cdot 10^{-308}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
herbie shell --seed 2023320
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z))
(- (* x (log (/ x y))) z))