Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A

Percentage Accurate: 95.4% → 99.9%
Time: 7.8s
Alternatives: 8
Speedup: 8.5×

Specification

?
\[\begin{array}{l} \\ x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
	return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
	return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z):
	return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z)
	return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y))))
end
function tmp = code(x, y, z)
	tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 95.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
	return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
	return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z):
	return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z)
	return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y))))
end
function tmp = code(x, y, z)
	tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x - \frac{-1}{e^{z} \cdot \frac{1.1283791670955126}{y} - x} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (- x (/ -1.0 (- (* (exp z) (/ 1.1283791670955126 y)) x))))
double code(double x, double y, double z) {
	return x - (-1.0 / ((exp(z) * (1.1283791670955126 / y)) - x));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x - ((-1.0d0) / ((exp(z) * (1.1283791670955126d0 / y)) - x))
end function
public static double code(double x, double y, double z) {
	return x - (-1.0 / ((Math.exp(z) * (1.1283791670955126 / y)) - x));
}
def code(x, y, z):
	return x - (-1.0 / ((math.exp(z) * (1.1283791670955126 / y)) - x))
function code(x, y, z)
	return Float64(x - Float64(-1.0 / Float64(Float64(exp(z) * Float64(1.1283791670955126 / y)) - x)))
end
function tmp = code(x, y, z)
	tmp = x - (-1.0 / ((exp(z) * (1.1283791670955126 / y)) - x));
end
code[x_, y_, z_] := N[(x - N[(-1.0 / N[(N[(N[Exp[z], $MachinePrecision] * N[(1.1283791670955126 / y), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x - \frac{-1}{e^{z} \cdot \frac{1.1283791670955126}{y} - x}
\end{array}
Derivation
  1. Initial program 96.5%

    \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
  2. Simplified99.9%

    \[\leadsto \color{blue}{x - \frac{-1}{e^{z} \cdot \frac{1.1283791670955126}{y} - x}} \]
  3. Final simplification99.9%

    \[\leadsto x - \frac{-1}{e^{z} \cdot \frac{1.1283791670955126}{y} - x} \]

Alternative 2: 99.3% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;e^{z} \leq 0.5:\\ \;\;\;\;x - \frac{1}{x}\\ \mathbf{elif}\;e^{z} \leq 1.000000002:\\ \;\;\;\;x + \frac{y}{\left(1.1283791670955126 + z \cdot 1.1283791670955126\right) - x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (exp z) 0.5)
   (- x (/ 1.0 x))
   (if (<= (exp z) 1.000000002)
     (+ x (/ y (- (+ 1.1283791670955126 (* z 1.1283791670955126)) (* x y))))
     x)))
double code(double x, double y, double z) {
	double tmp;
	if (exp(z) <= 0.5) {
		tmp = x - (1.0 / x);
	} else if (exp(z) <= 1.000000002) {
		tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y)));
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (exp(z) <= 0.5d0) then
        tmp = x - (1.0d0 / x)
    else if (exp(z) <= 1.000000002d0) then
        tmp = x + (y / ((1.1283791670955126d0 + (z * 1.1283791670955126d0)) - (x * y)))
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (Math.exp(z) <= 0.5) {
		tmp = x - (1.0 / x);
	} else if (Math.exp(z) <= 1.000000002) {
		tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y)));
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if math.exp(z) <= 0.5:
		tmp = x - (1.0 / x)
	elif math.exp(z) <= 1.000000002:
		tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y)))
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (exp(z) <= 0.5)
		tmp = Float64(x - Float64(1.0 / x));
	elseif (exp(z) <= 1.000000002)
		tmp = Float64(x + Float64(y / Float64(Float64(1.1283791670955126 + Float64(z * 1.1283791670955126)) - Float64(x * y))));
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (exp(z) <= 0.5)
		tmp = x - (1.0 / x);
	elseif (exp(z) <= 1.000000002)
		tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y)));
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.5], N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.000000002], N[(x + N[(y / N[(N[(1.1283791670955126 + N[(z * 1.1283791670955126), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0.5:\\
\;\;\;\;x - \frac{1}{x}\\

\mathbf{elif}\;e^{z} \leq 1.000000002:\\
\;\;\;\;x + \frac{y}{\left(1.1283791670955126 + z \cdot 1.1283791670955126\right) - x \cdot y}\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (exp.f64 z) < 0.5

    1. Initial program 88.1%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 99.3%

      \[\leadsto \color{blue}{x - \frac{1}{x}} \]

    if 0.5 < (exp.f64 z) < 1.00000000199999994

    1. Initial program 99.9%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in z around 0 99.9%

      \[\leadsto x + \frac{y}{\color{blue}{\left(1.1283791670955126 + 1.1283791670955126 \cdot z\right)} - x \cdot y} \]
    3. Step-by-step derivation
      1. *-commutative99.9%

        \[\leadsto x + \frac{y}{\left(1.1283791670955126 + \color{blue}{z \cdot 1.1283791670955126}\right) - x \cdot y} \]
    4. Simplified99.9%

      \[\leadsto x + \frac{y}{\color{blue}{\left(1.1283791670955126 + z \cdot 1.1283791670955126\right)} - x \cdot y} \]

    if 1.00000000199999994 < (exp.f64 z)

    1. Initial program 98.5%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 100.0%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification99.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;e^{z} \leq 0.5:\\ \;\;\;\;x - \frac{1}{x}\\ \mathbf{elif}\;e^{z} \leq 1.000000002:\\ \;\;\;\;x + \frac{y}{\left(1.1283791670955126 + z \cdot 1.1283791670955126\right) - x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 3: 98.4% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;e^{z} \leq 0:\\ \;\;\;\;x - \frac{1}{x}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (exp z) 0.0)
   (- x (/ 1.0 x))
   (+ x (/ y (- (* (exp z) 1.1283791670955126) (* x y))))))
double code(double x, double y, double z) {
	double tmp;
	if (exp(z) <= 0.0) {
		tmp = x - (1.0 / x);
	} else {
		tmp = x + (y / ((exp(z) * 1.1283791670955126) - (x * y)));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (exp(z) <= 0.0d0) then
        tmp = x - (1.0d0 / x)
    else
        tmp = x + (y / ((exp(z) * 1.1283791670955126d0) - (x * y)))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (Math.exp(z) <= 0.0) {
		tmp = x - (1.0 / x);
	} else {
		tmp = x + (y / ((Math.exp(z) * 1.1283791670955126) - (x * y)));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if math.exp(z) <= 0.0:
		tmp = x - (1.0 / x)
	else:
		tmp = x + (y / ((math.exp(z) * 1.1283791670955126) - (x * y)))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (exp(z) <= 0.0)
		tmp = Float64(x - Float64(1.0 / x));
	else
		tmp = Float64(x + Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(x * y))));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (exp(z) <= 0.0)
		tmp = x - (1.0 / x);
	else
		tmp = x + (y / ((exp(z) * 1.1283791670955126) - (x * y)));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x - \frac{1}{x}\\

\mathbf{else}:\\
\;\;\;\;x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (exp.f64 z) < 0.0

    1. Initial program 87.7%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 100.0%

      \[\leadsto \color{blue}{x - \frac{1}{x}} \]

    if 0.0 < (exp.f64 z)

    1. Initial program 99.4%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;e^{z} \leq 0:\\ \;\;\;\;x - \frac{1}{x}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\ \end{array} \]

Alternative 4: 85.8% accurate, 8.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := x - \frac{1}{x}\\ t_1 := x + \frac{y}{1.1283791670955126}\\ \mathbf{if}\;z \leq -1.6 \cdot 10^{-26}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;z \leq -6.2 \cdot 10^{-280}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;z \leq 2.5 \cdot 10^{-273}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;z \leq 3.35 \cdot 10^{-16}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- x (/ 1.0 x))) (t_1 (+ x (/ y 1.1283791670955126))))
   (if (<= z -1.6e-26)
     t_0
     (if (<= z -6.2e-280)
       t_1
       (if (<= z 2.5e-273) t_0 (if (<= z 3.35e-16) t_1 x))))))
double code(double x, double y, double z) {
	double t_0 = x - (1.0 / x);
	double t_1 = x + (y / 1.1283791670955126);
	double tmp;
	if (z <= -1.6e-26) {
		tmp = t_0;
	} else if (z <= -6.2e-280) {
		tmp = t_1;
	} else if (z <= 2.5e-273) {
		tmp = t_0;
	} else if (z <= 3.35e-16) {
		tmp = t_1;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = x - (1.0d0 / x)
    t_1 = x + (y / 1.1283791670955126d0)
    if (z <= (-1.6d-26)) then
        tmp = t_0
    else if (z <= (-6.2d-280)) then
        tmp = t_1
    else if (z <= 2.5d-273) then
        tmp = t_0
    else if (z <= 3.35d-16) then
        tmp = t_1
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x - (1.0 / x);
	double t_1 = x + (y / 1.1283791670955126);
	double tmp;
	if (z <= -1.6e-26) {
		tmp = t_0;
	} else if (z <= -6.2e-280) {
		tmp = t_1;
	} else if (z <= 2.5e-273) {
		tmp = t_0;
	} else if (z <= 3.35e-16) {
		tmp = t_1;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x - (1.0 / x)
	t_1 = x + (y / 1.1283791670955126)
	tmp = 0
	if z <= -1.6e-26:
		tmp = t_0
	elif z <= -6.2e-280:
		tmp = t_1
	elif z <= 2.5e-273:
		tmp = t_0
	elif z <= 3.35e-16:
		tmp = t_1
	else:
		tmp = x
	return tmp
function code(x, y, z)
	t_0 = Float64(x - Float64(1.0 / x))
	t_1 = Float64(x + Float64(y / 1.1283791670955126))
	tmp = 0.0
	if (z <= -1.6e-26)
		tmp = t_0;
	elseif (z <= -6.2e-280)
		tmp = t_1;
	elseif (z <= 2.5e-273)
		tmp = t_0;
	elseif (z <= 3.35e-16)
		tmp = t_1;
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x - (1.0 / x);
	t_1 = x + (y / 1.1283791670955126);
	tmp = 0.0;
	if (z <= -1.6e-26)
		tmp = t_0;
	elseif (z <= -6.2e-280)
		tmp = t_1;
	elseif (z <= 2.5e-273)
		tmp = t_0;
	elseif (z <= 3.35e-16)
		tmp = t_1;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(y / 1.1283791670955126), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.6e-26], t$95$0, If[LessEqual[z, -6.2e-280], t$95$1, If[LessEqual[z, 2.5e-273], t$95$0, If[LessEqual[z, 3.35e-16], t$95$1, x]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := x - \frac{1}{x}\\
t_1 := x + \frac{y}{1.1283791670955126}\\
\mathbf{if}\;z \leq -1.6 \cdot 10^{-26}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;z \leq -6.2 \cdot 10^{-280}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;z \leq 2.5 \cdot 10^{-273}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;z \leq 3.35 \cdot 10^{-16}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1.6000000000000001e-26 or -6.20000000000000042e-280 < z < 2.49999999999999983e-273

    1. Initial program 90.5%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 94.3%

      \[\leadsto \color{blue}{x - \frac{1}{x}} \]

    if -1.6000000000000001e-26 < z < -6.20000000000000042e-280 or 2.49999999999999983e-273 < z < 3.3500000000000002e-16

    1. Initial program 99.9%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in z around 0 99.9%

      \[\leadsto x + \color{blue}{\frac{y}{1.1283791670955126 - x \cdot y}} \]
    3. Step-by-step derivation
      1. *-commutative99.9%

        \[\leadsto x + \frac{y}{1.1283791670955126 - \color{blue}{y \cdot x}} \]
    4. Simplified99.9%

      \[\leadsto x + \color{blue}{\frac{y}{1.1283791670955126 - y \cdot x}} \]
    5. Taylor expanded in y around 0 80.8%

      \[\leadsto x + \frac{y}{\color{blue}{1.1283791670955126}} \]

    if 3.3500000000000002e-16 < z

    1. Initial program 98.6%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 98.6%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification90.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.6 \cdot 10^{-26}:\\ \;\;\;\;x - \frac{1}{x}\\ \mathbf{elif}\;z \leq -6.2 \cdot 10^{-280}:\\ \;\;\;\;x + \frac{y}{1.1283791670955126}\\ \mathbf{elif}\;z \leq 2.5 \cdot 10^{-273}:\\ \;\;\;\;x - \frac{1}{x}\\ \mathbf{elif}\;z \leq 3.35 \cdot 10^{-16}:\\ \;\;\;\;x + \frac{y}{1.1283791670955126}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 5: 99.2% accurate, 8.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -0.68:\\ \;\;\;\;x - \frac{1}{x}\\ \mathbf{elif}\;z \leq 2.7 \cdot 10^{-9}:\\ \;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -0.68)
   (- x (/ 1.0 x))
   (if (<= z 2.7e-9) (+ x (/ y (- 1.1283791670955126 (* x y)))) x)))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -0.68) {
		tmp = x - (1.0 / x);
	} else if (z <= 2.7e-9) {
		tmp = x + (y / (1.1283791670955126 - (x * y)));
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-0.68d0)) then
        tmp = x - (1.0d0 / x)
    else if (z <= 2.7d-9) then
        tmp = x + (y / (1.1283791670955126d0 - (x * y)))
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -0.68) {
		tmp = x - (1.0 / x);
	} else if (z <= 2.7e-9) {
		tmp = x + (y / (1.1283791670955126 - (x * y)));
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -0.68:
		tmp = x - (1.0 / x)
	elif z <= 2.7e-9:
		tmp = x + (y / (1.1283791670955126 - (x * y)))
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -0.68)
		tmp = Float64(x - Float64(1.0 / x));
	elseif (z <= 2.7e-9)
		tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y))));
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -0.68)
		tmp = x - (1.0 / x);
	elseif (z <= 2.7e-9)
		tmp = x + (y / (1.1283791670955126 - (x * y)));
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -0.68], N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.7e-9], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.68:\\
\;\;\;\;x - \frac{1}{x}\\

\mathbf{elif}\;z \leq 2.7 \cdot 10^{-9}:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -0.680000000000000049

    1. Initial program 88.1%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 99.3%

      \[\leadsto \color{blue}{x - \frac{1}{x}} \]

    if -0.680000000000000049 < z < 2.7000000000000002e-9

    1. Initial program 99.9%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in z around 0 99.7%

      \[\leadsto x + \color{blue}{\frac{y}{1.1283791670955126 - x \cdot y}} \]
    3. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto x + \frac{y}{1.1283791670955126 - \color{blue}{y \cdot x}} \]
    4. Simplified99.7%

      \[\leadsto x + \color{blue}{\frac{y}{1.1283791670955126 - y \cdot x}} \]

    if 2.7000000000000002e-9 < z

    1. Initial program 98.5%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 100.0%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification99.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -0.68:\\ \;\;\;\;x - \frac{1}{x}\\ \mathbf{elif}\;z \leq 2.7 \cdot 10^{-9}:\\ \;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 6: 74.0% accurate, 9.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -3.5 \cdot 10^{+100}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -0.68:\\ \;\;\;\;\frac{-1}{x}\\ \mathbf{elif}\;z \leq 3.35 \cdot 10^{-16}:\\ \;\;\;\;x + \frac{y}{1.1283791670955126}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -3.5e+100)
   x
   (if (<= z -0.68)
     (/ -1.0 x)
     (if (<= z 3.35e-16) (+ x (/ y 1.1283791670955126)) x))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -3.5e+100) {
		tmp = x;
	} else if (z <= -0.68) {
		tmp = -1.0 / x;
	} else if (z <= 3.35e-16) {
		tmp = x + (y / 1.1283791670955126);
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-3.5d+100)) then
        tmp = x
    else if (z <= (-0.68d0)) then
        tmp = (-1.0d0) / x
    else if (z <= 3.35d-16) then
        tmp = x + (y / 1.1283791670955126d0)
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -3.5e+100) {
		tmp = x;
	} else if (z <= -0.68) {
		tmp = -1.0 / x;
	} else if (z <= 3.35e-16) {
		tmp = x + (y / 1.1283791670955126);
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -3.5e+100:
		tmp = x
	elif z <= -0.68:
		tmp = -1.0 / x
	elif z <= 3.35e-16:
		tmp = x + (y / 1.1283791670955126)
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -3.5e+100)
		tmp = x;
	elseif (z <= -0.68)
		tmp = Float64(-1.0 / x);
	elseif (z <= 3.35e-16)
		tmp = Float64(x + Float64(y / 1.1283791670955126));
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -3.5e+100)
		tmp = x;
	elseif (z <= -0.68)
		tmp = -1.0 / x;
	elseif (z <= 3.35e-16)
		tmp = x + (y / 1.1283791670955126);
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -3.5e+100], x, If[LessEqual[z, -0.68], N[(-1.0 / x), $MachinePrecision], If[LessEqual[z, 3.35e-16], N[(x + N[(y / 1.1283791670955126), $MachinePrecision]), $MachinePrecision], x]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{+100}:\\
\;\;\;\;x\\

\mathbf{elif}\;z \leq -0.68:\\
\;\;\;\;\frac{-1}{x}\\

\mathbf{elif}\;z \leq 3.35 \cdot 10^{-16}:\\
\;\;\;\;x + \frac{y}{1.1283791670955126}\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -3.49999999999999976e100 or 3.3500000000000002e-16 < z

    1. Initial program 94.6%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 88.7%

      \[\leadsto \color{blue}{x} \]

    if -3.49999999999999976e100 < z < -0.680000000000000049

    1. Initial program 88.6%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 98.1%

      \[\leadsto \color{blue}{x - \frac{1}{x}} \]
    3. Taylor expanded in x around 0 73.9%

      \[\leadsto \color{blue}{\frac{-1}{x}} \]

    if -0.680000000000000049 < z < 3.3500000000000002e-16

    1. Initial program 99.9%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in z around 0 99.7%

      \[\leadsto x + \color{blue}{\frac{y}{1.1283791670955126 - x \cdot y}} \]
    3. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto x + \frac{y}{1.1283791670955126 - \color{blue}{y \cdot x}} \]
    4. Simplified99.7%

      \[\leadsto x + \color{blue}{\frac{y}{1.1283791670955126 - y \cdot x}} \]
    5. Taylor expanded in y around 0 75.4%

      \[\leadsto x + \frac{y}{\color{blue}{1.1283791670955126}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification80.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.5 \cdot 10^{+100}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -0.68:\\ \;\;\;\;\frac{-1}{x}\\ \mathbf{elif}\;z \leq 3.35 \cdot 10^{-16}:\\ \;\;\;\;x + \frac{y}{1.1283791670955126}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 7: 68.5% accurate, 15.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -4.3 \cdot 10^{+99}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -0.68:\\ \;\;\;\;\frac{-1}{x}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -4.3e+99) x (if (<= z -0.68) (/ -1.0 x) x)))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -4.3e+99) {
		tmp = x;
	} else if (z <= -0.68) {
		tmp = -1.0 / x;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-4.3d+99)) then
        tmp = x
    else if (z <= (-0.68d0)) then
        tmp = (-1.0d0) / x
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -4.3e+99) {
		tmp = x;
	} else if (z <= -0.68) {
		tmp = -1.0 / x;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -4.3e+99:
		tmp = x
	elif z <= -0.68:
		tmp = -1.0 / x
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -4.3e+99)
		tmp = x;
	elseif (z <= -0.68)
		tmp = Float64(-1.0 / x);
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -4.3e+99)
		tmp = x;
	elseif (z <= -0.68)
		tmp = -1.0 / x;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -4.3e+99], x, If[LessEqual[z, -0.68], N[(-1.0 / x), $MachinePrecision], x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+99}:\\
\;\;\;\;x\\

\mathbf{elif}\;z \leq -0.68:\\
\;\;\;\;\frac{-1}{x}\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -4.3000000000000001e99 or -0.680000000000000049 < z

    1. Initial program 97.4%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 73.6%

      \[\leadsto \color{blue}{x} \]

    if -4.3000000000000001e99 < z < -0.680000000000000049

    1. Initial program 88.6%

      \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
    2. Taylor expanded in x around inf 98.1%

      \[\leadsto \color{blue}{x - \frac{1}{x}} \]
    3. Taylor expanded in x around 0 73.9%

      \[\leadsto \color{blue}{\frac{-1}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification73.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4.3 \cdot 10^{+99}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -0.68:\\ \;\;\;\;\frac{-1}{x}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 8: 68.3% accurate, 111.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 96.5%

    \[x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \]
  2. Taylor expanded in x around inf 68.6%

    \[\leadsto \color{blue}{x} \]
  3. Final simplification68.6%

    \[\leadsto x \]

Developer target: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
	return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
	return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z):
	return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z)
	return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x)))
end
function tmp = code(x, y, z)
	tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}

Reproduce

?
herbie shell --seed 2023320 
(FPCore (x y z)
  :name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
  :precision binary64

  :herbie-target
  (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x)))

  (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))