
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -5.4e-92) x (if (<= x 2.4e-41) (/ (- y) 200.0) x)))
double code(double x, double y) {
double tmp;
if (x <= -5.4e-92) {
tmp = x;
} else if (x <= 2.4e-41) {
tmp = -y / 200.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5.4d-92)) then
tmp = x
else if (x <= 2.4d-41) then
tmp = -y / 200.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5.4e-92) {
tmp = x;
} else if (x <= 2.4e-41) {
tmp = -y / 200.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5.4e-92: tmp = x elif x <= 2.4e-41: tmp = -y / 200.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -5.4e-92) tmp = x; elseif (x <= 2.4e-41) tmp = Float64(Float64(-y) / 200.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5.4e-92) tmp = x; elseif (x <= 2.4e-41) tmp = -y / 200.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5.4e-92], x, If[LessEqual[x, 2.4e-41], N[((-y) / 200.0), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{-92}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{-41}:\\
\;\;\;\;\frac{-y}{200}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -5.3999999999999999e-92 or 2.40000000000000022e-41 < x Initial program 100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 73.1%
if -5.3999999999999999e-92 < x < 2.40000000000000022e-41Initial program 100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-/l*99.6%
associate-/r/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 84.0%
*-commutative84.0%
metadata-eval84.0%
metadata-eval84.0%
distribute-rgt-neg-in84.0%
div-inv84.2%
distribute-neg-frac84.2%
Applied egg-rr84.2%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (<= x -5.4e-92) x (if (<= x 6.7e-43) (* y -0.005) x)))
double code(double x, double y) {
double tmp;
if (x <= -5.4e-92) {
tmp = x;
} else if (x <= 6.7e-43) {
tmp = y * -0.005;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5.4d-92)) then
tmp = x
else if (x <= 6.7d-43) then
tmp = y * (-0.005d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5.4e-92) {
tmp = x;
} else if (x <= 6.7e-43) {
tmp = y * -0.005;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5.4e-92: tmp = x elif x <= 6.7e-43: tmp = y * -0.005 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -5.4e-92) tmp = x; elseif (x <= 6.7e-43) tmp = Float64(y * -0.005); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5.4e-92) tmp = x; elseif (x <= 6.7e-43) tmp = y * -0.005; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5.4e-92], x, If[LessEqual[x, 6.7e-43], N[(y * -0.005), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{-92}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 6.7 \cdot 10^{-43}:\\
\;\;\;\;y \cdot -0.005\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -5.3999999999999999e-92 or 6.6999999999999998e-43 < x Initial program 100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 73.1%
if -5.3999999999999999e-92 < x < 6.6999999999999998e-43Initial program 100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-/l*99.6%
associate-/r/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 84.0%
Final simplification77.4%
(FPCore (x y) :precision binary64 (+ x (* y -0.005)))
double code(double x, double y) {
return x + (y * -0.005);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * (-0.005d0))
end function
public static double code(double x, double y) {
return x + (y * -0.005);
}
def code(x, y): return x + (y * -0.005)
function code(x, y) return Float64(x + Float64(y * -0.005)) end
function tmp = code(x, y) tmp = x + (y * -0.005); end
code[x_, y_] := N[(x + N[(y * -0.005), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot -0.005
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 51.2%
Final simplification51.2%
herbie shell --seed 2023320
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, D"
:precision binary64
(- x (/ y 200.0)))