
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -2e+93) (not (<= y 5e-28))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+93) || !(y <= 5e-28)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2d+93)) .or. (.not. (y <= 5d-28))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+93) || !(y <= 5e-28)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2e+93) or not (y <= 5e-28): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2e+93) || !(y <= 5e-28)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2e+93) || ~((y <= 5e-28))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2e+93], N[Not[LessEqual[y, 5e-28]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+93} \lor \neg \left(y \leq 5 \cdot 10^{-28}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -2.00000000000000009e93 or 5.0000000000000002e-28 < y Initial program 76.0%
*-commutative76.0%
exp-prod76.0%
rem-exp-log76.0%
+-commutative76.0%
Simplified76.0%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -2.00000000000000009e93 < y < 5.0000000000000002e-28Initial program 82.0%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.32) (not (<= y 5e-28))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.32) || !(y <= 5e-28)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.32d0)) .or. (.not. (y <= 5d-28))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.32) || !(y <= 5e-28)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.32) or not (y <= 5e-28): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.32) || !(y <= 5e-28)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.32) || ~((y <= 5e-28))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.32], N[Not[LessEqual[y, 5e-28]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.32 \lor \neg \left(y \leq 5 \cdot 10^{-28}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.32000000000000006 or 5.0000000000000002e-28 < y Initial program 79.4%
*-commutative79.4%
exp-prod79.4%
rem-exp-log79.4%
+-commutative79.4%
Simplified79.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.32000000000000006 < y < 5.0000000000000002e-28Initial program 77.5%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 99.5%
+-commutative99.5%
Simplified99.5%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= z -1050.0) (/ (exp (- z)) y) (if (or (<= z 10800.0) (not (<= z 2.05e+139))) (+ x (/ 1.0 y)) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1050.0) {
tmp = exp(-z) / y;
} else if ((z <= 10800.0) || !(z <= 2.05e+139)) {
tmp = x + (1.0 / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1050.0d0)) then
tmp = exp(-z) / y
else if ((z <= 10800.0d0) .or. (.not. (z <= 2.05d+139))) then
tmp = x + (1.0d0 / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1050.0) {
tmp = Math.exp(-z) / y;
} else if ((z <= 10800.0) || !(z <= 2.05e+139)) {
tmp = x + (1.0 / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1050.0: tmp = math.exp(-z) / y elif (z <= 10800.0) or not (z <= 2.05e+139): tmp = x + (1.0 / y) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1050.0) tmp = Float64(exp(Float64(-z)) / y); elseif ((z <= 10800.0) || !(z <= 2.05e+139)) tmp = Float64(x + Float64(1.0 / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1050.0) tmp = exp(-z) / y; elseif ((z <= 10800.0) || ~((z <= 2.05e+139))) tmp = x + (1.0 / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1050.0], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], If[Or[LessEqual[z, 10800.0], N[Not[LessEqual[z, 2.05e+139]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1050:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{elif}\;z \leq 10800 \lor \neg \left(z \leq 2.05 \cdot 10^{+139}\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1050Initial program 34.0%
exp-prod49.1%
+-commutative49.1%
Simplified49.1%
Taylor expanded in x around 0 28.5%
Taylor expanded in y around inf 72.4%
mul-1-neg72.4%
Simplified72.4%
if -1050 < z < 10800 or 2.0500000000000001e139 < z Initial program 92.4%
exp-prod99.1%
+-commutative99.1%
Simplified99.1%
Taylor expanded in y around inf 98.0%
+-commutative98.0%
Simplified98.0%
if 10800 < z < 2.0500000000000001e139Initial program 80.4%
exp-prod83.7%
+-commutative83.7%
Simplified83.7%
Taylor expanded in x around inf 93.2%
Final simplification92.1%
(FPCore (x y z) :precision binary64 (if (<= y -3.2e+84) x (if (<= y 1.65e-5) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.2e+84) {
tmp = x;
} else if (y <= 1.65e-5) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.2d+84)) then
tmp = x
else if (y <= 1.65d-5) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.2e+84) {
tmp = x;
} else if (y <= 1.65e-5) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.2e+84: tmp = x elif y <= 1.65e-5: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.2e+84) tmp = x; elseif (y <= 1.65e-5) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.2e+84) tmp = x; elseif (y <= 1.65e-5) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.2e+84], x, If[LessEqual[y, 1.65e-5], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{+84}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.2000000000000001e84 or 1.6500000000000001e-5 < y Initial program 75.5%
exp-prod75.5%
+-commutative75.5%
Simplified75.5%
Taylor expanded in x around inf 66.6%
if -3.2000000000000001e84 < y < 1.6500000000000001e-5Initial program 82.4%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 68.4%
Final simplification67.4%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 78.7%
exp-prod86.8%
+-commutative86.8%
Simplified86.8%
Taylor expanded in y around inf 80.6%
+-commutative80.6%
Simplified80.6%
Final simplification80.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 78.7%
exp-prod86.8%
+-commutative86.8%
Simplified86.8%
Taylor expanded in x around inf 48.4%
Final simplification48.4%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2023320
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:herbie-target
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))